Video Game / Destroy All Humans!

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"Aaah! Little green spacemen!"
"I am not green!"

Destroy All Humans! is a Wide Open Sandbox action game released in 2005 by Pandemic Games.

Taking place in a satirical version of America in The '50s, it follows a sarcastic, trigger-happy "grey" alien named Cryptosporidium-137 (or just "Crypto" for short). Crypto's species, the Furons, have been rendered sterile through centuries of nuclear warfare, and are dependent on cloning to reproduce. To keep their genetic code from becoming too corrupted, the Furons must steal DNA from human brainstems. Apparently, Furon sailors on furlough left some untainted genes in the human pool back when the species still had genitals. Unfortunately, it seems Crypto's predecessor, Cryptosporidium-136, has been captured by The Government. Crypto's mission is to harvest human brains, find out what happened to the last Crypto, and generally cause mayhem. Along the way, Crypto confronts paranoia, mad science, the military, a government conspiracy, and exploding cows.

It was followed up by a sequel taking place in an exaggerated version of The '60s, and a pair of sequels set in The '70s: Big Willy Unleashed on the Wii in 2008, and Path of the Furon on the Xbox 360 in 2009. Was pitched to FOX for a potential television show, but it was not to be.

Also notable for being pitched by Matt Harding. Yes, as in "Where The Hell Is Matt" Harding.

Not to be confused with Kill All Humans.


Destroy All Humans! provides examples of:

  • Abusive Alien Parents: According to Crypto, his cloning tube is more lovable than his own mother.
  • Accidental Misnaming: Emperor Meningitis addresses Crypto as "Klepto."
    Meningitis: Pox? Is that you? What have you done with your body? And what's that with you? Oh, it's your little house boy, Klepto!
    Crypto: CRYP-TO.
    Meningitis: Whatever!
  • Affably Evil: Ponsonby in the second game.
  • A.I. is a Crapshoot: Pox qualifies as this after he uploads his consciousness into a HoloPox Unit.
  • Aliens Are Bastards: Although ironically, the humans in the game tend not to be better.
  • Alien Abduction: The Abducto-Beam weapon, though ironically not in the first game. In the first game you could only use it to pick things up, but in later installments you could actually abduct people into the saucer with it.
  • Alien Among Us: Invoked (obviously) with the Holobob ability, and the later Body Snatch ability.
  • Alien Animals: The Burrow Beast weapon, which summons what is effectively a graboid.
  • Alien Invasion: With you playing as the alien invader.
  • Aliens Made Them Do It: The Hypno ability in the first game invokes this trope.
  • Aliens Speaking English: Furons speak fluent English, though they do apparently have their own language given the various symbols aboard the mothership. Crypto also uses his native tongue in some missions during the second game.
  • Aliens Steal Cable: One of the missions in the first game basically has Pox trying to brainwash people by broadcasting a mind-control signal on TV. It does not go as planned. He then decides to switch to radio, which works much better.
  • Aliens Steal Cattle: Well, interrogate, then mutilate cattle...
  • Alternate Continuity: The non-canon Big Willy Unleashed, in which Crypto 137 is still alive, conceived a Human-Furon hybrid child with Natalya, and is promoting a lucrative dead-body-disposing restaurant operation.
  • Ambiguously Gay/Ambiguously Bi: Several of the citizens in Albion's Cortex scan thoughts reveal this.
    • Ponsonby in the second game has an affection for Silhouette and how much he misses her, but he also has thoughts about the princes of the Royal Family.
  • Anal Probing: In the first game the anal probe is a Charged Attack that can make the victim's head explode. It returns in the second game without the need for charging, though it now requires ammo.
  • And I Must Scream: If you can actually read the thoughts of a Blisk Mutant, you learn there's still a bit of human left in them. They just want to die.
  • And This Is For...: Crypto to Saxon.
    Crypto: This is for The Master, and because I don't like you, and for your Bogus. Satin. JAMMIES!
  • Animeland / Thirty Seconds Over Tokyo: Takoshima (from the second game) is inhabited by schoolgirls, salarymen, ninjas and a giant monster.
  • Anti-Frustration Feature: If Crypto can avoid getting hit for a short period of time, his health will eventually refill fully.
  • Anyone Can Die: Humans are definitely subject to this a lot more then Furons, but three lead protagonists and one supporting protagonist die. Subverted with the Furons, because they can clone themselves.
  • Anti-Villain: Sure, Crypto is annihilating humankind, but he has a better reason than most alien invaders, he's trying to save his own species.
  • Arbitrary Skepticism: Crypto believes Bigfoot to be a crock.
  • Artistic License History: A plot element in the second game; The Tunguska event of 1908 was caused by a Blisk warship crashing into a small remote community of Russia. Due to their mass amount of intelligence and being able to disguise as humans, they ended up causing the Russian Revolution to succeed and seized control of the USSR.
  • Artistic License Physics: As part of his effort to lure the Black Ninja over to Arkvoodle, Crypto claims he can devour photons. The Black Ninja leader states that with their knowledge of astrophysics, that just about makes sense to them.
  • Astral Finale: The last area of the second game is a Russian Moon base.
  • As You Know: Played blatantly for laughs with the White Ninja, who broadcast the details about their secret base over the radio. Their leader finishes their recap with "And if you think that's clumsy exposition, you ain't just whistling Dixie, pal."
  • Attack of the 50-Foot Whatever: In the first game, the final mission is a two-tiered boss fight named Attack of the 50 Foot President, in which the first boss is a 50 foot tall robot with the President's brain inside. In DAH!2, Takoshima, a thinly-veiled parody of Japan, gets attacked by a Godzillaesque Blisk monster called Kojira.
  • Awesome Moment of Crowning: Pox finally gets a reward after being dead for 10 years.
  • Ax-Crazy: Crypto.
    "Brains, man, when do I get to blow things up?!"
  • Backtracking: Sometimes you might have to run back to an area in a mission if you miss a plot item or fail to kill everything somehow. Given that mission objectives are usually marked, you shouldn't be doing too much of it.
  • Bag of Spilling: In the second game, thanks to the destruction of the mothership.
  • Battle Theme Music: Each game has specific music tracks, different for each sandbox, that plays when in combat.
  • Beehive Barrier: Most Furon shields have this pattern.
  • Berserk Button: Don't call Crypto "green" or a "toddler". If you're a human, it's probably also not a good idea to bring up Crypto-136.
  • BFG: Crypto hefts around some pretty big guns, especially considering his short stature.
  • Big "NO!": In the third game, Crypto yells out a big one after the Master dies. This one is so big in fact, Crypto needs to take a breath before finishing it.
  • Bizarre Alien Biology: From Crypto's point of view, cows are disgusting. They're covered in nipples.
    Crypto: They eat with their mouths? Ugh, I think I'm going to be violently ill!
  • Bland-Name Product: The titular restaurant mascot / Humongous Mecha from Big Willy Unleashed is suspiciously similar to the mascot of the Big Boy restaurant chain.
  • Blood Knight: Blowing things up is basically Crypto's raison d'etre.
  • Blown Across the Room: The Sonic Boom does this to anything it doesn't outright vaporize. Of course, being a saucer-mounted weapon, it's more like "Blown Halfway Across The City."
