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Video Game: Osu! Tatakae! Ouendan

Ouen! Dai seikou!

From iNiS, the creators of Gitaroo Man, comes this rather clever Rhythm Game for the Nintendo DS. Osu! Tatakae! Ouendan ("Yo! Fight! Cheer Squad") revolves around a group of male cheerleaders who go around rooting on people all across Tokyo in a variety of tasks to a variety of Japanese pop and rock music. Their clients include Tsuyoshi Hanada, a ronin student trying to get into Tokyo University; Yasushi Tanaka, owner of a ramen shop trying to drum up more business; and Ichiro Tamura, a Salaryman who... grows to fifty feet tall in order to save his daughter (and the city) from a giant blue mouse on the rampage.

Then there's the stage where they get pulled through time and space to cheer on Cleopatra's royal construction crew so she can lose weight via pyramid power...

And for the Grand Finale, they cheer on the whole world to create a Combined Energy Attack big enough to save the planet from impact with a giant asteroid.

It's a weird game, but that's part of the appeal — it seemingly crams as many familiar anime, manga and Japanese Culture tropes in as it can to make it as Japanese as possible. The game mechanics make good use of the DS stylus, as they involve tapping markers that appear on the screen in time to the music.

The original game was a hit with import gamers. It was such a hit, in fact, that it was followed by an Americanized counterpart, Elite Beat Agents. In May of 2007, it also got a full-fledged sequel with the unwieldy title of Moero! Nekketsu Rhythm Damashii: Osu! Tatakae! Ouendan 2 ("Get Fired Up! Hot-Blooded Rhythm Spirit: Hey! Fight! Cheer Squad!"), which featured new music, new scenarios, and a team of friendly rival cheerleaders from the upscale side of town. In addition, there is also a free PC clone called osu!, featuring user-created stages.

You can find a translation of the manga panels from the first game here and the translation for the second here.And just for fun: Computer desktop backgrounds for the first game and the second game. There's a wiki for the games (and other games made by iNiS), but you won't find much there.

See also osu

Note: When we refer to the stages, we're using the title of the song featured in them, just like in the Elite Beat Agents page, because repeating the Excited Title! Two-Part Episode Names! over and over again gets pretty tiresome.

This series provides examples of:

  • Abhorrent Admirers: JIN2's fangirls are this in the bad ending of "Music Hour".
  • The Ace: Junior in both games and EBA. The last time, he just appears in a middle-aged woman's fantasies.
  • All Just a Dream: The bad ending of "Bang! Bang! Vacances".
  • All There in the Manual: Some character info can be found on the official websites for the games, and some roughly translated versions can be found if you're willing to Archive Binge through the GameFAQs forums.
  • Anime Hair: Ryuta Ippongi and Kai Domeki.
    • Kai's hair is apparently spiky enough to break wood, as evidenced by "Shounen Heart".
    • There's also Ryuji from "Thrill", obviously parodying Shonen series.
    • Karizou Moriyama from "Julia ni Heartbreak" makes Anime Hair as a career.
  • Anime Land / World of Weirdness: There are Humongous Mecha, Kaiju, werewolves, ghosts, occasional world-ending catastrophes and more concentrated in a small part of Tokyo. Of course, that doesn't mean the rest of the world is perfectly normal.
  • Anime Theme Song: Every level is backed by a different song, which has varying amounts of relevance to the action.
  • Anti-Frustration Features: In the sequel, if you run out of health on Easy mode, the Hard mode cheerleader for the team you are currently playing as shows up and revives you with about 3/4 of your health so that you can continue the song. Run out of health again in the same song though, and it's Game Over. Of course, it won't work on the final levels, so you're on your own for that.
  • Arson, Murder, and Jaywalking: What the girls in Hiroshi's class do if you fail "Atsuki Kodou no Hate". They call him a lewd old man, a pervert teacher, a person who doesn't wash his clothes... and an idiot.
  • Art Evolution: The sequel features somewhat less cartoony proportions.
  • Artificial Riverbank
  • Attack of the 50-Foot Whatever: The mouse kaiju in one of the later levels, as well as Ichiro Tamura, the salaryman who shows up to fight it so it won't harm his daughter.
