Rainbow Islands: The Story of Bubble Bobble 2 is a vertically-oriented platform game by
Taito, originally released as an
Arcade Game in 1987.
Following on from the end of
Bubble Bobble, Bub and Bob have regained their human forms and now have to fight their way through the Rainbow Islands, seven differently themed islands each with different enemies and a huge boss at the end. Complicating this mission is the fact the islands are flooding, and each level must be completed before the water reaches the top, since the water kills instantly when touched.
The main difference between
Rainbow Islands and its predecessor is the increased size of the levels, which are many screens high. It also introduces a new weapon for defeating bad guys; rainbows, which are fired in front of the player and have an arc shape, so that they can trap enemies, be stood or bounced on, and, most importantly, collapsed, which is the best way to destroy enemies.
The game has been praised for being surprisingly complex, largely due to its enormous array of potential collectibles and the various ways of obtaining them.
It has had a few
Video Game Remakes:
- Rainbow Islands Revolution (DS, PSP) (2005-08)
- Rainbow Islands Evolution (PSP) (2007-08)
- Rainbow Islands: Towering Adventure (Wii) (2009)
This video game has examples of:
- 100% Completion: You need to get each of the seven big diamonds on each of the first seven islands, and you need to collect 7 little diamonds to do that. If you miss one, you can't backtrack to previous islands.
- Bland-Name Product: WcDonald's French fries also appear here in world 10, Bubble Island.
- "Blind Idiot" Translation:
- The final boss is known as "The Boss of Shadow".
- In one boss level, the boss is a spaceship called... Electric Fan?!?!
- Special condition: "Beware of the Skull's blood!! Otherwise, you will lose your all lives!!"
- Canon Discontinuity: The Bubble Bobble enemies have expanded versions of their attacks that never show up in later games.
- Color-Coded Multiplayer: player 1 has to play as Bub (green shirt) and player 2 has to play as Bob (blue shirt).
- Damsel in Distress: There are people jailed atop a hidden island. The player does not know this the first time around, though.
- Death Throws: When a player character dies, he is thrown off the platform and falls past the bottom of the screen in the US/Japanese NES version. Otherwise, the player character hits the platform he was shot off of.
- Everything Fades: An item that's been left alone disappears, with ambiguous but simple eight out-ward facing lines.
- Everything's Better with Rainbows: Especially if rainbows can be used to kill your enemies!
- Everything Trying to Kill You: Everything's still trying to walk into you.
- Floating in a Bubble: In Rainbow Islands Revolution (DS), Bub is in a bubble and must be dragged around with the stylus. Japan is lucky to be able to use the D-pad.
- Giant Spider: The first boss.
- Gotta Catch Them All: All seven giant diamonds from the seven islands must be collected in order to properly advance in the story.
- Guide Dang It!: For the best ending, you need to know you have to drop rainbows or use stars on enemies to get the diamonds. And where to make the enemies land.
- Home Version Soundtrack Replacement: In the original arcade version and a handful of early ports, the background music used part of "Over the Rainbow". Most modern ports use a Suspiciously Similar Substitute, or in the Game Boy Color version, the Bubble Bobble theme.
- The emulated arcade version in Taito Legends simply mutes the offending melody. Additionally, the North American NES version uses the original theme, but with a different melody.
- Shout-Out:
- So many that they take up a sizable chunk of the game! The entire fifth world, sound effects, enemies, boss and all, is a homage to Arkanoid, but the secret levels also are homages to Taito's other games. The last one, Bubble Island, is excusable, as this is the sequel to Bubble Bobble; the other two secret islands in the arcade version are based on The Fairyland Story and Darius.
- Upon defeating the True Final Boss, he may say, "What strength! But don't forget there are many monsters like me all over the world".
- Stalked by the Bell: "Hurry!"
- Super-Deformed: Bub and Bob, as well as the many baddies in the game.
- Super Drowning Skills: Bub or Bob die if they touch water.
- Tertiary Sexual Characteristics: Three of the eleven Alcatraz victims in the final secret world are female green bubble dragons, each with a small pink bow on the corner of their head.
- Theme Tune Cameo: The Bubble Bobble theme appears in this.
- Theme Twin Naming: Bub(by) and Bob(by).
- Toy Time: World 4.
- Treasure Is Bigger in Fiction: A large treasure chest awaits at the end of every level.
- Wingding Eyes: In an exaggerated variant, characters die with their eyes getting crossed off by a literal black line. This has been changed in the US/Japanese NES version, though.