Characters / Street Fighter III

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    Alex - USA 
http://static.tvtropes.org/pmwiki/pub/images/42_alex_sf5.png
http://static.tvtropes.org/pmwiki/pub/images/usa_1961.png
Awakened Talent
"At ease, loser."

Voiced by: note 

A grappler who seeks to avenge his friend and mentor Tom by defeating Gill. After the tournament, he travels the world in search of strong opponents. A rare departure for Capcom as Alex is the true main character of SFIII, not Ryu.

After many years, Alex finally returned in Street Fighter V, as the first DLC fighter. In V, he is kidnapped by Shadaloo's latest enforcer, F.A.N.G, who has him fight holographic projections of other fighters, in order to test his potential as a replacement body for Bison. Alex only escapes by destroying the simulation room, causing F.A.N.G to kick him out and put him back where Shadaloo found him.


  • Back Stab: A lot of his special moves can play off his Flash Chop (QCF+P), which turns standing targets around on impact, such as:
    • (B+HP grab) Headbutt → Sleeper Hold
    • Power Bomb → German Suplex
    • Hyper Bomb SA → Rolling German Suplexes SA
    • Power Drop in V (works after a Hard Flash Chop and the clothesline he can do with V-Trigger activated)
  • Badass in Distress: Shadaloo kidnaps him so that F.A.N.G can test out their combat simulator with a living test subject. Let's just say it works too well for their own good.
  • Badass Normal: He has no Ki Attacks or projectiles and fights with nothing but brute strength.
  • Bare Your Midriff: On the occasions when Alex is wearing a shirt, they tend to be way too small on him. His story mode outfit and his premium outfit both have this, and even back in III, the shirt he would rip off before the fight was pretty small on him.
  • Battle Strip: He does this before every fight. In V, he simply ties his shirt around his waist instead of ripping it off.
  • Berserk Button: Hurting Tom or Patricia will lead to Alex setting out on a quest to kick your ass.
  • Big Applesauce: His stage designs offer 3 different perspectives of New York City, including a run-down, graffitti covered back alley in New Generation, a roof-top view of Manhattan in 2nd Impact (complete with a huge stars and stripes mural on one whole side of an apartment block) and finally the iconic 42nd Street subway station in 3rd Strike. And in V, the City in Chaos stage with Alex in the background is basically a pileup in the streets of New York.
  • Big Brother Instinct: Towards Patricia, Tom's teenage daughter.
  • Brooklyn Rage: UDON's mini-comic dedicated to Alex has him confront a pair of robbers in his friend Tom's restaurant and he blares "YO! DOUCHEBAG!" to get the guy's attention. Text on the page as it may be, you can almost smell the Brooklyn accentuation in his words.
  • Calling Your Attacks: In V, he'll yell "ELBOW!" when doing the light or medium versions of his Slash Elbow special, or "SLASH!" with the heavy version, but never both at the same time.
  • Curse Cut Short: Will go "Motherf-" if he whiffs his Critical Art.
  • Dark-Skinned Blond: One of his color palettes.
  • Demoted to Extra: Despite the fact that Alex is the true lead character of the Street Fighter III series, both the cover art and the E3 trailer for 3rd Strike: Online Edition show very little of him. By contrast, Ryu, Ken and Chun-Li (the franchise's three most prominent characters, all of whom were initially never supposed to appear in the series at all) have more presence in both.
  • Does Not Like Shoes: In V, both Alex's story outfit and his premium outfit have him barefoot. Justified for his story outfit, as it's his pajamas.
  • Fingerless Gloves: He wears these.
  • Happily Adopted: Alex's parents died when he was young, and he was taken in by Tom, a martial artist who was friends with Alex's father. Alex greatly treasures both him and his daughter Patricia as a family.
  • Jerk with a Heart of Gold: He's an aggressive fighter, but very protective of his adoptive family. He's also very respectful to Ryu in their rival fight.
  • Leitmotif: "Jazzy NYC". The original version from New Generation (known as the "-Underground Edit-": to date there's seven versions of the song as you can see here) included the "Yeah"s and "Woo"s from "It Takes Two" by Rob Base & DJ E-Z Rock, by the way. In turn, the very name of the song has led to a current trend of giving other tunes the moniker of "Jazzy" plus their city of origin or affiliation. As of Super Street Fighter IV, there's "Jazzy Russia" (Zangief's theme), "Jazzy Metro" (Guy's theme), and "Jazzy Kyoto". (Ibuki's theme)
  • Martial Arts Headband: Like Ryu, he wears a red headband.
  • Mentor Occupational Hazard: Subverted. While Alex does wish to avenge his mentor by taking down Gill, Tom did not die—he was only roughed up pretty badly. Tom even lets Alex know Gill defeated him fair and square, despite Alex's desire for revenge.
  • Nice Hat: Alex's premium costume ditches the headband for a backwards baseball cap.
  • Out of Focus: Before his return in V, he had not appeared outside of the Street Fighter III series, save for Tatsunoko vs. Capcom. Keep in mind that he was supposed to be the main character of III, and he's made far less appearances than some of the supporting cast!
  • Practical Taunt: Alex can wind up his arm to increase his attack power. This can be stacked up to four taunts. This ability has been transferred over to V as his V-Skill, where his wind-up will cause his next attack to hit the opponent as if it were a counter-hit.
  • Precision F-Strike: If he loses due to Cherry Tapping in 3rd Strike, Alex exclaims "Jesus!" before fainting. Also featured in V under the same circumstances, although this time he exlaims "God...damnit!"
  • Pretty in Mink: The fur coat that he wears in some artwork. In the cancelled Capcom Fighting All-Stars, he would have worn it all the time.
  • Revenge: His purpose for fighting at first was to avenge the defeat of his friend Tom over Gill.
  • Smart Mark: His win quotes against Birdie and R.Mika make him one.
    Alex: (Against Birdie) You're not a heel, just a glorified jobber!
    Alex: (Against R. Mika) You don't have what it takes to be a face. Not the power, nor the technique.
  • Spirited Competitor: Starts out fighting for revenge but in the end, he ends up as this after getting an adrenaline rush from too many battles around the world.
  • Suplex Finisher: Alex has a Super Art, the Hyper Bomb, that ranges from two (if used normally) up to five back-to-back suplexes (if he grabs his opponent's back first).
  • Trademark Favorite Food: He's a connoisseur of New York style pizza.
  • Unskilled, but Strong: Street Fighter V places a lot of emphasis on how much potential Alex has. His title is "Awakened Talent" and winquotes by other characters make reference to how he's not met his full potential yet.
    Ryu: Your fists show a lot of potential. I wait for the day we meet again.
    Laura: You look like you've got potential! Come at me full blast next time!
    Cammy: Your precision is amateurish at best. I could fight you a hundred times and not lose.
    Necalli: Yours is an unawakened soul. Now fill my st... stomach.
  • Use Your Head: His Stun Gun Headbutt Super Art does Exactly What It Says on the Tin—a flurry of headbutts that damages and stuns the opponent. V replaced it with a regular special attack called Head Crush, which is only a single headbutt.
    • Awesome, but Impractical: Stun Gun Headbutt only really works best against CPU-controlled opponents (especially Gill), as human-controlled opponents can react much quicker to the attack, leaving Alex wide open to counterattacks. Head Crush works the same way, but it comes out slightly faster and has better range, making it better in this regard (even if it doesn't automatically stun the opponent).
  • Walking Shirtless Scene: His intro has him tearing off his shirt before every battle. V gives him a plaid shirt that he wears around his waist, as well as suspenders.
  • Wrestler in All of Us: Though his arsenal also includes other slams and wrestling moves. Of course, Alex is a wrestler. That said, some of his moves are more rooted in kickboxing.
  • Worthy Opponent: Sees Ryu as this.

    Dudley - England 
http://static.tvtropes.org/pmwiki/pub/images/sf3_dudley.png
http://static.tvtropes.org/pmwiki/pub/images/UK_9231.png
A Ravishing Star in the Sky of Battle
Voiced by: note 

A British boxer... with class. Dudley is an affluent British gentleman who wants to meet Gill so he can reclaim his father's prized Jaguar, which Gill had received in a possibly illegal trade. He makes a triumphant return in Super Street Fighter 4, entering the tournament to get his mind off of his father's Jaguar and to find new flowers for his garden.