  • Badass Arm-Fold: The guys in Yuuhi do this before starting a song.
  • Badass Beard: Doumeki Kai has a badass anime beard.
  • Badass Cape: Kiryuuin Kaoru, his blue team counterpart, has a rather nice cape when he isn't cheering.
  • Battle Aura
  • Battle in the Center of the Mind: Takuya has to face all sorts of dilemmas in his mind, or else he'll wet the bed. Of course, Real Dreams Are Weirder, so the situations include the not-Mario Brothers fixing pipes and giant sumo plugging dams in an Amazing Technicolor Battlefield.
  • Bears Are Bad News: There's one that appears in the sequel during the "Go My Way" level, where your target has to wrestle it into submission. It later appears in a cutscene in Hard Mode in one of the game's more... memorable moments. Right before the sad level.
  • Beast and Beauty: No matter what you do, Goro Okami's girlfriend will eventually find out he's a werewolf. Fortunately, she thinks he's adorable like that.
  • Beautiful All Along: Sachiko when you pass "Koi no Dance Site."
  • Big Eater: Anna has a brief stint as one in "Okoru Kotoba" judging by how large her bowl is compared to Aoi's and Sayaka's. Also, in the same song, when Kai notices that he and the others have to start cheering while they're in the middle of eating, he wolfs down the entire pot.
  • Big "OMG!": Dan and Joe yell "Oh! My God!" when you fail the first two sections of "Shanghai Honey".
  • Big Rock Ending: No better way to close out the final song of the second game.
  • Bilingual Bonus: One for the Japanese players. In the second game, Ookami Gorou, the star of "Kibun Jōjō ↑↑", has "Wolfie" written on his shirt in English.
  • Bishie Sparkle
  • Bishōnen: JIN2 is this in extra-sparkly flavour.
    • Hayato Saionji could count as well, due to his waist-length hair and somewhat calmer-looking disposition. Shinta could also count if you don't think he looks too girly.
  • Biting the Handkerchief: Junior does when you pass the second part of "Bang! Bang! Vacances!"
    • The three fangirls in "Music Hour" also do this in the opening cutscene.
  • Bland-Name Product: In the second failure scene of "Ready Steady Go", the MHK channel replaces the NHK. There's also a soccer tournament called the "Wild Cup".
  • Blank White Eyes
  • Brutal Bonus Level: "Samurai Blue", while not quite nearly as hard as the last level, definitely qualifies when 90% of the beatmap is made of eighth notes spaced like quarter notes.
  • But Not Too Foreign: There are plenty of these in the sequel.
  • Call Back: Hajime's pose before cheering in the sequel is exactly like Kai's pose in-between cheering segments in the original.
    • In the second game, Takuya's parents in "Bambina" are the couple from the first game's "Melody". "Go My Way" in the second game features Shizuyama Kazebayashi, and the vase he makes at the end of the song (which turns out good if you do well in the song, and bad if you don't) calls back to the first game's "Kokoro Odoru", where the objective was to inspire him to create a good piece of work. His "Big bang!" catchphrase also shows up again. "Zenryoku Shōnen", the first song from the second game, is almost identical to "Loop & Loop", the first song from the first game, featuring the same target and a similar problem (trying to get into university in the first game vs. trying to get a job in the second game). Both songs' intros even consist of Tsuyoshi Hanada yelling at his family about his problems while they just laugh at him.
  • Calling Your Attacks: Spoofed in "Thrill". "Tiger Smash!" "Dragon Thunder!"
  • The Cameo: The announcer, the cops Joe and Dan, and "Junior" from "Koi no Dance Site" are the only characters in every game, including Elite Beat Agents.
    • The Elite Beat Agents and Tang Yao's cat also appear cheering in place of the Ouendan in OTO 2.
    • There's also a slight chance that Tsuyoshi Hanada is in EBA, although there are some slight visual differences.
    • There's even a Lawyer-Friendly Cameo by, of all people, the freakin' Mario Brothers.
    • Also, some of the targets of certain songs appear in the videos for the other songs. In the first game, Dan and Joe from "Shanghai Honey" appear in the ending of "Taisetsu na Mono". Shizuyama Kazebayashi from "Kokoro Odoru" appears in "Thrill", and the cat from "Linda Linda" appears briefly in the intro to "Melody". Also, if you fail the first section of "Over the Distance", Tang Yao from "Linda Linda" shows up. In "Linda Linda" itself, Tsuyoshi Hanada from "Loop & Loop", Sachiko from "Koi no Dance Site" and Hiroshi from "Atsuki Kodō no Hate" appear eating at the restaurant in the ending.
    • In the second game, Ebi-yama from "Okuru Kotoba" appears in Takuya's dreams (and in a poster on his bedroom wall) in "Bambina".
  • Catchphrase: Shizuyama Kazebayashi is really fond of yelling "BIG BANG!"
  • Cherry Blossoms: At the end of every stage in OTO 2, and the end of the teacher's stage in OTO 1.
    • Also, the menu tree and the trees along the river bloom into these when you finish all four difficulties.
    • Also in the song "Glamorous Sky" in the second game, there is a girl actually named Sakura. And to make it meaningful, she's the person that the (10-year old) target has a crush on who is being transferred to another school. In the second section of the song, the kid personally takes her to a (fake) blooming cherry blossom tree.
  • Christmas in Japan: "Samurai Blue" takes place during Christmas, and opens with the Asahi team selling Christmas Cake.
  • Circle of Friendship: Both games end with the inhabitants of Earth singing and dancing together to fire a giant hadoken of love and music at whatever was going to destroy the world.
  • Clap Your Hands If You Believe
  • Class Idol: Wakana in "Thrill" is labeled as such.
  • Club Stub: The Versailles Academy choir club in stage 2 of OTO 2.
  • Coincidental Broadcast: The intro to the final level of both games.
  • Combined Energy Attack
  • Comic-Book Time: In the first game you help unite a couple in an early mission. In the last mission they already have a baby. In the sequel, the kid is now six years old and they have a second baby. So that's at least six years and 9 months... the main characters, however, seem to remain the same age.
  • Continuity Nod: Characters from earlier stages make cameos in other stages.
    • And characters from the first game appear in the second as well. Takuya's parents are the couple you united in one of the first missions.
    • Part of the entire map in the first game gets reused in the second, although a couple of changes were made to the surrounding area.
  • The Cover Changes The Gender: "Bang! Bang! Vacances" was originally done by boy-band SMAP. The game used female singers, likely to fit the scenario better.
    • A similar thing happens for "Shounen Heart", but they make the singer an old man instead, for a similar effect.
  • Crowd Chant: "OUENDAN!!! OUENDAN!!!"
  • Cue the Sun: You did just save it, after all.
  • Cute Kitten: The cat has been a staple of the games, and even becomes a playable character if you cheer on the final level with the Elite Beat Agents.
  • Dark Horse Victory: "Guts da ze!" Later having said darkhorse chase after a thief.
  • Department of Redundancy Department: The Nobility's boat is called the Asahi Sunrise III. Asahi means sunrise.
  • Detached Sleeves: The Cheer Girls' uniforms upgrade to this in the sequel.
  • Determinator: Forget everyone else, Tsuyoshi Hanada practically tops all of them. He's failed his entrance exams and been rejected by employers 99 times each. Not only that, his family normally treats him like crap. No wonder why he's so desperate in the beginning of the game.
  • Difficulty Spike: Most people have no problem with the game until the final levels. And Hard mode kicks the difficulty up a notch.
  • Disappears into Light: Rina does this at the end of "Believe".
  • Dissonant Serenity: The game overs for the last level involve the team(s) you cheered with smiling. You know, after completely freaking out over the fact that the world is going to end and you couldn't do a damn thing about it.
  • Distracted by the Sexy: Momotaro if you fail one section of "Shounen Heart".
  • Distressed Dude: JIN 2, who even in the final stage of OTO 2 needs to be saved by his middle aged fangirls from an incoming ice rain.
  • The Ditz: If you notice, the Meganekko cheerleader girl Aoi Kanda just can't do anything right outside cheerleading, though she's supposed to be able to speak around seven languages fluently.
