Video Game / Overwatch

http://static.tvtropes.org/pmwiki/pub/images/overwatch_logo_5369.png

"You know, the world could always use more heroes."
Tracer, Debut Cinematic Trailer

Overwatch is a stylistically Pixaresque team-based multiplayer Hero Shooter by Blizzard Entertainment.

In the year 2046, a global catastrophe known as the Omnic Crisis plunged humanity into war. Their enemy was a line of automated construction robots known as Omnics, who suddenly went rogue and militarised themselves. In response, an international task force of soldiers, scientists, adventurers, and oddities known as Overwatch was formed to end the uprising and restore peace. At its height, Overwatch served as a beacon of heroism and selflessness, a demonstration of what humanity could accomplish by working across race, creed and culture.

It is now thirty years later, in the year 2076. Overwatch has been long since decommissioned after losing its reputation to internal corruption. Yet the actions of a mysterious terrorist organisation known as "Talon" threaten to re-ignite the flames of war and chaos across the world. The world needs heroes once again; it needs the rebirth of Overwatch.

The game's playable Heroes include note :

The game is centered around two teams of six Heroes each, with each time trying to fulfill their objectives while preventing the enemy team from doing the same:
  • In Assault maps, one team takes the role of the Attack team and must try to capture two objectives — small regions of interest — in order by occupying them until the progress meter is filled completely, while the Defend team must block capture by getting on the objective to impede capture progress and eliminate enemies in the process. Attack wins if they seize both objectives within the time limit, while Defend wins if Attack runs out of time trying to do so.
  • In Escort maps, the Attack team must escort a vehicle known as the payload by being present around it to move it towards its destination, while the Defend team must stop the payload by wiping out its escorts and occupying its general proximity to prevent its forward movement. Much like with Assault maps, Attack wins if the payload reaches its destination, otherwise Defend wins.
  • Hybrid maps are a mixture of Assault and Escort; the Attack team must first capture one objective holding the payload, and then escort the payload, while Defend tries to stand in their way.
  • Control maps deviate from the above two formats, with both teams in a symmetrical map each trying to capture a central objective and then maintaining possession of it to build a percentage meter over time. Each Control map has three sub-maps, one for each round in a three-round game. The first team to 100% wins the round. The first to two wins (or three in Competitive Mode) wins the match.

In addition to these four standard gameplay formats, there are also some special modes available, exclusive to the Arcade category and custom games:
  • 1v1 Mystery Duel pits two players against each other in a series of duels on the Ecopoint: Antarctica map in which they try to eliminate each other. Each round, a Hero is chosen at random and both players must play as that Hero. The first to win five rounds wins the match.
  • 3v3 Elimination is another elimination mode, this time featuring two teams of three on the same map, although unlike in Mystery Duel each player is allowed to choose their Hero. There is no respawning until the beginning of the next round. First to three rounds of winning wins the match.
  • Capture the Flag has two teams of six going at it in a traditional CTF mode. The flag is captured when an enemy player stands still on it for a few seconds, and captured when the capturing player returns it to their home base. If the flag carrier is killed, thus dropping the flag, it can be returned to its base by having a player from the flag's team stand on it, again for a few seconds. The player's team's flag need not be in its base for enemy flag capture to be possible. This mode was introduced with the Year of the Rooster update as a limited-time mode, using a "winner determined by first to three captures or whichever team has more captures when time runs out" ruleset, but it was popular enough to be made into an option for custom games.
  • Brawls are special takes on the four standard modes featuring gimmicks such as limited Hero selection and altered game rules such as more HP per player, faster ability cooldowns, etc.
  • No Limits uses the four standard formats, but allows teams to each have more than one of the same Hero.note 

The game's official website can be found here. The game's cinematic trailer can be seen here, its gameplay trailers here and here, and a theatrical teaser here. The game launched in an invite-only closed beta on October 27th, 2015 in the Americas and Europe, with Asia following sometime after. The full game was released on May 24, 2016. An open beta took place—first for those who pre-ordered and then for everyone—on May 3 (pre-order) and May 5-10 (everyone).

In another Team Fortress 2 parallel, there's very little story in the game itself - it is instead being developed through an Extended Universe that, for now, consists of:

    open/close all folders 

    Animated shorts 

    Animated stills 

    Comics 

    In-universe news articles and blog posts 

Backstory is also revealed through character profiles on the official website.

The current roster of maps in the game are listed below:
  • Assault:
    • Hanamura note 
    • Temple of Anubis note 
    • Volskaya Industries note 
  • Escort:
    • Dorado note 
    • Route 66 note 
    • Watchpoint: Gibraltar note 
  • Hybrid:
    • Hollywood note 
    • King's Row note 
    • Numbani note 
    • Eichenwalde note 
  • Control and Capture The Flag (can also be used for Elimination in custom games):
    • Ilios note 
    • Lijiang Tower note 
    • Nepal note 
    • Oasis note 
  • Mystery Duel and Elimination:
    • Ecopoint: Antarctica note 


Tropes that apply to Overwatch:

     A-H 
  • Abnormal Ammo: A few characters' weapons fire unusual things such as scrap metal, molten slag, or chemical-filled darts. Roadhog's use of scrap as ammo for his gun is Truth in Television, however. Old muzzle-loaded blunderbusses and cannons pre-19th century would occasionally be loaded with whatever could fit in the barrel to make improvised ammo.
  • Adventure-Friendly World: Lightly deconstructed. While there's beautiful places to explore such as Numbani and Dorado, high technology, and almost utopian advancement of society... there's also wartorn areas, evil organizations such as Talon and Vishkar Corporation in abundance, and it's in the aftermath of a Robot War. On top of that, Overwatch doesn't shy away from the No Endor Holocaust trope, or from showing that yes, this is all very dangerous for the average bystander in the world. It would seem that all of the beauty, all the circumstances that led to these interesting characters and their contrasting philosophies, all of these had consequences. On top of that, with all the turmoil and factions that an enterprising hero could fight, there's one thing made clear: The world isn't safe, no matter how beautiful it looks.
  • The Aesthetics of Technology: While individual characters come from all around the world with their own cultures, each of them has enough of a 'technological' aspect in their design that it unifies the art style as a whole. As an example, Hanzo is mostly a traditional samurai, but both his boots and his bow are teched up.
  • A.I. is a Crapshoot:
    • The background of the setting involves a massive war caused when the machines du jour (called "omnics") suddenly decided to stop taking orders. However, the two playable omnics are a childlike and peace-loving amnesiac mobile artillery unit (Bastion) and a not-quite-Buddhist robot monk (Zenyatta).
    • The Anubis AI featured in Mission Statement isn't too fond of humans.
  • All There in the Manual: Much like Valve with Team Fortress 2, Blizzard is planning on developing and unfolding the lore outside of the actual gameplay.
  • All Your Powers Combined: Difficult, but quite possible for any team featuring a huge amount of Support characters and a Sniper. For example, imagine Genji or Reinhardt. Now imagine them coming at you with a Sound Barrier, Speed Boost, Harmony Orb, Torbjorn armor and/or Symmetra shields, Ana and/or Mercy boosting them, Widowmaker and/or Hanzo granting them Infra-Sight, and a Discord Orb on you. Now, imagine how dead you are.
  • Alternate Reality Game: The "Sombra ARG" lasted from Ana's initial announcement up until her eventual announcement (June to November 2016), taking the form of several videos, screenshots and website descriptions containing incredibly well-hidden encrypted codes hinting at her presence within the world. The decoding process has been extremely complex, and a summary of fans' findings can be seen here.
  • An Adventurer Is You: The heroes are split into four different groups.
    • Offense: These characters excel at pushing objectives and making moves against the enemy team. The 'Offense' tag doesn't necessarily mean they're better than the other classes at actually defeating enemies, they're just the best at fighting and obtaining the map's objectives. For example, Tracer, who can zip forward and backwards extremely quickly to reach far off places and disorient defenders.
    • Defense: These characters are for keeping objectives once you have them. Different from Tanks (See below), Defenders are about killing people who stray near your holdout, like Widowmaker, who can set up a sniping position above the objective she's guarding and deploy Venom Mines to keep attackers at bay.
    • Tank: These characters are large, and that's the point. With lots of shields and armor, Tanks soak up bullets for their team by being all up in their foe's crosshairs. Tanks are often also more melee-oriented than ranged-oriented. Winston is a tank character who can deploy a grounded shield, and an ultimate that allows him to charge right into enemy's faces.
    • Support: These characters can take on a number of supporting roles, from healing allies to making it easier for allies to move around the map, and setting up perimeters around areas to give their friends an advantage in battle. Symmetra is a support who can summon stationary Light Turrets to ward a small area, and then set up a teleporter to and from her team's spawn point to give her team a safezone to travel to after death.
  • And Your Reward Is Clothes: You can earn loot boxes by leveling up. Those loot boxes can reward you with cosmetic items like icons, victory poses, skins, and more. Blizzard's reasoning for this, according this youtube video from Game Director Jeff Kaplan, is to essentially weed out those who play to earn rewards and boosts rather than those who play to challenge themselves against people of similar skill levels.
  • Anime Hair: See Tracer's for yourself. In the cinematic trailer, this was even more exaggerated.
  • Anti-Frustration Feature:
    • All heroes have infinite reserve ammunition (the magazines still have a finite capacity, so reloads are still necessary) for their primary weapons (D.Va's mech and Hanzo's quiver have Bottomless Magazines), and have relatively quick reload times. This is so players won't have to scour for ammo packs, something that will take them out of the fight, as well as to put focus on a hero's abilities. What's more, since Torbjörn and Mercy can switch their weapons for tools(hammer and staff), they'll automatically reload after few seconds of using them.
    • No matter how high a place you fall from, you will not sustain fall damage, although some maps do have bottomless pits that will kill you if you fall in them.
    • Characters who build devices or place traps (namely Symmetra, Torbjörn and Junkrat) have indicators on their screen that show exactly where the devices are placed, and the status of them, namely when they're being triggered and when they're destroyed. Oddly enough, in Junkrat's case, it applies to his trap and not his concussion mine.