  • Ambiguously Brown: He's English in nationality, but his racial makeup is far less distinct, as his design combines a dark skin-tone with Facial Profiling that characterizes a typical upper-class, white British male.
  • Badass Back: The end of his Rolling Thunder Ultra (although we see it from his perspective).
  • Badass Mustache: An uncommon example of non-villainous handlebar.
  • Big Fancy House: As seen in his 3rd Strike ending and his anime prologue for Super Street Fighter IV. Comes complete with a rose garden, a gigantic maze and a pavilion for taking tea.
  • Blow You Away: The final blow of his Rocket Uppercut Super Art has him spinning with enough velocity to create winds. Also, see "Razor Wind" below.
  • Blue Boxing Gloves: He seems to wear them just about everywhere. In SSFIV, his intro involves him grooming himself with the gloves on.
  • British Stuffiness: To a certain extent, in that he views traditional good manners and social graces as absolutely essential, and favours very formal clothing, normally reserved for evening-wear by most people. He also seems surprised and put out when met with uncouth, ungentlemanly behavior. It should be noted that he is far more stuffy and derisive in SFIII and 2nd Impact, but is retroactively less intolerant in IV and 3rd Strike.
  • Calling Your Attacks: Not just the attacks themselves, but Dudley also calls out where his attacks are going to hit the opponent sometimes ("Body Blow!").
  • Combat Pragmatist/Trying to Catch Me Fighting Dirty: Despite being the Trope Namer for Let's Fight Like Gentlemen and being a much cleaner fighter than Balrog, he's arguably this. One of his aerials is either a knee or an elbow depending on how you look at it, another is a downwards shoulder bash, he throws roses at his enemies, his Cross Counter is baiting a cheap shot, two of his crouching moves involve pulling the opponent's legs out from underneath them (MK is pretty sneaky about it, HK is more blatant and is a launcher), there's the fact that he has throws at all and the fact that one of them has him hold his opponent in place as he pummels their stomach, and finally his Rolling Thunder super starts with a shoulder charge. May be subverted, however, in that although those are definitely illegal in boxing, it's possible he only does them when Street Fighting. After all, he's a champion boxer, so presumably he hasn't been kicked out of any leagues.
  • Continuity Nod: His win quote to Cammy -
    "How lovely to see another Brit in this tournament! Thank you for the match!"
  • Cool Car: Attempting to retrieve his father's prized Jaguar from Gill in New Generation is his motivation for entering the tournament.
    • He enters the S.I.N. tournament in IV to keep from thinking about it, as it is still missing at that time.
    • In the mean time, he has another Jaguar at his disposal as seen in Dudley's entrance taunt in Mirror Match battles in 3rd Strike and even in the background of Dudley's picture (above) in Super Street Fighter IV.
      • The car in 3rd Strike is his father's Jaguar. Dudley wins it back from Gill in his 2nd Impact ending.
  • Cross Counter: One of his special moves, and a nowadays rare instance in which it's played straight and works.
    • Awesome, but Impractical: It's also the only move that can result in a K.O. for Dudley if used when at very low health since Dudley has to take damage in order for the move to trigger.
  • Cultured Badass: He's currently the page image.
  • Extremity Extremist: As a boxer, he can only use punching attacks.
  • Fatal Flaw: Pride. Some characters in Street Fighter 4 and SFXT say that while Dudley is a strong boxer and a good guy, that he's quite prideful and his pride hinders his fighting ability.
  • Flat "What.": Uttered when Dudley's throw doesn't connect in IV.
  • Flung Clothing: Someone (presumably Dudley's butler) tosses Dudley his blazer from offscreen in some victory poses in the Street Fighter III games.
  • Foil: To Balrog, both in personality and playstyle.
  • Genius Bruiser
  • Gentle Giant: In SFIV, where he's a polite, friendly Quintessential British Gentleman. Best exemplified in his ending cinematic, where he delightedly caresses a wild rose that he's unexpectedly discovered growing in his garden.
  • Gentleman Snarker: Especially in SSFIV, where his insults are all disguised through polite language. His rival fight against Balrog has some particularly vicious jabs.
    "Let's show a little propriety, shall we?"
    "Perhaps we could make it to the end of the round!"
    "You make a horrible sparring partner."
    "Perhaps it's time to hang up your gloves for good."
  • Gratuitous English: In SSFIV, thanks to seiyuu Naomi Kusumi.
  • Ground Pound: His Thunderbolt attack.
  • Iconic Item: The Victory Rose. In III, it counts as Cherry Tapping, as it takes off a small sliver of damage when it hits the opponent, meaning you can potentially KO a character with nothing more than a well-timed rose. In IV, while it no longer damages the opponent, it still qualifies as an attack (and if it scores a hit on a midair opponent, it stops their jump and/or attack and drops them straight down), meaning Dudley can steal the extra points for a First Attack in a match with the Victory Rose. By popular demand, the Rose's properties were changed in Ultra Street Fighter IV so that it can once again Cherry Tap opponents, as it deals 1 point of damage.
  • Imperturbable Englishman: He's consistently portrayed as the classic stoic Brit, even when engaged in combat.
  • Jerk with a Heart of Gold: He's condescending and snooty, but never fails to give credit where it's due.
  • Let's Fight Like Gentlemen: His Catch Phrase is the Trope Namer.
  • Lighter and Softer: In the first two games from the III series, his win quotes are surprisingly confrontational. He uses language such as "pissed me off," openly mocks his opponents and talks about throwing their bodies into the Thames River, calls Sean a "greenhorn," Ken a "sissy-man," and Alex an "ill-mannered goon," and delights in beating them up. In 3rd Strike he becomes a lot nicer and starts offering his opponents constructive criticism, as well as having an extremely courteous rival fight with Ryu. By the time of SSFIV he openly shows his appreciation for his opponents and displays a fondness for order, fairness, and chivalry.
    • The Other Darrin: The above personality shift is reflected in his changing voice-acting too. In SF 3: NG and 2nd Impact, Bruce Robertson lends him a brisk, deep, stuffy voice. Then in Third Strike, Francis Diakowsky gives him a less brisk, slower-paced, more mannered tone. Finally, by SSF 4, Stuart Mc Lean voices him with a considerably softer, gentler, higher-pitched tone in a manner completely opposite to how he was originally voiced.
  • Lightning Bruiser
  • London Town: His NG/2nd Impact and Third Strike stages both incorporate similar English cultural iconography, including red telephone boxes, Big Ben, horse-drawn carriages and old style Mini's. His Third Strike stage also references the famous Harrod's department store in Knightsbridge.
  • No Brows
  • No Celebrities Were Harmed: A dark-skinned, British boxer with upper class mannerisms brings boxing Champion Chris Eubank to mind.
  • Not Himself: He's a straight-up Jerk Ass in Street Fighter III and 2nd Impact, mostly because his father's car has been stolen.
  • Old British Money: Perhaps in keeping with his period look, Dudley anachronistically references "the crowds demanding their shillings back" in one of his win-quotes - a currency that hasn't been used in England for at least 40 years.
  • Practical Taunt: Throws a rose that counts as an attack. It only does one point of damage, but it works great as a quick little anti-air attack.
  • Patriotic Fervor: His win-quotes—"The British spirit is an indomitable spirit!"
  • Please Put Some Clothes On: His win-quote against Poison in Ultra Street Fighter IV.
    "Mr. Gotch, fetch this fine young lady some garments."
  • Quintessential British Gentleman: The clothes, the hair, the tea, the butler etc.
  • Rags to Riches: Both inverted and played straight. Dudley started off rich as a child, then became poor due to a bad business decision made by his father, then worked his way back up through his boxing career, so he went from riches to rags to riches again.
  • Rapid-Fire Fisticuffs: Most notably seen in his Machinegun Blow and Rolling Thunder.
  • Rated M For (Gentle)Manly: It does not matter where you are, everyone seems to praise Dudley for his (gentle)manliness.
  • Razor Wind: During his Corkscrew Blow super art from III and its upgraded version, the Corkscrew Cross, in IV.
  • Red Oni, Blue Oni: The blue to Balrog's red.
  • The Rival: Gill in 2nd Impact, Ryu in 3rd Strike and Balrog in IV.
    • Friendly Rivalry/Worthy Opponent: He and Ryu are extremely cordial to each other, Ryu praising the "grace inherent in the art of boxing" and Dudley commending Ryu for behaving like a gentleman.
  • Sharp-Dressed Man
  • Shoryuken: The Jet Upper, which uses the same motion as Ryu, Ken and company and, while covering less horizontal distance, is a lot faster.
  • Something About a Rose: "Gutter trash."
  • Spot of Tea: Dudley is frequently pictured holding a cup of tea.
  • Tall, Dark and Handsome
  • Took a Level in Jerkass: In the original III. In IV (which is a prequel to III) and 3rd Strike, he's a Jerk with a Heart of Gold.
  • Worthy Opponent: In one of his win quotes in 3S, he refers to his opponent as such: "Despite your rudeness, I like your style. Let me buy you a drink..."
  • Yes-Man: His butler, Mr. Orlando K. Gotch, perpetually found by his master's side.

    Yun and Yang - Hong Kong 
http://static.tvtropes.org/pmwiki/pub/images/hongkong_5398.png
http://static.tvtropes.org/pmwiki/pub/images/sf3_yunyang.png
Left: Yang, Spirited Blue Dragon
Right: Yun, Soaring White Dragon
"Cheap? Do you know how much I paid for this cap?!" (Yun)
"Every wound you have is punishment for your careless training." (Yang)

Yun voiced by: note 

Yang voiced by: note 

Twin brothers from Hong Kong who learned kung-fu from an early age. They were separated from their birth-parents at an early age and were raised by their adoptive grandfather, who runs a restaurant in Shanghai. By the time of 3rd Strike, Yun and Yang are seen as heroes by their town, which they defend from Gill's organization during 3rd Strike. Both Yun and Yang also appear in the arcade release of Super Street Fighter IV.


  • Always Someone Better: Yang believes that he'll always be in his brother's shadow. Yun is well aware of this, seeing through Yang's excuses in 3rd Strike and telling his brother to simply man up and fight if there's something troubling him.
  • Anime Hair: Yang's flirts with it. You might be able to spike your hair forward like that but it wouldn't be easy. He's even able to run his fingers through it while taunting and it still keeps its lift.
    • Lampshaded by Sakura in her Super SFIV quote against him, where she offers Yang some hairspray.
    • Rumor has it that Yun and Yang's looks were partially derived from Duo Maxwell and Trowa Barton...
  • Ascended Extra: Both brothers started as just Palette Swaps of the same sprite. After Divergent Character Evolution took place, they went on to appear in Capcom Fighting Evolution, Capcom vs. SNK 2, and the handheld ports of Street Fighter Alpha 3. In vanilla Street Fighter IV, they get some cameos, and are ascended (again) to playable in the Arcade version of Super Street Fighter IV...
  • Assist Character: As mentioned above, Yang to Yun in Capcom vs. SNK 2 and the GBA and PSP versions of Alpha 3.
  • Bash Brothers: Both literally and figuratively. They even teamed up to ward off Gill.
  • Battle in the Rain: Yang's 3rd Strike stage.
  • Belligerent Sexual Tension: Yun and his Tsundere non-girlfriend Houmei, so much.
  • Blood Knight: Yun, although Yang has his moments.
  • Berserk Button: Never ever be a threat to the security of either Hong Kong or Shanghai.
  • Chef of Iron: Each of them has a cook outfit as a DLC alternate costume in SSFIV: Arcade Edition, giving off this vibe.
  • Cherry Tapping: In Ultra Street Fighter IV, the Zenpou Tenshin command grab was given a single point of damage so that it could instigate damage scaling for any hit that is successfully comboed from it for balance. Thus, if you can grab your opponent with this when they are on their very last pixel of health, you could theoretically beat someone simply by vaulting over their shoulders.
  • Childhood Friend Romance: In-story, Yang is in love with Yun's would-be girlfriend Houmei but has pretty much accepted that his feelings are unrequited. On the other hand, Houmei's little sister Shaomei is in love with him but is too shy to let it show, leading to a Love Dodecahedron.
  • Composite Character: Yun's vs. SNK and Alpha incarnations have him use the Senkyutai from Yang (which was originally one of his moves before he and Yang were seperated), as well as (CvS2 only) the Raishin Mahhaken (by having Yang jump in to do it for him). Due to the ability to use Custom Combos in both games, Genei Jin was replaced with a powerful Super Art which involves both brothers attack at the same time.
  • Damn You, Muscle Memory: In his appearances during the Street Fighter IV series, the inputs for Yang's Senkyutai and Kaihou are swapped from their inputs in the Street Fighter III series.
  • Divergent Character Evolution: They started as clones of each other, to the point that they even shared the same slot in the Player Select screen. In 2nd Impact, they were made into separate characters with their unique movesets and Super Arts.
    • The only moves they share are their Palm Strike (Yun's Kobokushi and Yang's Byakko Soshoda), the Target Combo associated with it, the dive kick, Senpukyakku, Zenpou Tenshin and a Custom Combo-style Super Art (Genei Jin and Seiei Enbu).
  • Diving Kick
  • Flash Step: Yang's Kaihou.
  • Fragile Speedster: Both are offensive beasts yet can't take much punishment.
  • Hair Flip: Yang.
  • Hidden Eyes: Yun's cap.
  • Home Run Hitter:
    • Yun's You-Hou. It's more evident in his Alpha 3 incarnation.
    • One-upped by its Ultra variation in Super IV AE.
    • He does it with his foot but Yang's Super IV AE rendition of the Tenshin Senkyutai also ends like this.
  • Lampshade Hanging: Yun is surprised at how young Ryu, Ken, Akuma and Chun-Li (who are part of the Street Fighter III roster) are in the GBA version of Alpha 3.
  • Leaning on the Fourth Wall: Yun is consistently top-tier. One of his win quotes (usually in regards to an opponent referring to him as some variant of "cheap") while Comically Missing the Point of the accusation:
    Yun: "Cheap"?! I paid a lot for this cap!
  • Leitmotif: "Crowded Street" accompanied them throughout every iteration of III, unlike everyone outside of Alex.
    • It's also followed them into the Street Fighter IV series, with two different remixes for each twin. Yun's has an aggressive guitar motif while Yang's is a calmer techno sound.
  • Nice Hat: On Yun's side. It hits (!) when he spins it during his taunt, even.
  • Non-Dubbed Grunts: A bit jarring; they used the same voice clips from Street Fighter III: 3rd Strike (1999) to Street Fighter Alpha 3 Max (2005).
  • Practical Taunt: Yun hits with his hat twirl and Yang hits with his hair flip. Yun's also increases his attack power for his special moves for a maximum of eight taunts, and Yang's increases his attack power for all moves except for throws, which only receive one point of extra damage.
  • Polar Opposite Twins/Sibling Yin-Yang: Yun (the Yang in this situation) is outgoing and cheery and loves to skateboard. Yang (Yin) is more introverted and prefers inline skating.
  • Punched Across the Room: In the vein of the One Inch Punch, Yun's Kobukushi and Yang's Byakko Soshoda. These attacks are simply palm strikes that also have a foot stomp but if they hit the opponent, they will throw them all the way to the opposite end of the screen (and they can also cancel projectiles if timed correctly).
  • The Quiet One: Yang.
  • Raised by Grandparents: Their parents have apparently been missing since early childhood, so they were raised by their grandfather.
  • Technician vs. Performer: Yun's performer (on account of him being more flashy and cocky) againsf Yang's technician (his quiet personality gives way to being analytical).
  • Time Travel: Appears to be the explanation for their non-canon appearance in Street Fighter Alpha 3 MAX, where they appear to be the same age as they were in Street Fighter III. Yun's win quotes against certain characters have him make references to the future and how certain characters have changed.
    Yun: (Against Ryu) Funny, you look younger, but yet you have more moves...
    Yun: (Against Blanka) And I thought that the people from my era were weird!
    Yun: (Against Dan) You would never be able to compete in my time!
    Yun: (Against Bison) I can see why you don't exist in my time...
  • Red Oni, Blue Oni: Yun is dressed in white, but he's the Red Oni. Yang is dressed in red, but he's the Blue Oni. Their shared Third Strike stage has this motif as well: Yun's is orange while Yang's is blue.
  • The Rival: Both of them can be considered rivals to each other, but some of Yun's later appearances suggest rivalries with Chun-Li and Fei Long.
  • Tag Along Kids: Sorta, in SSFIV. They heard from their Cool Big Sis Chun-Li about the tournament, and shortly after she leaves their place the twins follow her to see what kind of fighters they can find in their way.
  • Underestimating Badassery: Gill does this to them. This leads to a 2-on-1 battle where Yun and Yang battle Gill to a standstill. Of course, this being Street Fighter, we never see this happen.
  • Vigilante Man: In Alpha 3, Yun sets off to confront and capture Fei-Long when he hears that he's involved in drug trades. The after-fight talk lets Fei-Long clear his name.
  • We Can Rule Together: In Alpha 3. Fei-Long faces Balrog and then Bison while Yun fights Juli and Juni, but is hit with The Worf Effect and loses off-screen. Bison tells Yun to kill the unconscious Fei-Long and join Shadaloo; Yun refuses and fights Bison instead.
    • Yun's ending in Third Strike has Gill make this offer to him and Yang. They refuse.

    Ibuki - Japan 
http://static.tvtropes.org/pmwiki/pub/images/sfv_ibuki.png
http://static.tvtropes.org/pmwiki/pub/images/japan_4602.png
Shinobi of the Summer Breeze
"Ibuki, on the scene!"

Voiced by: note 

A teenage ninja sent by her clan to investigate Gill's organization, Ibuki is caught between her high school life and ninja duties. She returns in Super Street Fighter IV, using Seth's tournament as an excuse to get out of a training camp obligation and to find hot boyfriends.

Ibuki returns in SFV sporting a new look, combining her identity as both a schoolgirl and a ninja. Other characters' stories indicate that she had been invited to take part in Karin's tournament.


  • Anime Hair
  • Badass Adorable
  • Bare Your Midriff: Her alt costume in Super Street Fighter IV.
  • Brilliant, but Lazy: Ibuki is shown to be a very competent kunoichi, but she constantly skips out on her training because she prefers to be a normal girl.
  • Boobs of Steel: Her revised measurements for Super SFIV give her the second largest bust (95cm) of any female Street Fighter character. She has been tone down in Street Fighter 5 [1]
  • Combat Stilettos: In the concept art for her second costume for Super Street Fighter IV. The final in-game model has Ibuki wearing a normal pair of sneakers.
  • Cool Pet: Ibuki has a pet tanuki named Don who also knows ninjutsu.
  • A Day in the Limelight: UDON Comics gave her a four-issue arc as their third Legends entry (following Sakura and Chun-Li). Also gives her an origin story.
  • Does Not Like Shoes: Her default ninja attire has her wearing wraps that expose her toes and heels. However, SFV has her wearing her schoolgirl outfit combined with ninja clothing as her default, which includes shoes.
  • Flash Step: The Kasumi Gake, which rushes towards her opponent and leaves a cloudy afterimage.
  • Flechette Storm: The Kasumi-Suzaku super art consists of her throwing at least a dozen kunais at an opponent while in midair. The Street Fighter IV version of her Hashin Sho ends with this. In SFV, she is capable of throwing up to five kunais at once at ground-level; the first time in the series she is able to do this.
  • Genki Girl
  • Hand Seals: Her Critical Art has her using several of these.
  • Hidden Ninja Village: Her stage in New Generation and 2nd Impact.
  • Highly Visible Ninja: Somewhat subverted, Ibuki's outfit is a more traditional type of ninja dogi. And the dull colors allow her to blend in with the surroundings better. Played straight with some of Ibuki's alternate colors. One even looks like Naruto Uzumaki's outfit.
  • I Just Want to Be Normal: Mostly does the ninja thing out of a commitment to her family and not because she likes the work. She'd much rather live the life of a normal teenage girl.
  • Informed Attribute: Ibuki´s SSF4 bio changed her bust size to 95cm, placing her 8cm above Mai Shiranui (87cm), 7cm above Chun-Li (88cm) and 1cm below Rose (96cm). Model-wise, Ibuki´s bust doesn´t appear to be that big when compared to that of the other female characters. Not to mention she is only 157cm tall.
    • The change was probably done to make it match her art original art which does show her to be rather busty. In that case, this trope would also apply then to her old measurements which were more modest.
  • Instant Costume Change: She only takes an instant—and a puff of smoke—to switch between her ninja attire and her casual clothes.
    Ibuki: "Please don't look! I need to change outfits and I'm outta bombs!"
  • Joshikousei: Her alternate outfit in SSFIV, although it bears more resemblance to the Western-style uniforms that are more typically seen in Real Life Japan. Her default outfit in SFV is a Ninja-ised version of this.
  • Modesty Shorts: Her schoolgirl alt has her wearing bike shorts under her skirt.
  • Ninja: And in a rare display of getting facts right, Ibuki is (pre-SFV) actually wearing an outfit typical of real ninja and kunoichi.
  • Ninja Log: Her V-Reversal in Street Fighter V has her teleport above the opponent in a puff of smoke and kick them in the face, leaving behind one of these in her former spot.
  • Parental Abandonment: In the Street Fighter Legends manga by UDON. She was an abandoned infant found by the Geki Clan of ninjas and nearly was inducted into the clan, but her (future) sensei had a change of heart and ran off with Ibuki and raised her as his daughter.
  • Practical Taunt: Ibuki playfully jumps into the air and onto the opponent's head, waving to them as she lands behind them. If the taunt hits, her attack power will be increased as well.
  • The Rival: Changes throughout each game. In IV, it's Sakura. In V, it's R. Mika. In III, it's Makoto.
  • Throw Down the Bomblet: Her V-Trigger in Street Fighter V has her throw a bomb that launches the opponent into the air, Cyrax-style.
  • She Cleans Up Nicely: While Ibuki is by no means unattractive normally, her story costume in V shows that she both looks and fights quite nicely in a formal dress.
  • Speed Echoes
  • Sphere of Destruction: If not used in grab-range, her Yoroi-Doushi super art will turn into this.
  • Stripperiffic: Her ninja outfit in Super Street Fighter IV, particularly in her arcade ending, sure shows quite a bit of her hips, and then some, and gives viewers the impression that she's Going Commando. The UDON's comic book series has her tackle this directly via a Fourth-Wall Mail Slot, where she explains she's wearing a bodysuit beneath her ninja garb.
  • Zettai Ryouiki: Ibuki's Street Fighter V garb are stockings beneath a skirt which exposes a little bit of thigh, but not even close to the perfect ratio that Japan considers the most "sexy".

    Necro - Russia 
http://static.tvtropes.org/pmwiki/pub/images/sf3_necro.png
http://static.tvtropes.org/pmwiki/pub/images/russia_8183.png
The Living Experiment
"Freedom was once just a dream, now I can fight to achieve it."

Voiced by: note 

A former subject of Gill's experiments who wants to elude his captors. His real name is Illya (the Russian version of "Elijah").


    Sean - Brazil 
http://static.tvtropes.org/pmwiki/pub/images/48_sean_sf5.png
http://static.tvtropes.org/pmwiki/pub/images/BRAZIL_3192.png
The Cannonball Kid
Voiced by: note 

Full name Sean Matsuda, he is Ken's self-appointed disciple, although Ken is somewhat annoyed by him. Sean comes from a family of Brazilian Jiu-Jitsu practitioners, including his older sister Laura, older brother Fabio, and grandfather Kinjiro. Sean is the only member of the Matsuda family who wishes to learn Ansatsuken, although his skills in the martial art leave a lot to be desired.


  • All Just a Dream: His ending in 3rd Strike; in this case, a severe beating-induced dream.
  • But Not Too Foreign: He was born in Brazil, but his father's side of the family is from Japan. And he seems to be black. This convention is Truth in Television: Brazil has a considerable Japanese community, which has made its mark on Brazilian culture. Lyoto "The Dragon" Machida, anyone?
    • Not to mention that Brazilian culture of miscegenation means it's probably the most likely place in the world for a Half-Black/Half-Japanese to be born.
  • Butt Monkey: Both of his endings results in Sean being the butt in the joke. In 2nd Impact, he's sent on a Snipe Hunt by Ken where he has to defeat Ryu in order to become his pupil. In 3rd Strike he loses in a qualifier match for the Street Fighter tournament.
  • The Cameo: He appears in Street Fighter V during Laura's story mode.
  • Curb-Stomp Battle: His first opponent in the tournament is...his master, Ken. The battle doesn't end well for Sean.
  • Demoted to Extra: Originally supposed to be the only shoto fighter of Street Fighter III, but due to fan backlash Ryu and Ken were added. This most likely changed Sean from something else completely and up until Street Fighter V, he was rarely mentioned in any form.
  • Hero-Worshipper: His desire to learn Ansatsuken from Ken is put into perspective with his participation in SFV, wherein Ken saves Sean from being melted by F.A.N.G's poison hands in the nick of time. It's highly likely Sean developed this after being saved in such a spectacular fashion.
  • Hot-Blooded: His catch copy in Third Strike is "The Hot Blast Kid", and several of his facial expressions and quotes reflect this.
  • Joke Character: Slowly turned into one. His taunt attacks are shooting basketballs.
  • Meaningful Name: Sean, Ryu and Ken are the only shotos of the III series besides Akuma. Now say it really fast.
  • Nerf: Of all of the cast of III, Sean got it the worst. The guy was actually top tier in 2nd Impact. Then came the grand balancing act that was 3rd Strike, where he hit rock bottom tier.
  • Out of Focus: Aside from a cameo in Ken's ending in Marvel vs. Capcom, he hasn't appeared at all outside of Street Fighter III. Come Street Fighter V, he finally reappears at the beginning and end of Laura's story mode with a new design.
  • Overshadowed by Awesome: In-Universe, he's pretty much in the same boat as Dan.
    • In the localization, some of his quotes indicate that he hates being compared to Dan.
  • Race Lift: His skin seems to be considerably lighter in Laura's story mode art in Street Fighter V, although not in his 3D model.
  • Shotoclone: Could be seen as a subversion; despite being Ken's disciple, he actually has a unique moveset, being the only shoto character with Command grab (Sean tackle). As well as, his only projectile is a super attack, which is otherwise a staple special attack for this character type.
  • Practical Taunt: A basketball comes from off screen and Sean throws it at the opponent. This taunt increases the stun damage of his attacks, and can be stacked up to three taunts.
  • Snipe Hunt: His ending in the first game suggests that Ken tells him not to return until he's able to defeat Ryu. He doesn't.
  • Spear Counterpart: To Sakura. He's a novice young fighter who wants to emulate and become a student of Ken, and Sakura is the same, except with Ken's best friend, Ryu, being the focus of her attention. However, Sean lacks any of Sakura's natural talent, leading to him being more like a less goofy Dan than Ken.
  • Spirited Competitor: As expected from the Spear Counterpart to Sakura.
    Sean: (To Dudley) "My fist is my soul! You can't defeat me with that spiritless punch!"

    Oro - Japan 
http://static.tvtropes.org/pmwiki/pub/images/sf3_oro.png
http://static.tvtropes.org/pmwiki/pub/images/japan_4602.png
The Enlightened Hermit
"Your moves are deadly... They could kill me by boring me to death!"

Voiced by: note 

An old hermit who possesses incredible power. Because of his great age, he has decided that he wants to pass his skills on to Ryu. Akuma has taken note of Oro's strength and wishes to challenge him.


  • Adaptational Badass: He's already stated to be one of the most powerful characters in the cast, but the UDON comics have him curb-stomping Akuma when in the games, they willingly called off the fight as it would end in a stalemate.
  • (Almost) Bald Of Awesome: He has a few remaining hairs on his head, but they can likely be counted on a single hand.
  • Amazing Technicolor Population: Oro has a bright yellow-toned skin, for some reason.
  • Ambidextrous Sprite: Pretty notable since apparently he's able swap the arm that's bound up inside his robe every time he changes sides...
  • Badass Grandpa: He beat Ryu using only one arm and withdrew from the tournament because he didn't see Alex as good competition.
  • Beware the Silly Ones: Oro has the voice of a frail and senile old man, and has a habit of falling asleep anywhere at anytime. He's also one of the most powerful beings in the Street Fighter universe.
  • The Cameo: He suddenly appears in Street Fighter V during Dhalsim's story mode, passing through India searching for interesting people. Karin also goes searching for him during her story mode.
  • Difficult but Awesome: His unique style makes him a very hard character to use correctly. Anyone who's seen a skilled Oro player, however, will say it's probably worth the effort.
  • Dirty Old Man: "Pretty girls" is listed as being one of the things he likes. The UDON comics have him bring Ryu to train at a beach just so he can look at the women there.
    Ryu: Perhaps our time would be better spent in a less distracting location. One where your thoughts would not...wander?
    Oro: My dear boy, taking a moment to pause in deep meditatative appreciation of the female form in its most nubile, uninhibited beauty is never a waste of time.
  • Double Jump
  • Energy Ball: Nichirin Shou; has a Super Art version called Yagyou Dama.
  • Going Commando: Wears nothing underneath his rags. You can actually see his dangly bits during a few select frames of his kicking animation. Counts as Squick and possibly horrific. Taken up a notch in the UDON comics where he performs a meditative stance... right over one of the beach-goers, giving the poor guy a full view of his unmentionables.
  • Gonk: He has sickly yellow skin, bright red eyes, an extremely wrinkly face, and only a few strands of hair left on his head.
  • Heavy Sleeper: He's often seen sleeping before or right after a fight, and in a quite odd fashion -hanging from the ceiling. Hell, he even sleeps as a taunt. One has to wonder if that plays any role in his formidable longevity...
  • Hermit Guru: He lives in a cave in Brazil with various animals as his only company.
  • Holding Back the Phlebotinum/Power Limiter: He fights with one arm bundled up and strapped to his body, to avoid seriously injuring or killing his opponent inadvertently. In some of his Super Combos, though, you can plainly see both arms.
  • Limit Break: Oro keeps one arm sealed at all times when fighting an opponent to keep from killing them accidentally (yeah, he's that powerful). The point is, he can use both his arms: if the player imputs a Super Art while Oro has maxed his super bar, using not one but three of his punches, he will do a full-powered version of the selected Super.
  • Meaningful Name: The word "oro" appens to be Spanish/Italian for "gold". Given the character's skin tone, this might be more than a coincidence...
  • Metronomic Man Mashing: Seen in his Niou Riki hit-throw and taken Up to Eleven with the Kishin Riki Super Art.
  • Mind over Matter: The Tengu Stone Super Art, during which he summons random objects like woks, signposts and pieces of concrete and cause them to float around him.
  • Monochromatic Eyes
  • No Brows
  • Old Master: Takes Ryu under his wing and mentors him in one of the endings for III. He's also over 140 years old.
  • Out of Focus: He hasn't appeared at all outside of the III series, except in a cameo in Dhalsim's Street Fighter V story.
  • Pint-Sized Powerhouse: At 5' 3" (161 cm), he's the shortest male character in the series, and one of the shortest in general, only beating out Karin, Sakura, Makoto and Ingrid in height. Despite that, he's one of the most powerful characters in the entire Street Fighter canon.
  • Practical Taunt: Oro falls asleep, and this decreases his stun gauge faster.
  • Prophet Eyes
  • The Rival: To Akuma; after the two of them performed a Sherlock Scan on each other, they immediately called off the fight because it would only result in a Mutual Kill.
  • Walking Shirtless Scene
  • Willfully Weak: He fights with only one arm in order to give his opponents a chance at winning.
  • With My Hands Tied: He "seals" one of his arms because using both arms would make him too powerful and will accidentally kill his opponents with his overwhelming power. But when he uses both, his power increases. Kind of like how Gouki/Akuma usually only fights at a weaker level.
    • Though he's been tempted to remove this restriction... for playing videogames.

    Elena - Kenya 
http://static.tvtropes.org/pmwiki/pub/images/sf3_elena.png
http://static.tvtropes.org/pmwiki/pub/images/kenya_1172.png
Capoeirista of Wind and Earth
"I'll show you my dance. You ready?"

Voiced by: note 

An African warrior princess seeking to meet new friends. Ultra Street Fighter IV expands on her origin story, as she is told by her father to enter the tournament and put a stop to S.I.N.'s activities in their village.


  • Against the Setting Sun: Her stage in Third Strike, set on the Kenyan savanna, features an enormous hazy sunset.
  • Badass Adorable: She's as capable a fighter as everyone else, but she's so lovable that you'll definitely want to be her friend afterward.
  • Boyish Short Hair: Has a short, touseled mop of silver-white hair.
  • The Bus Came Back: Was left out of Super Street Fighter IV, but returned as a DLC Character for Street Fighter X Tekken and Ultra Street Fighter IV.
  • But Not Too Black: Her skin tone is a lot lighter in-game than it is in official art.
  • The Cameo: Perhaps, one of the few SFIII characters that appeared in Super Gem Fighter: Mini Mix, alongside with the fully-playable Ibuki.
    • She can also be seen in the London street stage in Capcom vs. SNK 2, standing on the sidewalk with a bag of groceries in her arms.
  • The Chief's Daughter: Her father is head of the tribe. We finally get to see him proper in Elena's Ultra intro.
  • Cute Bruiser: A very friendly princess who won't hesitate to kick your ass...and then ask to be friends.
  • Dance Battler: Her fighting style is based on Capoeira.
  • Did We Just Have Tea with Cthulhu?: Her ending in IV. Did she just take a picture glomping and smiling with Akuma?
  • Does Not Like Shoes: Like Juri, she's always barefoot.
  • Dojikko: Tends to fall over during her victory handstands.
  • Everything's Better with Princesses: She's an African princess, and a pretty cool girl to hang out with.
  • Extremity Extremist: As the Capoeira master that she is, she's limited to kicking with her loooong legs. Her throw is done with a leg.
  • Foreign Fanservice: A very attractive Kenyan princess.
  • Friend to All Living Things: She is frequently pictured with iconic African animals in artworks (lions, lemurs, etc.).
  • Fun Personified: She may be even more infectious (in a good way) than Dee Jay, if her appearance in USFIV is anything to go by.
  • Genki Girl: Very cheerful and friendly.
  • Gentle Giant: A rare female example, Elena is extremely tall, but also incredibly friendly.
  • Gratuitous English: Kenyan by birth and educated in France, Elena still calls out most of her attack names in English. She's even polite enough to point it out in one of her 3rd Strike win quotes:
    "My accent? I must have picked it up in my travels!"
    • Justified, as English is one of the two official Kenyan languages, along with Swahili, which she also uses in her X Tekken intro and one of her taunts in Ultra - a cheery "jambo!" (hello!).
  • Healing Factor: Elena is the only Street Fighter character who has the ability to use Healing, a Super Art which allows her to regain up to 1/3 of her life energy bar if given the opportunity.
  • Huge Schoolgirl: As seen when she's a foreign exchange student in Japan.
  • Incorruptible Pure Pureness: According to Gouken, she has zero evil in any of her attacks.
  • In Harmony with Nature: She loves being around animals as much as people.
  • Kenya: Her tribe hails from the Highlands outside the capital of Nairobi. Her beaded accessories (particularly her beaded collar) and extreme height suggest her design is based on Kenya's native Maasai people.
  • Kick Chick: To the Extremity Extremist... extreme.
  • Nice Girl: Isn't fighting because she likes the challenge, wants to be the best, or anything like that. She's only looking to meet new people.
  • Odd Friendship: With Akuma of all people.
  • Offscreen Moment of Awesome: In her Ultra ending, she reminisces about all the wonderful people she fought and befriended. This includes an encounter - and a hug! - with Akuma, the biggest badass antagonist in the entire series.
  • The Power of Friendship: As her ending in Ultra shows, she's capable of making friends with anyone, including Akuma!
  • Practical Taunt: Elena does a handstand, and increases the stun damage of her attack, and can be stacked up to three taunts. The taunt is also capable of hitting opponents.
  • Rotoscoping: For some reason, her animation was done like this, besides her head. It ends up looking smoother than usual, even by Street Fighter III standards.
  • She's Got Legs: It's pretty much all she's got since she's an Extremity Extremist. She won't involve her hands in the fight unless she's standing on them to expand her kick repertoire.
  • Slide Attack: Pressing down-forward and hard kick has her perform a baseball slide-like sweep.
  • Statuesque Stunner: Elena towers above all of the other Street Fighter ladies (and some of the men) at an impressive height of over 6 feet.
  • Stripperiffic: She fights in a bikini. Did we mention that she fights in a bikini?
  • Take It to the Bridge: Her stage in New Generation and 2nd Impact takes place between two cliffs that are connected together by a handmade wood bridge. After the first round a condor will swoop by and slice the ropes connecting the bridge to the cliff and it'll fall down into the valley below where the fight continues within a small jungle village (which is presumably her home).
  • Tomboy Princess: Since she's an African princess and her theme music in New Generation/2nd Impact is titled "Tomboy".
  • Underwear of Power: She fights in a bikini.
  • Walking Swimsuit Scene: Once again, she fights in a bikini.