  • Dojikko: Aoi's Expy in the sequel, Honoka Kawai, faceplants in the menu screen.
  • Do Well, but Not Perfect: If you don't succeed in a mission completely, but still survive, you get unique cinemas. More is explained on the other page.
  • Dull Eyes of Unhappiness: Sakura exhibits this in the beginning of "Glamorous Sky" because of her being required to move.
  • Early Installment Weirdness: The second game has a lot more in common with Elite Beat Agents than the original engine-wise. No single-cart multiplayer or saving replays, for one.
  • Eiffel Tower Effect: Both games use this to show the all the world's people cheering together during their respective final levels. The Statue of Liberty in particular shows up in both.
  • Epic Hail: Can you shout "Ou-en-DAAAAAAAAAAAAAAAAAAN!"?
  • Everything's Better with Monkeys: And what better way to illustrate this trope than the song "Monkey Magic," featuring a plush monkey that wants to get back to its owner?
    • "Go My Way" has some monkeys in the opening scene, with the most appearing near Sayaka.
  • Everything's Better with Spinning: Inverted. Spinning makes everything worse in this series, at least from the player's perspective.
  • Expository Theme Tune: The tutorial theme basically translates to "Cheer, cheer, cheer! Put your fighting spirit into it! Cheer, cheer, cheer! We are the Ouendan!
  • Expy: Eisaku is a dead ringer for Phoenix Wright. They have identical color schemes, identical clothes, and very similar hairstyles. When he gets fired up, even that slight difference disappears, to where the two are virtually indistinguishable.
  • Fanboy: Takuya from the same game seems to really like Ebi-yama, a sumo that you help cheer on. Not only does a dream version of him appear in the stage Takuya is in, the kid even has an Ebi-yama T-shirt and poster in his room.
  • Fangirl: The three middle-aged fangirls of JIN 2 in OTO 2. And apparently, Honoka and Reika (the supporting rival cheerleader squad) may also be his fangirls, since they appear carrying a fan with his name (Honoka) and a Hachimaki with his name written (Reika).
  • Fanservice: The Hot Springs Episode opens with a Shirtless Scene. Ippongi is ripped.
  • Festival Episode: "Melody" from the first game.
  • Fire-Forged Friends: The squads couldn't exactly handle the heat death of the sun alone, now could they? One bonus pic later reveals the squad members all got together for a picnic, with the Normal mode leaders in a heated match of... arm wrestling?
  • Freaky Is Cool: Thank God Kumi's a dog person.
  • Funny Afro: J-Yama in the "Taisetsu na Mono" stage of OTO 1. He has a special sort of hairspray that can give people these with a side order of becoming Brainwashed.
  • Floral Theme Naming: All of the Nobility have this.
    • There's also Yuria and Kaoruko Tsubaki from "Rirura Riruha".
  • Flower Motifs: Nanako, a character in one of Ouendan 2's multiplayer scenarios, has the Paulownia Seal on her tennis racket, to contrast with her rival Ageha's Gem-Encrusted golden one.
  • Gender-Blender Name: Kaoru is a man.
  • Getting Crap Past the Radar: Lots of times.
  • Girlish Pigtails / Every Girl Is Cuter with Hair Decs: Both "cute" cheergirls hit both tropes, and the Nobility girls all have some sort of hair accessory.
  • Girls with Moustaches: Reika dons a fake one in "Samurai Blue".
  • Gonk: JIN2's fangirls. Christine Kamogawa's design counts as well, looking almost superflat compared to the more generic supporting cast.
  • Gratuitous English: In the first game, "Melody" has this with the foreigners saying "Look! Matsuri? Help shimāsu!". "Shanghai Honey" has a crowd shouting "HELP!", as well as the subjects of the song, the police officers Dan and Joe, who are implied to be American (though they speak Japanese too) with "OH! MY GOD!" and "Good Job!" being used depending on whether you fail or win a segment. The last stage of the first game, "Ready Steady Go", has a New Yorker asking "What's" (no really, that's all the speech bubble says) regarding the oncoming meteor, and later the Americans scream "Oh! No!". There's even some Gratuitous French in the same stage, with "Oh! Lala!" and "Non!" being used in the same situations. In "Neraiuchi", Cleopatra exclaims "YES!" if you do well enough on certain sections.
