History Main / CrateExpectations

10th Nov '16 12:53:32 PM jfields99
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Crates are sometimes filled with explosive, blowing up in the face of players conditioned to bash everything breakable with a crowbar. Such crates can be quite helpful, however, [[ExplodingBarrels if shot while an enemy is standing next to them]].

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Crates are sometimes filled with explosive, blowing up in the face of players conditioned to [[http://tvtropes.org/pmwiki/pmwiki.php/Main/CrowbarCombatant bash everything breakable with a crowbar.crowbar]]. Such crates can be quite helpful, however, [[ExplodingBarrels if shot while an enemy is standing next to them]].
12th Oct '16 8:33:58 AM MyFinalEdits
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* In ''SecondLife'' the default primitive is a cube with a wood texture on it--not precisely a crate, but close enough. Also, in the all-water sim ANWR (TakeThat!) there is an oil rig that produces the wood cubes.
* In TheSecretWorld, there are several different crate models with very distinctive logos. However, since this is a game about occult conspiracies, the crates [[TheDevTeamThinksOfEverything can actually be important hints as to game lore]]. Once you break the way other games have trained you to ignore crates, you can end up going to the other extreme and driving yourself insane trying to figure out all the connections suggested by crate placement.

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* In ''SecondLife'' ''VideoGame/SecondLife'' the default primitive is a cube with a wood texture on it--not precisely a crate, but close enough. Also, in the all-water sim ANWR (TakeThat!) ANWR, there is an oil rig that produces the wood cubes.
* In TheSecretWorld, ''VideoGame/TheSecretWorld'', there are several different crate models with very distinctive logos. However, since this is a game about occult conspiracies, the crates [[TheDevTeamThinksOfEverything can actually be important hints as to game lore]]. Once you break the way other games have trained you to ignore crates, you can end up going to the other extreme and driving yourself insane trying to figure out all the connections suggested by crate placement.
12th Oct '16 2:50:50 AM LuckyStampede
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* In TheSecretWorld, there are several different crate models with very distinctive logos. However, since this is a game about occult conspiracies, the crates [[TheDevTeamThinksOfEverything can actually be important hints as to game lore]]. Once you break the way other games have trained you to ignore crates, you can end up going to the other extreme and driving yourself insane trying to figure out all the connections suggested by crate placement.
28th Sep '16 2:22:22 AM Pinokio
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* ''[=CrateMaster=]'' was a puzzle game available on the Website/OldManMurray website. The purpose was to score points by clearing horizontal row of crates. In addition, crates could be stacked on top of each other.
17th Sep '16 12:23:53 PM __Vano
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Crates are sometimes filled with explosive, blowing up in the face of players conditioned to bash everything breakable with a crowbar. Such crates can be quite helpful, however, if shot while an enemy is standing next to them.

to:

Crates are sometimes filled with explosive, blowing up in the face of players conditioned to bash everything breakable with a crowbar. Such crates can be quite helpful, however, [[ExplodingBarrels if shot while an enemy is standing next to them.
them]].
22nd Aug '16 12:14:11 AM morenohijazo
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* ''VideoGame/{{Nihilumbra}}'': There's crates in places you really wouldn't expect one, like in the middle of icy wastelands or just by a lava floe. They make decent button-pushers.
10th Aug '16 12:01:15 PM Willbyr
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* The various ''KingdomHearts'' games contain crates, of the jump-upon and break-for-lootz varieties. The level that gives the strongest FridgeLogic is [[{{Disney/Pinocchio}} Monstro]], set inside the giant whale himself. Monstro has intact crates strewn through all of his major organs. Having intact ones in his stomach is even a stretch.

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* The various ''KingdomHearts'' ''Franchise/KingdomHearts'' games contain crates, of the jump-upon and break-for-lootz varieties. The level that gives the strongest FridgeLogic is [[{{Disney/Pinocchio}} Monstro]], set inside the giant whale himself. Monstro has intact crates strewn through all of his major organs. Having intact ones in his stomach is even a stretch.
2nd Aug '16 11:45:12 AM Morgenthaler
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* Done with boxes instead, but the first battle between the AngryVideoGameNerd and the NostalgiaCritic mocks this.

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* Done with boxes instead, but the first battle between the AngryVideoGameNerd WebVideo/AngryVideoGameNerd and the NostalgiaCritic WebVideo/NostalgiaCritic mocks this.
18th Jul '16 10:03:58 AM Prfnoff
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* ''VideoGame/NinjaFiveO'' has crates all over the place, but they're just obstacles to jump over.
3rd Jul '16 1:16:58 PM petersohn
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* ''VideoGame/TheLongDark'' features small crates that can be broken apart for a small amount of firewood.
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