"My conclusion: Your chances of winning a rematch are below 5%."
Guile's dead combat buddy as mentioned in his Street Fighter II ending. He was sent to investigate Shadaloo since they were causing corruption in the military. In Alpha 3, he runs into Guile while at Bison's base, they had a short encounter with him before he fled to the Psycho Drive room to recharge his power. When both were ambushed by Bison upon entering said chamber, Charlie held Bison back as the base was exploding, pulling a Heroic Sacrifice while Guile escaped. Of course, they Never Found the Body, so it's possible he may yet still be alive. This may be true due to the recent revelation that he was the one who rescued Abel from the Shadaloo base, but if he was the mercenary commander that Abel referred to in his intro, then he really is dead. He's not the commander and is fact alive, if you believe Shinozawa of Capcom Unity.
The Ace: Qualifies on all accounts, being the man who taught Guile everything he knew and whose memory inspires him throughout the events of II and IV. While it's unknown how they measure up in the present, Charlie was explicitly mentioned to be Guile's better when it came to fighting, as seen with his one-handed and leg-fired Sonic Booms and backwards Somersault Shells; this was even reflected in gameplay come Alpha 3, where Guile's specials were weaker and less effective than Charlie's.
Anime Hair: If it wasn't for that one exaggerated forelock...
Ascended Fanon: For a while, Charlie has been addressed by fans by the full name "Charlie Nash", a combination of his name in Japan (Nash) and internationally. Thanks to his dogtags seen in Guile's intro video in IV he's now "Charlie Nash." It was probably done out of convenience, to avoid having to draw two different versions of the same scene with a different name on the dog tag. Bottom line: Street Fighterfandom, you're welcome.
UDON's comics used the "Nash" surname prior to Capcom making it official as well.
Continuity Nod: Although generally serious, in Street Fighter Alpha 3, Charlie gained a winquote: "I'm sorry. Are you mad at me? Did I 'tick' you off?" He's referring to "tick throws", a strategy of utilizing throws common to Guile that frustrated opponents to no end in II.
Foregone Conclusion: He dies in all of his endings, including X-Men vs. Street Fighter. The only exception is Street Fighter Alpha 3, although they "fixed" this "oversight" by having him die again in Guile's ending for the console versions.
The Glasses Come Off: His fight intro in the Alpha series. Capcom Fighting All-Stars would have averted this, however.
Heroic Sacrifice: Guile's Alpha 3 ending has him staying behind to kill a freshly regenerated Bison and destroy the Psycho Drive. This ending is believed to be canon, with the added twist that Bison, rather than retreating to the Psycho Drive was regenerated by it after being defeated by Ryu, Sagat, Sakura, and Ken.
Specs of Awesome: An odd subversion: while Charlie fights without his glasses and, in fact, doesn't even need to wear them, the specs remain an emblematic part of his look, to the point that they're a defining element in most of his official artwork. His endings, Cannon Spike, and Capcom Fighting All-Stars, however, play the trope straight by keeping the glasses on.
Worthy Opponent: Taken to ridiculous extremes in the UDON comic book series. He and Guile spar for an entire day, to the point Guile misses his anniversary. The two call it off when neither man can get a one-up on the other and decide a stalemate might be a better use of their time.
"A life shrouded in darkness is spent searching for the light..."
An Italian fortune teller who was actually born from the good half of Bison's soul, which split off from him when Bison removed it. She wields "Soul Power", a pure version of Bison's evil Psycho Power. She confronts Ryu in Alpha 3, warning him about Bison's intent to find a new body. When Bison is killed at the end of Alpha 3, he takes possession of her body so he can wait until he gets a new one. After Bison obtains his new body, Rose is released from his control and seeks to destroy him for good this time.
Fighting Your Friend: Rose has decided Ryu is The Chosen One, but he is not strong enough to face Bison/Seth. Her common argument is to kick the crap out of Ryu to prevent him from entering the finals.
Foreign Fanservice: She is Italian, y'know, and along with Cammy (a Brit), she's one of the few actual Caucasian women in the series — most of the series' females are Japanese, even though some of them (Karin, Mika, Maki) certainly don't look it.
The Obi-Wan: Considers herself this to Ryu. Street Fighter Alpha: The Movie has her playing the role of Stealth Mentor instead, but her goals are still geared towards helping Ryu stave off the Satsui no Hadou for altruistic purposes.
Full name Dan Hibiki. The original Joke Character, he is a parody of Art of Fighting protagonists Ryo Sakazaki and Robert Garcia. Essentially Robert (long brown hair tied with a ponytail, with a forelock added for flavor) wearing a Palette Swap of Ryo's outfit (a pink karate gi with a black t-shirt underneath). Dan's father was an unknown martial artist named Go Hibiki who challenged Sagat to a match. Go managed to deprive Sagat of his right eye, but was killed by Sagat in a fit of Unstoppable Rage. Motivated to avenge his father's death, Dan trained under Gouken (Ryu and Ken's mutual master) for a while, but was expelled from his dojo before completing his training when Gouken realized that Dan was motivated by his hatred for Sagat. Returning to Hong Kong, he decided to train himself and develop his own fighting style. After hearing that Sagat was defeated by a "strange Asian man" (Ryu), Dan traveled to Thailand and challenged Sagat to a duel. After defeating Sagat (who supposedly threw the match on purpose out of pity for Dan), Dan decided to promote his fighting style under the name of Saikyo-ryu (the "Strongest style"), befriending Blanka and taking Sakura as his self-appointed student.
"Aaaahh! Goodbye cruel world! Wait a sec...You mean I won?!?"
Alternate Company Equivalent: He looks exactly like Art of Fighting's Robert Garcia, but with a pink version of Ryo's uniform. His father, Go Hibiki, is pretty much just a rip-off of Mr. Karate.
Arrogant Kung-Fu Guy: He would be a major case of this, but he's not the genuine article, unless you'rethat good with him. He has the kanji for "Saikyo" sewn on the back of his gi in IV, as an homage to Akuma. And he does the Shun Goku Satsu at one point in the Street Fighter Legends: Sakura comic... (Not to mention having his own—albeit poor—version of the move: the Otoko Michi.)
Ascended Extra: His first appearance, prior to Street Fighter Alpha, was in a single piece of artwork as a random jobber beaten up by Sagat and held by his head. Street Fighter Alphahomages this when you fight Sagat as Ryu in single-player mode.
Beware the Silly Ones: His gimmick in SFIV. His attacks are slow, stupid-looking, and none-too-accurate, but do way more damage than you'd expect from their appearance. The Gadoken, for example, a parody of Ryu and Ken's famous Hadoken that launches a tiny, short-ranged green firebll, does more damage than Sagat's Tiger Shot, one of the most dangerous projectile attacks in the game.
Family-Unfriendly Death: Up till Udon's Legends series, Go Hibiki's death was more or less Played for Laughs. Then they show the whole, brutal scenario in full. It doesn't help that the company keeps treating Dan like dirt in their following stories.
Flanderization: The UDON comics make him a downright incompetent fighter, unable to even score a single hit.
Hurricane Kick: The Dankuukyaku, which is the most unique of Dan's special moves from the other Shotoclones.
Informed Flaw: The Gadouken is supposed to feel like a slap. Sure, it might have a comically pitiful range, but it's not that weak.
Insistent Terminology: Sakura always calls him Hibiki-san, which makes him feel old (he's apparently a few years older than Ryu and Ken); he always exasperatedly tell her to call him "sensei" instead. Yeah... not gonna happen.
I Shall Taunt You: Notably, he's the only character in Alpha to be able to tauntinfinitely, and he's the only character with two rolling taunts, an aerial taunt (although Dhalsim does gain one of his own eventually), and a crouching taunt. He also has two supers revolving around posing: the first is a long series of taunts while the second turns every single action of hisinto a taunt.
Jerk with a Heart of Gold: Cocky and arrogant? Yup. Obnoxiously thinks he's better than people who have dedicated their lives to developing stronger techniques? Oh yeah. Fights to honour his father's memory and genuinely cares about his True Companions Sakura and Blanka? Check!
Lethal Joke Character: Despite being intended to be a weak, arrogant wimp, he's pretty lethal in every game if you know how to use him right. In IV he's low-tier, and since the community still collectively tends to think of him as weak, he sometimes gets pulled out in tournaments to throw off an opponent who hasn't bothered practicing against him. Turns out he's actually taken a few levels in badass as he has many Armor Breaking attacks, which are a serious threat to defensive fighters like Gouken.
Meaningful Name: His full name, when read with the surname first ("Hibiki Dan" or 火引 弾), literally means a "dud bullet", a reference to his short-range projectiles. Hibiki also translates to "echo." Dan is about as loud (and obnoxiously funny) as they get.
Missed the Call: Literally. In his opening cutscene for Street Fighter IV, Dan believes that he wasn't invited to the original tournament (Street Fighter II). Blanka remarks that he had tried to call him several times to inform him of the tournament, but the phone was disconnected because Dan hadn't paid his phone bill.
In the UDON comics, Dan steals Guy's invitation to the Japan qualifier for the World Warrior Tournament, though in this case Guy actually knew and let him because he didn't feel up to it.
Not-So-Harmless Villain: S.I.N. of all things, recognizes that Dan has just as much potential to utilize the Satsui No Hadou as Akuma and Ryu.
Continuity Nod: In the official storyline, Gouken (Ryu & Ken's mentor) kicked Dan out of the dojo because Dan wouldn't give up his desire for revenge.
Overshadowed by Awesome: When you think of it, Dan Hibiki is actually a pretty good martial artist on his own: he can shoot fire out of his hands! In the real world, he'd be a superhero! It's just that in the Street Fighter universe, everyone who can shoot fire out of their hands is better at doing that than him. And even the Badass Normals of the series overshadow him. Poor guy.
In Sakura Ganbaru, he's actually a perfectly competent fighter and observant to boot. He just happens to be overshadowed by the awesome, more well known fighters, as well as Sakura's ridiculous potential. To wit, he's perfectly capable of seeing through Ken's injuries (after Ken barely defeats Sakura), despite no one else taking note of his wrecked ribs. And his lecture on how Chi works proves that he has done his homework. He's not bad, and he's even pretty good in the local circuits - he just isn't World Warrior caliber.
There was once a Brazilian Street Fighter comic which has since been discontinued. One issue had a story featuring Dan, as he sets out to avenge his father's death by Sagat's hands. However, this Dan is a completely serious fighter (plus Badass Biker and Warrior Poet), without a single shred of Joke Character. Of note, said comic came out around the time Street Fighter Alpha 2 was released, and there was little (if any) information on Dan's status as a JC. Oh, and his gi there is white.
Plucky Comic Relief: From his constant boasting to his effeminate movements to the way he's thrown around like a ragdoll by his own attacks, everything the guy does is utterly hilarious.
Real Men Wear Pink: IV goes into great graphical detail to show that Dan's white Gi ended up getting mixed in with red clothing on laundry day. You can see uneven fading, deepening, and white splotches all over the gi.
Revenge: His relationship with Sagat, concerning his father's death at Sagat's hand. It is because of this that Sagat realizes that his own war of vengeance with Ryu had him walking down a bad path and lets Dan defeat him so that he may satisfy his revenge and find a new purpose to live.
Start My Own: When Gouken denied him further training due to his motivation (Revenge against Sagat), he split off and took what he learned to craft his own brand of fighting: "Saikyo-Ryu" ("The Strongest Style").
Take That: When several members of Capcom's development team jumped ship to SNK to help make Art of Fighting and other fighting games that would go head-to-head with Street Fighter, Capcom struck back by creating him:
He's basically Robert Garcia's head grafted onto Ryo Sakazaki's body with Yuri Sakazaki's mannerisms, to the point that Terry and Kasumi, among others, in SVC Chaos mistake him for Robert, creating a Crowning Moment of Funny when Kasumi doesn't buy it:
Kasumi Todoh:"It's useless to feign innocence. Defend yourself!"
To which he responds with this win quote:
"My name is Dan Hibiki! Dan Hibiki! Dan Hibiki! That's Dan Hibiki! Got it?"
His father is Takuma Sakazaki as Mr. Karate.
In IV, one of his Idle Animations is the Haoh Sho Koh Ken, and he gains the Haoh Gadouken as his second Ultra in SSFIV, an attack so strong that the recoil sends him flying backwards.
Saikyo-ryuu Karate is a knockoff of Kyokugen Karate, starting off by name (Saikyo note which also doubles as a knock on KOF, as Saikyo is taken from series hero Kyo Kusanagi and his dad Saisyu = strongest; Kyokugen = extreme limit). The attacks are visually similar (Gadouken = Kou'ou Ken, Dankuukyaku = Hien Shippuu Kyaku, Koryuken = Kohou; Dan even throws his fireballs with one hand) but are ineffectual, as a nod to Art of Fighting, where specials would be useless if the player exhausted their spirit gauge, as well as the incessant taunting, because AOF had this as a method to make said gauge rise back.
The Hisshou Buraiken is the Ryuko Ranbu, only from a stationary position.
He sometimes screams "Saikyo-ryuu ougi!" instead of "Kyokugen-ryuu ougi!"
In the Alpha series, Dan was the only character able to taunt indefinitely, much like his source inspiration.