    • In the second game, the monkey in "Monkey Magic" exclaims "Yes!" if you pass the part with the dog. The old man in "Shōnen Heart" says "Hello?" in the intro. In "Samurai Blue", the mice shout "Go!" if you do well enough in the first scene.
    • Also in general, the Cheer Girls use this, saying "GO!!!" instead of "Osu!" and saying "3, 2, 1, GO!" in English at the start of every song.
  • Gun Kata: Dan and Joe do this if you do well enough in the first two parts of "Shanghai Honey".
  • Hemisphere Bias: The results screen of the final level in both games is a globe centered on Asia and Japan. In Elite Beat Agents, it's on North America.
  • Her Code Name Was Mary Sue: The protagonist of Christine Kamogawa's novel in the "Bang! Bang! Vacances" stage is obviously supposed to be an idealized version of Ms. Kamogawa herself.
  • Heroic Sacrifice: The Yuuhi squad shove the Nobility out of an incoming ice block at the end of "Countdown". Tears, awesomeness and death ensue.
  • Historical Beauty Update: Literally done with Cleopatra. She starts off as a fat Gonk, then uses pyramid power, miracle dances and the support of Japanese cheerleaders to make herself beautiful in order to impress Antony.
  • Historical-Domain Character: You get to cheer on a fat Cleopatra in one of the first game's levels.
  • Hot-Blooded: We see the clients regaining their fighting spirit at the start of every stage, and you get some when you keep up the combo. It's also in the title of the sequel.
  • Hot-Blooded Sideburns: Look at the game's cover art. Those things could pierce a battleship. And Ryuuta's not alone when it comes to this trope either. Kai has them too.
  • Hot Springs Episode: There's one in the second game, complete with shirtless scenes of all the(non-rival) leaders.
  • Humongous Mecha: Fuji-One in the "Zoku" stage of OTO 2.
  • Hurricane of Puns: Of course, they're all in Japanese, because this was a game made for Japanese people.
    • To the point where the second to last line in the credits is "Thanks for your love and support!" In Japanese, the word for both "support" and "cheer" is ouen.
  • Idiosyncratic Difficulty Levels: The official names for the difficulties: Rather than Easy, Normal, Hard and Insane), we have Light-Hearted Cheering, Bold Cheering, Fierce Cheering and Magnificent Cheering.
  • Incendiary Exponent: Seeing the series' main aesthetic, it's not all that surprising when fire starts popping up in the background. Even the logos light on fire in the sequel.
  • Involuntary Shapeshifting: Poor Goro Okami has been cursed to transform in a wolf whenever he sees something round, white, shiny, or some combination of the three, which gets in the way constantly on a date with his girlfriend.
  • I Wished You Were Dead: Mana Shiratori to her sister Rina. Guess what level we're on.
  • Japanese Pronouns: The first cutscene of "Countdown" changes the (plural) pronoun depending on the leader, with "boku-ra" on Easy, "ore-tachi" on Normal, "wareware" on Hard and "watashi-tachi" on Insane. The keigo used is slightly different as well.
  • Kansai Regional Accent: The target in the "VISTA" level, where he decides to sell shoes to aliens. He can also go to Venus without a helmet.
  • Kawaiiko: Honoka Kawai, of course.
  • Kiai: Pretty much the whole freaking game.
  • Large Ham Announcer: The announcer is probably one of the larger hams in the game, despite only appearing in select levels.
  • Let's Play: Both games have been LP'ed by Tasian. Notable in that both claim to have an accurate English translation. Let's just say that's... not the case.
  • Look Both Ways: Rina sure didn't.
  • Loudspeaker Truck: One level in the first game has the squad backing up the driver of one against an afro-sporting rival.
  • Lyrical Dissonance: The lyrics to some of the songs don't really fit as well as they should. Some border on Intercourse with You.
  • Madness Mantra: Christine Kamogawa starts frantically typing "Ouendan" repeatedly before yelling for them.