    • With a few exceptions, if you are killed or stunned as soon as you activate your ultimate ability you will retain most of its charge, if not all of it. Some characters also built-in mechanics to avoid wasting their ultimates:
      • Mercy and Ana can't use their ultimates unless there are valid targets within range (a dead ally nearby for Mercy and any ally within line of sight for Ana), so they don't waste their ultimates by accident.
      • If the spawn rooms change while Symmetra has a Teleporter/Shield Generator active, it will disappear and she will get a boost to her ultimate charge, proportional to the number of unused teleports remaining on it or a complete charge for the Shield Generator so she can immediately rebuild it.
    • You will get warned by either your own character or a teammate in various critical situations, including if someone spots a sniper or a turret, if someone starts capturing the objective, if the enemies have a teleporter, if they are revived and if you get attacked from behind.
    • You can enable an option to get into a skirmish (a practice session with other players) if you spend more than a minute waiting to get into a match, so that you have something to do while waiting to joining a game.
    • Simply being near the payload heals you, so you can defend it longer without having to run to the nearest medkit.
    • Unlike most other explosive weapons, Junkrat's Concussion Mine does not damage him, although its Knockback still applies. This allows him to conc-jump around the map without blasting himself to death.
    • If you get disconnected in a Competitive match and reconnect within 30 seconds, you can re-enter the match.
    • If someone leaves in a Competitive match but doesn't return (either due to doing it on purpose or disconnecting and failing to rejoin within the time limit), remaining players of the affected team are allowed to leave one minute from the time the offending player left with a loss but no quit penalties to make up for the high chance the team will probably take a protracted defeat otherwise anyway.
    • When you drop into the middle of a game (usually because somebody quit partway through), Overwatch may give you an XP "backfill bonus" to make up for lost opportunities for other awards and bonuses. In addition, if this game ends with your team losing(which is likely), this defeat won't be marked on your career record.
    • The hitbox for Ana's Biotic Rifle is slightly bigger for allies, so you can heal them even if you "miss". Also she can't headshot, which encourages players to aim for the body, which is easier to hit.
    • Characters announce when they are supporting allies, such as Torbjorn telling allies to "Come get yer armor!" and Symmetra announcing her Shield Generator/Teleporter is set up, so players will know that they are being given support.
    • D.va's Self-Destruct Ultimate used to be capable of killing her as well if she got caught in its blast radius, leading to many stupid deaths. A patch no longer allows her Ultimate to damage her.
  • Anti Gravity:
    • None of the vehicles have wheels, instead they have some anti-gravity device in their place which keeps them afloat in midair. Lampshaded in Hollywood by the payload car's occupant:
      Hal-Fred Glitchbot: How long is this going to take? May as well have tires on this thing!
    • Zenyatta uses this to float around as well.
  • Anti-Rage Quitting:
    • The game enforces a 75% penalty to EXP for players who repeatedly ragequit.
    • In Competitive Mode, quitting out of a match early locks you out of playing Competitive Mode again for 10 minutes at minimum, and the penalties can increase with subsequent quits. Continuing to abort matches will result in you getting banned from the mode for the rest of the current season. The quit prompts have a big red warning message in ALL CAPS to warn you of these penalties.note 
  • Apocalyptic Log: One in the form of visual Story Breadcrumbs in the Ecopoint: Antarctica map that you can't really tell is there unless you're really searching for it. There are several of Mei's notes and sketches littered around the map that when pieced together chronologically, tell the tragic events of her backstory before she and her crew went into cryogenic stasis.
  • Arch-Enemy
    • Reaper is directly targeting past and present Overwatch operatives, so he runs into this often:
      • Soldier: 76 and Reaper have more history and bad blood between each other than any other two characters. They were rivals even back during their days as Overwatch agents. Overwatch's collapse, brought about in no small part by Reaper, has intensified their bitterness and antagonism towards each other to the point where they are both effectively on each others' kill-on-sight list today.
      • In the animated shorts, Reaper has been foiled by Winston at least twice. When Reaper appears at Watchpoint: Gibraltar to acquire the Overwatch database, Winston recognizes him and drips animosity as he says his name. Winston manages to fight off Reaper and his goons in that exchange, but got teamed up on by Reaper and Widowmaker during the museum heist. Reaper temporarily bests Winston, but stops to step on Winston's glasses, which sends Winston into a primal rage. In-game, Reaper and Winston say nothing but hateful remarks to each other, with Reaper dismissively referring to him only as "Monkey" (and being one of Winston's counters) and Winston stating that even children wouldn't be scared of Reaper.
      • McCree was taken under Gabriel Reyes' wing in Blackwatch, and Reyes apparently expected his protege to side with him during his betrayal. Instead, McCree left the organization entirely, something that Reaper still resents him for and calls him an "ingrate". Reaper mocks McCree by stating that he was a terrible student, and McCree likewise felt disgusted by how Reaper ran Blackwatch. If McCree eliminates Reaper, he says it needed to be done and that's it's fitting he'd be the one to do it.