    Gill - Illuminati 
http://static.tvtropes.org/pmwiki/pub/images/sf3_gill.png
http://static.tvtropes.org/pmwiki/pub/images/illuminatiflag.png
The Dark Messiah
"The mark of my dignity shall scar thy DNA."

"The world is destined to be ashen and barren. The balance between regeneration and destruction must be restored. Now come and follow me, Kolin."

Voiced by: note 

The enigmatic leader of the Illuminati. Gill was raised from birth under the organization's watchful eye and genetically modified in his youth to wield fire and ice power along with his brother Urien, who was given metal and lightning abilities. When he came of age, Gill was granted the title of President. Urien later challenged him for the title and won, but Gill ended up promoted to an even higher position - Emperor. According to a prophecy foretold by the Illuminati, Gill is destined to become the new savior of the world. Thus, Gill manipulates world events to ensure that this prophecy comes to pass.

He appears in the ending of the cinematic story for V, breaking away Helen's disguise to reveal Kolin, his secretary.


  • The Ace: He's right up there with Bison, Akuma, Oni, and Charlie as one of the strongest characters in the series.
  • Adaptational Badass: While he's already powerful in the games, supplementary material makes him even more powerful than normal. The UDON comics, in particular, have him curb-stomping Evil Ryu and Oni at the same time! And given that both of them are capable of fighting evenly with Asura, The God of Wrath, that's saying something.
  • Affably Evil:
    • He's an egomaniac with a Messiah complex, and all round not a very nice guy, but despite that still manages to be the least condescending villain in the series. Also has an odd tendency to throw fights he doesn't care about, such as with Alex.
    • He's this to contrast with his brother Urien. He does respect his opponents and recognizes their abilities. The only reason he gave Dudley his car back is how impressed he was at Dudley's fighting abilities.
  • Always Someone Better: To his brother Urien. He was chosen to be the leader of the society simply because he was stronger. Urien seeks to overthrow him.
  • Amazing Technicolor Population: Half of him's red, the other half's blue.
  • Ambidextrous Sprite: Defied. See Fashionable Asymmetry below.
  • Anti-Villain: He really does have humanity's best goals in mind. It's just too bad that his altruistic ideals are overshadowed by his very draconian methods. Still he's somewhat less of a dick than Bison.
  • Authority Equals Asskicking: He's the leader of the secret society and the most powerful member.
  • Asskicking Equals Authority: He's made the leader of his secret society simply because he's that powerful (and is prophesized to save all of creation).
  • Badass Bookworm: He's seen reading a book in his intro from New Generation and 2nd Impact, but it merely could be his cult's version of The Bible.
  • Benevolent Boss: He's no angel, but he genuinely wants the best for what he sees as a dying world and compared to his Ax-Crazy tyrant of a brother, he's really not all that bad.
  • Big Bad: Of Street Fighter III.
  • Cain and Abel: He's the Abel to Urien's Cain.
  • Colony Drop: One of his Super Arts has him calling down a meteor shower of fire and ice projectiles.
  • Colour Coded Elements/Color-Coded Wizardry: The God of this. Gill's double-color design was meant to show off the capabilities of Capcom's new CPS3 hardware, which could use non-mirrored sprites. Thus, Gill can actually have a different colored side visible depending on his facing. He will also use fire-based attacks when his red half is facing the screen, and the chilling ones if his blue half is prominent.
  • Dark Messiah: He fashions himself as one, believing that he's saving the world by causing its destruction.
  • Defeat Means Playable: He can be unlocked in the home versions of 3rd Strike by defeating him with the rest of the cast once.
  • Does This Remind You of Anything?: In his ending, Gill can be seen parting an ocean by sheer force of will, in order to lead his choosen people to his promised land... Moses, anyone?
  • Elemental Powers: Fire and Ice
  • The Emperor: Of his cult which may be a Path of Inspiration.
  • Evil Laugh: His taunt.
  • Fashionable Asymmetry: His asymmetrical sprite was actually designed in order to take advantage of the CPS3's ability to display asymmetrical sprites.
  • Foil: To Urien. They are both from the same secret society, but their powers and motivations are as different as night and day. Gill specializes in Fire and Ice while Urien specializes in Earth and Lightning. Gill is a Well-Intentioned Extremist who has humanity's best goals at heart, Urien is a selfish egomaniac who seeks power for its own sake.
  • A God Am I: His win quote in every game. International versions and later console releases of 3rd Strike, however, censored it out completely.
    "I am your god!"
  • Greater Scope Villain: According to Word of God via interview, he is this to Bison, of all people. The Illuminati has had an influence in Shadaloo's actions for quite some time.
  • Huge Guy, Tiny Girl: Him and his Sexy Secretary girlfriend Kolin.
  • Large and in Charge: 6'11, 745 lbs.
  • Light Is Not Good: Seraphic Wing.
  • Lightning Bruiser: He's one of the weightiest characters at 745 lbs, and that has no effect on his speed.
  • The Man Behind the Man: Statements released by Capcom in a Gamest interview reveal that the Illuminati had a certain control over Shadaloo´s activities, although Bison was unaware of this until shortly after the end of the Super Street Fighter 4 plotline.
  • My Rules Are Not Your Rules: He has access to three Super Arts at any given time. He can also break the juggling limit of the game with his Cyber Lariat, which, in the hands of a player, can easily juggle the opponent to death in one combo.
  • Not So Above It All: He seems to be having a load of fun as a member of Poison and Hugo's wrestling organization in Hugo's Third Strike ending.
  • Oddly Small Organization: The Illuminati doesn't have many known members
  • Out of Focus: Apart from a cameo in Capcom Fighting Jam/Evolution, he hasn't appeared at all since his first appearance. Although he did appear in the ending of the cinematic story for Street Fighter V.
  • Parts Unknown: Like the other Final Bosses in the series (Bison and Seth) and unlike all of the other world warriors, his country of origin is never specified.
  • Pet the Dog: Part of his Affably Evil tendencies, and example of which being that he gives Dudley his car back in his ending.
  • Physical God: His Resurrection and Seraphic Wing supers seem to qualify him for the role.
  • Power Gives You Wings: His Seraphic Wing Super Art.
  • Power Glows: In 3rd Strike Gill's whole body will glow non-stop as you fight him.
  • Practical Taunt: Gill can increase the damage of his attacks by laughing.
  • Rapunzel Hair: His hair is long and reaches down his back.
  • Red Oni, Blue Oni: With Urien. He's the Blue to Urien's Red.
  • Religious Bruiser: He fancies himself a god, and given his powers, he's every bit as powerful as one.
  • Secret Character: He can be unlocked in SFIII: Online Edition by defeating him as the whole cast. And yes, he is exactly as powerful as you might imagine.
  • SNK Boss: Gill's Seraphic Wing attack alone qualifies him for this status, as it's close to a One-Hit Kill against a player who's unprepared to block. His AI and his Resurrection also contribute to this trope. Hell, even his normal attacks do chip damage! Every new iteration of SFIII gave him a new Super Art while allowing him access to the old ones (something no other character can do) and buffed any weaknesses he might have had in the previous version. Interestingly enough, the Street Fighter franchise in general is pretty good about averting this trope, which makes Gill's status as SNK Boss even more significant. The only other character in the franchise who can be considered an SNK Boss, excluding Bonus Bosses like Shin Akuma, is Final Bison from Street Fighter Alpha 3.
  • Sophisticated as Hell: Just like his brother, he has his moments. His win quote against Sean in 2nd Impact is one example.
    Gill: "If you were reincarnated a hundred times, I would still rule... And you would still suck!"
  • Sprite Mirroring: Subverted by him and his assistant Kolin. They were deliberately designed to be asymmetrical (look at Kolin's hair), mostly to show off the power of the CPS3 system they used for the III games.
  • Stripperiffic: At first it looks like he's gonna fight you in Jesus robes, but then he either burns (New Generation and 2nd Impact) or disintegrates (3rd Strike) it and fights you in a thong.
  • Underwear of Power: Wears nothing but a thong during battle, much like his brother.
  • Villainous Second Wind: "RESURRECTION!" As long as he's KO'ed with at least one full Super Art bar, he can come back swinging with a full health meter. Fortunately, the regeneration isn't instantaneous, and he can be hit to interrupt it, leaving him with only a partially full health meter. And it shuts off his Super Art bar for the rest of the round.
  • Walking Shirtless Scene: During battle, he fights you in nothing but a thong.
  • Well-Intentioned Extremist: Gill is presented as an idealistic leader who wishes to become a benevolent World Monarch over his chosen people. However, his cult uses kidnapping, coercion, DNA manipulation, brainwashing, and extreme force in order to select the worthy subjects that would eventually repopulate Earth... What is left of it. All for the Greater Good of Mankind, of course. Gill himself comments on this:
    "My methods may seem harsh in contrast to my true intentions."
  • Ye Olde Butcherede Englishe: He speaks like this at times.

