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Point Of No Continues
So you're playing through a game, and let's face it you haven't been doing great. Good thing you can continue, except for this part. This is usually near the end of the game. Here you can't continue, period. The game automatically goes to the Game Over screen and you have to start all over.

Mostly seen in Arcade Games, to prevent Bribing Your Way to Victory by credit-feeding. It can also show up when facing the True Final Boss. If there is a long leg at the end of the game where you can continue, but it takes you all the way back to the start of the leg, that's just a form of Checkpoint Starvation.

Examples:

  • In Metal Gear Solid, if you die during the torture sequence, you can't continue. Ocelot even tells you "there are no continues, my friend."
  • In Bloody Roar 3, the player can continue as often as needed, up to the end boss, Xion. If, however, you manage to win every fight without losing a round, you'll face the game's secret boss, Uranus, immediately following your bout with Xion. You only get one shot. Lose, and it's an automatic game over.
    • The final boss of Bloody Roar 4 will also give you a game over on a loss and is an even bigger SNK Boss than Uranus. Unless you're using Uriko.
  • The final stage of arcade Shinobi allows no continues.
  • The Fairyland Story does not offer continues past Round 98.
  • Stage Final-B of Imperishable Night does this. Given that this is the True Final Boss' stage that can only be reached by not using any continues, this is both better (it only makes sense) and worse (good luck getting any practice) than usual.
    • Extra Stages prevent continuing at all. Flandre in Embodiment of Scarlet Devil even breaks the fourth wall to lampshade this if you're playing as Marisa. This does mean that anyone who says they've cleared an Extra Stage did so on one credit, but it also means you can't use continues to practice, making learning Extra Stages and their bosses more difficult.
  • Odin is responsible for the retry-battle function in Sa Ga 2. Once you defeat Odin, the retry-battle function is lost.
  • You do not get to continue against the final boss in Street Fighter Alpha 3.
  • Guilty Gear X2 has Dizzy's story mode route that diverges depending on whether the player wins or loses against one opponent: Boss Mode I-No.
    • In the later updates, hidden boss Order Sol gives you only one shot. Lose and it's game over.
  • Forbidden Forest restarts the game completely if you lose against the Demogorgon at the end.
  • Cannon Dancer has a less severe example of this: normally using a continue respawns you right where you died with a full set of lives, but continuing in the final level which is a Boss Rush sends you back to the beginning of the level.
  • In the NES version of Ikari Warriors, players can resurrect themselves with the A-B-B-A code. The code stops working in the middle of level 3.
    • The same cheat code works for the NES port of Ikari Warriors II: Victory Road, except during the final boss battle.
  • A variant occurs in The Genji and the Heike Clans. Once you reach the halfway point where the path branches a second time, continuing, which previously allowed you to restart at the stage you died in, brings you back to the halfway point. Oh, and you only have one life.
  • Salamander 2 disables continues and joining in once you reach the second loop.
  • Darius locks out continues and joining in once you get to one of the final zones.
  • If you lose your last life on the 6th and final round of Rastan, you get a Game Over.
  • In R-Type Final, you only have one chance at clearing F-C.
  • Rainbow Islands only permits continuing past certain points (island 7 on the arcade original, island 5 on the PC version) if you collect the book from the secret room on said island.
  • The last level of Thunder Cross and its sequel do not allow any continues.
  • After assembling the legendary Golden Warpship in Solar Jetman, you only get one chance to escape the last planet with the ship intact. If it gets shot down or crashes, it's Game Over.

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