      • According to Reaper himself, he never liked Reinhardt (or Torbjorn) very much, and if he's eliminated by Reinhardt, Reinhardt spits out a hateful "TRAITOR!".
    • Widowmaker, being deeply involved in most of the story's conflicts, has quite a few:
      • Tracer and Widowmaker are also quickly shaping up to be this for each other, as Widowmaker is responsible for a murder in Tracer’s hometown that destabilized the already tense situation between humans and omnics into all-out chaos, and Tracer played a big role in botching her and Reaper’s museum heist. These two have done a lot to get on each others' bad side, and every single one of their interactions in-game is dripping with antagonism.
      • Ana and Widowmaker first crossed paths on a mission that ended in a disaster for Ana and her team in Overwatch, and caused Ana to lose her eye due to Widowmaker's Scope Snipe. Meeting each other again in-game results in a metric ton of Passive-Aggressive Kombat between the two women, with Widowmaker calling Ana a "shell of a woman" and Ana stating that Gerard was a fool for ever loving her. Widowmaker makes cutting remarks if she kills Ana's daughter Pharah in combat, and Ana throws Widowmaker's catchphrases back at her if she kills her.
      • Very Downplayed but because Widowmaker was the assassin that killed his brother, Zenyatta will claim his revenge if he kills Widowmaker in-game.
    • Lucio and Symmetra to each other. Even with her own growing doubts on Vishkar, Symmetra simply can't accept Lucio's rise to fame kickstarted by stealing from her company and accosted him as a street thief or admonishing his ideas of freedom as anarchy. On the other hand, Lucio stands on the firm belief that the people should have freedom and Vishkar is only bogging them down with their so-called 'order', and thinks that Symmetra is nothing but an Unwitting Pawn to (or just the same as) the corrupt company that was blinded by its 'fake' slogans and mocks her for not realizing the truth about her company while continuing to harass or mock Vishkar while sharing the benefits of his 'theft' to the poor people that needs it more.
  • Artificial Atmospheric Actions:
    • AI-controlled characters will say "gg" at the end of the round.
    • Friendly heroes will automatically thank you or otherwise acknowledge when they receive shields, armor or other boosts, or when they're resurrected. They will also occasionally call out "good shot!" or similar when an ally makes a kill.
      Mercy: Heroes never die!
      McCree: Thought I was a goner.
  • Artificial Brilliance: As noted under Artificial Stupidity, the AI bots are generally pretty poor. However, the AI plays some heroes better than others. Zarya and Zenyatta in particular are quite strong, the former because the AI uses Zarya's barriers as well as any human can and the latter because the AI has perfect aim despite the travel time on Zenyatta's projectiles. Having two Zaryas on the AI team will make a bot game significantly more difficult.
  • Artificial Limbs: McCree, Symmetra and Torbjörn have cybernetic left arms while Junkrat has a metal peg leg prosthesis and a robotic right forearm and hand strapped to his elbow. The full extent of Genji's implants is unclear, but according to Blizzard's character background bible he qualifies as a cyborg with an augmented body.
  • Artificial Stupidity: The bots in the offline mode make for very poor practice. While they always make sure to group up, they lump themselves together in such a manner that it is ludicrously easy to rack up eliminations without having to worry about your safety, and they only ever march towards their objectives, only splitting up when they get there or if a player intervenes. Depending on whether or not the bots are attacking, they might pick a hero that's extremely unsuitable for the situation, such as an attacking Bastion when playing on an easily defensible map like Hanamura. Furthermore, you'll only ever see the AI play as Soldier: 76, McCree, Reaper, Bastion, Torbjörn, Roadhog, Zarya, Lúcio, Ana, Mei, and Zenyatta. The AI isn't programmed to handle Pharah's and Genji's use of mobility, or Tracer's abilities. Hanzo and Widowmaker's sniping abilities are useless because of the above mentioned pathing. Junkrat's positional defenses can't be utilized. Reinhardt can't use his shield in order to keep up the pace, Winston's gun isn't accurate and his shield is useless for bots on the move, and the AI can't play as D.Va because it's basically two different forms between her MEKA and herself. Mercy requires the player to hold down the fire button (as do Mei and Symmetra) and rapidly change between players to keep them healed, and Symmetra's entire concept is useless, again, because of the pathing. Mei was eventually programmed into the AI, and she's very quick to use her Cryo-Freeze. That said, the remaining characters do use their abilities properly, and will use their ultimates when they see the right moment.
  • Artistic License – Geography: The game takes liberties with maps based on specific real-life locations; for example, anyone who's been to Hollywood in real life can tell you that there's no major studios within a five-minute walk of Hollywood Boulevard, unlike its in-game counterpart. Of course, this is all in the name of fun and balanced maps.
  • Ascended Meme:
    • One of D.Va's taunts, "Game On", has her playing a game on her mech's HUD while eating D.Vas chips and drinking soda, a shout-out to the "Gremlin D.Va" meme.
    • The famous Cardboard Meka cosplay made popular by the fandom is now a spray tag.
    • When McCree announces that his Ultimate is ready he may coyly say "You know what time it is", referencing the meme where either he asks someone what time it is or another hero asks him. A later addition has Mei ask him what time it is. His response?
      McCree: Well, I'd say it's about— nah, I see what you're doin' there.
    • Genji sometimes calls himself "Green Cyborg Ninja Dude", a nickname the fandom used before his name was ever given. His Halloween voice line has him declare "Cyborg Ninja" to be his costume.