Characters debuting in Street Fighter III 2nd Impact: Giant Attack

    Hugo - Germany 
http://static.tvtropes.org/pmwiki/pub/images/sf3_hugo.png
http://static.tvtropes.org/pmwiki/pub/images/germania_8332.png
Giant Wrestler
"I'm number one!"

Voiced by: note 

Also known as Andore. A German wrestler and former criminal who went legit, making a name for himself in the American Pro Wrestling Circuit after the Mad Gear gang, who had employed him and his family at the time, was destroyed by Cody, Guy, and Haggar. His manager is the infamous Poison, a good friend of his from his Mad Gear days. In 2nd Impact, he seeks a worthy opponent to join him as a tag partner in the wrestling ring, and then he forms the "Huge Wrestling Army" with the rest of the cast in 3rd Strike.


  • Ascended Extra: A regular (giant) mook in the Final Fight games, he becomes part of the main roster in the III games, and is the first character introduced in III featured in SNK vs. Capcom: SVC Chaos.
  • Ass Kicks You: His low hard kick has Hugo throwing himself ass-first into his opponent.
  • Berserk Button: Don't you dare insult potatoes, the Mad Gear members learned this the hard way.
  • Bilingual Bonus: Some English, some German. Hugo is also a Spanish male name.
  • The Cameo:
    • His intro pose includes Poison. Justified in that Poison is his manager during the events of this game.
    • Himself, he and his look-alike daddy made a lot of cameos in previous SF games, as well as in SF4.
    • Bao has a cameo in the SNK crossover. In III, it's a kid who looks like him.
  • Canon Immigrant: He's a renamed version of the Andore enemy from Final Fight, while his manager Poison was also a mook from that game.
  • Characterization Marches On: In Ultra, his personality is almost childlike in nature compared to his earlier depictions.
  • Continuity Drift: Strangely, Hugo's character bio in 2nd Impact doesn't mention any of the other Andore relatives from Final Fight (Junior, Father, Grandfather, and Uncle), instead mentioning that his parents were farmers from Germany and that he has two younger sisters.
  • David vs. Goliath: He's the single tallest character in the entire series. Even up against behemoths like Zangief, Birdie, or T. Hawk, he's always going to be the big man.
  • Did You Just Flip Off Cthulhu?: In Ultra he does this to none other than Bison.
    "I do not take orders from you. Now YOU listen!"
  • Dumb Muscle: Often played with. In general, it seems that though he's certainly not stupid, he prefers to let Poison do all the thinking while he takes care of the fighting.
  • Even Bad Men Love Their Mamas: In his Ultra arcade intro, he's confronted by several rival gang members in what should be an epic brawl. He stomps out of his trailer, gulps down an entire can of potatoes... and then starts bawling because he misses his mother's home-grown potatoes! It must be seen to be believed.
  • Goal in Life: To become the "number one potato", as in to become the biggest and strongest in Ultra. He succeeds.
  • Gentle Giant: To an extent. In game conversations, especially in Second Impact, show that he's an extremely nice guy.
  • The Giant: Seriously.
  • Gratuitous German: "Ein, zwei, drei ENDE!"
    • He also quips "Dummer Kerl" (lit. "stupid guy", "fool") in one of his 2nd Impact intros, as well as "Besiegen!" (lit. "Defeat [you]") in 3rd Strike.
  • Groin Attack: Has a unique animation (and knock out cry) for the occasional nutshot. Apparently, it's just that easy for him to get decked in the balls.
  • Immune to Flinching: Some of his EX moves in Ultra Street Fighter 4 have insane amounts of armor. Maximillian Christiansen learned that the hard way here.
  • Impossibly Graceful Giant: Well, only because his animation in Street Fighter III is so fluid.
  • Man Child: He has elements of this. The background of his 3rd Strike stage shows that he keeps various toys lying around in his house, including a teddy bear, a rubber ducky, a boy doll that vaguely looks like a Cabbage Patch Kid, a wooden dog on wheels, and a miniature car. He also starts crying like a baby in USFIV when he starts reminiscing about his mother's homegrown potatoes.
  • Meaningful Name: Hugo is huge! Really HUGE.
  • Mighty Glacier: His sprite is animated so as to feel incredibly cumbersome and heavy and additional reverb is added to all of his jump impacts. Generally, he is amongst the slowest characters in the series — with easily one of the highest health scores.
  • Musical Nod: His theme song is a remix of his Street Fighter III: 3rd Strike stage, but it also includes a segment from his Street Fighter III: 2nd Impact stage.
  • No Brows
  • No Celebrities Were Harmed: Just like his Andore family from Final Fight, Hugo is heavily inspired visually by Andre The Giant.
  • No Sell: His parry has him puffing his chest out and taking the hit with no damage.
  • Oktoberfest: His SFIII: 2nd Impact stage, set in Munich, perfectly sums this up. It's hard to tell initially, but a complete, pulled-back view of the stage reveals the whole area is inside a huge beer-tent!
  • Out of Focus: Aside from Street Fighter III, SNK vs. Capcom: SVC Chaos, and Street Fighter X Tekken he hasn't appeared at all.
    • The Bus Came Back: He made his triumphant return to the main series with Ultra Street Fighter IV, along with his manager Poison.
  • Pec Flex
  • Platonic Life Partners: With Poison, who is his manager and (as far as we know) nothing more.
  • Practical Taunt: Flexes his arms, and can be stacked for four taunts. Holding the button down will increase the damage of his throws, and simply hitting it will increase the attack for all attacks except throws.
  • Real Men Wear Pink
  • Spinning Piledriver: Both the Moonsault Press and the Super Art variation Gigas Breaker.
  • Trademark Favorite Food: As Ultra Street Fighter 4 revealed, potatoes (specifically, the ones his mom grew). In fact, he uses them as symbols of strength.
  • Wrestling Family: The Andore family is pretty much a family of giant mooks, and Hugo is no exception.

    Urien - Illuminati 
http://static.tvtropes.org/pmwiki/pub/images/sfv_urien.png
http://static.tvtropes.org/pmwiki/pub/images/illuminatiflag.png
Dominating Light
"Kneel before me when in my presence!"

Voiced by: note 

Gill's younger brother, who was passed up to become their organization's "President" and now seeks to usurp his brother's leadership. However, unlike his brother, Urien is not a Well-Intentioned Extremist who wants to help humanity. Instead, Urien is completely power hungry, and only wants to be the leader of the Illuminati in order to essentially rule the world with an iron fist.