In several pictures (and even a game or two), his father's appearance mocks that of the masked Mr. Karate from Art of Fighting; where Mr. Karate wears a tengu mask with a red face and a long nose, Go Hibiki's face is actually red and that's his real nose.
Naturally, SNK retaliated by giving Yuri moves and intros that not only parodied Ryu, Ken, and Sakura, but Chun-Li, Makoto, and Felicia as well. Both companies were willing to bury the hatchet and make fun of themselves in the SNK vs. Capcom series. Specifically, Dan received even more parody attacks. Of note is his Kyuukyoku Tenchi Gadou Zuki in SNK vs. Capcom: SVC Chaos, a knock-off of Ryo's Tenchi Haoh Ken which, upon connection, will cause Dan's hand to strain! He'll take time to fix it while the opponent is flying, all the while assuring the player that there's nothing wrong.
Heck, SVC Chaos is dedicated to cementing his Joke Character status. Notable in which it was SNK Playmore that made the game, the very same company Dan was created to parody.
You Killed My Father: Dan wants revenge against Sagat for beating his father Go to death, after Go took Sagat's eye.
Characters debuting in Street Fighter Alpha 2
Sakura - Japan
"I'll be late for class, but it's okay! A good street fight is worth it!"
Full name Sakura Kasugano. A seemingly normal Japanese high school girl, Sakura decided to take on street fighting after witnessing her idol Ryu in battle. She uses a self-taught imitation of Ryu's martial art with her own versions of his special techniques. Her primary outfit is a sailor fuku and a white headband similar to Ryu's, as well as red "bloomers" underneath her skirt to avoid any unnecessary wardrobe malfunction. Dan considers Sakura as his student, although she doesn't seem to think much of him.
Voiced by: Yuko Sasamoto (Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter EX Plus α, Street Fighter EX3, Rival Schools: United by Fate, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom 2, Capcom vs. SNK, Capcom vs. SNK 2, Namco × Capcom, Super Puzzle Fighter II Turbo, Super Gem Fighter: Mini Mix), Aya Hisakawa (Street Fighter Alpha CD dramas), Mao Kawasaki (Street Fighter Alpha: Generations; Japanese), Misato Fukuen (Street Fighter IV, Street Fighter X Tekken; Japanese), Brittney Harvey (Street Fighter IV, Street Fighter X Tekken; English).
Ascended Fangirl: She started to street fight because of her intense fascination with Ryu.
Scarily enough, in one comic continuity before she started fangirling Ryu, Sakura was a huge fan of E. Honda, the sumo wrestler, and trained herself to be like him. Including lamenting just how much weight she still had to gain. She still respects Honda, as shown in her Sub Boss fight with him in Alpha 3... just not so much.
Interestingly enough, Chun-Li's hero worship of Ryu in the Street Fighter manga would become the basis for Sakura.
A Day in the Limelight: She's the subject of UDON Comics' first Legends four-issue mini-arcs. Details her life back in Japan after she and Ryu go their separate ways and her over-competitive relationship with Karin.
She also received a manga miniseries in Masahiko Nakahira's Sakura Ganbaru!, which details her rise into the Street Fighting circuit and her search for Ryu —befriending so many other fighters and touching so many lives that it basically elevates her to messianic levels.
Dogged Nice Girl: She not only still really wants Ryu to train her personally, despite him telling her he could not train her as he still had much to learn himself, it is heavily implied that her admiration towards Ryu has developed into full on romantic feelings by the time of The Ties that Bind and SFIV. Yet since fighting is—literally—everything for Ryu, it's obvious that while he does care for her, he's not really the type to consider things like romance in the first place. (Which he even admits in his quote to Viper in IV)
(when winning against Sagat) "I totally understand your obsession with Ryu. Isn't he just dreamy?"
Expy Visually resembles Shinobu Kawasaki from the Asuka 120% series, who herself is an Expy of Ryu and Ken. "Sunburned Sakura" from the Vs. series takes the resemblance even further by giving her Shinobu's Ambiguously Brown skin tone and predominately black uniform color.
Hard Work Hardly Works: Sakura taught herself martial arts, special attacks and Ki-based maneuvers by emulating Ryu, possibly after seeing him on TV. Think about that for a second: She learned how to shoot energy blasts from her hands without any formal training.
This is even lampshaded in the Sakura Ganbaru! manga adaptation, where, in the first few pages, Dan demonstrates his Gadoken and explains the basics of Ki Attacks to Sakura. It takes her less than a minute to perform a complete (albeit still weak) version of the Hadoken, and in no time at all she's using full-power versions of the technique. Seeing this, an outraged Dan pauses for a minute to comment on the absolutely terrifying potential she possesses.
Joshikousei: She's a teenager in the Alpha games. In her next appearance, she's officially adult, though she still wears her uniform as her fighting outfit.
Lethal Joke Character: Starts out as something of a Joke Character but is actually quite good in Alpha 2 (unlike Dan). Alpha 3 she got a whole bunch of buffs that made her very high tier and went on to be one of the top 3 characters in CVS 2. She went back to mid-low tier in SFIV but is currently one of the best characters in Super SFIV Arcade Edition ver. 2012.
Limited Wardrobe: Whilst not really exceptional all things considered, but her old outfit and new one look a little too similar.
Meaningful Name: Her given name means cherry-blossom in Japan, although its officially spelled in hiragana (さくら). Her surname, Kasugano (春日野) means "Sunny Field in Spring."
Morality Pet: To Ryu, on occasion. The biggest example is her Alpha 3 ending: She stands defiantly in front of Bison to protect Ryu from a fully empowered Bison, but Bison swats her away and approaches to kill her. Ryu then temporarily goes berserk and proceeds to tear Bison a new one.
She does it again (via Cooldown Hug) in Ties That Bind when Ryu loses himself to the Satsui no Hadou after Cammy is brutalized by C. Viper. It takes a crying, pleading Sakura to calm him back into sanity.
Nice Girl: Passionate about street fighting but otherwise very cheerful and friendly. She's a good sport too (as it would be what Ryu wanted).
Worthy Opponent: The majority of her opponents are impressed by her skills and potential and they know that she will become a great fighter.
Evil Ryu - Japan
Violence...is who I am!
When Ryu fought Sagat in the first tournament, he was beaten to the point of near-death. Sagat, already battered from the fight, approached Ryu to deliver the final blow, but at that moment, something awoke within Ryu. That "something" was the Satsui no Hadou, and it forced Ryu, against his will, to deliver a cheap-shot Metsu Shoryuken to Sagat, scarring him for life. It then lay dormant withing Ryu until the appearance of Akuma. After that incident, Ryu has had constant battles within himself to keep the evil from taking control, while others have attempted to manipulate his power for their own gains, such as M. Bison and Seth.
In Super Street Fighter IV: Arcade Edition, Ryu finally succumbs to the Satsui no Hadou after being weakened enough after his fight with a Seth clone. Consumed by evil, he now has a giant hole where his chest once was, coursing with lava and dark, burning energy. He walked the path of Akuma, seeking worthy opponents for a fight to the death, until Gouken confronted him and permanently purged the Satsui no Hadou using the Power of Nothingness.
Something of relative importance to note about Evil Ryu is in Japan, this character is called Satsui no Hadou ni Mezameta Ryū. This name can be translated a number of ways but to summarize, it basically means "Ryu Succumbed to the Dark Hadou" (or "Killing Intent" in some English translations). Notice "evil" is never used because Ryu isn't evil much the same as Akuma is not when using this force. Nothing about this persona is necessarily "villainous", merely being fueled by corrupt desires. Any reference to being evil comes from Capcom USA's translation of his character.
Voiced by: Toshiyuki Morikawa (Street Fighter Alpha 3, Capcom vs. SNK, Capcom vs. SNK 2, Namco × Capcom), Hiroki Takahashi (Super Street Fighter IV: Arcade Edition; Japanese), Kyle Hebert (Super Street Fighter IV: Arcade Edition; English)
The Super Street Fighter IV version of Evil Ryu seems to have some kind of pulsating orb embedded in his chest. Ryu refers to it as a "heart" of some kind.
The image that normally appears on a user's gi when they execute the Shun Goku Satsu is now more or less burned onto his skin. This conforms with what happened to Rugal when he drew out Akuma's Satsui no Hadou power in Capcom vs. SNK 2, suggesting that in fact all users of this power have this happen to them and the image will brand itself to their body.
Watch Oni's Ultra technique Meido Gouhadou when it hits close range. Not only does it hit the opponent in the chest (where Evil Ryu's "heart" is), the second fireball Oni launches slams into them, and then explodes out of their back (just like it's been burned in Evil Ryu's back). It's been theorized that Oni killed Ryu with the Meido Gouhadou and that Ryu was subsequently revived by the Satsui no Hadou.
Brainwashed and Crazy: More or less the genesis of Evil Ryu as a player character, though he is enslaved to his own bloodlust rather than an outside will.
Canon Immigrant: First appeared in Masahiko Nakahira's Street Fighter Alpha manga adaptation. Although in his case, it's more like a retcon, considering that Evil Ryu was shoehorned into Ryu's fight with Sagat from the original game.
Characterization Marches On: Originally, in the Alpha series, he was just a cockier version of Ryu, always open to state how much of a better fighter he was against his opponents, and while he had killing intent during the matches, Evil Ryu still looked very focused and calm while at it; in conclusion he still looked less evil than Akuma who isn't exactly evil to begin with. Evil Ryu's comeback in SFIV changed his character quite a lot, though; not only did his appearance change but his mannerisms changed as well. Now, he lives up to the "Evil" in his name instead of the original and tamer Satsui no Hadou ni Mezameta Ryu, Evil Ryu is now a bloodthirsty demon, grunts and love for violence included.
Paint It Black: His dogi turns black like Akuma's in this form, although it's dark blue in NxC and a dark purple in Arcade Edition (Capcom-style artwork from CvS and CvS2 also have Evil Ryu clad in a dark blue uniform, but his in-game sprites and SNK-style artwork keep the black garb).
Playing with Fire: He has surpassed even Ken in his new Evil Ryu persona, as in he is now literally on fire during his matches in SSFIV: Arcade Edition.
Shotoclone: With emphasis on the clone part -he is Ryu after all.
Superpowered Evil Side: Of Ryu, of course. He went into a slight Divergent Character Evolution in SSFIV Arcade Edition; his previous incarnations were but a tanned Ryu with a black karate Gi, a few evil taunts and some moves from Akuma's list; now his skin is even more tanned, his hair has shades of red, the eyes are just like Akuma's now, has a constant burning battle aura, a huge scar on his chest to boot, and he can get even more evil during his Ultra Combos in which his whole body goes shadow dark.
That Man Is Dead: Tells this to many a friend in SSFIV:AE. Thrown on its head in Evil Ryu's sub-boss fight against Sagat in Alpha 3, where Sagat retorts to Evil Ryu's gloating that he is not the same Ryu who gave him his scar and that he'll wait until the real Ryu returns to give him the fight he has been waiting for.
Mind you, the irony here is palpable. The one time Ryu ever gave into the power of the Dark Hadou canonically was during the finals of the original Street Fighter and the only thing that came of it was giving Sagat the scar in the first place.
With Great Power Comes Great Insanity: Whereas Ryu gains meaning and purpose in his life from growing as a warrior, the "Evil" side of him simply exists to be as strong as the power of the Satsui no Hadou allows him to be. There is no regard for life, mercy, or honor if he has crossed the line, only combat and bloodlust.
Characters debuting in Street Fighter Alpha 3
Karin - Japan
"'All you need is victory!' That is the motto of my family!"
Full name Karin Kanzuki. Extremely wealthy heiress of the Kanzuki Zaibatsu, who enrolled in Sakura's school to "observe the commoners" and find a Worthy Opponent. Despite her status as the Rich Bitch, she's really rather kind, sponsoring R. Mika's wrestling and having a friendly rivalry with Sakura. Her Kanzuki-style martial arts are an amalgamation of various other types.
Alpha Bitch: This is very much evidenced in Sakura Ganbaru. The rest of her high school class appear to do exactly as she tells them, refering to her as Miss Karin, despite being the same age. Karin, on the other hand, refers to them as "commoners."
Badass Boast: The Kanzuki family motto is "In Everything, Be Victorious!" A bonus short in the Street Fighter III: Ryu Final manga takes this further with "Victorious, therefore Supreme! Supreme, she is Karin Kanzuki!"
Flanderization: The UDON comics really play up her competitive streak. Case in point: She buys off a hot dog contest so it's only her and Sakura, waits till Sakura stuffs herself silly, then tries to fight her right then and there. If it wasn't for Hinata, Natsu and Shoma coming to Sakura's aid, Karin would have surely gotten away with it. And the irony is that Sakura still kicked her butt.
Meaningful Name: Her given-name (かりん) means "quince" in Japanese. "Karin" is also a rare example of a Japanese name (along with "Naomi") that is coincidently cross-cultural, and used freely in Western (mainly Germanic) countries, where it means "pure." Her surname "Kanzuki" (神 月) is suitably arrogant in translation and literally means "Moon God/Goddess."
Her name is sometimes misspelt "Karen" in English-language materials (and by fans), most likely because of the cultural familiarity of that spelling to a US/UK/AUS audience.
Mukokuseki: Her blonde hair, especially as it's styled in Victorian-era ringlets, makes her look more like an upper-class European than a Japanese school-girl. She does have, however, almond-shaped brown eyes.
Rich Bitch/Jerk with a Heart of Gold: On the battlefield, she is quite snotty toward her opponents, but she's not above petting the dog every once in a while. During some of the story paths in Alpha 3, she helps out the busty wrestler Rainbow Mika (she becomes her sponsor after Mika beats her), and eventually makes friends with her rival Sakura after finally defeating her in battle.
Moveset Clone: Averted. She and Sakura look the part (Sakura looking similar to Ryu while Karin resembles Ken), which makes it reasonable to expect that they might be an example of this, but their fighting styles are nowhere even close to being similar.
Smug Super: She holds most opponents in utter contempt, which is exemplified in-game, where she actually closes her eyes and pokes her chin out in smug, haughty amusement whilst performing many of her standard punches/kicks (Fierce is probably the best example.)
To Be a Master: She fights for the sake of upholding her family's motto of perfection.
Hero-Worshipper: She joined the tournament in Alpha 3 to get a chance to face off against champion wrestler (who she has an outrageous crush on) Zangief. Basically, she is to Zangief as Sakura is to Ryu.
Impossibly Tacky Clothes: A binding leotard complete with heart motifs where her nipples should be, frilly knickers and a frilly neck-line complete the look.
Mukokuseki: Mika's Japanese nationality contrasts strongly with her unmistakably fair, caucasian-like complexion, blonde hair and blue eyes. She's the series most extreme example, especially as it sticks to established phenotypes on the whole.
Yamato Nadeshiko: On the cover of a Japanese magazine called Capcom Secret File◊, Mika is teamed up with a black haired female wrestler named after the trope, who works for the same wrestling organization as Mika. She is sometimes her tag team partner.
Juni and Juli - Germany
M.Bison: "Now my pretty dolls... Entertain my guest...! Attack!"
Two German members of the "Dolls◊", Bison's Elite Guard of twelve young girls who follow his every command. Every. Single. Order. At the end of Alpha 3, they are released from his control and scattered throughout the world. Some of them end up training in Honda's dojo.
Voiced by: Akiko Komoto (Street Fighter Alpha 3, Namco × Capcom [both girls]); Sachiko Kojima (Super Street Fighter IV Juri OAV; Japanese [Juli]), Haruka Kimura (Street Fighter IV Juri OAV, Japanese [Juni])
Bodyguard Babes: Most notably, Juli and Juni, who fight you in Bison's steed.
Boobs of Steel: Juli is noticeably developed for a girl of her age. She also happens to share Cammy's moveset.
Brainwashed and Crazy: All of them. Only one of the Dolls' past identities is made clear, though. In T.Hawk's story in Alpha 3, Juli is revealed to be T. Hawk's missing friend Julia, who is apparently a member of his tribe as well.
The girl T. Hawk is searching for was originally meant to be Noembelu, a Native American member of the Dolls whose name comes from November (v being pronounced as a w). When they added T. Hawk to the console ports, instead of making Noembelu into a playable character as well, they simply shoehorned Juli into his in-game story. Noembelu is the one with the tomahawk in this artwork◊.
In UDON's Street FighterComic Book Adaptation, T. Hawk actually searches for both, Noembelu and Julia, with Julia being the missing daughter of a murdered German doctor who once lived with the Thunderfoot tribe.
Cloning Blues: Averted. Unlike Cammy, they're not clones. They've just been kidnapped all over the world.
Lovely Angels: Although there's some slight Les Yay in Juni's ending. Also, take note of how each girl has the other girl as one of their "likes."
Multiple Choice Past: Juli's relation to T. Hawk, the only thing definite about these two is that they came from the Thunderfoot Tribe, then Julia's relation to Thunder Hawk ranges from being just an fellow Tribemember and possible childhood friend, to being his sister, to finally pulling the breaks at girlfriend status.
Self-Made Orphan: In UDON's comic series, Juni's first mission after being completely brainwashed - return home and kill her parents. (We see her killing her Hot Mom here.◊) Whether or not the other Dolls typically do this or it was an isolated thing isn't clear.
Sexy Backless Outfit: All of the Dolls wear an uniform with a nice gap on the back, making the back, aside from the face, the only portion of visible skin in an otherwhise more straight Spy Catsuit.
Noembelu/Novembernote v pronounced as a 'w (November) - Native American. Speciality is fighting with twinhatchets.
Decapre/Dekabr (December) - Russia, who looks suspiciously like Cammy, but wears a mask concealing her face. The Udon comics plays upon this fact by making Dekabr into a failed prototype of Cammy, with half her face horribly scarred. ( Which seems to also hold true in Ultra Street Fighter IV.) Her speciality is fighting with claws similar to Vega's.
A character ported over from Capcom Fighting Evolution after her original debut gameCapcom Fighting All-Stars was cancelled, Ingrid has a story shrouded in mystery, but essentially, she's from the future. She came back in time to reclaim her power from Bison, who used it as part of the Psycho Drive. With her mission complete, she returns to her time, implying that she meets Ryu in the future. She mentions heading to the year 201X and seeing that Ryu has somehow become a monk. According to the backstory of Street Fighter X Tekken, she is the creator of Pandora, sending the box down to Earth not only as a gift, but as a test for humans over the the conflict that'd arise due to Pandora's power.
Physical Goddess: While its canonicity is highly debated, Ingrid's story in Alpha 3 could very well put her alongside Gill, Akuma, Oro, and a few others in the upper echelons of the SF cast, as she's shown to be vastly more powerful than Rose and Bison. She even goes by the alias "Eternal Goddess." Her ties to the SFxT story, however, make this a bit less arguable.
The Power of the Sun: Given the appearance and Theme Naming of her moves. Appropriately, her theme is entitled "Heat Haze" and her nickname in Capcom Fighting All-Stars would've been "Eternal Sunshine."
Psychic Powers: Claims that Bison stole his Psycho Power (and the Psycho Drive) from her and that she is the true bearer of it. If such is true, it should be noted that Ingrid's powers manifest similar to Rose's Soul Power as opposed to the corrupt energies Bison wields.
A Japanese American Ninjutsu master dressed in a red ninja outfit and converse shoes. Guy is the 39th successor of the Bushin style of Ninjutsu, a martial arts style dating back to Japan's feudal age, Guy traveled to America to improve his martial art skills and found himself at Metro City, where he befriended fellow fighters Cody and Haggar and assisted the two in their battle against the Mad Gear gang in the original Final Fight. In the Alpha series, it is established that as a practitioner of Bushin Ryu, he is an upholder of the world's balance, and travels the world as a vigilante bringing an end to several criminal organizations. He develops a new form of Bushin Style in the original Alpha, tests his new style against his Master Zeku in Alpha 2, and then finds himself involved with Bison and his organization in Alpha 3. He later appears in Super Street Fighter IV, still seeking to bring his old partner Cody back to the side of good, and to save his friend Rose from her bleak destiny. Despite his steadfast devotion to his duty of carrying out justice in the shadows, he surprisingly has a fiancee, Rena, whose younger sister Maki is Guy's rival for the Bushinryu title.
