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alt title(s): Infinite Ammo
"You know, a lot of professional officers, even up to field rank in the combat branches, seem to think that ammo comes down miraculously from Heaven, in contra-gravity lorries, every time they pray into a radio for it."
Carlos Von Schlichten, Uller Uprising

Church: I guess we'll just sit here. That things gotta run out of bullets sometime.
[Church and Tucker are ducked behind rocks to avoid gunfire from the jeep]
Church: My God, doesn't that thing ever run out of bullets?
Red vs. Blue

Possibly one of the oldest, and most abused tropes when it comes to gunplay is the frequent ignorance of just how many shots the good guys/bad guys have fired from their guns without stopping for a reload.

Most revolvers, depending on caliber, hold between 5 to 8 shots, semiautomatic handguns have magazines that usually hold 10-15 shots, but keep a running count sometime and a handgun may go for as many as 20 shots or more without hesitation. If the bad guy is firing an automatic weapon that's belt-fed, or has a large banana-shaped magazine in it, forget it, he's never going to run out until you shoot him dead. The only thing that seems to stop a movie or TV gun from firing is the inevitable and dramatic jam.

Can be partially explained by editing in some of the less unrealistic movies. If multiple shots of a gunfight flow well together shot counts might be ignored rather than breaking the flow by putting in a reload shot.

Ammo capacity of guns on TV seems to be totally dependent on how much drama and suspense is needed. The hero will always have plenty of ammo to mow down the Mooks but will run out just before reaching the Big Bad, or confront him with One Bullet Left. Reloading is usually only done when it adds to the drama or when you need to show off how badass the gunslinger is.

This is a common characteristic of Energy Weapons; seldom do you see a ray gun run out of zap juice.

An adjunct to this would be the Bottomless Quiver for archers. Many an archer in animation, videogames can pour out a stream of arrows without ever hitting the supply cart.

See also Infinite Supplies, Hammerspace. Unorthodox Reload is an aversion of this trope. Not at all related to Topless Magazines.

This may end up becoming an Acceptable Break From Reality in many Video Games; who wants to pull their fighter plane over to the side to top up on the 20mm ammo in the middle of a Shoot Em Up?

Even in video games where you do have to reload, typically shooters, the game doesn't keep track of individual magazines. You can reload at any point without wasting bullets or having to move bullets from one magazine to another.

There's a separate "Exceptions" subsection on the bottom of this page. Please post aversions and subversions there.

Examples

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Modern weaponry

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Other weaponry

    Anime & Manga 

    Comics 

    Films — Animation 

    Literature 

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    Video Games 

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    Western Animation 

Exceptions

    Anime & Manga 

    Comics 

    Films — Live Action 

    Literature 

    Live Action TV 

    Video Games 

    Web Original 

    Western Animation 


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