History Main / BottomlessMagazines

16th Apr '16 11:45:37 PM Maniago
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* ''VideoGame/TheJungleBook'', the regular banana projectiles are the one weapon Mowgli never runs out of. Naturally, itís also the weakest weapon. Averted with the other, stronger, weapons.
13th Apr '16 10:04:47 AM Glacierfairy
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* In ''LightNovel/OnlySenseOnline'', one of the reasons why the bow is disdained by players of the [[FictionalVideoGame titular VRMMORPG]] is because arrows are one-use consumables and acquiring them from shops is very inefficient.
12th Apr '16 11:43:48 PM jjnonken
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** Hal-Life 2 also has the infinitely throwable bugbait.

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** Hal-Life Half-Life 2 also has the infinitely throwable bugbait.



* A first-tier Enforcer skill in ''VideoGame/{{PAYDAY 2}}'' gives you infinite ammo for five seconds after deploying an ammo bag; acing the skill increases the duration to ten seconds. There's also the fact that most weapons carry more ammo in their magazines than they should, even with you attaching extended versions to them. The Reinfeld 880 and Locomotive 12G shotguns are probably the most notable, as both get a pair of attachments that can increase the number of shells they hold at a time by two. Those attachments are, respectively, a very small extension for the magazine tube that should ''at best'' add only one shell, and a shell-holding rack on the side of the gun that's nowhere ''near'' the mag tube and should, if anything, only increase your ''total'' ammo supply rather than how many shells you can stuff into the gun at once.

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* A first-tier Enforcer skill in In ''VideoGame/{{PAYDAY 2}}'' gives you infinite ammo for five seconds after deploying an ammo bag; acing the skill increases the duration to ten seconds. There's also the fact that 2}}'', most weapons carry more ammo in their magazines than they should, even with you attaching extended versions to them. The [[http://payday.wikia.com/wiki/Reinfeld_880 Reinfeld 880 880]] and [[http://payday.wikia.com/wiki/Locomotive_12G_%28Payday_2%29 Locomotive 12G 12G]] shotguns are probably the most notable, as both get a pair of attachments that can increase the number of shells they hold at a time by two. two each. Those attachments are, respectively, a very small extension for the magazine tube that should ''at best'' add only one shell, and a shell-holding rack on the side of the gun that's nowhere ''near'' the mag tube and should, if anything, only increase your ''total'' ammo supply rather than how many shells you can stuff into the gun at once.once.
** A [[http://payday.wikia.com/wiki/Mag_Plus sixth-tier Technician skill]] will increase your magazine size for most weapons, regardless of any other considerations, by 5 rounds (15 if Aced). It doubles that number for Akimbo pistols.
** A [[http://payday.wikia.com/wiki/Bullet_Storm first-tier Enforcer skill]] gives you infinite ammo on most weapons for five seconds after deploying an ammo bag; Acing the skill increases the duration to ten seconds.
** A [[http://payday.wikia.com/wiki/Swan_Song fourth-tier Fugitive skill]], if Aced, similarly gives infinite ammo (on the same set of weapons) for nine seconds while delaying entering bleedout.
29th Mar '16 2:34:46 PM Mandolin
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** Often plays this straight, particularly noticeable when after firing a P90 for a few seconds, you can still see that the magazine is full thanks to its see-through properties. While reloading actually is necessary for Stargate characters, the fact that they're using prop guns (real P90s aren't easy to come by) means that the magazines always visibly "full".

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** Often plays this straight, particularly noticeable when after firing a P90 for a few seconds, you can still see that the magazine is full thanks to its see-through properties. While reloading actually is necessary for Stargate characters, the fact that they're using prop guns (real P90s aren't easy to come by) means that the magazines always visibly "full".


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** During Skye's big fight scene in "[[http://tvtropes.org/pmwiki/pmwiki.php/Recap/AgentsOfSHIELDS2E19TheDirtyHalfDozen The Dirty Half Dozen]] ", she runs out half-way and reloads. Notably, her pistol isn't slide-locked empty, indicating her skill by reloading before she's empty
26th Mar '16 12:04:09 PM SovereignGFC
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* Played completely straight by Heroic weapons in ''FanFic/HeroesOfTheDesk'' (Raynor's rifle, Valla's crossbows, etc.). The Heroes notice this and exploit it.


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* ''FanFic/HeroesOfTheDesk'' shows that even SPEAR's {{Magitek}} has limits, for instance the MR-7 "Merida" only holds five rounds per magazine. In the sequel ''FanFic/HeroesOfTheDeskRepercussions'' said rifle is upgraded to MR-8 but still has a five-round limit. One Hero wielding such weapons finds out the hard way that non-Heroic weapons [[RealityEnsues aren't affected by this trope]].
25th Mar '16 1:48:18 PM Willbyr
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* ''Manga/ShikabaneHime'': Makina fires something like 500 rounds each from her dual [[http://en.wikipedia.org/wiki/MAC-11 submachine guns]] before changing magazines.

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* ''Manga/ShikabaneHime'': ''Manga/CorpsePrincess'': Makina fires something like 500 rounds each from her dual [[http://en.wikipedia.org/wiki/MAC-11 submachine guns]] before changing magazines.
22nd Mar '16 6:49:46 AM UnclePhil
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* ''Series/{{Bosch}}'': Near the end of Season 2, when[[spoiler: Bosch and his partner approach the cabin where the season's Big Bad is holed up]] the villain opens up with a long unbroken spray of fire, emptying several times more ammo than can be stored in his rifle's 30-round magazine.

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* ''Series/{{Bosch}}'': Near the end of Season 2, when[[spoiler: Bosch when [[spoiler:Bosch and his partner approach the cabin where the season's Big Bad is holed up]] up]], the villain opens up with a long unbroken spray of fire, emptying several times more ammo than can be stored in his rifle's 30-round magazine.
22nd Mar '16 6:47:20 AM UnclePhil
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* ''Series/BattlestarGalactica2003'': The Centurion robots have a slim build that must contain a power source and processing equipment, but still their [[ArmCannon Arm Cannons]] appear to contain infinite amount of ammo. At one point when they have managed to enter Galactica, one loses its legs offscreen, and simply keeps on wildly firing around, apparently closing that corridor from passage for the rest of the attack.

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* ''Series/BattlestarGalactica2003'': The Centurion robots have a slim build that must contain a power source ''Series/{{Bosch}}'': Near the end of Season 2, when[[spoiler: Bosch and processing equipment, but still their [[ArmCannon Arm Cannons]] appear to contain infinite amount of ammo. At one point when they have managed to enter Galactica, one loses its legs offscreen, and simply keeps on wildly firing around, apparently closing that corridor from passage for his partner approach the rest of cabin where the attack.season's Big Bad is holed up]] the villain opens up with a long unbroken spray of fire, emptying several times more ammo than can be stored in his rifle's 30-round magazine.
18th Mar '16 3:08:40 PM DarkSoldier
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* In the highway fight at the beginning of ''Film/{{Deadpool}}'', Deadpool only has twelve bullets on him and he counts them off (each bullet also has its number engraved on the end of the case). One goon tries to catch him, but didn't check his ammo and fired on an empty chamber. Deadpool shoots a dead man twice, leaving him with OneBulletLeft [[OneHitPolyKill to deal with the last three mooks]].
16th Mar '16 7:38:06 AM chelonianmobile
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* Ebony in FanFic/MyImmortal manages to shoot Snape and Lupin "a gazillion times" with an apparently non-magical gun.
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