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Narrative
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Was it you that said, "How long, how long, how long
To the Point of No Return?"
Kansas, "Point of No Return"
"The bridge is crossed, so stand and watch it burn!
We've passed the Point of No Return..."
The Phantom and Christine, Point of No Return
A place in the story of a video game where it permanently becomes impossible to revisit earlier areas. Any optional sidequests or items (e.g. the Infinity Plus One Sword) are effectively Lost Forever from here on out.
This often happens near the game's finale, such as before entering The Very Definitely Final Dungeon or just before challenging the Final Boss. You may even hear the narrator or another character warn you that "there is no going back" or "This Is The Final Battle".
There may or may not be Save Points, Trauma Inns, or item shops past the Point Of No Return. If there aren't, crossing this point without sufficient resources (health, ammo, etc.) to survive the challenges ahead can result in the game becoming Unwinnable — especially if there's a Save Point beyond it, but no other means to heal or restock supplies.
Games that regularly prevent you from returning to earlier completed areas are another trope entirely, although freeform or ability-based level exploration may blur the line.
This trope comes from the term used in air travel where after a certain point it becomes impossible to turn around and return to the point of origin (for example, not enough fuel); even if there is a sudden emergency, the plane must continue towards its destination.
Examples
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