  • Always Second Best: To his brother Gill. His driving motivation aside from ruling the world, is to overthrow his brother and rule the society. This trope was seemingly subverted when he challenged Gill for the title of President and won... Only for it to be Double Subverted when he found out Gill was named the Emperor of the organization while he is the second in command. When it comes to Gill, Urien just can't win.
  • Amazing Technicolor Population: Similarly to Dhalsim or Blanka, his alternate color palettes change his skin to unusual colors, like blue or green or red.
  • Attack Reflector: The Aegis Reflector, which also works on super projectiles.
  • Authority Equals Asskicking: Despite being outranked by his brother, he still holds a high position in the same organization.
  • Badass Boast: He loves giving these out.
  • Badass in a Nice Suit: His clothing preference generally consists of expensive suits, which he'd sometimes rip off before entering a fight (Street Fighter III). Other times, he simply keeps it on (Street Fighter V).
  • Bad Boss: He treats his underlings with very little respect.
  • Barrier Warrior: Uses his Aegis Reflector to reflect attacks, and in the hands of skilled players, they can be used to play ping-pong with your opponents.
  • Beating A Dead Player: His win pose in V has him firing a Metallic Sphere at his fallen opponent.
  • Cain and Abel: The Cain to Gill's Abel.
  • Casting a Shadow: In V, his Temporal Thunder and Aegis Reflector are much darker in coloration.
  • Chrome Champion: The bronzed skin he's shown to have during battle is actually a thin coat of metal. His real skin color is much more pale. In V, this ability is his V-Trigger and turns his skin completely black.
  • Clothing Damage: In III, he would rip off his business suit before battle to fight in a thong, but he keeps the suit on in V. However, if you hold Light Punch, Medium Kick, and Hard Punch before the match starts, Urien will burn off whatever he's wearing and ends up in his thong just like in III. He'll even keep something unique to that particular outfit, such as his story costume sunglasses and his long hair when equipped with his premium costume.
  • Crush. Kill. Destroy!: Yells parts of this phrase for three different special moves in place of calling his attacks.
  • Dark-Skinned Blond: In his normal form. His metallic form turns his hair white.
  • Difficult but Awesome: He has one projectile (Metallic Sphere) and a slew of charge moves. You have to learn how to effectively use his Aegis Reflector Super Art and know a little thing or two about charge buffering to really be good with him. Definitely not a character to try in your first playthrough, but once mastered he can do some pretty insane stuff. For example: playing ping-pong with Hugo!
  • Does This Remind You of Anything?: A lot of his win quotes in 3rd Strike are... Rather suggestive.
    "Pounding on you is satisfying, but I need something more..."
    "Your inferior vital fluids are tainting the ground! Clean it up!"
    "Lie there as long as you want. I've had my fun with you."
    "That's right... kneel before me! How do you like the view now?!"
  • Dub Name Change: In the original Japanese versions, his Super Art variants of Metallic Sphere and Chariot Tackle are Jupiter Thunder and Tyrant Punish. However, due to Capcom USA's censorship policies regarding religious references and explicit sexual innuendos, their names were changed to Temporal Thunder and Tyrant Slaughter .
  • Easter Egg: In V, Urien will burn off his clothing to reveal his classic thong outfit if you hold down LP, MK and HP before the start of the match.
  • Embarrassing First Name: Swap the last two letters of his name and you get Urine.
  • Energy Ball: His Metallic Sphere and Temporal Thunder.
  • Extra-ore-dinary: Can coat his skin in metal.
  • False Reassurance: Sums up his pre-match quote in SFV.
    "Don't worry, I'll end you quickly."
  • Foil: To Gill. They are both from the same secret society, but their powers and motivations are as different as night and day. Gill specializes in Fire and Ice while Urien specializes in Metal and Lightning. Gill is a Well-Intentioned Extremist who has humanity's best goals at heart, Urien is a selfish egomaniac who seeks power for its own sake.
  • A God Am I: He's very boastful of his power, constantly comparing himself to a god, and demanding that everyone around him kneel in his presence.
    Urien: (After beating Dhalsim) Believe in me, not your gods, for I have transcended them all!
    Urien: (After beating F.A.N.G) I am the only one you should worship! There is nothing else!
  • Genius Bruiser: Believe it or not, he's got a smart brain despite his...unsubtlety. The scientists of the Illuminati followed the theories of Urien himself when creating Necro and Twelve.
  • Green-Eyed Monster: He is jealous of his brother Gill and seeks to overthrow him.
  • Ground Punch: His winpose in III has him punching the ground and causing a column of fire to envelop him. In V, his Critical Art, Dominant Crush, has him charge a Temporal Thunder and punch the ground with it, causing a column of lightning to envelop him and knock the opponent into the air.
  • Hates Being Touched: Demonstrated when Rashid grabs a hold of Urien's arm in order to stop him from attacking Nash.
    Rashid: Stop acting so violent to him! Aren't you satisfied?
    Urien: Don't touch me.
    Rashid: Huh?
    Urien: Commoner! Get that filthy hand off me before I make you regret it!
  • Heel Realization: His speech to Gill in his arcade mode in 3S is the closest that Urien comes to admitting his personality flaws. Unfortunately, he's so delusional that he believes that killing Gill will rid him of these flaws.
    "When I look into the past, I see dishonor and hatred. When I look into the future, I am free from the corruption. How glorious it is... A world without you!"
  • Jerkass: He's the antithesis of his Affably Evil brother Gill and easily one of the most obnoxious and thoroughly unpleasant characters in the series, a violent, short tempered, arrogant, condescending, and brash individual.
  • Lightning Bruiser: He's one of the weightiest characters in the series at a whopping 745 lbs, and he's able to move very quickly. His lightning powers also make him a literal version of this trope.
  • Mayincatec: Winds up in some ruins somewhere in Mexico for his 3rd Strike stage.
  • Meaningful Name: He's named after a monarch that opposed the legendary King Arthur.
  • Not the Intended Use: His Aegis Reflector super art's primary function is to reflect (most) projectiles. Players (especially high level tournament players) use this to reflect you off of one and into another one for extended juggle combos that deal absurd damage.
  • Obviously Evil: White hair?. Check. Constant maniacal expressions? Check. Unrelenting condescension and delusions of grandeur? Check. Brother to The Chosen One who has a more benevolent personality and wishes to backstab and usurp him? Check. Wears a black suit? Check. Disguises himself in public with blond hair? Check. Yep, Urien is 100% pure evil and he doesn't even try to hide it.
  • Pillar of Light: Urien creates a pillar of flames around himself in one of his victory animations in III. This was upgraded into being his Critical Art in V, where it is instead a pillar of dark energy and electricity.
  • Practical Taunt: He punches the ground, and increases the damage of his attacks except for throws.
  • Prepare to Die: His Pre Ass Kicking One Liner at the start of each battle in III was "Get ready to die!"
  • Purple Is Powerful: His Metallic Sphere, Temporal Thunder, and Aegis Reflector are colored purple and his Story Mode costume in V has him wearing a purple business suit.
  • Red Oni: Whereas Gill is the Blue Oni.
  • Scarf of Asskicking: His story mode costume in V has him wearing a white scarf.
  • Scary Black Man: When he's in Chrome Champion mode.
  • Self-Harm: If he loses via time out, he'll start convulsing whilst squeezing his arm so hard that it starts bleeding.
  • Shock and Awe: His Metallic Sphere and Temporal Thunder attacks. Also, in Street Fighter V, His Aegis Reflector shields are electrified.
  • Sinister Shades: His story mode costume in V has him wearing black sunglasses.
  • Sophisticated as Hell: With this quote.
    Urien: How dost thou suck? Let me count the wounds! 1, 2, 3...
  • Spell My Name with an "S": Allegedly his name was meant to be "Julian", but translation errors resulted in the current name. And everyone snickered. Coincidently though, "Urien" is a real name. A 6th century British king appearing in Arthurian legends is named Urien, as mentioned above.
  • The Starscream: He's second-in-command of the Illuminati, beneath his brother Gill, and is constantly working to overthrow him.
  • Smug Snake: Urien is certainly a dangerous, intelligent, and highly capable man. However, he is utterly consumed by his emotional instability, and his brother Gill absolutely does not give a shit about Urien's obvious scheming and machinations.
  • Stripperiffic: Tears off his business suit in his intro and fights you in a thong like his brother. However, his default costume in V has him keep the suit on.
  • Suspiciously Similar Substitute: Different elements and new Super Arts aside, Urien is essentially a playable, balanced down, tournament legal Gill.
  • Theme Naming: His moveset seems to have a Roman/Greek motif going for it with names such as Spartan Bomb, Aegis Reflector, and Chariot Rush.
  • Underwear of Power: Fights in nothing but a thong in III, but it's nowhere to be found in V. At least, not without holding a special button combination after selecting him.
  • Walking Shirtless Scene: When fighting in III, but averted in V, where he keeps his clothes on. Unless you perform his Easter Egg costume change.
  • White Hair, Black Heart: Urien cares only for himself, and wants to be the head of the Illuminati for the power involved, unlike his brother, who is a Well-Intentioned Extremist.
  • Ye Olde Butcherede Englishe: See his Sophisticated as Hell quote.

Characters debuting in Street Fighter III 3rd Strike: Fight for the Future

    Remy - France 
http://static.tvtropes.org/pmwiki/pub/images/sf3_remy.png
http://static.tvtropes.org/pmwiki/pub/images/frenchfag_214.png
Burning Rage
"Victory, glory, and honor... Those ideals don't excite me a bit."

Voiced by: note 

A young man abandoned by his father, and whose dead sister is somehow encased in ice. He wanders the world to defeat street fighters.


    Q - Unknown 
http://static.tvtropes.org/pmwiki/pub/images/sf3_q.png
http://static.tvtropes.org/pmwiki/pub/images/ff2a858ceb1228aee13fadc07b21f325.png
The Unknown Quantity
"I'm...Abomination..."

Voiced by: note 

A mysterious man wearing a trenchcoat and iron mask, who is being pursued by the CIA. Q has been sighted in crime scene photographs of unsolved murders all over the world. Some eyewitness accounts place him in two parts of the world at the exact same time, bringing into question whether there is more than one Q, or if the man in question is even human.


  • Ambiguously Brown: What little can be seen of his skin, namely his neck and part of his legs in some of his attacks, appears to be brownish in-game, but most official art depicts him as having white skin. There was also a (clearly non-canon) image from Capcom Secret File that presented the 3rd Strike cast as being Animated Actors, and Q was shown without his mask, and he was shown to be played by an older, light-skinned actor.
  • Ambiguously Human: Is he a man? A machine? A cyborg? Something else entirely? There are numerous things that call into question just what he is.
    • Hitting Q with an electric attack will show his musculature instead of his skeleton, and his head more or less still looks mechanical.
    • Defeating Q with chip damage will cause him to break down like a robot.
    • On the other hand, he does display some human traits, like when he brushes off his coat after parrying an attack, or when he clutches his face (Seemingly in pain) when activating his Total Destruction super.
  • Badass Longcoat: A trenchcoat and fedora.
  • Beating A Dead Player: One of Q's possible victory animations is to walk towards his downed opponent, inspect them, then begin grinding his shoe against his opponent's face.
  • Bizarre Alien Biology: While the question of whether or not he's human, robotic, or something else is still prevalent, being shocked causes his muscular system and an indistinct head to be shown.
  • Calling Your Attacks: Averted as Q simply grunts and makes incomprehensible noises. Also averted in that the names of his moves (i.e. Capture & Blow, etc.) are descriptions of his movements by onlookers.
  • Came Back Wrong: A short UDON comic about Q suggests that he's Chun-Li's long thought deceased father Dorai, experimented on and put to work as an agent for Bison.
  • Chekhov's Gunman: Possibly. There's a character in the background of Ken's stage in Street Fighter II that looks a lot like Q (who's mysteriously absent in later releases.) That said, though, the random crowd member was drawn eight years before Q was even conceived, is so simplistically rendered that he could be said to resemble anyone wearing a trenchcoat, and said onlooker acts a lot more emotive than Q ever has.
  • Coat, Hat, Mask: Is he human or a robot? You decide.
  • Computer Voice: During his Total Destruction Super Art, a digitized female voice can be heard saying "Danger!".
  • Conspicuous Trenchcoat: And it is awesome.
  • Giant Space Flea from Nowhere: In 3rd Strike, the conditions to fight him in a one-player game aren't exactly easy to invoke (before the 9th stage, you must have used no continues, have no rounds lost against the computer, get all stages graded D or better, earn at least two SP points [i.e. points awarded for getting a grade higher than the grade from the previous stage], and score a certain number of super finishes equal to the number of rounds per match plus two), and if and when he does show up, you find that Q isn't really that hard to beat... what?
  • Large and in Charge: While his true height is listed as unknown, his sprite shows that he's up there with Hugo and T. Hawk as being one of the tallest characters in the series. Various sources place him at around 7' 5".
  • Legacy Character: One of the people investigating him suggests this in his ending. He's somehow appeared in places all over the world at the exact same time, implying that Q is just one of many.
  • Malevolent Masked Man: What we're led to believe via CIA reports.
  • Megaton Punch: Used in two of his supers.
  • The Mole: Q's arcade mode ending implies that Q is David, the leader of the CIA investigation team that's investigating Q. They appear to wear the exact same white-collared shirt and red necktie. However, David's skin seems to be a bit darker than Q's, and David doesn't seem nearly as massive as Q is.
  • Monochromatic Eyes: His mask has piercing yellow eyes.
  • Mighty Glacier: Has extremely powerful attacks, but is really really damn slow. Not to mention, his attacks are all charge attacks, so they're badly telegraphed.
  • Mysterious Stranger: Q has a lot of aspects of this. No one knows what he looks like beneath the mask, his motives are a complete mystery, and he only shows up in arcade mode if the player meets certain conditions.
  • Nice Hat
  • No Sell: His parry has him puff his chest out much like Hugo and take the hit, and then brush himself off afterwards. And just like every other parry, he takes no damage.
  • One-Letter Name
  • Out of Focus: He hasn't appeared at all since his first appearance.
  • Parts Unknown: The series' most enigmatic fighter, hardly anything is known about him, let alone his birthplace. He's also the only character in the game that doesn't have his own stage. If both players pick Q in versus mode, it'll default to Dudley's stage instead.
  • Practical Taunt: See below.
  • The Spook: Without a doubt the most mysterious and elusive fighter in the series. Who he is, what he is, and why he fights are all unknown. Most information about him is purely speculative.
  • Stone Wall: Taunt with him and he gains an extra third of his defense added on. You can do this three times. His defense is already high. Three taunts and he takes forever to go down.
  • Serial Killer: His ending has photographs of 13 murder scenes around the world. They're actually of the various stages of the game, Ryu's being most noticeable. It's also the number of people you fight. One of his victory animations is walking up to the fallen opponent to inspect them, and then either move on, or raise his leg over their head (the game cuts to the results screen after this). The implication here is that he kills every Street Fighter he comes across. Of course that's one way of looking at it anyhow.
  • Taking You with Me: His Total Destruction Super Art, where he literally Turns Red, grabs the opponent, and explodes.
  • Tragic Monster: Possibly. One of Q's thoughts after winning a match is "I am...abomination." He also has a tendency to let out a sigh after winning a match that sounds somewhat remorseful.
  • The Unintelligible: He only has one line of spoken dialogue after winning the first round of a match, and it's so heavily filtered that what he's saying is completely indecipherable. Some think he says something along the lines of "I am abomination", since that was one of his possible victory quotes in earlier versions of 3rd Strike, though there's no way of knowing for sure.
  • Unskilled, but Strong: Q's fighting style amounts to little more then throwing incredibly telegraphed punches and kicks and flailing at his opponent. That said, his attacks are extremely damaging and look very painful.
  • Vader Breath
  • Visible Silence: Has no winquotes in the American arcade versions and early console ports. In the Japanese version and Online Edition, his winquotes are nothing but question marks. However, his quotes were at one point accompanied by parenthesis, indicating his thoughts, which were usually just a single word like "No!" or "Leave."
  • Voice Grunting
  • Zombie Gait: His arms are always raised, except for one victory animation where they're lowered slightly and he looks in the background like "Why!?"

