Related to Airplane Arms
. The standard Ninja Run is this:
- Body tilted forward, low to the ground.
- One forearm crooked in front of the body, apparently to block attacks (two fingers held in front of the mouth optional but prevalent).
- The other arm behind the back, ready to pull out a bladed weapon.
If the ninja carries a blade while running like this, it is always
held in a Reverse Grip
Anime and Manga
- This was recently added as a travel power as part of the purchasable "Martial Arts Super Booster Pack" in City of Heroes. It makes an excellent substitute travel power for character concepts that wouldn't exactly be able to leap tall buildings or run at the speed of light. It's even called Ninja Run.
- Assassins and Rangers are fond of doing this in Shaiya, as they're very much ninja-like in this game.
- In Lineage 2, this is the Dark Elves' running animation (but females use it without the forearm crooked in front of the body).
- The player character in Jade Empire runs like this when in focus mode. Also, whenever Master Li runs.
- Mai Shiranui runs exactly in this way in The King of Fighters series, despite not carrying any weapon on her back. This is also Eiji Kisaragi's running animation, again in spite of not holding a weapon while running. Also Gato runs like this in spite of not being a ninja.
- Yoshimitsu from Tekken can be seen doing this in his victory cinematic from Tekken 5. His former clan member Kunimitsu runs in such a fashion for her appearance in Tekken Tag Tournament 2.
- Ryu Hayabusa (duh) does this in Ninja Gaiden cutscenes. In game, he runs like a normal person. Or maybe more like a normal person who is awesome.
- Shen in League of Legends moves in this manner, complete with the index and middle finger of the front arm outstretched and the other arm behind his back, ready to throw blades. His incredibly slow pace really makes it more of a Ninja Stalk, however.
- Kotaro in Sengoku Basara runs like this, with one hand on his sword hilt. Sasuke and Kasuga too, although both are holding a weapon in each hand. Also Magoichi, despite not being a ninja.
- Assassins in Guild Wars do this while under the influence of a speed boost. To their credit, unless they're wielding daggers at the time they will sprint in a more standard fashion; daggers are always dual-wielded and held in a standard grip in both hands, meaning it's actually fairly practical to run like this (one dagger is ready to block attacks, the other one is in a position to use as much of your momentum as possible for a strike).
- Sol Badguy, Milia Rage and Chip Zanuff in Guilty Gear. Of the three, only the last one is a bona-fide ninja. Sort of.
- In The Elder Scrolls V: Skyrim, the Player character does this when sprinting in Third-Person while Dual Wielding.
- City of Heroes has a power called "Ninja Run" available for purchase. It's a low-level speed and jumping boost, suitable as a replacement for travel powers without outclassing them (particularly for characters who shouldn't have any means to fly, teleport, etc.). When running, the character takes on this pose unless they have two weapons drawn in which case they take on Airplane Arms.
- In Anarchy Reigns, the ninja character Zero will do this when he gets up to running speed.
- Valentine from Skullgirls generally moves like this. It has the probably intentional side effect of emphasizing her impressive chest.
- Espio the Chameleon does this whenever he runs in the Sonic the Hedgehog games due to him being a ninja.
- In the DCAU, Batman often runs in a similar manner with both arms concealed beneath his cloak, presumably to quickly draw any weapons or tools and without telegraphing his actions.
- A modified version of this run is used by modern soldiers to reduce their profile. The soldier runs partially bent or hunched over with head down so that any bullets aimed at his head will strike the helmet, and with his weapon held closely in front of him.