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- The Opening Narration at the very beginning of Saint Seiya describes Athena's Saints as being able to punch holes in the earth.
- Beetlemon from Digimon Frontier occasionally did this when using his Thunder Fist attack, while other times, he would just use it directly against an enemy.
- Elfen Lied has Lucy using her vectors (basically invisible hands) to strike the ground in order to jump long distances, they even leave hand marks and small craters behind.
- In Dragon Ball GT, Naturon Shenron can punch the ground to cause energy beams to shoot out from it. He seems to have control over the general area it'll pop out from but not a specific location.
- In Naruto, whenever Kakuzu punches the ground, he's really sending strings of himself underground (he's made of strings) to pop out as spikes wherever he wishes.
- Rurouni Kenshin: Sanosuke performs a variant in the Kyoto arc; instead of punching the ground, he punches the water (since he's on the ocean), making a massive column which allows him to defend against gunfire from a Gatling gun.
- His mentor Anji uses Futae no Kawami to punch the ground as a means of area denial.
- Kazuma in sCRYed's only power for most of the series is an armored right arm. He often uses this to move farther than he can jump by punching the ground, or break a landing by punching the ground.
- In the first Pretty Cure All Stars movie, Milky Rose punches the ground and creates a massive crater to knock the Big Bad off his feet.
- This is Leorio's first known ability in Hunter × Hunter. More specifically, Leorio punches a surface, which causes its concussive force to travel along connected surfaces and pop out exactly where he wants it to. This ability is shown to be very good for ambushing.
- Captain Commando has a desperation move called the "Captain Corridor" in which he sends lightning across the floor with a punch. He retains this move in Marvel vs. Capcom, although it summons a vertical lightning column instead.
- Zero from the Mega Man X series has many of his most powerful moves involve punching the ground, though Marvel vs. Capcom 3 shows that he may really be hitting it with his charged buster instead.
- Akuma from Street Fighter has his Kongou Kokuretsu Zan, which isn't so much punching the ground as palm-striking it.
- Asura from Asura's Wrath, who punches the ground a few times. In an interesting take on this, Asura doesn't use it as an attack, but rather to launch himself into the sky.
- The Din's Fire spell in The Legend of Zelda: Ocarina of Time involves Link punching the ground to create a large dome of flame around himself.
- Gabriel Belmont in Castlevania: Lords of Shadow has a move that involves punching the ground to create several explosions of magic around himself.
- In the Super Smash Bros. series, Donkey Kong's Ground Slap special does Exactly What It Says on the Tin to launch nearby foes into the air.
- In Paper Mario the Quake Hammer move consists of Mario smashing the ground with his hammer hard enough to shake the entire stage.
- Some characters in the The King of Fighters series do this in order to create a short-lived barrier or projectile. The most notable example of this is Terry Bogard, who retains this trick from his series of origin.
- Kratos does this as an intro in Playstation All Stars Battle Royale with the Nemean Cestus. Zeus from the same game performs such an attack as his aerial Down + Square.
- In Halo: Reach anyone using the armorlock ability enters this pose, becoming temporarily invincible and potentially deadly to any vehicles trying to ram them.
- Kirby has been known to do this in mini-games, especially Megaton Punch in Kirby Super Star.
- The golems in the Dragon Age series repeatedly punch the ground with their fists as their primary area-of-effect attack.
- The Stone Guardian in Drakensang 2: Phileasson's Secret notably performs ground-punching whenever he has to open a closed door. Lampshaded by the other guardian, a cheerful djinn who reminds him that "he doesn't need to punch the ground to open doors".
- Ground punch is a Strength-based active ability in Path of Exile, which has a chance of stunning the surrounding enemies.
- In Marvel: Avengers Alliance, Luke Cage and Thing both have this type of attack that affects all enemies. Cage hits the ground multiple times, while Thing goes for just the once. On the enemies' side, Avalanche uses his own ground punch attack with a side of seismic feedback.
- This is how Earthquake is animated in the Pokémon Colosseum , Pokémon XD: Gale of Darkness and Pokémon Stadium games-the user punches the ground and ripples travel out to break the ground under everyone else.
- Kongol in The Legend of Dragoon does this as a part of his Dragoon transformation: he punches the earth and is consumed by rock and boulder, emerging in his Dragoon state.
- The Atlas Quake magic attack in God of War II has Kratos smashing the earth repeatedly to send out waves of rock in a large area around himself (Atlas himself did this in a cutscene). His Nemean Cestus in God of War III can also be used to smash the ground.
- The Inferno ability in Devil May Cry along with all its offshoots (Volcano, Shocking!) have Dante smash the ground with his fist to create either a wave of lava, a blast of Hard Light or a heavy shockwave.
- Astal: One of Astal's attacks is to punch the ground.
- In Tales of Xillia, Jude's Shouha Majinken/Shattering Demon Fist arte utilizes one to generate a small shockwave around himself that sends enemies flying.
- Dawn of War II, the Force Commander starts using this method once he's equipped with a Power Fist. He does it so much that it looks like he's practicing Ground-Fu instead of punching people.
- In Sonic Adventure 2, this is one of the special attacks that Treasure Hunter-type characters have in multiplayer.
- Kamen Rider Battride War gives this attack to Kamen Rider Agito (who can charge it for extra damage) and Kamen Rider Faiz (as the aerial variation of his Grand Impact).
- Cliff Fittir's Aerial Assault in Star Ocean Tillthe Endof Time is normally a Shockwave Stomp, unless he misses. Then it becomes this trope (done in a Three-Point Landing).
- Possibly the Ur-Example of this trope in fighting games could Jax's Ground Pound move (not related to Ground Pound trope), introduced in Mortal Kombat II and being a part of his moveset in every game onwards. The only way to avoid this attack is to be in air when it connects.
- The page image come from Wario Land: Shake It!, where it's a move Wario can preform at any time during gameplay, called the Earthshake Punch. It's extremely powerful, essentially having the same effects as a POW block from the main series, though it only stuns enemies instead of defeating them outright.
- Dekar's Exploding Fist special attack in Lufia: Curse of the Sinistrals is this. Guy's special attack is doing this with his hammer, and his charged special is an even bigger version.
- The player can do this as a Super move in Destiny if they're playing as a Titan with the Striker subclass. Anything within will be as good as dead, mob and player alike, unless an enemy is a highly-levelled Major or Ultra.
- Sailor Jupiter in the Sailor Moon video game for the Sega Genesis has this as a special move, it sends all enemies around her flying.
- Crasher, one of the main Renegades from Challenge Of The Go Bots, frequently used this attack. She'd stomp the ground and send a bolt of energy at her Guardian opponents. The same goes for her Good Twin in Transformers: Shattered Glass and her other alternate universe counterpart Fracture in the Transformers Film Series.
- Lugnut from Transformers Animated often uses his Punch Of Kill Everything in this manner, leaving enormous craters and devastating any Autobots (and unfortunate Decepticons) who happen to be in nearby.
- In the old Superfriends cartoons, Superman once knocked a large chunk out of the moon to use as a giant mirror (to reflect sunlight and defeat an invasion of vampires, if you must know). The moon counts as "ground" — ask Neil Armstrong.
- In Sentinels of the Multiverse, Haka has Ground Pound — but it's not an attack. Instead, it prevents any non-hero cards from doing any damage for a round.
- Gorillas do this when they show threatening or aggressive behavior, coupled with showing their fangs.