I KNOW NOTHING BUT PAAAIN
I know nothing but a broken neck.
Combat choreography is often done using explicit and implicit cooperation by all involved to minimize injuries while doing maneuvers that remain extremely dangerous. To help maintain the Willing Suspension of Disbelief
, the person at the receiving end of the dangerous maneuver must appear to show that the move hurt.
This is the Theatrics Of Pain
Usually, it is quite easy to tell in wrestling if someone has been injured for real or is "selling" the move by its absence. It is harder in film and television because the stuntmen (whose job it is to do all the dangerous maneuvers) are trained to handle such situations professionally in a contained environment—and such things are all behind the scene anyway.note
When a wrestler pretends to be uninjured by the move, this is the No Sell
. When an actor does, it is The Stoic
or Made of Iron
Sometimes, wrestlers will hit too hard. This is called "stiffness." Usually, it's harder to show any level of pain other than the true level, making them difficult to work with. That can happen in film and TV, too; we are less likely to see
it there, however, because of the magic of editing.
A common place to find unscripted Theatrics Of Pain
is in association football
(which goes by its surname "football" in most places and its nickname "soccer" in several countries). The injury is usually vaguely real, but typically so minor that even a five-year-old would laugh it off in normal circumstances. However, since injuries get penalties for the other team, and potentially get your team the advantage, many players sell even the most minor injuries with shrieks of pain, theatrical rocking, and, if possible, rivers of tears, in order to convince the referees that they're serious. Why referees haven't adopted a rule of "If you're not bleeding profusely/can't walk/can still play, you don't deserve the foul" is beyond many fans of the sport (particularly English-speaking ones; the tactic is perceived as a hallmark of non-Anglo, and specifically Latin American/European play).
Compare to Reality Is Unrealistic
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- Superman in any given media is reduced to a pain riddled heap around kryptonite. Often his anguished reaction is over-the-top in order to emphasis how painful the experience is to him as he rarely feels discomfort, never mind unspeakable agony. Interestingly one of the great criticisms of Superman is that he is either being beaten near to death or feels no pain at all. What exactly does "invulnerable" mean?
- The Three Stooges, notorious for their very physical slapstick humor, had ways of making things look far more painful than they really were. For instance, Moe's Eye Poke was really a poke to the eyebrows which Curly, Larry or Shemp would sell by flinching and covering their eyes. The accompanying "doing" sound made it more convincing and humorous as well, in fact the foley work in general made Moe's attacks seem more harsh than they actually were.
- In The Return of the King, Saruman gets stabbed in the back. Peter Jackson attempted to direct Christopher Lee on how someone reacts when stabbed like that. Lee replied that he knew perfectly well how people really reacted, from his time in the Special Forces during WWII. Make of that what you will.
- Wrestling has the most literal version; the theatrics of pain is called "selling" in that medium. Many wrestlers find themselves praised or derided based on their ability (or lack thereof) to sell an opponent's attacks.
- One of the most memorable examples of a wrestler over-selling is the Shawn Michaels vs Hulk Hogan match at WWE's Summerslam 2005.
- And a great example of a wrestler no-selling is Hulk Hogan no selling the Undertaker's chokeslam so badly that Undertaker actually has to remind Hogan he needs to jump for the move to work.
- Hogan is notorious for refusing to sell if he thinks the move will make him look weak. Sitting up seconds after taking what was supposed to be a knockout blow is one of his trademarks, and it pisses other wrestlers off to no end.
- Dolph Ziggler is probably one of the best sellers in WWE history, to the point where there are montages on YouTube on him doing nothing but selling.
- Demonstrated in Rosencrantz and Guildenstern Are Dead when Guildenstern seizes the Player's dagger and tries to stab him to death. Guildenstern thinks the Player has been Killed Off for Real, when the Tragedians start applauding and congratulating the Player on a death scene well played. (He considers his own performance "merely competent.")
- In Punch-Out!!, especially the Wii version, boxers react in differing degrees to punches; depending on how you hit them, they'll either stand there stunned and take a flurry, take one hit and back off, or, depending on if you knock them down with a jab or a body blow, get sent flying or twirling backwards instead of merely falling over as real boxers usually do. Of course, the comical reactions are there to help the player and give them a rush from clobbering their opponent.
- In the Disgaea series, recurring character Axel has his "My Heart Shakes" special attack, which places him and his target in a movie shoot where he builds up energy in a ridiculously flashy manner before stumbling into his victim with a punch that does zero damage and makes a comical sound effect. The target proceeds to hurt themselves by overdoing the theatrics, reeling backwards before exploding.
- As mentioned, often very blatant in soccer/football, often with the commentators snarkily pointing out the attempt. One of the worst on recent memory was a quarterfinal game in the 2011 Women's World Cup. With Brazil up 2-1 and extra time almost expired, Brazilian player Ericka suddenly crumbled to the ground in apparent agony, and after a four minute performance (and remember, the clock doesn't stop in soccer), jumped up off the stretcher taking her off the field and sprinted back into position. (Ian Darke, the British commentator for the game, drily noted her "miraculous recovery".) However, she was hoist by her own petard because the referee, annoyed, gave her a yellow card and added three more minutes of extra time. The US scored in this extra time and eventually won the game in the shoot-out.
- This was so common in the NFL, especially in the last few minutes of a half as a way of giving a team a time out if they had already used the three allowed (or they were trying to save an official time out), that new rules were put into place which essentially penalized the team that stopped the clock. Miraculously, the vast majority of those late-half injuries stopped happening.
- The NHL allows referees to call a 2 minute minor penalty on a player who takes a dive or tries to sell a fake injury, and the league can also fine or suspend a player after reviewing the incident.
- This is called "flopping" in the NBA. "Flopping" generally refers to receiving light, completely painless contact from an opposing player and acting like you've been shot repeatedly in the chest, but in some cases there's no contact at all. As in soccer, the idea is to provoke a foul call on an opposing player. Hallmarks of flopping include screaming as if hurt, clutching your head, and just plain throwing yourself on the ground. The NBA started cracking down on flopping in 2012, fining players who are caught faking, though the most notorious floppers have gone unpunished due to being really huge stars.
- Somewhat related is "selling" real foul contact so the ref will call it. Some consider this no better than flopping because it involves a lot of the same histrionics and overreacting; if you didn't get the call, tough luck.
- Exaggerated in an episode of Spongebob Square Pants, when Patrick fakes a fight with Spongebob for the sake of making him look tough enough to be admitted into a bar. He somehow manages to get a black eye, loses some teeth, gets hit with some Metronomic Man Mashing, and finally, gets a wedgie before being punted into the distance; all without Spongebob so much as laying a finger on him (Which gets lampshaded by an impressed onlooker).