    • Ana's Halloween emote is her giving out candy, a reference to a popular fan interpretation of her as a doting grandmother.
    • The Halloween sprays portray each of the cast of Overwatch as trick-or-treating kids, except for Soldier: 76, who is depicted as a grumpy old man in a rocking chair, a reference to the "Dad: 76" meme.
    • During Sombra's ARG there was a fan theory about a code hidden in the sky of Dorado. This theory was so misguided that it required intervention of the developers to put the players back on track. One of Sombra's emotes, called "Amused", consists in her looking at said sky code and laughing. The code itself is one of her sprays.
  • Asshole Victim: In the comic short "Going Legit", a Corrupt Corporate Executive hired Junkrat and Roadhog to rescue hostages from Omnic terrorists so they can take the fall for an insurance fraud scheme he was doing. Once Junkrat and Roadhog catch on to his intentions, they kill him by hanging the man outside with chains several hundred feet in the air and then blowing him (and his office building) to kingdom come.
  • Attack of the 50-Foot Whatever: "The Destroyer" webcomic features Torbjörn going up against a Titan-class Omnic, a monstrous machine as tall as a skyscraper. Torbjörn himself originally designed it to help build high rises, but the project was repurposed for warfare during the Omnic Crisis.
  • A-Team Firing: Everyone in the cinematic trailer. Bullets are flying everywhere, but even the sniper barely hits anything.
  • Ate His Gun: In the comic Mission Statement, the Omnic team member Okoro kills himself instead of letting himself get taken control of by the Anubis AI and killing his team mates.
  • Autobots, Rock Out!: Dubstep plays over Soldier: 76's battle against street thugs in his short "Heroes".
  • Badass Bystander: The older of the two kids in the cinematic trailer helps out by wearing Doomfist's gauntlet that Reaper and Widowmaker are after and punching Widowmaker with it, throwing her a good way across the exhibit.
  • Badass Crew:
    • The original Overwatch strike team consisting of Jack, Reyes, Ana, Torbjörn, and Reinhardt definitely fit this trope. They were the ones that brought an end to the Omnic Crisis and established Overwatch as a worldwide organization.
  • Badass Grandpa: All of the original Overwatch members when it was still a strike team apply.
    • Reinhardt is the largest member of the whole cast (larger than the gorilla and Mini-Mecha!), wields a gigantic hammer which he can use to let off blasts of fire or cause small-scale tremors, and is capable of taking lots of damage with his "Crusader" Power Armor. He is also 61 years old.
    • Torbjörn, The Smart Guy of Overwatch, and like Reinhardt, Morrison and Reyes, one of the members of the original Overwatch strike team. He's 57 years old.
    • Soldier: 76, too. Like Reinhardt, Strike-Commander Jack Morrison was one of the members of the original Overwatch team 30 or so years ago during the first Omnic Crisis. Morrison volunteered for the US Soldier Enhancement Program when he was 18 years old, meaning he should be pushing 50 now. Despite that, he's still able to hold his own with the rest of the cast.
    • Gabriel Reyes (Reaper) co-founded Overwatch with Jack Morrison and inducted McCree into Blackwatch. He's likely a similar age to Soldier: 76.
    • Never Mess with Granny: Ana is the second oldest character behind Reinhardt, being 60 years old as opposed to his 61, and she hasn't aged quite as well as he has either. She's also one of the world's best snipers and was doing combat operations well into her 50s before she lost her eye to Widowmaker, and even that hasn't slowed her down.
  • Badass Normal: Most characters don't technically have special powers, but effectively achieve superhero-esque abilities through technology. McCree on the other hand, is just a completely normal guy who possesses a flashbang, a revolver, and really good aim, yet can fight with the best of them.
  • The Bad Guy Wins:
    • At the end of the Alive video, Widowmaker succeeds in assassinating her target. And at the end of Legacy comics, Widowmaker put Ana out of business very quickly and ruined her mission.
    • Inverted in Infiltration. While the Talon members fail in killing the Volskaya president, Sombra accomplishes her plan of blackmailing the president into becoming her "friend".
    • In general, at the end of the early era of Overwatch, Talon has overall won. They brainwashed Amélie Lacroix, who then assassinated their biggest opposition: her own husband. After that, Amélie became Widowmaker and gravely injured Ana Amari, leading Reinhardt to be forced into retirement, quickly allowing Overwatch to become corrupt. This led to the destruction of the Swiss Headquarters, the supposed deaths of Jack Morrison and Gabriel Reyes, and Overwatch being declared illegal and disbanded. In the present, Talon is a Nebulous Criminal Conspiracy capable of spreading their influence almost unopposed... until Winston reinstated Overwatch.
    • Escorting the payload in King's Row. YOU are escorting and detonating an EMP to destroy a group of Omnic refugees. Good job, You Bastard...
  • Banana Peel: In Recall, a Talon operative slips on a banana peel while trying to restrain Winston using the cable gun. This is a rare plot critical example of the trope, as opposed to being just for humor. It allowed Winston to break free, and defeat the Talon operatives (including Reaper), preventing them from getting the locations of the former Overwatch agents. Then he reinstated Overwatch. Yes, the failure of Talon's mission and the revival of Overwatch can all be attributed to one Talon operative slipping on a banana peel.
  • Barrier Warrior: All the Tanks sans Roadhog are able to deploy energy shields, and with different uses.
    • D.Va's Defense Matrix will block (almost) anything that's fired at her, and is governed by a recharging meter rather than damage taken. However, the range and width are small, making it more effective when she's up close and personal with the enemy rather than back with her team.