  • Magic Skirt: Compared to the first game, the sequel features next to no chances for any accidental Panty Shots.
  • Maneki Neko: The cat mimics one of these in the end of "Linda Linda".
  • Manga Effects: Pretty much all of them, since the games introduce each level with a sequence of manga panels.
  • Manly Tears: on the final stage, by the sideline characters.
    • Also shed by the entire Encouraging Nobility team at the end of "Believe" from OTO 2.
      • And the opening of "Sekai wa Sore wo Ai to Yobundaze" has even more tears from the Nobility!
      • And in the same stage, in a recreation of the scene from the first game's final stage, the backup cheerleaders from both teams shed the waterworks. Whether it's Tears of Joy or not.
  • Martial Arts Headband: Some of the leaders wear this, but Hajime switched his for a Nice Hat in between the first and second games.
  • Meaningful Name: There are more than a few. Most notably, the Noble team in OTO 2 have names that mirror their rival's, and Goro Okami had the misfortune to have a surname that could also mean "Wolf".
    • More than that: each difficulty's leaders have a theme in their forenames. Easy has names that refer to inexperience, Normal has animal themes and Hard is basically a representative of what their team is like. Insane has Floral Theme Naming for everyone except the American.
    • Aoi Kanda's name is retroactively meaningful. As the cheergirls didn't get profiles in the first game, the fact that she could speak multiple languages could reference the fact that Kanda is a place in Tokyo known for its large supply of books.
  • Meganekko: Aoi for a Moe example.
  • Mega Neko: Nyaragon, from one stage in OTO 2. Possibly created as a counter to the giant blue mouse in OTO 1, and likely as a Shout-Out to Elite Beat Agents.
  • Minimalistic Cover Art: The first game's cover art leans toward this trope. Conversely, the second game's leans towards the opposite direction.
  • Moment Killer: Tan Yao can be a huge cockblock on certain levels.
  • Mondegreen: The loud drum beats can seriously distort what some of the singers are saying, but even without them, people mistake "Can you master baby?" from One Night Carnival for... something else. There's also "I wanna be a Pop Tart" for "I wanna be a Pop Star."
  • Mood Whiplash: Notably averted - the sad stages have no "OUENDAAAAN!" cry, and the Ouendan themselves are completely silent throughout the stage. The first game's "Over the Distance" just has a quiet "Ouendan...", while the second game's "Believe" doesn't have anything at all.
    • Also, after completing the stage, the "Ouen! Dai seikou!" cry is much, much quieter - and the cheer squad has tears on their eyes".
  • Moral Dissonance: Cleopatra stage: You cheer on Cleopatra so she can order her slaves around greatly!? Well, at least they get as fired up as she does...
    • But what happens if you play the stage poorly? A hilarious bit of physical comedy, as with every other stage? No, the slaves die. Cue the uncomfortable laugh.
  • Ms. Imagination: Christine Kamogawa's entire level counts on her getting inspirations from her Imagine Spots.
  • Mukokuseki: Averted. Although it becomes somewhat less so in the second game, all the characters at least maintain realistic eye colours. You know they're doing a good job when the Japanese guy with blonde hair and blue eyes still looks Japanese. Even the Americans have a few brunettes among them like Dan and Joe.
  • Names to Know in Anime: Kenta Miyake and Mai Goto as Kaoru and Sayaka, respectively. I guess Scar and May Chang decided that cheerleading was a good alternative to alchemy.
  • Nations of the World Montage: In the final level of both games.
  • Nice Hat: Kai in both games, Hajime in the second.
  • Nintendo Hard: Compared to other rhythm games, the beatmaps themselves are actually pretty simple. What makes the game Nintendo Hard is the absolutely unforgiving life meter, which penalizes you greatly for missed notes, such that it only takes a few missed notes before you fail out, and even if you manage to survive at first, not only is it really hard to build your meter back up, but you can still fail out later because the meter is always decreasing when you're not hitting notes. Which, by the way, makes it possible to fail even if you are hitting all the notes, unless you're hitting most of them perfectly. Oh, and the final stages? They like to throw a lot of spinners at you, and then have you hit tricky note sequences after the spinners, which tend to make your hand a little shaky for some time afterwards...
