"You can't give it up! GO FOR IT, MAN!"
"Let's PARTY! Go for broke!"
"Hey, c'mon! Stand up! Face it straight!"
"Beat 'em up, guys! TRIUMPH OR DIE!"
— Announcer, Alpha 3
In 1995, Capcom released a long-awaited real sequel — or rather, a
prequel to
Street Fighter II,
Street Fighter Alpha: Warriors' Dreams (
Street Fighter Zero in Japan). With a distinctive anime-styled look based on
Street Fighter II: The Animated Movie,
Alpha takes place between the first two
Street Fighter games, and expands the
backstory of many of the major characters. The game also features returning characters from the original
Street Fighter (who were merely computer-controlled opponents, namely Thai-kickboxer Adon and British punk Birdie), as well as characters from Capcom's beat 'em up
Final Fight (ninja loner hero
Guy and criminal samurai wannabe
Sodom) and also introduced a few new characters, namely Dan Hibiki, (the quintessential
Joke Character and
Take That to
Street Fighter copycat
Art of Fighting); American soldier Charlie (who was introduced as Guile's missing friend, and was called Nash in Japan); and Italian fortune teller Rose. All of them joined to Ryu, Ken, Chun-Li, Sagat, M. Bison and Akuma.
In 1996,
Street Fighter Alpha 2 was released, which expanded upon the previous game, with tighter gameplay, new stages and endings, and five additional characters. Among these new characters were Sakura Kasugano, (a young Japanese girl who idolizes Ryu) Rolento from
Final Fight and Gen from the original
Street Fighter, as well as returning
Street Fighter II characters Zangief and Dhalsim. The American arcade version added Evil Ryu to the roster, along with extra versions of Zangief and Dhalsim (in addition to Shin Akuma and Classic Chun-Li).
Alpha 2 was re-released in Japanese arcades as
Street Fighter Zero 2 Alpha, which included all the added characters from the American release, as well as extra versions of all the
Street Fighter II characters (including Classic Chun-Li), as well as new moves for some of the returning characters and minor changes to the fighting system (particularly in the Custom Combo system, which were easier to performed, but now required a larger Super Combo gauge).
Zero 2 Alpha was ported to home consoles as
Alpha 2 Gold, which added Cammy to the roster as well (although, she was only playable in the Versus and Training modes at first).
In 1998,
Street Fighter Alpha 3 finished off the prequel sub-series, bringing the story all the way back to
Street Fighter II's doorstep, and introducing some extensive
retcons to the
Street Fighter story and characters. Incidentally,
Alpha 3 contains the largest character roster of the series, having the entire roster from
Super Turbo (with Fei Long, T. Hawk, Dee Jay and Guile only available in the home versions), four characters from the original
Final Fight, (Cody, Guy, Sodom and Rolento) Karin Kanzuki, (whose only appearance was on the manga
Sakura Ganbaru!) Japanese wrestler Rainbow Mika, and Bison's female bodyguards Juni and Juli, plus every remaining returning character from
Alpha 2, making
Alpha 3 the game in the series with the largest roster. In 2002,
Alpha 3 was ported to the
Game Boy Advance adding Eagle, Maki and Yun (with
his brother Yang) fresh from their appearance in
Capcom vs. SNK 2. Finally, in 2006, Ingrid from
Capcom Fighting Evolution was added in the PSP version.
Tropes Distinct To, Or Introduced In, This Game: