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Leap and Fire

Danny: Have you ever fired two guns whilst jumping through the air?
Nicholas: No.
Danny: Have you ever fired one gun whilst jumping through the air?
Nicholas: No.

Quite simply, a slow motion shot of a person throwing themselves to one side, firing as they go. Often with two guns. In real life, firing while jumping not only reduces accuracy, but is a serious waste of energy. And that's if you don't hurt your shoulder when you land. In the media, it either looks impressive or looks overdone.

See also Unnecessary Combat Roll.

Examples:

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    Anime and Manga 

    Comic Books 
  • Taskmaster does this in his mini-series.
    • Which is allowable, given the nature of his super-powers.
    • Now if only he had some doves and a slow-mo button.
  • Dwight does it a lot in Sin City. Miho has also done it, with a bow and arrow.

    Film 
  • Hot Fuzz. Danny spends the first half of the film constantly nagging Nicholas about how many action movie tropes he's performed in his career as a big-city copper (answer: none). Ironically, either Danny or Nicholas end up doing every one Danny asks except firing one gun while jumping in the air, unless that's a subset of firing two guns while jumping in the air.
    • At a preview screening, Nick Frost—who played Danny—actually offers some insight why in some circumstances, even assuming Improbable Aiming Skills, it might not be a good idea to do so.
      Questioner: What was it like to fire two guns whilst jumping through the air?
      Nick: The thing is—I don't know if any of you bitches have ever fired a nine before—but even with blanks, the casings come out hot as you like, and they land on the mat they set out to cushion the fall. And then you land on it. And then the casings roll in towards you...
  • Steven Seagal does this quite a bit. The Soup parodied it by taking a clip from one of his recent movies (where he does this and then slides while shooting) and doctoring it so he appears to be sliding for yards on end, firing all the while.
  • William H. Macy, of all people, pulls one of these at the end of Cellular.
  • With all of the Guns and Gunplay Tropes in The Matrix, who'd be surprised to see this trope pop up in the movies?
  • Popular with John Woo, for obvious reasons.
  • The Brandon Lee Heroic Bloodshed film Legacy of Rage is the Ur Example of this trope.
  • A slight variation, the cover of Kevin Smiths DVD An Evening with Kevin Smith 2: Evening Harder shows him leaping to the side in what would be the usual two guns jump except instead of guns he has microphones. This might be a parody of the cover to The Transporter which had the image played straight.
  • Played with (like most other gunplay tropes) in Shoot 'em Up, where Smith uses a puddle of oil on the floor to extend the dive into a slide the entire length of the warehouse he's in.
  • The concept is lampshaded in The Boondock Saints after the McManus brothers have cleared a room full of Russian mobsters:
    Murphy: There's always that one guy who dives from behind a couch or somethin'.
  • Better than most examples, Detective Spooner in I Robot was forced to do this to save himself; he was surrounded on three sides by enemies descending on the narrow platform he stood on.
  • Like all Guns and Gunplay Tropes in existence, Shoot 'em Up (also known as Guns: The Movie) has this several times. Smith once even plays this trope while firing two pistols into opposite directions.

    Literature 
  • In The Last Command, Han does this—but as a distraction. With two stormtroopers at the end of a narrow corridor, and him around a corner, He dives across it, ending up around the opposite corner, and while the stormtroopers focus on him, Chewie pokes out and takes them down.

    Live Action TV 

    Tabletop Games 
  • The Pathfinder RPG introduced the Gunslinger character class, who can learn this ability as a feat called "Leaping Shot."

    Video Games 
  • In the Max Payne games, this move is known as a "Shootdodge." (And it's trademarked.) Doing it automatically engages Bullet Time to give you time to aim, and, in the first and third games, makes you absolutely unkillable until the slow-motion ends (your pain meter can max out but can't kill you).
  • Total Overdose has lots of names for it, depending on whether it's leaping forward, leaping backward, spinning 90/180/360 degrees, backflipping off a wall or walking sideways up it, leaping from a vehicle. There's even a separate name for using a grenade launcher while doing it.
  • Interesting Aversion in Devil May Cry, where Dante pulls off nearly every "trick shot" except this one. Firing while jumping upwards simply halts his ascent and players cannot make him fire while rolling aside.
  • The Elder Scrolls IV: Oblivion allows you to use your weapon while jumping if you have sufficient skill in Acrobatics. Notably, this includes drawing and firing your bow.
  • Diddy Kong in Super Smash Bros. Brawl With guns made out of wood, that shoot peanuts.
    • Falco too, but with 2 laser guns.
  • This is the primary defensive technique in the action shooter MMO Gunz, so much so that most players are seen leaping like loons instead of running normally, unless they've got their swords out.
  • This is the main purpose of the Stunt key in the Half-Life Game Mod Action Half-Life.
  • This is one of the main tactics of gun fighting in Wet. Special mention go to some of Rubi's other moves; shooting while sliding along the ground, and shooting while sliding upside-down down a ladder. All while Dual Wielding and shooting at multiple targets.
  • In Resonance of Fate, one of the two primary methods of attacking is jumping 50 feet in the air and emptying multiple clips into your enemies before you land.
  • In the original Command & Conquer: Renegade trailer, Havok did this constantly. He dove into doorways, dove over a stream of fire, and, and one point, shot at some bad guys behind him by leaping straight up into the air and firing as he turned. The actual game? Not so much. To get an idea of how strange the "jump and fire" maneuver looks, think of what a Battlefield gamer calls "bunny-hopping." Jump, turn, fire.
  • Wanted: Weapons Of Fate had the player be able to do this. You have the option to go into Bullet Time, then jump out of cover, shooting.
  • This can be done in Warframe, but has no real purpose, making it Cool, but Inefficient.
  • Also present in Sleeping Dogs, though Wei isn't leaping so much as vaulting over cover.
  • The Matrix: Path of Neo introduced this in a training level and it works even better when used with Focus during the later levels.
  • True Crime: Streets of LA gives you something similar to the Max Payne bulletdodge. In that you jump, it engages bullet time, you fire guns akimbo, and kill every last mother fucker in the room.

    Webcomics 
  • In this Sluggy Freelance strip, Nash Straw actually grabs two machine guns and fires them at Oasis, all in a single leap.