One good way to show that something is over is one person stomping on someone or something.
of Coup de Grāce
, although it isn't necessarily
the actual killing blow - it can be more for dramatic effect than necessity. Sister Trope
to Kick Them While They Are Down
, as it's specifically about stomping, and about the dramatic impact of that movement. The Finishing Move
to a definitive Curb-Stomp Battle
See also Weapon Stomp
, that can also
end a fight, Giant Foot of Stomping
and Goomba Stomp
Anime and Manga
Film - Animation
Film - Live Action
- Pictured is Jesse Custer finishing off Jody in Preacher. He follows it up by choking him to death.
- In Marvel Zombies, after the Red Skull kills Colonel America for good, he's decapitated and his head stomped on.
- In the third Girl Genius novel, Agatha H and the Voice of the Castle, Captain Vole, an ex-Jäger, uses one of these to finish off a would-be assassin when he first shows up to give his report to Gilgamesh. The assassin, whose arm had just been ripped off by Vole, got his throat crushed.
- In Agents of S.H.I.E.L.D., Deathlok uses this as a finishing move in "End of the Beginning" and "Beginning of the End". Both targets end up comatose.
- In the 1956 MAD article on the fictional sport of Dog Kicking, the climax of the Kick is the la Stompa, the Hour of Truth for the Brave Dogs. The Schlobbero leaps into the air and lands on the Brave Dog in the la Stompa Natural (in which the feet impact the dog) or la Stompa Ayudado (in which the hips impact the dog). It does cost honor points, however, for a Schlobbero to execute a la Stompa on a sitting Dog, and if a Schlobbero fails to execute one within the time limit of four hours he himself is subjected to one.
- Not to the same degree, but exceptionally arrogant wrestlers will pin a defeated opponent by stepping on their chest for a three count. This almost never works.
- The finishing move of Ron Garvin, was a series of moves, a series of stomps to every part of the opponent his foot could reach till they did not get back up.
- Perro Aguayo's La Lanza finisher, and Jr did it like the people's elbow.
- Spike Dudley sometimes finished people with a diving double stomp. It was no where near as reliable as his acid drop/Dudley Dog though. Many other wrestlers use the move too but it is rarely a finisher unless it has a Name Of Power.
- Low Ki uses a finishing move called the Warrior's Way, which is not merely a fancy name for a double stomp from the top rope but is done with the addition of his legs fully tucked in before bringing them down. There are very few wrestlers capable of doing this variant responsibly (Low Ki's rival Fergal Devitt one of the others who can). Low Ki is also known for combining The Warriors Way, in this case known as the Ghetto Stomp, with Homicide's Cop Killa.
- Another variation of the double stomp is to combine it with the tree of woe or some other hanging predicament, with World Wonder Ring STARDOM's Kairi Hojo often being held up as the best user of the variant. "Portugal's Perfect Athlete" Shanna added a nasty twist to it by first stomping on the groin and then pushing off to face/torso stomp. JT Dunn of CZW\WSU's Juicy Product did it with the guardrail.
- The Curbstomp, a favored method of finishing beat downs started by the likes of Cheerleader Melissa and Paul Burchill. Rarely finish matches though. Melissa has been known to combine the curbstomp with a top rope double stomp from Mercedes Martinez, which does generally bring things to an end.
- Sonjay Dutt does a moonsault double stomp.
- AAA's Súper Fly uses a 360 diving double stomp for a finishing move. Mia Yim has used this move on occasion and almost pulled off a 720 once.
- Seth Rollins uses a running stomp to the back of the head/neck area he calls "peace of mind/Blackout/curbstomp".
- Warhammer has a stomp mechanic used by monsters at the end of each combat round. It usually doesn't end the combat and even less often the whole battle but one could see it as an end marker of the combat round.
- This is what you do to downed players in Blood Bowl if you want to make (more) sure they'll stay down. Note that doing this may incur the wrath of the referee however.