  • Blue and Orange Morality: In the final level of the third game on Gorta, Crypto is horrified at the idea of killing other Furons, stating that he's an invader, no a mass murderer.
  • Body Armor as Hit Points: Played-straight since Crypto's health bar actually represents his energy shields, which recharge if he stays out of combat long enough.
  • Body Snatcher: Invoked as an ability in the second game onward.
  • Boldly Coming: The reason why every human being has some Furon DNA.
  • Boss in Mook Clothing: The Yeti in DAH!2. At first they just look like normal Blisk warriors with a white paintjob, but they're actually considerably tougher and hit like a truck.
  • Brains and Brawn: Pox and Crypto. "Don't look at me, Pox handles all the technical stuff, I just... Blow stuff up."
  • Brain in a Jar: Pox experiments with one in the intro to the second game.
  • Brain Uploading: In Destroy All Humans! 2, Orthopox uploads his consciousness into a HoloPox Unit just before the mothership is destroyed by a Soviet missile.
  • Breaking the Fourth Wall: Done rather often in the second, third and Big Willy Unleashed titles, mostly through self-aware humor from the main characters giving gameplay hints to the player.
  • British Teeth: Invoked in the second game: Orthopox describes Albion as a place where "the sun never sets and the locals never floss".
  • Call Back: There are several to the first game in the second game.
  • Catch Phrase: "Pathetic Humans!" "Monkey!" and even the game title, "Destroy All Humans!"
  • Charged Attack: The Anal probe in the first game can be charged to make the victim's head explode instead of simply forcing a change of clothes. The Ion Detonator can also be charged to lob projectiles farther.
  • Chickification: Natalya. How many times do we have to escort her to her car?!
  • Cloudcuckoolander: The Town Crazy in the first game, and The Freak in the 2nd game.
    • The entire White Ninja clan from the 2nd game take their Furon worship a little too seriously.
  • Clone Degeneration: The reason the Furons are screwed without pure Furon DNA.
  • Color-Coded for Your Convenience: All the weapons, handheld and vehicle alike, are associated with a color and a symbol. Zap-O-Matic is blue, Anal Probe is green, Death Ray is red, etc.
    • In the second game, you have to shoot glowing orbs with the right weapon to proceed, with the orbs being color-coded for the right weapon.
    • In the third game, your primary enemies, the Nexos, serve as the police for for the Fourth Ring. Their weakest level is blue, their medium level is the regular green, and the toughest level is red.
  • Color-Coded Multiplayer: In the second and third games, a second player could co-op split-screen or copete in minigames respectively. Players were differentiated by different color suits.
  • Commie Land: Tunguska in the second game.
  • Conspiracy Theorist: Show up as NPCs or even enemies in most of the games. Some missions even involve invoking this trope to manipulate the human populace.
  • Continuity Drift: The third game's plot seems just a tad bit off in some places.
  • Continuity Nod: There are several nods to past games in each of the new installments.
  • Conveniently Coherent Thoughts: When you read people's minds, they give you a succinct sentence. Maybe not a relevant one, but what did you expect?
  • Cool and Unusual Punishment: "Oh, God! Not Beethoven! ANYTHING BUT BEETHOVEN!"
  • Cool Car: Furon anti-gravity cars are a prominent feature on the Fourth Ring of Furon level in 'Path of the Furon'.
  • Cool Old Guy: The Master, who happens to be an ancient Furon politician who fled the Furon homeworld to escape political injustice. He landed on Earth and took up practicing martial arts, ultimately developing a time-control Psychokinetic ability.
  • Cool Ship: The mothership, even though you don't get to fly it. Also Crypto's saucer, especially in the third game where it has the weapons popping out of the hull.
  • Crapsack World: '50s era America where people are stupid and paranoid about the Russians? Check. And then the Furons decide to invade.
  • Crate Expectations: Largely played straight, and then the second game hangs a very heavy lampshade on it.
    • "Hey, Pox, 'dja ever notice there seem to be a lot o' crates lyin' around? Just random crates. I mean, what could they all be for?" This continues for a while, until Pox finally says, "I think they got the hint, Crypto."
    • The first game did too; if you read the mind of a dockworker, he mentions that he hates his job. "Push crate, climb crate, jump on crate, destroy crate...that's not fun!"
  • Crop Circles: Show up a few times in the first game, and in Big Willy. At times they even served as landing zones!
  • Cutscene Incompetence: So the Master is a martial arts expert and invented a psychic power to control time. He dies twice, one on purpose to his ex-appentice Saxon. The second? Pox smacks him into a wall and turns him into paste.
  • Dancing Mook Credits: In 2, while browsing through the soundtrack, the background is taken up by a mook or Innocent Bystander doing an appropriate dance for the region you're in.
  • Deadly Gas: Radiation in the second game. Big Willy's Windbreaker is a literal example in Big Willy Unleashed.
  • Deadpan Snarker: Both Crypto and Pox engage in the snark frequently throughout the series, though other characters join in rather often as well.
    • Orthopox also makes frequent quips at the human race's expense (and sometimes Crypto's).
  • Death Is a Slap on the Wrist: In the second game, whenever Crypto dies, his clone is placed in the exact spot where he died, and he continues his duties as if nothing happened.
    • The second game plays around with this in a very interesting optional boss fight. The final mission in the Arkvoodle cult tree has the figurehead leader of the cult deciding he doesn't want to listen to you anymore and attacking you. Arkvoodle grants him a number of "extra lives" equal to the number of times you've had to respawn so far. Even worse, if you die fighting him, you have to start the fight over AND he gets another life. Ouch.
  • Death Ray: The default weapon for Crypto's flying saucer. Could set buildings on fire in the first game and noticeable burn marks in structures in Path of the Furon. Also nicely averts Convection Schmonvection, as just sweeping the beam within a couple meters of a human is enough to fry it instantly.
  • Death Trap: The toxic alien gas bubble Natalya is trapped in, in the second game.
  • Deliberate Values Dissonance: Take all the problems America of the Nineteen-Fities had, turn Up to Eleven and enjoy.
  • Denser and Wackier: While hardly serious, the first game wasn't quite as over the top as the sequels, all of which played up the humor tremendously.
  • Destroyable Items: Everything from cars to crates, and if destroyed with certain abilities in later games yielded ammo and health.
  • Dirty Communists: Played a large role in the satirical 50s America setting of the first game, invoked with the KGB enemies in DAH!2.
  • Disc One Final Boss: Agent Oranchov in DAH!2 kick-starts the plot by attacking the Mothership, and backing Coyote Bongwater, but on the first mission in Albion, he's infected by spores and turned into a Blisk mutant.
  • Disintegrator Ray: One of the earliest weapons Crypto unlocks in each game, and the first one that requires ammunition clips. It is able to burn humans down to a charred skeleton, alongside being easier to destroy objects faster than the Zap-o-Matic.
  • Do Not Call Me "Paul": Crypto hates being called "green" or "toddler", a recurring joke in the games.
  • Double Entendre: Big Willy Unleashed is VERY bad about this. Even the TITLE is one.
  • Double Jump: Thanks to the Jetpack.
  • The Dragon: Crypto plays this three times. Mostly to Pox, but also to The Master, and ultimately he and Pox are this to Emperor Meningitis. At least until Emperor Meningitis dies and Pox becomes Emperor.
  • Eagleland: Type 2. Americans are stupid, paranoid, shotgun-toting dickheads. The Government drugs the food supplies, the scientists all have German accents, and they think they're better than everyone else.
  • Eats Babies: The Black Ninjas claim to do this when trying to out-evil Crypto.
  • Elite Mooks: A few examples, notably the Psi-agents for the Majestic, as well as the red Nexo warriors in Path of the Furon.
  • The Empire: The Furon Empire, to hear Pox tell it, though it's only ever really represented in-game by him and Crypto.
  • Empty Quiver: One of the missions in the first game had Crypto stealing a nuke from a testing site and using it to level a nearby airfield.
  • The End of the World as We Know It: If the game title wasn't a dead giveaway, this is pretty much the Furons' endgame for Earth.
  • The End... Or Is It?: How the first game ends, after the credits are shown.
  • Enemy Chatter: As well as the conventional kind, the game allows and in fact requires the player to access the hidden thoughts of non-player characters as well.
  • Enemy Civil War: Crypto provokes a war between the Cosmonauts and the Blisk on Solaris.
  • Enemy Mine: Several humans team up with Crypto during the series.
  • Equippable Ally: Gastro, the ship's janitor, can be found and used as a weapon in DAH!2.
  • Escort Mission: A FREAKING NUCLEAR BOMB in the first game. One in the second game even involves escorting a girl spy to her hot pink car.
  • Even Evil Has Standards: "They're not high, but I got em'!"
  • Everyone Calls Him "Barkeep": Crypto, AKA Crypto 137/8/9, AKA Cryptosporidium, AKA Cryptosporidium 137/8/9.
  • Everything Fades: True for everything that is destroyed, from dead bodies to destroyed vehicles.
  • Everything's Better with Cows: Radioactive exploding zombie cows.
  • Everything's Deader with Zombies: The Zombie Gun in BWU.
  • Evil Brit: Ponsonby, leader of Majestic Command 16th Sector, who serves as a secondary antagonist for a part of DAH!2.
  • Evil Duo: Pox and Crypto. Well, more like Anti-Hero Duo.
  • Eviler Than Thou: Crypto tries to recruit the Black Ninjas to his cult by claiming he and his alien god eat kittens. They are unimpressed, claiming to eat babies.
  • Evil Is Hammy: Technically Pox is this in spades since he is a Villain Protagonist and voiced by Invader Zim.
  • Evil Overlooker: Subverted/inverted. The Master on the third game's box art would qualify.
  • Evil Pays Better: In the second game, Crypto hears one Japanese man thinking, "Should I join White Ninja or Black Ninja? On one hand, White Ninja are in glorious harmony with universe. On other hand, Black Ninja get to live on island north of Takoshima City. White Ninja get spiritual fulfillment. Black Ninja get paid. Black Ninja."
  • Evil Plan: Everything was planned by the Master in the third game as a part of his plan to usurp the Furon throne and get Crypto to kill Emperor Meningitis.
  • Evil vs. Evil: Crypto is evil, no question, but most of the antagonists (excluding regular enemies such as police officers and farmers of course) are not much better.
  • Exactly What It Says on the Tin: Pretty self explanatory really. It's a game about destroying humans.
  • Excited Show Title!
  • Expy: Orthopox is voiced by Invader Zim's voice actor, Richard Steven Horvitz, and shares many of his personality traits. If one were to make him the main character, you'd essentially have Zim: The Game...
    • Except for the important detail that unlike Zim, Pox is a competent invader. Still everything else seems to match between the two.
      • Pox is also far more nerdy and speaks more properly and with more big words. He still loves destroying stuff though.
    • ... Nicktoons: Globs of Doom (which stars Zim among others) notwithstanding.
  • Fanservice: Silhouette and Natalya, two attractive badass spygirls in tight catsuits. As a bonus Natalya is Russian and has an accent.
  • Fantastic Racism: The Furon race views the human race as "inferior, filthy, pathetic, stupid monkeys" that are only useful for the strand of Furon DNA in their heads. Once the humans lose their usefulness via various means, they're just things to shoot/zoo animals/game pieces/something to try out their new sex organs on, and then throw away.
    • Subverted eventually, Crypto and Pox, rulers of the planet, eventually grow to enjoy human customs, though they'll never admit it if you asked them.
    • After Ponsinby knocks out Crypto, he refers to him as a lower life form.
  • Fartillery: Big Willy's Windbreaker.
  • Final Solution: The later half of the second game focuses on wiping out the entirety of the Blisk martian race. Justified as the Blisk are planning to destroy Earth to turn it into an underwater haven for themselves, having already taken control of the USSR government for years. Once they're finally taken care of all of them and their bases, it turns out that several of them survived and are seeking help, leading to you having to wipe them out once and for all.
  • The '50s: A satirical version acts as the setting in the first game.
  • Freudian Excuse: Crypto 137's mission to harvest human DNA becomes understandable after what they did to his brother Crypto 136.
  • Finger Poke of Doom: In the first game, using Psychokinesis on a human and then pushing them outwards, even gently, can cause an instant death. And even if it doesn't, it's possible for a human you nudged over to kill themselves trying to get up. Understandably, the damage done is reduced in the second game.
  • Foreshadowing: When Ponsonby has been subdued by Crypto, he tells Crypto to realize that he is not the only alien on earth, only for him to die before telling him the "alien" part. As Crypto asks him for an answer, Pox tells Crypto that Ponsonby is dead and dismisses it. Later in the game, however, it turns out that the Blisk are also on earth.
  • Fun with Acronyms: Played with. It's actually an initialism instead of an acronym. Pox creates an anti-Blisk weapon in the second game codenamed "O.M.G.W.T.F."
  • Gaiden Game: Destroy All Humans! Big Willy Unleashed, a spin off for the Nintendo Wii which pretty much stood on its own with no regard for canon or continuity.
  • Gangsterland: Invoked in Las Paradiso with the Italian mob enemies.
  • Gameplay Ally Immortality: Averted. Friendly NPCs (most notably Natalya) are capable of dying and a Non-Standard Game Over will result if they do (in other words, be very careful with that Meteor Gun). Played straight with the various questgivers in the second game.
  • Gameplay and Story Segregation:
    • Reading Ponsonby's mind when you get the chance can reveal he's a Majestic agent ahead of schedule. Similarly, reading Majestic agents' thoughts in the first game can reveal that Silhouette is a woman long before the formal reveal.
    • Even if you take the mission to make the Black Ninja your allies, they'll still attack you for entering their territory.
  • Gas Mask Mooks: Some of the Soviet soldiers in Tunguska.
  • Gay Paree: Belleville in Path of the Furon, which is effectively a satirized version of Paris.
  • Genre Savvy: Pox to a certain extent, usually when Leaning on the Fourth Wall and invoking tropes learned about by studying human culture.
  • Getting Crap Past the Radar:
    • Count how many times a pedestrian in the series' thoughts claim that they are Going Commando.