    • Orisa's Protective Barrier throws out a stationary barrier that can protect her and her allies from enemy fire.
    • Reinhardt's Barrier Field is a large shield that has 2000hp and regenerates 250 per second. This makes a good player extremely valuable to the team, as he can directly protect other players while they make a push.
    • Winston's Barrier Projector is a large stationary bubble that has 600hp and a 6 second duration. He can drop it over his team to prevent the enemy from shooting in, or jump into the middle of the enemy and drop it over them to prevent them from shooting out.
    • Zarya's Particle Barrier and Projected Barrier. The former shields herself for two seconds, and the latter shields a teammate for two seconds, and both have 200hp. That might not sound like much, but with proper timing, it can completely negate an enemy Ultimate or save the life of a recklessly charging ally. Additionally, shots absorbed by the shields power up her weapon, and if it gets to 100, she becomes a formidable damage dealer.
  • Battle in the Rain: One of the three maps for Lijiang Tower, Night Market, takes place outside in the rain.
  • Beauty is Bad: Played With. Both of the sexually-enticing Ms. Fanservice characters (Widowmaker and Symmetra) work for one of the two major antagonist factions: Talon and Vishkar. However, it's not that clear-cut. Widowmaker is also a Tragic Villain who was turned evil against her will (although she certainly embraces it now). Symmetra is a Noble Top Enforcer who truly believes in her employers' ideals, and questions many of their more unethical decisions.
  • Becoming the Costume: Some of the alternate skins will give new/change their heroes' voice lines in order to make them fit with their new theme. Individual examples can be found on each character's character page.
  • Being Evil Sucks: While Reaper and Widowmaker are normally portrayed as Card Carrying Villains who find the act of evil exhilarating, the Reflections comic shows the clear downside of it. Both are lonely and depressed on Christmas, the season for being together with loved ones, to which they have none. Reaper watches a family happily going about their day on Christmas, looking clearly saddened through his static mask. Meanwhile, Widowmaker mourns her deceased husband in the rain, having been personally responsible for killing him. This sheds light on the theme that the villains of Overwatch are ultimately broken individuals who have been victims of the world they live in.
  • Berserk Button: A few characters have these.
    • Winston's is people stepping on his glasses, which are a Tragic Keepsake from his deceased human Parental Substitute Dr. Harold Winston. In the cinematic trailer, we see the results of pushing that button. Sort of literal during gameplay, as the icon for Winston's Ultimate (which, as in the trailer, makes him go berserk) is a pair of broken glasses.
    • In "Recall", we have another one for Winston: calling him a "monkey".
      Winston: "I am not a monkey. I am a SCIENTIST!" (cue Reaper being blown across the room and disintegrated by Tesla)
    • As revealed in the webcomic "Going Legit", Junkrat's is people calling his partner-in-crime Roadhog "fat". Though he has no problem doing it himself.
    • In "Dragons", the cool-headed Hanzo has an increase in rage whenever he hears anyone mentioning Genji, as he sees it as an act of mockery to his brother's memory.
    • Widowmaker, for someone who usually acts calm (apart from when she's killing) has enough humanity left in her to react very strongly when someone badmouths or even mentions Gerard, her deceased husband that she was brainwashed into killing.
  • Better to Die than Be Killed: In high-level play, a common tactic when cut off from the rest of your team or being the only survivor of a lost team-fight is to commit suicide either by jumping off the map or blowing yourself up with your weapon. Not only does this prevent the enemy from killing you and charging their ultimates quicker, but it can help you regroup with your team when it otherwise wouldn't be possible.
  • Big Bad Ensemble: There are two primary antagonistic factions in the Overwatch universe — Talon and Vishkar Corporation. The former has a as-of-yet unclear motive (if there is any) that involves causing as much chaos as possible, while the latter is trying to use its influence to Take Over the World — by any means necessary. So far, neither side have had any interactions with each other, while possessing enough power to be the Big Bad in any setting in their own right. Adding another layer to this, there's also The Conspiracy. They are implied to cast a shadow over everything, though to what extent and what motives they have isn't known.
  • The Big Guy: Tanks naturally fit this trope. Almost all of them are very large in size, towering over the rest of the cast, with Winston, Reinhardt, and Roadhog being over seven feet tall, and Zarya is considerably shorter at only ("only") 6'5". The sole exception to this is D.Va who is actually quite petite as one would expect from a South Korean girl, which fits her Baby of the Bunch status. She compensates with her mech suit, however.
  • Big "NO!": The girl with the Omnic companion does this when Tekhartha Mondatta is killed in the Alive short.
  • Bilingual Bonus: The calligraphy in Hanamura (the one which Hanzo kneels in front of in the Dragons short) spells out a Chinese /Japanese proverb, which literally translates into "(A) dragon's head, (and a) snake's tail", and means "to start with a bang, but end with a whimper". Presumably, it was hung there to remind the Shimada clan to never commit that mistake.
  • Bittersweet Ending: Most of the comics and shorts.
    • Recall: Winston initiates recall of all agents and officially sets Overwatch’s comeback into motion, with Tracer enthusiastically contacting him immediately. However, Reaper manages to get away, and may or may not have been counting on this all along....