- In BattleTech, kicking/stomping an downed enemy BattleMech is one of the most effective ways to finish them off before they can get back up - especially because the kick has a chance to crush the cockpit. If a pilot bails out from a doomed mech, the enemy mech can chase the fleshy human down and crush them. In the BattleTech Expanded Universe, General Winston is killed when her Cyclops's cockpit is crushed by a Thor.
- The titular protagonist of Max Payne 3 uses this to get the last word on Big Bad Victor Branco. After stopping his airplane from taking off, Max has Victor held at gunpoint. Victor just laughs, saying that he'll walk because of his connections. Max responds that he'll "walk with a limp," stomping on Victor's leg so hard that the bone pierces through Victor's skin.
- After hitting an enemy with the Shrinker in Duke Nukem 3D, you finish them off with a stomp. This is a One-Hit Kill (or two rather) to every non-boss enemy in the entire game.
- Silent Hill was one of the first games to make this mandatory, and it found its way into most of the sequels. Creatures that are down but not out will get back up, and you don't want to take the chance as many of them can kill you quite quickly.
- killer7: Dan Smith's down attack.
- In the Resident Evil series, this is usually how the male characters will deal with a knocked-over, but still mobile, zombie that latches onto their legs. In earlier installments, this totally crushed their skulls. The women of the series got by with a kick, which typically knocked the head across the room. A melee attack in Resident Evil 5 (used exclusively by Chris) and Resident Evil 6 (all characters) against a downed enemy revisit this, and in the latter, the counter for the Bloodshot's pounce ends in one. Mr. X from 2 can finish you off this way too, complete with a "mash the cigarette" animation for added effect.
- One of Isaac Clarke's signature moves in Dead Space. Quite cathartic and effective against weakened enemies. When the developers noticed a tendency for playtesters to use this as a panic button or as a way to make really, really sure that there isn't something Not Quite Dead at the bottom of the the pile of ten necromorphs that just ambushed younote , they ran with it: when the stomp is used repeatedly in rapid succession, Isaac launches into full blown boot-drenching Extreme Melee Revenge, complete with context sensitive Sanity Slippage, Freak Outs, or enraged screaming depending on Issac's current status and situation. Truely one of the best uses of the line "Why Won't You Die?" in recent gaming history.
- The game over screen of the oldie Jet Set Willy
- The Gears of War series has crushing a downed enemy's head with your boot as one of the options to finish them off.
- In Umineko: When They Cry, Gaap does this to George while wearing stiletto heels. Let's just say the result was similar to a gunshot wound.
- Alex Mercer of [PROTOTYPE] does this as one of his consume animations, knocking the target down and stomping their face. This is one of the least gruesome consume animations he has in the game.
- In Sly 2: Band of Thieves, Carmelita Fox destroys the Big Bad once and for all (who had already been literally smashed to pieces) by crushing the mechanical owl's main processor chip under her boot.
- The Grand Theft Auto games love this trope. Once an opponent is on the ground, the hand-to-hand combat animation becomes a "stomp".
- The opening of Half-Life 2: Episode Two has Alyx Vance receiving a nasty one of these at the hands of a Hunter after a Game Breaking Stabbing, putting her into a near-fatal coma.
- Warhammer 40,000: Space Marine: Finishing Moves are the only way to regain lost health in this game, and several of them include this. Given how brutal and Gorn filled this game is, this is actually one of the least brutal ways to kill enemies.
- God Hand has stomping as an Action Command and "God Stomp" as a Limit Break move.
- Assassin's Creed: Brotherhood: One of Ezio's assassination moves involves throwing a mook to the ground and stomping his face.
- Modern Warfare 2: General Shepherd does this to Soap. Fortunately it doesn't take.
- Mortal Kombat vs. DC Universe gives this to The Joker, not as a Fatality, but for additional effect whenever he finishes off an enemy and doesn't perform a Fatality. Also overlaps with Groin Attack.
- In Mass Effect 3 multiplayer the player characters will still be alive for some time after having their health drained, during which an ally can revive them. However, an enemy can get near and stomp on the downed character to kill them before the timer runs down.
- In addition, if you let a husk get too close in single or multiplayer, you have to do a Quick Time Event to free yourself from it. Your character then lifts the husk by the neck, throws it to the ground, and crushes its head with his or her boot.