  • No Flow in CGI
  • No Name Given: The announcer has no given name, so everyone calls him... announcer.
  • Nostalgia Level: The second game's first level is almost exactly like the first game's, except with job applications instead of entrance exams. The target even looks the same despite Art Evolution.
  • Ocular Gushers: The Ouendan's MANLY TEARS in break scenes at the last stage of each game.
  • Office Lady: Sachiko in the "Koi no Dance Site" stage of OTO 1.
  • Ojou Ringlets: Reika. Ageha, a multiplayer character, also sports these.
  • Old Superhero: Momotaro in the "Shonen Heart" stage of OTO 2.
  • Omnidisciplinary Scientist: Dr. Shintarou Kuroiwa, the young genius physician from OTO 2, who can cure male pattern baldness. And give farm animals therapeutic massages. And repair microwave ovens. And make an entire island's inhabitants so healthy they burst with muscles, even the women and the elderly.
  • Open Heart Dentistry: In the second game, a doctor is called to "operate" on a man's bald head, a horse, and a malfunctioning microwave oven.
  • Our Werewolves Are Different: They change if they see anything round.
  • Panty Shot: The female cheerleaders; especially noticeable in the first game.
  • Partly Cloudy with a Chance of Death: It rains right before the Tear Jerker of the second game.
  • Pastel-Chalked Freeze Frame: Any time something sufficiently Hot-Blooded happens.
  • Plucky Office Girl: Sachiko in "Koi no Dance Site" in the first game.
  • Pose of Supplication: Seen in many of the game over screens.
  • Potty Failure: If you happen to fail "One Night Carnival" and "Bambina".
  • The Power of Friendship: What revives the Ouendan in the second game.
  • The Power of Love: The last level of the second game is literally set to a song called "That's What the World Calls Love!" The ending even has a guy yelling "LOVE AND PEACE" like crazy.
  • The Power of Rock
  • Precious Puppy: The Nobility have a pet dog that appears in some levels.
  • A Protagonist Is Ryu: Ryuta Ippongi.
  • Punctuated! For! Emphasis!: Overlaps with Title Scream (and even the title itself is this). "Osu! Tatakae! Ōendan!"
    • Every time you complete a stage, the Ouendan shout "Ōen! Dai! Sei! Kou!" (literally "Ouen! Big! Suc! Cess!"
    • And some of the songs have it too. "Sekai wa Sore o Ai to Yobundaze" from the second game notably has "Ai! To! Hei! Wa!" and then later in English: "Love! And! Peace!". The opening scene to that song also features a Crowd Chant of "Ou! En! Dan! Ou! En! Dan!".
  • Punny Name: Ookami Gorou. As anyone who's played Ōkami will tell you, "Ōkami" can mean "great wolf" if written with certain kanji. Also, changing the kanji for "rou" in "Gorou" and changing the first kanji to "Ga" would give it the meaning of "hungry wolf".
  • Reasonable Authority Figure: The angel who deals with the recently deceased Ishida Tetsu has no problem letting him temporarily return to Earth so he can give his wife a proper goodbye.
  • Red Armband of Leadership
  • Red-Headed Hero / Fiery Redhead: Ippongi Ryuuta.
  • Red Oni, Blue Oni: Invoked with the team colours in the sequel.
  • Rivals Team Up: The last level of the sequel.
  • Rocks Fall, Everyone Dies: What happens if you get a Game Over on the final level in both games.
  • Ronin: Tsuyoshi in the "Loop & Loop" stage of OTO 1.
  • Salaryman: Ichiro Tamura a.k.a Ichiro-Man, in "Taiyou ga Moete iru" stage.
  • Scenery Censor: See Fanservice above.
  • Shout-Out: Considering how the games were made to lampoon as many Japanese Media Tropes as possible in what is considered an E rating in Japan, some references were inevitable.
  • Shy Blue-Haired Girl: Reika has the looks of one combined with Ojou. Her profile states that she had just recently tried instant ramen.
  • Shy Finger Twiddling: Masashi does this when you pass the first section for "Glamorous Sky".
  • Similar Squad: The Encouraging Nobility to the original Ouendan.
