Web Video / The Mercury Men

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Edward Borman, a lowly government office drone, finds himself trapped when the deadly Mercury Men seize his office building as a staging ground for their nefarious plot. Aided by a daring aerospace engineer from a mysterious organization known as The League, Edward must stop the invaders and their doomsday device, the Gravity Engine.

The Mercury Men is an indie sci-fi web serial, syndicated on Syfy's website in 2011. Filmed in black and white, it combines elements of Dieselpunk, Raygun Gothic and atomic punk, with a feel reminiscent of The Outer Limits (1963).


The Mercury Men provides examples of:

  • Adventurer Outfit: Jack Yaeger wears the standard Raygun Gothic version.
  • Aliens Never Invented the Wheel: Apparently, the Mercury Men have sophisticated technology; they can transport between worlds and manipulate gravity. But going from planet to planet via chemical-propelled rockets is something new and threatening to them.
  • All There in the Manual: The official website provides tons of supplementary material, including blueprints, digital props, and faux-1960’s trading cards.
  • Always Save the Girl: At a critical moment, Edward takes time from helping Jack to make sure Grace gets to safety.
  • Applied Phlebotinum: The Gravity Engine.
  • Behind a Stick: Edward tries this, hiding behind a narrow metal pole. It's actually a ruse, to get them to fire their electrical blasts at the pole to jump-start the gravity engine.
  • Big Bad: The Chief Designer. From notes on the website, he may be Soviet top scientist Sergei Korolev, who officially died in 1966 but may have faked his death.
  • Big Damn Heroes: The other League members show up just when all hope seems lost.
  • Blind Without Them: Edward can't see a thing without his glasses.
  • Brain in a Jar: The "Batteries", thirteen scientists who sold their allegiance to The Chief Designer in exchange for "life indefinite".
  • Brick Joke: Grace’s form still needs stamping eight episodes later. The final fate of the brain-in-a-jar probably counts too.
  • Buck Rogers: Edward calls Jack this in one episode. In Episode 10 there is a callback, as Edward receives a package from "Buck Rogers" containing Lumiére bullets.
  • The Cavalry: The other League members.
  • Chekhov's Gun: It looks like the Lumiére might actually be this in the 10th episode cliffhanger.
  • Colony Drop: The Mercury Men plan to destroy the Earth by pulling the Moon into it.
  • Come with Me If You Want to Live: Done silently but forcefully by Jack to Edward.
  • Cowardly Sidekick: Edward is almost literally afraid of his own shadow.
  • Deliberately Monochrome: Filmed in color, but with chiaroscuro lighting and then converted to black and white. The director and cameramen actually had black and white monitors to make sure they got the look just right.
  • Depleted Phlebotinum Shells: The Lumiére's bullets.
  • Dieselpunk: Mixing Sixties Sci-fi themes with Thirties-style Raygun Gothic.
  • Do Not Adjust Your Set: Dr. Tomorrow takes control of a television set to give Edward a message.
  • Doomsday Device: The Gravity Engine
  • Double Take: Edward nearly gets shot by a near miss from Jack's gun. He glances behind him briefly to see that the bullet has hit an image of Abraham Lincoln square in the head, then does a doubletake.
  • Dressing as the Enemy: Edward's idea for getting Jack near the Gravity Engine.
  • Dutch Angle: Most of the film, to show how disorienting this all is to Edward.
  • Energy Beings: The Mercury Men.
  • Extra Eyes: The Mercury engineers' suits have three eyeholes. Apparently the Mercury Men have an extra eye.
  • Extreme Doormat: Edward gets pushed and pulled around by Jack throughout the series.
  • Gondor Calls for Aid: Jack calls the League for help, but is told they won't get there in time.
  • Good with Numbers: When Jack breaks his pencil, he does the complex gravity equations in his head.
  • Gravity Master: The Chief Designer.
  • Gun Twirling: Jack holsters his weapon with a flourish.
  • Gustav Holst: His The Planets suite is featured throughout the series' soundtrack (possibly another shout-out to The Right Stuff).
  • Hammer Space: Most of the things Jack pulls from his utility belt wouldn't actually fit in it.
  • Hard Light: The Lumiére's bullets. And the Mercury Men themselves.
  • He Had a Name: Before killing the sniper that killed Glenn, Jack tells him, "You shot the wrong man. His name was Patrick Glenn. Apologize when you see him."
  • Hologram: Jack uses a hologram of a Mercury man to distract a sniper.
  • Humanoid Aliens: The Mercury Men, also called "the first men" in the series, are humanoid in appearance, but are taller, thinner and stoop (supposedly because of Earth's greater gravity). They are also composed of Hard Light and apparently have a Third Eye.
  • Humans Are Special: At least according to Dr. Tomorrow.
  • I Can't Do This by Myself: Said by Edward, often.