- Eternal Darkness gave you a secondary benefit to performing a Finishing Stomp: it would refill some of your Sanity Meter. Presumably because doing this means that you know the thing isn't getting back up.
- Darkstalkers has the pursuit attack (Down, Down + Any attack), which can end up this way if it's the final blow of the round.
- Power Rangers Fighting Edition has this, though obviously it only applies to characters who stomp; the Ninja Megazord, for example, throws a fireball instead.
- Marvel vs. Capcom 3: Hitting Down twice + Heavy as Super-Skrull uses "Worm Squash" and he stomps the opponent. It does little damage, can't be cancelled into any other attacks, and only hits grounded opponents, but it's a fun way to end a combo that you know will knock out the other character.
- Asura's Wrath: The title character Asura does a spectacular and cathartic one of these to Sergei while he's in an extreme rage, crushing the latter's head into a fine paste.
- Fist of the North Star: Ken's Rage gives Souther this as part of his move set, specifically throws. He grabs an enemy, throws them to the ground, and starts stomping the living daylights out of them. He then proceeds to either grind them into the dirt with his heel, or kick them into the air, then bury his knee in their back and his victim back into the ground. Souther's a bit of a dick that way.
- Kazuma does this as a finishing move in every Yakuza game. In the second, he does this as a finisher to the face with his foot when he's holding a weapon and can't punch.
- Guild Wars 2: In any form of Player Versus Player, you can trigger a finishing move against a downed opponent to defeat them. Given the animation of this move, these finishers are commonly referred to as stomps in game.
- Subject Delta from BioShock 2 manages to combine this with a Dynamic Entry in the opening scene. Hearing his Little Sister scream, Delta charges towards the sound and proceeds to vault off a balcony, stomping on a splicer as he lands.
- In one of Rayne's finishers in Blood Rayne 2 she shoves an enemy to the ground from behind, then backflips overhead to stomp both stiletto-heeled feet into the skull with a deliciously juicy crunch.
- A few characters in Tekken have this as a move which can only be used when their enemy is down, to inflict extra damage.
- Dracula does this to the second Acolyte in Castlevania: Lords of Shadow 2. Also combines with Your Head Asplode.
- Neo in The Matrix: Path of Neo can do a variant of this. It involves grabbing an enemy, doing an inverted Meteor Move and then flipping him over to chest stomp on him as a, typically, finishing move. Though you can use it at any point after it's learned.
- Just one of the many ways to finish off your enemies in Brutal Doom.
- This is one of the most brutal of the killmoves available to the Dragonborn in The Elder Scrolls V: Skyrim, performed by shoving your hapless enemy to the ground and then walking up and slamming your (usually armored) foot down hard into his or her face. Also, this is a very, very satisfying way to finish off a Chaurus Hunter in Dawnguard.
- Purposely used and narrowly missed by Costa onDogfight against an assassin she defeated. It should be noted that Costa is a horse and her hoof is as large as her defeated opponent's head, making this trope more of an Intimidation Demonstration than an attempt to end his life. He wisely decides to give up.
- In El Goonish Shive, after the giant slime is defeated, the remaining 'core' part gets stepped on by Ellen.
- In Sluggy Freelance, this is how the War of the Bug Squishers got its name.
- Both times someone has attempted this in Spacetrawler, the would-be stomper gets attacked by someone else before they can actually kill their intended victim.
- Sponge Bob Squarepants episode "Sleepy Time", SpongeBob enters Plankton's dream of being a giant stomping all over Bikini Bottom. After SpongeBob brings him down to normal, one citizen raises his foot to squash Plankton, over cries of "No, no, not the face!"
- Transformers Prime: Soundwave delivers one of these to Airachnid, after an utter Curb-Stomp Battle, when she tries to assume control of the Decepticons.
- In Kung Fu Panda: Legends of Awesomeness Master Junjie, a fox, performs one on giant panda Po. Junjie's tiny foot barely dents Po's giant muzzle, yet Po is both pinned and visibly straining under Junjie's applied force.