    • In the last mission of Destroy All Humans! 2, Dark Side of the Moon, Crypto and Natalya have to get past a barrier, generated by three pods, color-coded with the weapons Crypto has to destroy them with. As Crypto destroys them, Natalya's reaction gets more and more... energized.
    • In the Salad Days commentary for DAH!, Crypto snarks that Miss Rockwell seemed used to the anal probe. He and Pox follow this up with a "taking the girl off the farm" remark."
    • In Rockwell, there is a small river outlook north of town (near the fairground site) called "Blackberry Hill", a pretty obvious Make-Out Point. On the outlook, two small coupe are parked, one of which has hand marks on the windows... and is bouncing up and down, although you don't get to see what's inside.
    • Considering the amount of innuendo you get when you read the thoughts of random people, it's quite surprising that this game got away with a "T" rating.
    • During a conversation with Natalia in DAH2 Crypto tries to woo her by offering to show her his "Venus Butterfly" technique. Sounds like a goofy name made up on the spot, right? Not quite...
    • Most of the hippie chicks in Albion allude to being part-time call girls and prostitutes.
  • Giant Enemy Crab: The Blisk warriors, technically, even though Pox describes the species as "a cockroach having mated with a lobster!"
  • Giant Foot of Stomping: An attack used by most of the large robot enemies, including RoboPrez.
  • Girl of the Week: Once Crypto gets his package, he heavily invokes this trope, mostly with Natalya in DAH!2 and Veronica Stone in Path of the Furon.
  • Government Agency of Fiction: Though named after the real-life Majestic 12 agency that became defunct in the 1960s, Majestic is essentially an affectionate parody of The Men in Black.
  • Government Conspiracy: Played rather straight in the first game when the government tries to cover up the Furon invasion.
  • Gratuitous Disco Sequence: In Big Willy Unleashed, set in The '70s, Pox plans to use Disco to brainwash the world's population. Disco Fever replaces the Free Love ability from DAH!2 in Path of the Furon.
  • Gratuitous Ninja: Ninjas appear prominently as recurring Mooks in the second game. And all lampshaded, too.
    Crypto: What are ninjas doing in 1969?!?!
    Pox: Just go with it. Who doesn't love ninjas?
  • Guilt-Based Gaming: Combined with a variant of Idle Animation in the first game. If you linger around the Mothership's menu while doing nothing at all, Orthopox will make snarky comments to the player about leaving him waiting. None of it is harsh, however, as Orthopox is just guilting you over leaving it running whilst not actually playing the system, and Orthopox's responses are actually pretty funny.
    "Oh, don't mind me. I'm only a fictional character in a simulated universe, after all. I haven't anything better to do, really. I'm just a bunch of electrons floating around inside your console, and a few hundred kilobytes of data stored on your DAS disk. DON'T PAY ANY ATTENTION TO MEEEE!
    "You know, this isn't much fun for me. But I don't suppose you ever stopped to consider that, did you?! Oh, no! You just wandered away from the TV to do whatever it is you're doing, leaving me here talking to myself like some kind of pathetic loser, while you eat your chips and dip!"
  • The Greys: Crypto and Pox are Grays in the "evil conqueror" mode, although Crypto is often mistaken for a Little Green Man.
  • Groin Attack: The Nexo Walker's weakness in the third game, although they technically aren't testes...
  • Half-Human Hybrid: Blasto in Big Willy Unleashed. Invoked and/or implied after Furon Needs Women kicks in.
  • Handicapped Badass: Pox, the genius fleet commander in the extremely frikkin cool Cerebro Chair.
  • Herr Doktor: The scientists in the first game mostly had German accents.
  • He Who Must Not Be Seen: Up until the third game, the Furon Emperor is only mentioned twice, once in the first game, once in the second game. However, he does make an appearance at the end of the third game, just before being killed by Crypto.
  • Hide Your Children: Understandably, no children appear in any of the games at any time.
  • Highly Visible Ninja / Technicolor Ninja: There's a reason why the White clan and Black clan of ninjas exist and hate each other. Originally, they were united under one clan of Gray ninjas, but the clans started to split over personal preference between black and white uniforms when they ran out of gray fabric.
    White Ninja Leader: Wrong! Supplier stop selling gray fabric. We wanted to be black ninja, but bastards put their order in first!
  • Hivemind: The Blisk from DAH!2 are described as creatures with this trait, and it plays a major role in defeating them.
  • Hollywood California: The Sunnywood level from Path of The Furon is definitely this.
  • Hologram: Orthopox's HoloPox holographic projector unit.
  • Humanoid Aliens: Having been based off The Greys the Furons are this, though much less so than the former.
  • Humans Are Morons: The source of much of the series' humor.
  • Humans Are Special: At least until their brain is removed.
  • Human Resources: Big Willie Unleashed features a fast food shop which makes burgers out of the humans that have had their brain stems removed.
  • Humongous Mecha: Roboprez and Big Willy, both being large towering mechs.
  • 100% Completion: Mostly obtained through the accruing of collectibles.
  • Hyperspace Arsenal: Crypto carries up to 8 weapons on him at a time, and in DAH!3, all the saucer's giant weapons pop out of the hull. Judging by the in-game animations, Crypto's gun is able to reconfigure itself into the various weapons.
  • Hypocritical Humor: Silhouette disguises herself as a man simply so that they would take her seriously... yet ironically she is quite sexist.
  • Iconic Logo: The large Excited Show Title! on the games' box art can definitely be considered to be this.
  • I Love Nuclear Power: The Blisk feed on radiation, mainly because it was the only way to survive after the Furons turned their home planet into a radioactive crater.
  • Impossibly Cool Weapon: Quantum Deconstructor, Dislocator, Tornadotron, Black Hole Gun, Superballer... It should be quite telling that a self-recharging Lightning Gun and a superheated Death Ray are among the more boring weapons in Crypto's arsenal.
  • Improbable Weapon User: Pox. Boy, he loves those nukes.
  • Incoming Ham: Whenever Crypto smarts off, Pox retaliates with Ham.
  • In-Game TV: On the Mothership in the first game, used to watch unlocked behind the scenes featurettes.
  • Instant Awesome, Just Add Mecha: Pretty much the point of the Big Willy Mascot in Big Willy Unleashed.
  • Interface Screw: Invoked in the second game upon being hit with a drugged Revelade dart when fighting Coyote Bongwater.
  • Interspecies Romance: In the second game, Crypto invokes this when he gets new genitalia, as the only thing he can experiment on is human women. In the ending of the game, it is heavily allured that he made out with Natalya. Taken Up to Eleven in Path of the Furon, where the entire Furon race has been gradually recloned with genitalia. The Furon men find human women more attractive.
  • Invisible Wall: Subverted in the first game where leaving the mission area returned you to the game's hub, played straight in the later games though.
  • I Take Offense to That Last One: Crypto is only offended by the green part of being called a Little Green [Space]Man. Then again, that may be because it's the only inaccurate part.
  • It Will Never Catch On:
    • Inverted in the first game, where you may read the mind of someone who thinks the Edsel is going to be the next big thing.
    • Played straight with the thoughts of a scientist who is working on a thing called the "internet", but thinks it will ever catch on.
  • Played straight in the second game, where a female hippie in Bay City mocks "Georgie Boy's" film idea, The Adventures Of Luke Starkiller.