  • Skyward Scream: To re-iterate: OUENDAAAAAAAAAAAANNNNN!!!!
  • Solar CPR
  • Something Else Also Rises: Momotarou's reaction if you fail the second scene of "Shounen Heart". Note this is after he sees two women bathing in a hot spring.
  • Sparkling Stream of Tears: Sakura does this when you pass "Glamorous Sky".
  • Stealth Pun: The opening of "Zoku" on the hardest difficulty, featuring the cheergirls packing boxes. You could say that Anna is the most stacked.
  • The Stoic: In contrast with the Yuuhi Ouendan and even with his own squad, Kaoru is rather mild mannered throughout the sequel. Of course, like the rest of the Nobility, he has his Not So Stoic moments at the end of "Believe" as well as in the last two songs of the game.
  • Stripperiffic: Not so much for the cheergirls in OTO 1, but in OTO 2, it becomes obvious since they get more revealing costumes.
  • Super Robot: "Zoku" from the second game has the team cheering on a mechanics team trying to rebuild their Humongous Mecha. To defeat the giant Kaiju cat rampaging the city, the robot must defeat it in a footrace, arm wrestling, and Hundred-Square Calculations.
  • Testosterone Poisoning: For a game series rated A in Japan, definitely. The art style alone was influenced by Fist of the North Star and Cromartie High School. The theme of the games is passionate love (Not in that way!).
  • Theme Music Power-Up: Obviously.
  • Theme Naming: The Idiosyncratic Difficulty Levels all start with "k". note 
  • The Thing That Goes Doink: In the intro to "Kokoro Odoru".
  • Thinks Like a Romance Novel: Christine Kamogawa from "Bang! Bang! Vacances!" in Ouendan 2.
  • Those Two Guys: Part of the Power Trio in each difficulty play. Also Joe & Dan the policemen.
  • Time Skip: Six years between the two games.
  • Title Drop: During the endgame of Ouendan 2.
    • Also during the tutorial theme, also played during the ending of both games.
  • Trademark Favorite Food: Reika and ramen.
  • Train-Station Goodbye: "Glamorous Sky" in OTO 2.
  • Tuckerization: One of the backup cheerleaders, Atsushi Saito, is named after the character designer.
  • Underdogs Never Lose: Because they have your support. Hopefully.
  • Unstable Equilibrium: The scoring system. Your score multiplier for each note hit is directly proportional to your current combo. Break combo at the beginning or end? No big deal. Break combo in the middle? Rage Quit!
  • Unusual Eyebrows: Mainly of the Fiery variety, although Ryuuta sports some impressive Lightning brows.
  • Urine Trouble: On some levels, notably "Linda Linda", a kitty tends to do his business near the target, especially if the Ouendan aren't doing well.
  • Verbal Tic: Tan Yao says "aru" a lot after sentences, which is usually an indicator of a Chinese person.
    • Monkey-kun's toy soldier partner has "de arimasu," which is a very military way of speaking. Or maybe a "Shout Out" to a certain sergeant too.
  • Weaksauce Weakness: The robots from "Shanghai Honey" are weak to water. And decide to invade a planet that's two-thirds made of it. And start their invasion on an island nation.
  • Whole Plot Reference: Replace "music-hating alien invasion" with "The Sun is dying" and "petrifying death beams" with "falling chunks of ice", and the final stage of the second game is almost shot-for-shot identical to EBA's.
  • Widget Series
  • Wolf Man: Gorou Ookami in the "Kibun Jōjō ↑↑" stage of OTO 2.
  • World of Ham: You don't say?
  • Yamato Nadeshiko: The goal of "Go My Way" is to turn an ex-wrestling champion into this.
  • You Gotta Have Blue Hair: Aoi's is pink for no apparent reason. The sequel also brings us Rin and Reika, along with one of JIN 2's Fangirls.
  • You Have 48 Hours: Tetsu in "Over the Distance" is given three hours to apologize and say goodbye to his wife before he has to return to Heaven.
  • Zettai Ryouiki: The rival cheergirls have a respectable grade B.

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alternative title(s): Osu Tatakae Ouendan
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