    Makoto - Japan 
http://static.tvtropes.org/pmwiki/pub/images/sf3_makoto.png
http://static.tvtropes.org/pmwiki/pub/images/japan_4602.png
A Bolt of Fighting Spirit
"Rindo-kan Karate is the best! Who's next?!"

Voiced by: note 

The heiress of the Rindoukan school of Karate, which she inherited after the death of her father. She seeks to restore her school's reputation by challenging other worthy opponents. She returns in Super Street Fighter IV, where she enters the tournament hoping to walk away both the champion (and subsequently put Rindoukan on the martial arts map) and earn a lot of money to rebuild her family's dojo.


  • Angry Eyebrows: Most noticeable during her win pose in Super Street Fighter IV, where she looks like an Angry Bird coming straight for you.
  • Arrogant Kung-Fu Guy: Shows a tinge of this, evident in some of her win quotes ("I knew exactly what you'd try!"). However this is more due to her worldview that karate is Serious Business than being outright full of herself. She still fights honorably and with respect (some of her Street Fighter III intro animations show her bowing before a match).
  • Badass Adorable: Her personality is a mix of sternness and enthusiasm. While she puts on a serious face, you can't help but feel her excitement before a fight that is in a way charming.
  • Badass Normal: While some other fighters, like Zangief or El Fuerte have more or less normal moves, Makoto's moveset, jump height and so on are arguably the most normal/realistic ones in a game where people can extend their arms, cast fireballs, are clones, robots, demons and so on. Furthermore, her motives and even her personality are pretty normal as well; she's not out for vengeance like Chun Li, to find some great deeper truth like Ryu, for blood like Vega or for power like Bison; she just wants some money to help her jumpstart her dojo. It's not even "Balrog"-like "greed" money. Her reactions towards the fighters are, at worst, annoyance, rather than rage that X or Y killed her sister, her puppy, her sister's puppy or her puppy's sister. All in all, Makoto is the kind of person you wouldn't be too surprised to find on the street in real life, which is really part of her charm. Her reason to fight her rival, Fei Long, in IV? Publicity!
  • Bandage Babe: On her schoolgirl outfit.
  • Bokukko
  • Character Exaggeration / Leeroy Jenkins: The Ibuki Legends comic really plays up her aggressiveness, as she challenges Ibuki no sooner than meeting her - in class, no less - as she believes all fighters should do this. She also tries to pick a fight with Elena who was just trying to be friendly. Her story also ties in with Oro, as her father was defeated by him and she's itching to fight Oro to avenge her father. Oro tries to impart some wisdom to her, but she takes it as "I gotta beat Ibuki first" as Ibuki had managed to pass a test of Oro's. She does chill out considerably near the end of the comic, however.
  • Combat Pragmatist: Her Karate is pretty brutal, even for a fighting game's standards. For example, she employs strangling techniques in her fighting style, is prone to punch really hard on grounded opponents, and one of her super arts even opens with a punch aimed... right at the nether regions. Also note that she is the only karate gi-wearing character who does not wear padded sparring gloves. And as of Super Street Fighter IV she is now the first martial artist character to not wear padded gloves (with Gouken being the second).
  • Cute Bruiser
  • Does Not Like Shoes: She is the female equivalent of Ryu—and that's saying something considering the series' cast.
    • Averted with a couple of her alternate outfits in Super IV. On the other hand, if you look at her school outfit more carefully, you'll see that not only does she not wear socks, but also the kind of shoes she wears may let her pull 'em off easily.
  • Dramatic Wind
  • Flash Step: Hayate, which is a quick, straightforward punch. It can also be charged up for more damage.
  • Gender-Blender Name: "Makoto" can also be a male name, which adds to her tomboy persona.
  • Glacier Waif: She's the shortest member of the cast at just under 5 feet tall and moves slow, but when she connects, she connects.
  • Groin Attack: Her Seichuusen Godanzuki super art opens this way.
  • Heir to the Dojo
  • Hero-Worshipper: Not to the level Sakura has, but Makoto is FLABBERGASTED at facing Ryu, since he is an absolute legend in the world of karate. Her starting pose when facing him is to take a VERY deep breath to calm her nerves. Subverted with Fei Long; she knows who he is and challenges him to a fight, but it doesn't go beyond mutual respect as fighters.
  • Home Run Hitter: Seichuzen Godanzuki.
  • Hot-Blooded: And how!
  • Joshikousei: In her newest costume for Super Street Fighter IV.
  • Meaningful Name:
    • "Makoto" is one of the highest Japanese virtues, which basically translates to something between "sincerity" and "discipline". More accurately, it's being Fettered enough to do everything through proper methods, channels and ritual and never slack off, take shortcuts, or be half-hearted. It can also mean to take headstrong or direct action and never doubt or hold back. This translates perfectly into Makoto's fighting style: she uses pure, disciplined moves with proper technique, and puts uninhibited passion in every action.
    • To emphasize the above point further, there are many ways to write "Makoto" in kanji, with overlapping, yet distinct, meanings. Her name, however, is spelled with kana, so it merely uses the sound. That means her name could have any or even all of the above meanings.
  • Mighty Glacier: Her walk animation is very intricate but also causes her to get around pretty slowly. However she makes up for it by hitting pretty hard and even harder if she Turns Red as well as having very good dashes. When added together, the nature of her mobility (that is she either must use the Hayate punches or dashes to close the gap quickly, both of which come with recovery penalties if improperly used) requires Makoto players to pick their strikes carefully as she is susceptible to over-committing.
  • Muscles Are Meaningless: Subverted; she is a young little fighter girl but, unlike similar characters in other works, her body is pretty muscular. Is easier to notice while she's wearing her alternate outfit in SSFIV: those arms are quite developed...
  • Perpetual Frowner: As of IV, no official illustration has ever shown her display so much as a smirk. The only exceptions are one of her win poses in 3rd Strike and her ending in Super Street Fighter IV.
    • In the UDON Ibiki Legends comics she does smirk and grin a couple of times.
    • She lets off a little grin when she wins a match during her winpose in Super Street Fighter IV.
  • Practical Taunt: Increases her attack power and makes her stun gauge go down faster. Her taunt also has three animations to it, which plays out when the button is held down. Performing all three animations nets her two attack power boosts and three stun recovery boosts.
  • The Rival: Ibuki.
  • Scarf of Asskicking: Although some sources say that it's an oversized hachimaki worn around her neck.
  • Shaped Like Itself: Seichuzen Godanzuki, liberally translated, means "Punches at five heights along the centerline." The move itself is... punches at five heights along the opponents' centerline, starting at the groin and ending at the chin.
  • Tomboy: You already know.
  • Trademark Favorite Food: Sushi and sashimi, according to SFIV. Hilariously, she tells that to El Fuerte.
  • Turns Red: Plays literally straight during her Tanden Renki.
  • Unstoppable Rage: Tanden Renki, again. In 3rd Strike it would actually make her so frenzied that she wouldn't be able to block during its duration, sacrificing defense for power (she could still parry).

    Twelve - Illuminati 
http://static.tvtropes.org/pmwiki/pub/images/sf3_twelve.png
http://static.tvtropes.org/pmwiki/pub/images/illuminatiflag.png
The Ultimate Weapon
"01011.01111". (KO)

Voiced by: note 

Twelve is a mutant, part of the G-Project, a biological warfare operation run by Urien. Sent to pursue Necro, his prototype, Twelve is genetically engineered to regenerate, form other shapes (usually weapons) out of his body, copy a person's appearance and skill, and is also being mass produced by the organization to create an army of Twelve-like creatures.


  • Bilingual Bonus: His win quotes are in binary, translating into such things as "EZ JOB", "PAIN", etc.
  • Combat Tentacles
  • Ditto Fighter: He has a Super Art, X.C.O.P.Y., in 3rd Strike, which allows him to transform into his opponent for 15-20 seconds. It almost turns into a Game Breaker—after activating X.C.O.P.Y., if you taunt use "personal actions", you get stat buffs until the round is over, even after the transformation wears off. Twelve copying Q can become a real pain in the ass to take down.
    • Genius Bonus: XCOPY is also an MSDOS application.
    • Yes, he can copy Gill just fine, too. And yes, he's just as broken as the real Gill when doing this.
  • Evil Albino: Twelve has the apperarance of a milky-white humanoid, though his palettes range from red to yellow to blue to brown to...
  • Invisibility: He can turn invisible for a few seconds performing his taunt.
  • Monochromatic Eyes
  • Not Quite Flight: He has the unique ability to dash in midair, gliding short distances.
  • Out of Focus: He hasn't appeared at all since his first appearance.
  • Practical Taunt: Turns him invisible, but he'll reappear if he performs a super or if he's hit by an attack, even if he blocks it.
  • Shapeshifter Weapon: A Bio-organic variation, yet not quite an example of Lovecraftian Superpowers. He can morph his appendages into axes, to blades, to scissors, to tentacles, to drills, the list goes on.
  • Spell My Name with an "S": His name is sometimes misspelled as "Tweleve" in 3rd Strike.
  • Spikes of Doom: His N.D.L. special attack—and the super art equivalent, X.N.D.L.
  • The Unintelligible:
    • Usually displayed in binary code (0s and 1s). If one can read that, it will turn into Bilingual Bonus. Subverted in his introductions against Necro, possibly Translation Convention due to length.
    • Sometimes rendered in-game using a weird squashy voice filter, such as when he wins a round with X.C.O.P.Y. in effect and says the opponent's quote (Gill's "Kneel before your master!" is long enough that you can clearly make out the words).
  • Voluntary Shapeshifting
  • Wall Jumper: More of a Wallglider, actually.
  • You Are Number Twelve: He's not the only one of his kind, and it's implied that Twelve gains some kind of sentience in his ending, where his normally blank eyes become like that of a human's.


http://tvtropes.org/pmwiki/pmwiki.php/Characters/StreetFighterIII