  • Infinite Ammo: Averted/subverted. Although The League’s zap-gun-of-choice - the Lumiére - resembles a modified six-shot revolver, so at first glance this trope appears to be played straight, the blueprints on The Mercury Men website reveal that each of the six glowing mercury pin bullets is good for 24 shots, for a total of 144 energy blasts per full reload! Finite yeah, but still — Gene Autry, eat your heart out! It does, however, seem to run out at the most inconvenient times.
  • It May Help You on Your Quest: Jack gives Edward his gun at the end of Episode 9, implying he'll need it later.
  • Jump Scare: When the Mercury engineer appeared out of the darkness at the end of Episode 10.
  • Left Hanging: Episode 10 ends with a Cliffhanger, but a second season is never filmed.
  • Meaningful Name: The hero, Jack Yaeger.note 
    • Another League member is named Glenn.
    • And the nebbish accountant who's bored with his job... Edward Borman.
      • Who was actually named after Apollo 8 commander Frank Borman.
    • The leader of the futuristic League is named Dr. Tomorrow.
  • My Girl Back Home: Jack confides in Edward that he has a girl back home in Fairborn, Ohio. The Battery threatens her life later on.
  • No Endor Holocaust: Apparently this universe never heard of the Roche Limit. Possibly justified, as we don't really know how the Gravity Engine works.
  • No Ontological Inertia: Averted. It's specifically stated that turning off the engine won't fix the problem. It has to be reversed.
  • Oblivious Janitor Cut: At least until the Mercury Men zap him.
  • Our Zombies Are Different: A construction worker electrocuted by the Mercury Men is reanimated to carry around one of the Batteries.
  • Phlebotinum-Handling Equipment: Inverted - The Mercury Engineers wear special suits not because the Gravity Engine is dangerous to handle, but because they are made of light and can't handle it without wearing the suit.
  • Playing Possum: Edward and Grace pretend to be dead as a Mercury Man walks by.
  • Ray Gun: Jack's pistol, the Lumiére, fires "mercury pin" bullets, made of Hard Light. Apparently it is the only thing that can kill the Mercury Men.
  • Raygun Gothic: Much of the serial evokes this genre. The hero himself, Jack Yaeger, is dressed as a typical Raygun Gothic pilot: Bomber jacket, flight cap and goggles, jodhpurs and jackboots, and carrying a raygun.
  • Refusal of the Call: After nearly being choked to death in an elevator by an alien, Edward loses his cool and stands up to Jack, refusing to go on.
  • Reverse Polarity: Jack has to do this to the Gravity Engine - with Edward's help - to put the moon back in its proper orbit.
  • Schizo Tech: The story is set in the mid-Seventies. But the lighting - and the monsters - looks like The Outer Limits (1963) (the titular Mercury Men, and the static sound they make, are very reminiscent of the "Galaxy Being" in the eponymous first Outer Limits episode), Edward's and Grace's outfits look Fifties-ish, and Jack's outfit evokes The Thirties. And it mixes Dieselpunk, Raygun Gothic, Atomic Punk, horror and other genres seamlessly.
  • Shock and Awe: The Mercury Men's main weapon.
  • Shout-Out:
    • A visual one in Episode six, where Dr. Tomorrow controls the transmission.
    • In Episode 10, Edward gets a package from "Buck Rogers" (Yaeger) full of Lumiére bullets.
    • The two named league agents are Yaeger and Glenn. Also, Borman. Shoutouts to the American space program.
  • Space Base: The abandoned Mercury Men's base on Mercury.
  • Supernatural Aid: Dr. Tomorrow, to Edward.
  • The War Has Just Begun: Jack, to Edward, when he gives him his gun. "This is only the beginning. Godspeed."
  • Took a Level in Badass: Well, more like half a level. While Edward does not achieve true bad-assitude, his ray-gun marksmanship skills improve somewhat during his twelve-hour ordeal (once he learns to keep his eyes open, anyway), as do both his willingness to put himself into harms way and his ability to think on his feet.
  • Two-Fisted Tales: Deliberately meant to be an homage to old-time serials. "Drawing from the same retro serials that inspired such films as Star Wars and Indiana Jones..., The Mercury Men reintroduces audiences to the great mystery, danger, and suspense the stories were originally known for."
  • Weird Moon: The Mercury Men try to pull the Moon down to crash into the Earth, and almost succeed. Strangely, there are none of the resultant tidal quakes, flooding and other disasters that should have happened in such an event.
    • Also, the moon is always shown as full, even when it should be eclipsed by the Earth.
  • Wilhelm Scream: A faint one, thrown in as a gag, when a green army man falls off a shelf when the gravity engine is turned on.
  • White Collar Worker: Edward.
  • You Have GOT To Be Kidding Me: Words to this effect are said by Edward, several times.
  • Zeerust: Jack uses a slide rule and notebook to do complex gravity calculations.


http://tvtropes.org/pmwiki/pmwiki.php/WebVideo/TheMercuryMen