    • In Bay City, if you go to a two-storey house on the bottom of the hill where Coit Tower is, you can hear a couple talking about Bert Whither's report on the Vietnam War. The wife thinks that the way to stop the war is by uniting North and South Vietnam together, becoming a democracy, and then electing Ho Chi Minh, followed by her husband asking, "Why do you hate America?".
    • Crypto mocks Dr. Orlov for developing video games for the computer.
    • In Path of the Furon Crypto pitches a series of video games to Pox, such as a game about a plumber who defeats his enemies by jumping on them, a hedgehog that runs really fast and a space marine on a ring shaped planet. Pox considers them all to be stupid ideas.
  • Jerkass Gods: Arkvoodle has his moments, like asking Crypto to smite some humans for travelling to the moon.
  • Justified Extra Lives: Respawning in the games is justified as Crypto being cloned.
  • Kaiju: The final mission of Takoshima in DAH!2 is fighting a giant Blisk mutant.
  • Kill All Humans: Well... what do you expect?
  • Kill It with Fire: The Disintegrator Ray and Ion Detonator, both of which can burn down humans to a mere charred skeleton, and then into ashes. The Death Ray that comes with the saucer also counts.
    • Blowing up a car or oil barrel when civilians are nearby causes the same effect.
  • Laughably Evil: Most of the evil things Crypto does qualify.
  • Lampshade Hanging: Done several times and mostly in the second game, such as:
    Milenkov: Maybe you wouldn't be so arrogant if you knew of my FIENDISH MASTER PLAN!
    Crypto: Alright already! Let's hear your damn plan. Geez, you guys just gotta have your monologues.
  • Large Ham:
    • Pox loves to chew the scenery.
    • Premier Milenkov in the second game, such as when he boasts to Crypto about his "FIENDISH MASTER PLAN!" (see Lampshade Hanging above).
    • Crypto's not bad at Chewing the Scenery himself. For example, in the opening of the first game:
    "A Cryptosporidium captured by a bunch of monkeys?! We gotta go in. We gotta crack some craniums! We gotta rescue me- him- he's gonna rescue me... We gotta- I gotta- Brains, man, WHEN DO I GET TO BLOW THINGS UP?!"
  • Larynx Dissonance: Crypto's voice when talking in a Body Snatched human is the same as his regular alien voice, no matter what nationality, race, age or gender the person is. However, he is able to maintain a human's correct voice, as seen during an Albion side mission in the second game.
  • Ley Line: According to the "Lunarian Church of Alientology", they are "invisible rivers of mystical energy", and they want to build where the ley lines cross in order to use them to communicate interstellar distances with their minds.
  • Lightning Gun: Crypto's initial weapon, the Zap-O-Matic. While it's not as spectacularly destructive as most of his arsenal, it still fries humans very well, especially when upgraded with Chain Lightning capabilities. It also doesn't require ammo, making it an effective weapon that is still useful after Crypto has obtained much better arsenal.
    • The humans have giant Tesla coils used as anti-air weaponry, capable of dealing heavy damage to Crypto's saucer. They don't appear in the second game, but the Blisk have very similar technology that does the same effect.
  • MacGuffin: Human Brainstems. Crypto treats his groin as this.
  • Mad Scientist: Pox, who develops all your diabolical weapons, and their upgrades.
  • Malaproper: In the first game, a cop will randomly say, in thought, "To serve and protect, to serve and protect, to serve and protect, to swerve and defect, to curve and perfect — dammit, I lost it!"
  • Mana Meter: The first game gives Crypto a "concentration" meter that's used to fuel his Psychic Powers and Holobob and refills either over time or by reading people's thoughts.
  • The Man Behind the Man:
    • The Blisk, for Soviet Russia, and indeed the entire Cold War. Having been stuck on Earth for centuries, they engineered a buildup of space-travel and nuclear arms so they could make the Earth suitable for themselves.
    • The Master. Crypto believes his enemy is Curt Calvin, supposedly another Furon DNA gatherer. Then, after meeting the Master, Crypto believes his enemy is really Saxon, who supposedly used Calvin to try and destroy Crypto. It then turns out that Saxon was under the employ of Francodyne CEO Henri Crousteau. It is then revealed that Saxon and Crousteau were both part of Emperor Meningitis's operation to manufacture Synthetic DNA. Then after killing Meningitis, the Master appears and reveals that he was the actual conspirator all along, using all of them, including Crypto, in order to usurp the Furon throne. Talk about complex and confusing!
  • Mars Needs Women: Invoked when the majority of the Furons' male population gets genitalia for the first time.
  • Meaningful Name: Both "Cryptosporidium" and "Orthopox" are virus types that cause bad diseases. Emperor Meningitis follows suit.
  • Mechanical Lifeforms: Nexos, to a certain extent. They're identified as a machine race, like the Transformers or Geth.
  • Meaningful Name: Furons are all named after parasitic, infectious, or viral diseases.
  • Mentor Occupational Hazard: Played straight with Pox in DAH!2, subverted with The Master in Path of the Furon.
  • The Men in Black: The Majestic agents are a thinly-veiled parody.
  • Mind Rape: The Hypno and Mind Control psychokinesis abilities invoke this.
  • Mission Control: Crypto's commander, Orthopox plays this role for the majority of the series.
  • Moon-Landing Hoax: When you read the thoughts of a male Russian DAH 2, they may comment on how they think the moon landing was filmed in Newark, New Jersey. Later in the game, when you really do go to the moon, one of the sidequests involves receiving a delivery from a courier.
    Pox: It's being delivered by a courier company called... the North American Shipping Association.
  • Monster Progenitor: Crypto is the first Furon in millenia to have working sex organs.
  • Monumental Damage: Invoked when destroying famous monuments like the Washington Memorial or Eiffel Tower. Subverted with the London Bridge-esque monument in Albion in the second game, which you can't destroy at all [[note]]Actually, you were originally supposed to, as the trailers show the bridge's tower falling down.[[note]]
  • The Mothership: The hub of the first game, where Pox can be found. Blown up at the beginning of the second game.
  • Move Along, Nothing to See Here: Crypto tries this on the crowd in "Citizen Crypto". It obviously doesn't work, leading to a brief Q&A session.
    • Parodied in a thought you can read off a cop in the first game:
    "Move along! Nothing to see here! Boy, I sure like saying that."
  • Ms. Fanservice: Natalya and Silhouette, both being badass babes wearing tight leather/spandex suits.
  • My Brain Is Big: Pox is literally confined to a floating alien wheelchair for this reason.
  • My Death Is Just the Beginning: In the third game, The Master stages his death in order to win Crypto's trust and set his plan in full motion.
  • Named After Their Planet: Furons from the Planet Furon. The Majestic in the first game confuse it as being called "Gorta", which is actually it's capital city.
  • Nerf:
    • The disintegrator ray in DAH!3 gets a major damage downgrade.
    • Throwing people around with telekinesis does much less damage in the second game than it does in the first. Additionally, the Quantum Deconstructor received a small nerf to its splash damage.
  • Never Bring A Knife To A Gunfight: Subverted and lampshaded in the first game, in which a cop will randomly say, in thought, "What would Eliot Ness do? Never carry a knife to a gunfight? No, that's not it..."