    • Dragons: Hanzo and Genji are reunited, and Genji forgives his brother, but their future is uncertain, as Hanzo, who had forsaken his criminal heritage and spent the past many years of his life trying to atone for what he thought was killing his brother, is left feeling very conflicted about the recent turn of events.
    • Hero: Soldier 76 saves Alejandra and proves, at least to her, that he’s still a hero. But most of the Los Muertos gang members get away, and while Alejandra may think Jack is hero, he himself does not.
    • The Last Bastion: Ganymede helps Bastion overcome its programming, and it returns peacefully to the forest. But it’s still racked with issues from the war and likely won’t be able to coexist with people for a long time, if ever.
    • Train Hopper: McCree lets the Talon agents have the strange device they came for, but in the process manages to save everyone on the train.
  • Bland-Name Product: D.Va's "Game On" Emote has her munching on some "D.Vas", a play on the Doritos brand of chips that are commonly associated with the gamer stereotype.
  • Blood-Stained Letter: The Hanamura map has in its shrine a a wall scroll with a sword slice in one corner with specks of blood around it, left over from the brothers' confrontation.
  • Bloodless Carnage:
    • The game maintains a T rating by lacking any blood for all the gunshots, and characters dying without dismemberment even if dying to explosives. The same thing goes for all the animated shorts. Even the sound of shooting someone is considerably less "meaty" than most first-person shooters, instead being more of a soft hiss.
    • This carries over into the cinematic shorts, with people who are clearly being shot never shedding a drop of blood, even for the few who actually die on-screen.
  • Body Armor as Hit Points: More specifically, armor itself is considered a type of hit point that mitigates up to 5 damage with every incoming projectile, making it effective for facing automatic rifle weapons and even shotgun blasts, but not as much while facing explosive single bursts of damage. Most armored heroes naturally spawn with armor as part of their health bar, and Torbjörn is able to grant armor to other teammates.
  • Boring, but Practical: Healer heroes are often this, due to sacrificing damage-dealing and Plays of the Game in order to keep the team in top shape without them having to scramble for health packs.
  • Both Order And Chaos Are Dangerous: The two antagonist factions in Overwatch — Vishkar Corporation and Talon, represent Order and Chaos respectively. The former is a Well-Intentioned Extremist who wants to Take Over the World so they can enforce an iron-fisted dictatorship in the name of peace, while the latter is bent on causing as much destruction as possible without any clear motive. Whether they're allied or opposed is unknown, as they haven't interacted with each other at all — at least not yet.
  • Both Sides Have a Point: Both Overwatch and the United Nations are right in some ways. Overwatch was formed to fight what no one else could, and later made a better world with peacekeeping, science and exploration. However, it's also very militaristic in nature, which created tension. Later, the covert "Blackwatch" unit and all of its dirtiest secrets were revealed to the public, demonstrating how corrupt it had become. The United Nations decided to revoke their charter and shut them down, and not without good reason. However, the world clearly still needs an organization of heroes like Overwatch, as there are many problems that the UN, nor individual nations, can't solve.
  • Bottomless Pits: A frequent feature that almost every map has. Some are pits only on the borders of the map that you'd have to want it to fall in it. Other maps have pits that prove to be a hazard that you can fall or be knocked back into unintentionally, such as Ilios or King's Row. Hollywood and Temple of Anubis avert this trope.
  • Bragging Rights Reward: Comes in two varieties.
    • Golden weapons are proof that a player has won in Competitive mode enough to show off their skills. Each win earns 10 SP, and 3,000 are needed to buy a golden weapon. Where the player ranks at the end of the season results in a bonus of SP as well, so eventually most players will obtain at least one.
    • The top 500 players of each Competitive season earn a special player icon to show how strong they really are. No other player will ever obtain those icons.
  • Breast Expansion: There used to be a bug where whenever Widowmaker lowered her goggles, her backside expanded.
  • Bottomless Pits: Some maps feature these. Knocking the enemy team into them is a legitimate (and rather annoying) tactic. Subverted with Lúcio, thanks to his wall-riding ability, if you're skilled enough. Very high-skilled players can use the one in Ilios as a method of avoiding enemies.
  • Bribing Your Way to Victory: Averted. There are no weapons or boosts in the game at all, so a hero's effectiveness depends entirely on the player controlling it. The only things purchasable with real money in-game are the Loot Boxes, which not only contain purely cosmetic rewards, but are given to you for free every time you rank up.
  • Cain and Abel: The Shimada brothers Hanzo and Genji. When their father died, the dutiful heir Hanzo was forced by the elders to discipline his less responsible brother Genji and have him take a more active part in the clan's criminal activities. After Genji refused, tensions rose between the two until they clashed in a violent confrontation, in which Hanzo thought he'd killed his brother, causing him to leave the clan in shame. While Genji has since forgiven Hanzo after his return as a cyborg ninja, Hanzo is still very conflicted about his brother and what he is now, and the tension between the two is still evident in the game.
  • Calling Your Attacks: Each character calls out their ultimate attack which in some cases can help you avoid them or even negate them with the right ability. Some characters even give a voice line after using standard abilities.