Voiced by: Tetsuya Iwanaga (Street Fighter Alpha series, Namco × Capcom), Tsuguo Mogami (Super Street Fighter IV, Street Fighter X Tekken; Japanese), Jason C. Miller (Super Street Fighter IV, Street Fighter X Tekken; English)
Badass Boast: "Don't worry. Everyone loses to me!" and "There is nothing you can do that I can't counter."
Several of his "generic" win quotes in IV are like this. Point in case:
Guy: "Bushinryu allows me to pierce the sky and split the earth with my blows!" Guy: "Never attempt the same move after you have been once thwarted!" Guy: "What good is your defense if you cannot keep up with my speed?"
Guy: "The power of Bushin-ryuu shall be my quill."
Guy: "Kore zo Bushin-ryuu!" ("This is the Bushin style!")
Black Screen of Death: The Bushin Musou Renge (or Warrior God's Unmatched Reaping); Guy will perform a grab and, if it connects, the screen will darken like in Akuma's Shun Goku Satsu, as the player watches Guy's silhouette pummelling his helpless opponent.
It's changed up a bit as his Ultra in IV. He grabs his foe, starts pummeling them at Super Speed to the point that he's playing human pinball, and then finally focuses for one last attack (the above trope), with a shakuhachi briefly replacing the BGM. The visual presentation is rather stunning.
But Not Too Foreign: Given that he's an Asian-looking dude who dresses in ninja fashion and trains Ninjutsu under a Japanese master in Japan, no one would have suspected for him to be American if it wasn't for the information given in his bio in Alpha. His nationality was originally stated to be Japanese in Final Fight, but it seems he became a fully naturalized American for the Alpha series if his original nationality wasn't retconned.
Casting a Shadow: Arguably. During Guy's Bushin Musou Renge, a shroud of darkness blinds his foes while he pummels them into oblivion
Fighting Your Friend: In Alpha 3 he fights Rose in an attempt to dissuade her from fighting Bison in what will clearly result in Rose's death. Unfortunately, he loses that one. In SSFIV, he tries it again. He loses to Rose again, but later he does manage to rescue her from Bison. There's also his two bouts (again, in Alpha 3 and SSFIV) with his somewhat-estranged best friend, Cody, who Guy is trying to redeem. And of course, Maki is trying to defeat him so she can become the next Bushin master.
Hurricane Kick: His Bushin Senpuukyaku, a technique he used as a Desperation Attack in Final Fight. Due to its diagonal range, it oddly functions more like a Shoryuken than the traditional Tatsumaki Senpuukyaku.
I Did What I Had to Do: The mindset he adheres to. Realizing that his feelings are inconsequential, Guy adopts an "end justifies the means" mentality.
Ki Attacks: In Final Fight 3 and Namco x Capcom, Guy can shoot close ranged bursts of yellow Ki. Unlike most characters, who shoot ki as a projectile, Guy uses it as an enhanced punch/finishing move.
Leitmotif: Taken from the Slums Area of Final Fight, the very first stage of his debut game. In Namco × Capcom, he is instead given the Bay Area Theme.
Marilyn Maneuver: His stage in Street Fighter Alpha has two teenage girls talking outside a convenience store. Whenever somebody wins, the Dramatic Wind blows up their skirts, to their embarrassment.
McNinja: Partly; he's a Japanese-American. So much so, some of the winquotes against him in SSFIV have people not even believing him to be a ninja (Rufus is probably the best example, despite his very stereotypical view of ninjas...).
Meaningful Name: His name in Japanese is actually Gai (ガイ, which is the kanji for "victorious"), but it's usually spelled as "Guy" in English to avoid the obvious mispronunciation. Alternatively, he may have been named after Guy Picciotto, like the other Final Fight characters who are named after rockstars. Both have bangs long enough to cover their eyes.
Guy: "Sneakers are well suited to swift footed techniques!"
Ninja: Guy uses more traditional ninjutsu with street fighting influences, while Ibuki uses a ninjutsu style that fits the popular image of one.
Ornamental Weapon: Guy was the only Final Fight character in the Alpha series to not use a weapon (Hugo doesn't count as he was in III), but he uses kunai Ninja Blades during cutscenes in Street Fighter IV. He doesn't really need them though. He also carries a sword in his alternate costume based on his Final Fight outfit, which is a reference to how he was the most skilled with a Katana in the original Final Fight. Averted in Final Fight Revenge, where he uses smoke bombs and shuriken.
Perpetual Frowner: There's a rare official art depicting him, Ken, and Ryu in more casual clothes and the poster in Cody's intro (but he still has his angry eyes in both occasions). He is also presumably smiling when Cody decides to assist him in SFA3. Other than that... played straight.
There's artwork◊ of Guy, Maki, and Rena hanging out. The latter is cheerfully clinging onto Guy's arm, while Guy and Maki are somber. Apparently, not even the presence of his own girlfriend/wife can cheer him up.
Protectorate: His case for all of Metro City. Who needs Haggar when you have a ninja doing all of the heavy lifting?
Real Men Eat Meat: Averted. Guy is apparently a vegetarian, although this does call into question of prior info stating that he enjoys salmon topped ochazuke, and recounting all of the recovery items from Final Fight...
Guy (to Hakan): "We ninjas eat traditional vegetarian dishes. I have no use for cooking oil."
Spinning Piledriver: His Bushin Goraisenpuujin Ultra Combo ends with a rather impressive one. In that same game, he also gains the Kaiten Izuna Otoshi, an aerial command throw.
The Stoic: He carries out his duties as a ninja/protector of the world's balance with an almost professional air of detachment. His grim face rarely shows any emotions with the only truly noticeable emotion being occasional shock, such as when he found out what happened to Cody in SFA3 or the funny scene with Ibuki and her mascot in one of the Super IV trailers.
Not So Stoic: If your name is M. Bison and you're abducting Rose, pray that you do not cross this man on a moonlit night. If your name is Rose, do not appear to be dead.
In his battle against Cody in Street Fighter Alpha 3. Guy calmly says that he doesn't like interfering in other people's lives and that everything should be left as is... and then...
Warrior Therapist: In the SFA manga, moments before Guy defeats Satsui no Hadou Ryu, he gives his opponent a speech urging him to control his killing intent WHILE BLOCKING EVERY PUNCH FROM HIS SHUN GOKU SATSU AND COUNTERING THEM.
Cody - USA
"I saved a city, saved a girl, but couldn't save myself..."
Full name Cody Travers (according to Final Fight: Streetwise). An American martial arts expert, specializing in knife fighting, Cody is a born street fighter who became known as the "Hero of Metro City" after rescuing his childhood sweetheart Jessica from the Mad Gear gang in Final Fight. However, he ended up becoming addicted to street fighting and, after breaking up with Jessica, was arrested by old nemesis Edi E. for assaulting Poison. He manages to escape during a jail riot. He appears again in Super Street Fighter IV.
Voiced by: Koichi Yamadera (Street Fighter Alpha 3), Daisuke Kishio (Super Street Fighter IV, Street Fighter X Tekken; Japanese), Michael T. Coleman (Super Street Fighter IV, Street Fighter X Tekken; English)
Badass: An extremely apathetic badass, but a badass nonetheless.
Badass Normal: In a game where most characters have Ki Attacks, Cody just uses rocks, knives, wrenches, steel pipes and dust.
Handicapped Badass: He wears those prison cuffs because he wants a challenge, not because he can't take them off.
In SFIV Cody's win quotes suggests that except for Ryu, who is story-wise very close to the strongest heroic character, most of the fights bore him, and Oni notes that if he simply removed his self-imposed restraints he might actually survive fighting him. Apparently being a street-brawler makes him powerful enough to survive fighting with an unrestrained (if non-canon) version of Akuma.....
Berserk Button: Corrupt cops, if several of his win quotes are anything to go by. Oddly enough it doesn't show should he fight Bryan Fury presumably because he either doesn't know of Bryan's rather spotted past as a cop, or because he's having so much fun fighting somebody who enjoys fighting as much as he does that he doesn't care.
Blood Knight: Deconstructed, he went to jail for always starting brawls under the slightest provocation despite his connections with Mayor Mike Haggar and he looks obviously bored everytime he fights, presumibly because he doesn't get any satisfaction out of fighting anymore and continues to do so only because he is simply addicted to it. The above quote gives you a good glimpse of how tragic a hero he is.
Even worse, the original trumped-up charges that landed him in prison were actually assaults committed by Poison. In other words, it may well be that Cody didn't actually develop these tendencies until he was falsely convicted for them.
Blow You Away: As evidenced by Criminal Upper, Cody can swing with enough force to drum up a small twister.
Charles Atlas Superpower: Through seemingly nothing but his fighting experience and training, Cody is so unbelievably strong that, even with cuffs on to restrain himself for a challenge, even Akuma is considered a letdown in his eyes. It goes far enough that Onihimself said that if Cody removed his cuffs, he'd stand a good chance against him. Try to remember this is the being that can trade blows with Asura.
Combat Pragmatist: Cody specializes in dirty fighting, such as the use of "foreign objects" (there will always be a knife on the ground when he is in play) and throwing clumps of dirt/rocks into his opponent's eyes.
In Alpha 3, he could do an attack on wakeup called Bad Spray. In SSFIV, his newest addition to his arsenal alongside this is Zonk Knuckle, a sucker punch.
Costume Inertia: In SSFIV, he's still wearing his prison outfit (although it's possible that he was simply caught again (or simply didn't bother to change his outfit). His alternate costume is a modern update of his classic "white shirt & jeans" ensemble, and by the time of Streetwise, he's back to wearing his old outfit, only with a different prison shirt over it.
In all likelihood, he's still imprisoned. Not so much for the fighting anymore (though starting prison brawls probably doesn't help), but his multiple escape attempts could have greatly extended his sentence.
According to an interview, they planned on giving back his old Final Fight outfit, but fans preferred the Alpha incarnation so they decided to give him the blue and white stripes.
Curbstomp Battle: He both hates and prefers this type of fight. He likes his fights to be "quick and easy", but he hates fighting weak opponents. Presumably, a strong opponent that he can take down relatively fast is the best type. (Maybe that's why he likes fighting Ryu and Oni.)
Darker and Edgier: The transition over to Street Fighter from Final Fight was not what people were expecting, to say the least.
Hyperspace Arsenal: Cody inexplicably stashes a pipe and an adjustable wrench on his body, usually pulled out from behind his back.
"I Know You're in There Somewhere" Fight: A more heroic example: Guy believes that there's still a hero somewhere deep enough within Cody. Cody, cynical as he is, doesn't buy it... but despite Cody's denial of being a hero, both of his endings prove otherwise. Cody knows he's still a hero deep down, but he sure as hell won't admit it, and he won't let it convince him he isn't too dangerous to roam freely.
I'm Not a Hero, I'm...: Even Cody considers himself "villainous". In his win quote versus Bison, he says as much, but feels that he still needed to take Bison down.
Institutional Apparel: Gets the horizontal stripes variant come Alpha 3, which carries over into SSFIV. He additionally gets orange scrubs reminiscent of his Streetwise look as DLC, the main differences being that he lacks the hand wraps, has slippers in place of his sneakers, and isn't wearing jeans or a white t-shirt under the jumpsuit (i.e. his classic Final Fight clothes underneath the prison jacket).
Invulnerable Knuckles: Subverted. The reason his keeps his hands covered in tape is because of the scars he received from punching through walls.
Jade-Colored Glasses: Many of his win quotes, particularly to those who believe in religion (like Dhalsim or Rose) or morals (like Guile or Gouken) or other ideals, are cynical and pessimistic observations. Some of these quotes invoke Jerkass Has a Point.
Jerkass Façade: Ever since his appearance in the SFA series, he talks about on how he is not a hero anymore, but his stance in fighting the forces of evil is still pretty much the same.
Knife Nut: A heroic version. A knife will mysteriously appear on the battlefield in both Alpha 3 and Super IV during Cody's matches, in reference to the original Final Fight, where he was the best character with knives.
Knuckle Cracking: He cracks his knuckles right before his Final Destruction Ultra Combo.
Never Trust a Trailer: The original trailers for SSFIV depicted Cody facing Chun-Li in his Rival Battle (it'd make sense, considering that she's a cop and he's a escaped convict/vigilante), but it was changed to Guy later in development.
New Powers as the Plot Demands: When he was introduced into the Street Fighter continuity, Cody was given a move, the Criminal Upper, in which he throws an uppercut with so much force that it releases a multi-hitting tornado.
Nice Shoes: While not as much aplomb is made of Cody's choice of shoes in comparison to Maki and especially Guy, he does sport a sweet pair of Adidas Superstar to compliment Guy's High-Top Nike Dunks.
Nonchalant Dodge: Cody has the unique ability among the street fighters to completely negate the opponent's attacks by dodging them with his V-Ism Yoke ability.
Not Me This Time: The circumstances around Cody's arrest have shades of this. While he was never prosecuted for the assault obviously involved in clearing Metro City of the Mad Gear Gang, he did beat up a corrupt cop, Edi, along the way. Later, Poison committed several acts of assault, which Edi promptly framed Cody for, landing him in jail where he developed the love of fighting that would keep him there.
Also during his Last Dread Dust ultra from the same game; he whistles right after slamming his opponent with his pipe.
Physical God: Cody may be the straightest example in all of Street Fighter. In a series where the other strongest characters (Gouken, Oni, and Oro) use Ki attacks, Cody relies on sheer physical strength, and the skill which sets him apart from other physical fighters like Zangief, to pummel his opponents (including the aforementioned strongest Ki users) into the ground. His punches are so strong that they create a vaccuum and cause a small tornado to form. And this is all before he decides he's found a fight worth going all out on. Theres a reason that Oni shows some measure of respect to him.
Perma Stubble: Shaving with your hands cuffed together is not really hard when the handcuffs' chain is THAT long.
Sleepyhead: A couple of Cody's taunts in Super IV have him yawning, while one has him flat-out taking a nap in the middle of the match. His Game Over animation is basically Cody laying on the floor and falling asleep.
Straw Nihilist: Being in prison does that to you, possibly. More noticeable in Super Street Fighter IV. Just check this pearl he delivers to Dhalsim:
"If your god is real, couldn't he just make it rain on your village?"
The Hero: Of the Final Fight series back in the day. Despite how horribly his imprisonment affected him, it still very much shows whenever there's a threat to the innocent at large. Just don't try to convince him of it.
Tragic Hero: After defeating Belger, Cody just couldn't get away from fighting, causing him to get framed by crooked cop Edi E, and another former enemy (Poison), then getting hooked on drugs and breaking up with the girl he saved. Oh, and his ending in Super Street Fighter IV has him willingly returning to jail because that's where he believes he belongs. In spite of everything, however, he still can't sit idly by when he's been made aware of a threat at large.
Victory Is Boring: With Mad Gear beaten and Metro City saved, Cody's boredom has grown out of his mind; that's the main reason why he has developed the addiction to fighting that eventually helped put him in jail.
Vitriolic Best Buds: With Guy. Most of the snark comes from Cody, but it's clear that the two are still good friends. Notably, it seems that only Guy can break Cody out of his Jerkass Façade and send him careening at the forces of evil.
With My Hands Tied: Cody fights in his prison garb and cuffs in Alpha 3 and Super IV, to give himself a challenge. It hardly ever matters in the long run.
Full name Maki Genryusai. Introduced in Final Fight 2, she is the younger sister of Guy's fiancee Rena and also trained in the art of the Bushin style. She was once The Leader of a biker gang during her high school years. After her sister and father are kidnapped by a revived Mad Gear, Maki enlists the help of Mike Haggar and South American swordsman Carlos Miyamoto to rescue them. Afterward, she sets off to search for Guy to challenge him for the Bushin succession.
Amazonian Beauty: Her appearances in Sakura Ganbaru!, CvS2, and SFA3 downplay this from her original design in Final Fight 2, but Maki's still shown to have notably defined biceps in most depictions.
Ascended Extra: Of all the characters introduced in the SNESFinal Fight sequels, she was the only one to become playable in this series. She also gets an expanded role in the UDON comic series, as well as a bit part in Sakura Ganbaru!
Delinquent: According to official supplementary material, she used to be a gang leader in high school and still dyes her hair as a tribute to those days.
Distaff Counterpart: Her moves in Final Fight 2 are very similar to her brother-in-law, with only a few subtle differences. She has a bit more variety in Capcom vs. SNK 2 though. Personality-wise... not so much.
Tsundere: Classic Type 1 (aka "tsuntsun") towards Guy, but in a non-romantic context. She's also quite "deredere" around her sister and father, which is probably why many thought she had a thing for Guy, the only Bushin ninja we've been introduced to (aside from Zeku) who was not family.
Wall Jumper: Of the command input variety; the move (Hassoukyaku) can end in either a kick or a grab.
An American Japanophile decked in a Samurai-like armor and helmet, Sodom was a member of the Mad Gear gang, working as an underground wrestling promoter in a secret ring within Metro City's subway system. After the downfall of the gang in Final Fight, he attempts to revive the Mad Gear gang under his leadership, attempting to recruit his former allies, as well as Japanese sumo wrestlers like E. Honda.
Anti-Villain: Despite trying to rebuild a gang that terrorized Metro City for years, he isn't precisely evil, especially when compared to the other bad guys of the series. He saves Rolento in the latter's Alpha 3 ending, and seems to have befriended E. Honda after the events of Alpha 2. See Heroic Sacrifice below for more.
Blood Brothers: Him and Rolento, although this is only by Sodom's admission.
Bowdlerise: Renamed "Katana" in the SNES ports of Final Fight and Alpha 2 due to his name bearing religious references. Not to mention other things...
Evil Counterpart: He may not be explicitly evil, but he's certainly the flipside to Guy's coin.
Flanderization: Sodom's misguided fascination with Japanese culture in Final Fight became more of an obsession in the Alpha series, to the point that the Japanese versions of the games has all of his dialogue in broken Japanese.
Put on a Bus: If Poison's opening in USFIV is anything to go by, by the time IV takes place, Sodom has gone off to create a Yakitora restaurant.
Worthy Opponent: Despite his enmity towards Guy for besting him back during the time of Final Fight, he still holds the Bushin ninja in high regard as a fighter.
Rolento - USA
"I shall rebuild my empire... ON YOUR FACE!"
Full name Rolento F. Schugerg. A German-American mercenary, Rolento formerly served the American special forces unit the Red Berets before joining Mad Gear as sub-leader, managing the gang's secret drug plant located at Metro City's Industrial Area in the original Final Fight. After the downfall of the gang, he decided to create a Utopian nation of elite soldiers, hoping to recruit both former allies (Sodom) and adversaries (Guy and Cody), to his cause.
Even Evil Has Standards: Crazy military man he may be, but he wants people to be able to make their own decisions in his utopia. Which is why he destroys the Psycho Drive rather than claim it for his own.
Fragile Speedster: Somewhat. He has decent defense but takes quick reflexes to master.
From Nobody to Nightmare: The previous games until his return to the main series had him as comical, if somewhat lunatic military man. Come Ultra Street Fighter 4 and we see him as incredibly competent, commanding a massive military force, obliterating Seth with grenades and taking over S.I.N's headquarters, meaning their technology and secrets are his for the taking.
Razor Floss: In his "Take No Prisoner" Super, he uses lassos his opponent with a wire, then loops it over a hook held by one of his cronies to hang the victim for massive damage. Subverted in that it doesn't actually cut the opponent. In Ultra Street Fighter IV, the wire is upgraded to a rope.