  • Ninja: Show up in Takoshima in the second game. Much lampshading is made as the protagonist wonders why ninjas are still around in the modern day.
    Several Characters: Besides, who doesn't love ninjas?
  • No Biological Sex: The Furons' penchant for gratuitous nuke usage ended up getting their genetic code degraded by their own weapons, leaving them without genitalia and therefore unable to reproduce except by cloning. This is also the reason why Crypto's "package" from the second game is a pretty big deal for them.
  • No Celebrities Were Harmed: Crypto's voice is a not-so-subtle Jack Nicholson impression. Parodied in the third game, where Crypto body-snatches a Jack Nicholson expy and has a habit of zapping him while complaining about how his voice is grating.
  • No Communities Were Harmed: Numerous. We've got Area 42 (Area 51), Union Town (Norfolk, Virginia), Capitol City (Washington D.C.), Bay City (San Francisco), Albion (London), Takoshima (Tokyo), Tunguska (USSR traits, Moscow and Siberia), Vietnmahl (Vietnam), Las Paradiso (Las Vegas), Sunnywood (Hollywood), Shen Long (Hong Kong) and last but not least, Belleville (Paris).
  • No Fair Cheating: The first game has a lot of cheats, and there is no punishment for using them whatsoever (although in the developer commentary, the developers have no respect for anyone who cheats). Played straight in the Playstation 4 port, however, where using the DNA cheat will disable one trophy for collecting 500,000 DNA without cheats.
    • Averted in the second and third games, where there are no cheats whatsoever. Big Willy Unleashed has cheats, although that game is easy enough that you shouldn't need them.
  • No Fourth Wall: By the third game, the fourth wall never even existed.
  • No-Gear Level: The mission "Furon Down" has Crypto being shot down by humans and deprived of his gear. The level revolves around him breaking out of imprisonment and getting it all back.
  • Non-Action Guy: Pox, up until the third installment.
  • Non-Indicative Name: Despite what the title suggests, Crypto spends the series avoiding the total destruction of humans, since he needs their DNA, and even has to protect them on numerous occasions.
    • The Disintegrator Ray isn't actually a ray; it's closer to Fricking Laser Beams than anything else.
  • Notice This: Mission objectives are marked with a very visible column of magenta light.
  • Not So Different: The Majestic and Furons in the first game. Both are trying to brainwash the population of America to turn them hostile to their enemies, both indulge in Fantastic Racism against the other race, and the Majestic use high-tech weaponry based on Furon technology and create psychic mutants by putting their Furon DNA to use.
  • Not-So-Harmless Villain: The Humans can be quite a challenge when they bring out their soldiers and war machines.
  • Notzilla: Destroy All Humans! 2 features a monster named "Kojira".
  • Obvious Beta: Several aspects of Big Willy Unleashed and Path of the Furon seem unfinished. Notably, in Big Willy Unleashed, whenever characters speak, they're almost always shown from the back, so as to cover up the fact that their lips aren't actually moving. Not to mention how chunky Big Willy Unleashed's graphics look chunky in some places, leading to several Uncanny Valley moments.
    • Path of the Furon, on the other hand, has much more improved graphics over the former, but has a dire case of graphical Art-Style Dissonance in several places. It doesn't help mentioning that many of the weapons are way too strong even in the early stages of the game, meaning you can whip through the bosses easily with the Ion Detonator. It's also worth noticing the ridiculously easy boss battles (Crosteau is the only exception, as he puts up a challenge).
  • Obviously Evil: In Path of the Furon, Pox can tell right away that The Master is evil, or that he at least shouldn't be trusted.
  • Oddball in the Series: The continuity-skewing Big Willy Unleashed Spin-Off for the Wii.
  • Officer O'Hara: The cops in the first game mostly have Irish accents.
  • Old Master: The Master is the Furon equivalent, supernatural martial arts and all.
  • One-Hit Kill: The Burrow Beast can eat anything that's not a boss in one gulp. It can even chow down the enormous Blisk.
  • One-Man Army: Crypto being the only soldier under Pox's command, single-handedly wipes out the U.S. military and overthrows the government.
  • One-Winged Angel: Milenkov and Oranchov when they transform into Blisk creatures for their boss fights.
  • The Only One Allowed to Defeat You: Crypto pleads the Master to allow him to face Saxon in the third game.
  • Our Presidents Are Different: Crypto, who combines this with Authority Equals Asskicking and President Evil.
  • Paper-Thin Disguise: Apparently, in France, all Crypto really needs to disguise himself among the locals is a beret.
  • Person of Mass Destruction: Crypto. Well, Pox too. He was upset after his body was destroyed because there weren't any explosions.
  • Pigeonholed Voice Actor: Richard Steven Horvitz. The guy seems to love titular aliens.
  • Pintsized Powerhouse: The Master and Crypto, given their devastating psychokinetic abilities (and, in the latter case, enough firepower to take on the US Army).
  • Planet Looters: Pretty much invoked as the reason the Furons invade.
  • Playing with Syringes: Invoked by Pox, who is an evil alien scientist after all.
  • Pretend Prejudice: In the first game, Crypto genuinely despises Humans. But, by the second game, he's really just pretending.
    Crypto: Hey, you know, that big blue mudball starts to grow on ya. I mean at first you think it's a boil but-
    Natalya: It's alright Crypto. You don't have to pretend. I know how you feel about humans.
    Crypto: Weeellll... not all humans.
  • Pre-Asskicking One-Liner
    Crypto: Attention Blisk! I am Cryptosporidium of the planet Furon. This planet is a territory of the Furon Empire! And your asses belong to me!
  • Pre-Mortem One-Liner
    Silhouette: We will continue to resist you!
    Crypto: Resist this. *squish*
  • President Evil: Crypto becomes this at the end of the first game when he takes over the U.S. government.
  • Projected Man: Orthopox when using his holographic projector.
  • Properly Paranoid: Terry Squire during his assassination mission in the second game. Even though it's justified in a sense that he's being targeted by the KGB for destroying the Revelade supply in Bay City, he has freaking every sort of defense defending him, from EMP mines to secret agents. After killing him, your alert level goes all the way to the highest.
  • Psychic Powers: Psychokinesis; mind reading.
  • Punctuated! For! Emphasis!: The Running Gag / Catch Phrase / Title Drop "DESTROY! ALL! HUMANS!"
    • Also, in the first game: "I. Am not. GREEN!"
  • Puny Earthlings: The promotions and box art invoke this.
  • Puppeteer Parasite: Body-snatching becomes one of Crypto's main powers by the second game.
  • Put on a Bus: Gastro in the third game. He's introduced in DAH!2 as a major supporting character, with a background story. In the third game, he is never seen, heard from, or spoken of again. Mostly due to everyone treating him as simply a weapon, and not a character. Natalya also got this in the third game.
  • Raising the Steaks: Radioactive exploding zombie cows.
  • Ragdoll Physics: Used heavily with Crypto's PK powers in the first game.
  • Rapid-Fire "No!": In the first game, whenever Crypto would fail a mission:
    Pox: No, no, no, no, no, no, no, no, no, NO. Crypto, you incompetent buffoon.
  • Red Oni, Blue Oni: Pox is the Blue Oni being more thoughtful and intelligent, Crypto the Red Oni being more violent and destructive.
  • Red Scare: Heavily invoked in the satirical 50s American setting of the first game. Also taken a notch further with the KGB in the second game.
    • The Urban pedestrians in Bay City are this.
      Urban male: It's the Chinese! They're invading!
      Urban female: The commies have invaded!
  • Redshirt Army: The humans, considering they're going up against an advanced alien race that specializes in warfare.
  • The Reveal: In DAH!2: The Blisk being behind the Russian Revolution; Majestic 16.
  • The Stoner: Exaggerated to ludicrous extents with the aptly named The Freak, who claims he can pick radio signals with his teeth and read minds, and knows pretty much everything going on in Bay City. His thoughts even reveal that other hippies avoid him, and when they do need to talk to him, it's solely to buy drugs.
    (lamenting) The chicks come for the stash, but they never stay for The Freak...
    • The Unreveal: Silhouette, the Big Bad of the first game, being a woman. There were a lot of hints, and if you read the thoughts of the Majestic agents, they blatantly state it and then try to cover it up:
    Majestic Agent: Why does Silhouette give me these jobs? Was it because I hit on her at the Christmas party...? Oh, wait, no one's supposed to know Silhouette's a chick. Scratch that thought.
  • Roswell That Ends Well: Apparently, the Roswell incident resulted from a combination of US Army weapon testing and Crypto-136's saucer showing up at a very bad time.
  • Roofhopping: Invoked with how buildings are designed for Crypto's jetpack in mind.
  • Samus Is a Girl
    Crypto: You're a chick?!
    Silhouette: I'm a patriot! If you had to put up with politicians playing grab-ass all day, you'd wear a mask too!
  • Sand Worm: The Burrow Beast weapon summons one to eat people.
  • Satire/Parody/Pastiche: All the games are generally a satirical parody of the date the setting takes place in. For example, the first game spoofs and parodies hundreds of events from The '50s, including the first big Sci-Fi craze and America's fear of communism.
  • Satellite Character: Crypto and Pox would be pretty bland alone.
  • Say My Name: "CRYPTO!" Pox does this often in the second game.
  • Scary Dogmatic Aliens: The Furons are roughly the "conquistadore" variety. Also parodied in the first game with the various comments made by humans that see Crypto's true form, often labeling him as a "communist" or claiming that he's there to destroy their way of life (which isn't inaccurate, but still).
  • Sequel Hook: Most notibly with the first game's "THE END?" Though each game has had one.
  • Series Continuity Error: BWU is supposed to be a prequel to DAH!3, but it barely has anything to do with the game, except that Crypto used the profits to create the space dust casino, which is completely false as Crypto crashed into it while drunk, and after Pox recloned him, they made it home sweet home.)
  • Set a Mook to Kill a Mook: Invoked with Crypto's mind control abilities.
  • The '70s: The setting in both "Big Willy Unleashed" and "Path of the Furon," heavily satirized of course.
  • Shout-Out: The entire series is an homage to Mars Attacks!, Men in Black, Invader Zim, and other alien related movies and shows.
    Pox:Great Arkvoodle! The fools think we have a musical language!
    Crypto:Nobody talks music, that's stupid!
    Crypto: (To Dr. Go!) My name is Luk-I mean, Cryptosporidium. I'm here to rescue you.
    Pox: (In reference to Crypto being Son of Arkvoodle) Crypto! What if it's true?! What if you're THE ONE?!
    Crypto: Well, I did take a red pill this morning, heheh.
    • Seen when reading the thoughts of a female hippie resident of Bay City:
    '' "The Adventures of Luke Starkiller? Ha! Dream on, Georgie boy!
    • Panicking citizens of Albion may spout references to Quatermass, David Bowie and Doctor Who. Throw one with your saucer's tractor beam and one citizen may just scream, "Double-plus ungood!"
    • Alien The Russian soldiers on The Moon Base in DAH!2; "In Space, no one can be hearing you screaming!"
    • And, Mighty Morphing Power Alien!!
    • The Fantasy Atoll level in Big Willy Unleashed is a giant shout-out to Fantasy Island, right down to expies of Mr. Roarke and Tattoo (only with the bodies flipped).
    • In the first game, Crypto is a red-eyed, genitalia-lacking space alien.
    • Silhouette, female badass extraordinaire, known only by her code name, is a patriot.
    • In the fourth mission of Takoshima, if you try to talk to Professor Yuki with a non-White Ninja disguise, Crypto will attempt to hit on her, only for it to fail:
    Crypto: I got five dollars, you love me long time?. (This is also parodied in the thoughts of a Japanese co-ed.)
  • The '60s: A satirized version makes up the setting in the second game.
  • Slap-Slap-Kiss: Crypto and Natalya start out this way.
  • Sliding Scale of Gameplay and Story Integration: The number appended to a Furon's name indicates the number of times they've been cloned. Each time you die in the first two games, Crypto's clone number increases by one.
  • Soundtrack Dissonance:
    • (So Nice) Summer Sammba by Walter Wanderly playing as Crypto is given the option to vaporize a pool party, or you can simply hypnotize the mayor to lead everyone from the party. It also plays during the modern art exhibit during the second game, right before the Blisk spores are released.
    • In the second game, "She Changes Like The Weather" by Nic Armstrong playing as Crypto convinces the cosmonauts to fight against their Blisk allies, leading to a massive war inside the dome.
    • In the third game, "Y.M.C.A." by the Village People will sometimes play in the background during scenes where Crypto is causing massive destruction.
  • Sphere of Destruction: The Ion Detonator's ammunition, as well as the Quantum Deconstructor.
  • Spinning Paper: Every mission completed has a humorous headline pop up after.
  • Spy Catsuit: Silhouette and Crypto's Russian Love Interest, Natalya, in the sequel.
  • Spy Drama: The first two games have varying shades of, but especially the second one as it directly parodies James Bond.
  • Stepford Smiler: Most of the humans in the first game. It is set in the 1950s, after all.
  • Stepford Suburbia: Santa Modesta, a 50s Californian suburb where everyone seems pleasant. However, you can read our minds and then find out everyone in the town is in a dog-eat-dog competition when it comes to home economics, cars, lawn-mowing, husbands and beauty.
  • Storming the Castle: The attack on the Blisk base in the second game, and the attack on the Furon palace in the third game.
  • Strange Salute: The Furon salute consists of extending one's arm perpendicular to the body, touching one's chest, and then raising the hand to about eye level at the side of the body. If Crypto is any indication, the salute is typically done with the left arm.
  • Stuff Blowing Up: "Brains man, when do I get to blow stuff up?!" Said by Crypto in the intro to the first game.
  • Sudden Sequel Death Syndrome: Pox dies at the very beginning of the second game. Not that it stops him from harassing Crypto. Or vice versa.
  • Sufficiently Advanced Aliens: The Furons and Blisk definitely invoke this.
  • Suicidal Overconfidence: Crypto, who isn't scared of anything and is eager to run right into a good fight.
    • Not to mention all those humans who think it's a good idea to attack him.
