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alt title(s): Glass Cannons
We killed it with a pebble.

It's like I'm a cannon made out of glass. Like a... Y'know a dainty figurine so ornately decorated you can't imagine how something so fragile manages to survive in this brutal, ugly world... And it makes you weep.
Black Mage, 8-bit Theater

In short: He can dish it out, but he can't take it. Similar to (but distinct from) the Squishy Wizard and the Fragile Speedster, the Glass Cannon is characterized by insane attack power coupled with pathetic defensive ability.

Prevalent in RPGs and fighting games, as the cast needs to be big enough that "takes hits like a chump" becomes a viable character trait. Artillery units in Real Time Strategy and Turn Based Strategy games also tend to have this trait, as they're meant to be far away from combat, or at least in the back of the formation.

See also: Competitive Balance and PVP Balanced. Make the Glass Cannon incapable of taking any punishment at all and you've got a One Hit Point Wonder. Glass Cannons often overlap with the Fragile Speedster; characters of that type, who put out high damage and dodge most incoming attacks but go down quickly if they do get hit, are sometimes called "Glass Ninjas." Another type of Glass Cannon is the Squishy Wizard. Contrast Stone Wall, as well as Lightning Bruiser who can dish out and still take it like a man.

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