  • Super Drowning Skills: Crypto in every game, except the third, in which he still can't swim, however he just gets warped back to the shore. The first game even has different post-mission headlines used when Crypto drowns.
    • Humans in the game also universally sink like rocks.
  • Surprisingly Easy Mini-Quest: There are a few that don't require much, if any real effort.
  • Supernatural Martial Arts: Pretty much the point of the third game. "Temporal Fist!"
  • Take Me to Your Leader: Parodied in the beginning of the first game, which has Crypto doing the routine to a cow after mistaking them for the dominant life form on the planet.
  • Take Over the World: Not what Crypto set out to do, but it does make it much easier to get human DNA.
  • Take That:
    • A very subtle one but the Cult of Arkvoodle is a jab towards Christianity. This is only obvious if you scan Shama Llama's mind.
    • "Alientology" is a thinly veiled parody of Scientology.
    • A Cortex Scan of a co-ed in Takoshima reveals that she wants to have a role model who is famous for a sex tape video, parties all the time, is drunk on camera, and inherited a hotel business off her father. No points for guessing who that is.
  • Telepathic Spacemen: The Furons have evolved Psychic Powers over the ages, allowing them to read minds, hypnotize lesser beings, and telekinetically throw enemies around. Crypto gets a lot of mileage out of all three.
  • Tell Me Again: In Destroy All Humans! 2, all conversations end with the option of Crypto asking for a condensed version of the conversation.
  • That Russian Squat Dance: In Destroy All Humans! 2, while in Tunguska, Russians tend to do this dance when Crypto uses Free Love on them.
  • Theme Naming: Furon names are all names of viruses.
  • Theremin: Garry Schyman went all out with this in the first game's soundtrack, especially the opening theme. The later games still had traces of it too.
  • Think Unsexy Thoughts: Crypto in the second game upon seeing Natalya meet Sergei. It doesn't work, however.
  • Timed Mission: Show up many times, both as main missions and side quests.
  • Tractor Beam: The Abducto Beam weapon for the saucer effectively functions as this.
  • Tranquil Fury: When Crypto-137 stumbles across the carcass of Crypto-136, he lapses into this.
    "Okay, monkeys. You want a war? You've got a war."
  • Twinmaker: The plot is driven by the Furon's need to harvest human brains to retain their immortality through cloning.
  • Two Words: Added Emphasis: Crypto tries to convince British hippies that Arkvoodle has the best collection of music in the galaxy. When they ask what Arkvoodle listens to, Crypto says "Three words. And one of them's a disease. Blind Willie Syphilis."
  • Unfortunate Names: The Big Willy Hotdog Franchise.
  • [Verb] This!: Crypto does this after defeating Silhouette in the first game.
    Silhouette: (dying) Majestic... will... never... give up... the struggle... to... resist you alien FREAKS!
    Crypto: (stepping on her head) Resist THIS!
  • Video Game Cruelty Potential: It's a game called "Destroy All Humans!" with you playing as an Alien Invader. This is a given.
    • Telekinesis and Mind Control are such nicely sadistic weapons.
    • The Anal Probe. Nothing says "cruelty potential" like a weapon that goes up the victim's ass, causing rectal incontinence with a side of Your Head Asplode. In the first game, it didn't even have to be lethal; you could simply probe a hapless civilian repeatedly, watching them run away while uncontrollably soiling themselves. Rinse and repeat until bored.
    • A big part of the appeal of the game is also the ability to get into a space-ship and use the various weapons it possesses to fly around thinly-veiled versions of various cities and destroy the everlasting fuck out of them.
    • Then there are the Ruin Lives side-missions, in which you ruin random people's lives for absolutely no reason.
    • You can use the Anal Probe to free the Blisk Mutants and turn them back into humans, or you can just kill them. Or you can Anal Probe the mutants and then kill them anyway.
    • Extracting human brain stems takes the form of Crypto telekinetically making a person's head explode and then picking up the brain left behind. While generally used on corpses, there's nothing that says the victim has to be dead; in fact, in the first game, brain stems extracted from living people often yielded more DNA.
    • If mindless destruction gets boring there are plenty of dialogue options for Crypto to harass, threaten and insult the people he talks to. One standout example is when Crypto has to get a code from Dr. Go's old girlfriend Yuki. Depending on how Crypto chooses his words she could end up giving him a second chance or want nothing to do with him. Either option advances the mission so feel free to pick whichever.
  • Villain Protagonist: Though your opponents aren't any better.
  • Violation of Common Sense: During the fight with Kojira, Pox eventually notices that the beast's underside is considerably less armored than its back. As a result, it takes more damage from Crypto's personal weapons than the ones mounted on the saucer. That's right: you're supposed to get out of the high-tech flying saucer and fight the Kaiju on foot. This actually does make the fight easier, since Kojira will focus its attacks more on the humans (given that they're bringing in tanks and all) than on Crypto.
  • Virtual Ghost: Pox, quite literally.
  • Viva Las Vegas: Las Paradiso in Path of the Furon.
  • Voice with an Internet Connection: Pox acts as this for Crypto, in addition to being Mission Control.
  • Wanted Meter: Appears as a military response alert meter in each game.
  • What Happened to the Mouse?:
    • From DAH!2, when the Blisk hold Natalya hostage, she tells Crypto that Sergei has been infected with spores, and that's the last we hear of him.
    • Veronica Stone in DAH!3. After getting her the story of sending the Neo Walker into the corrupt police station, she is neither seen or heard from again.
  • Who's on First?: The second game sees Crypto run into this kind of confusion when he delivers the access code to Natalya ("Eye Love You"), before adding "Also, Who's on first, what's on second and I don't know's on third."
  • Wormsign: The Burrow Beast weapon is preceded by an ominous rumbling noise.
  • Wreaking Havok: A fairly obvious gameplay selling point for the games.
  • You Are Number 6: Each clone is designated by the number of times the Furon has been cloned. If you've been cloned 13 times, you clone number is 13. It's quite telling that, at the beginning of the series, Crypto is already at 137.
  • You Have Failed Me: Admiral Cyclosporiasis is not very pleased when he learns Pox and Crypto lost the pure Furon DNA.
  • You Have Outlived Your Usefulness: Crypto to Shama Llama after Shama tries to make himself the face of the cult. Arkvoodle agrees with Crypto, and the cult disbands afterwards.
  • You Kill It, You Bought It: Double example — The Master's plan is essentially regicide. After Crypto kills Meningitis, he gets Orthopox to kill the Master, who then decides to stick around as Furon Emperor.
  • Your Head Asplode: The basic method for extracting brain stems from humans.
  • Your Mom: A variation: in the second game, after poisoning Crypto, making him delusional, this exchange is likely to happen:
    Ponsonby: Now, tell me all the good things you remember about your mother.
    Crypto: Mommy? No, not the hot iron treatment again! I'll be good, I promise!
  • Zillion-Dollar Bill: Furon DNA acts as this.
  • Zombie Apocalypse: The blisk mutants in DAH!2. Played straight with the Zombie Gun in BWU.

Crypto has just conquered a single TV Tropes page. After the credits roll, the rest of the website comes into view, with The End? appearing as ominous, eerie theremin-laced music plays.

Alternative Title(s): Destroy All Humans

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DestroyAllHumans