  • The Cameo: The Player Icons contain characters from other Blizzard franchises, most of them already appearing in Heroes of the Storm. These include: Diablo, Sonya, Valla, Li-Ming, Raynor, Kerrigan, Artanis, Arthas (Lich King), Jaina (white haired), Sylvanas, Varian and Garrosh (The last guy hasn't been announced for Heroes of the Storm yet.)
  • Camera Abuse: Inverted and Played for Laughs in one of Junkrat's Highlight Intros. He shoots a ball-shaped projectile directly at the camera; but instead of the camera breaking, the ball bounces off at a downward angle, then bounces up to hit Junkrat in the junk.
  • Capture the Flag: The game didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been Game Breakers, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
  • Cast Herd: Many characters can be put in distinct groups with others, who share their beliefs, methodology, and even fit the same overall playstyle, although there's also overlap (e.g. Reaper, Widowmaker and Sombra all work for Talon, but Sombra can also be grouped up with Zarya, because she's blackmailing her boss, and Soldier-76 because of his vigilante activities in her home-town).
    • Winston and Tracer are relatively young and idealistic ex-Overwatch members who have white weaponry and armor, with a visibly high-tech, angular design, are idealists attempting to re-start overwatch, and play flanking roles based on rapid movement.
    • Soldier 76 and Ana are old Overwatch veterans, Still Wearing the Old Colors, but more "Urbanized", seeking to find out whatever conspiracy brought the organization down. Their playstyles revolve around healing themselves and others while fighting in a cohesive group
    • Reaper and Widowmaker are Talon operatives, with sinister dark getups (which both invoke death and scary Animal Motifs), whose plans, whatever they may be, involve killing off both major figureheads and old Overwatch members (as well as both undergoing a Face–Heel Turn and being modified into remorseless killing machines in their backstory). Fittingly, their playstyles are distinctly assassin-like, with a focus on stealth.
    • Junkrat and Roadhog hail from the mess that was once the Australian outback, wearing nearly Mad-max like black and yellow getups. Their goals, so far, have revolved around simply keeping whatever it is Junkrat found in the omnitorium. Both of them have extremely powerful, but imprecise weapons for mass damage output.
    • Mercy and Mei are both idealistic scientists who have been doing their best to salvage the work they did after Overwatch was disbanded (helping victims of war and protecting the environment respectively), still look as young as they did decades ago and are hinted in pre-match conversations to help each other in their research. In gameplay, both are extremely effective at frustrating the opposing team in the right hands by increasing their teammates' survivability and are able to heal themselves if they can avoid enemy fire for a while (Mei by freezing herself and Mercy with regenerating health).
    • Bastion and Zenyatta are peaceful Omnics who just want to be left alone and try to live in harmony.
    • Lucio and D.Va are celebrities who fight using their chosen art form (music and gaming) as weapons. They're also two of the more cheerful characters and remain stalwart fans of each other.
    • Pharah and Reinhardt only care about justice being done, being proud defenders of the innocent. Suitable, because Pharah idolized Reinhardt in her youth. Both wear rocket-powered suits, Pharah's for limited flight and Reinhardt's for a devastating charge.
    • McCree and Genji are former career criminals that were forced (under different circumstances) to join Overwatch after their criminal lives ended. Both now fight against their old criminal organizations and try to find redemption. They both share a precise primary attack and a scattered secondary fire (Genji throws out a spread of ninja stars while McCree fans the hammer of his revolver to empty it in a flash).
    • A voice line added in January 2017 had Junkrat and Reaper interact with each other, with Junkrat stating Reaper looks like a guy who needs something blown up, and Reaper agreeing that he knows just the target.
  • Cast of Snowflakes: Each hero has a distinctive design, distinguishable even in silhouette.
  • Catch Phrase: Tracer's is apparently "Cheers, luv! Cavalry's here!", and each character's Ultimate Skill call-out could also count as one. Also played with on Reinhardt, one of his unlockable voice lines is literally yelling "Catch Phrase!". Other characters will mock or play with others' catch phrases, which can lead to the 'owner' of the catch phrase calling them out on it. For example, Junkrat may call out 'Cheers, mate, cavalry's here!', leading to Tracer indignantly hollering at him that that's her line.
  • Card-Carrying Villain: The organization Talon makes no secret that they're terrorists and they want the world to either burn or get plunged into chaos. But hey, at least they're honest about it, compared to some like Vishkar Corporation who masks their nefarious goals with benevolent methods.
  • Casual Danger Dialogue:
    • In the cinematic trailer, Winston asks the two brothers touring the museum if they're enjoying the exhibit even while he's getting shot at.
    • Some ultimate callouts can be this, especially the 'for allies' versions such as Reaper; "Clearing the area" rather understates the fact that he's unleashing an ultimate that can very well lead to an enemy team wipe.
  • Celebrity Paradox: D.Va is a Starcraft 2 player and is sponsored by Blizzard (according to a sticker on her suit). In addition, a Cutaway Gag in the cinematic trailer shows a guard playing Hearthstone. This means that Blizzard and its games exist in the Overwatch world, which poses the question: did Overwatch? And what does that say about Tracer and other characters' appearances in Blizzard's Massive Multiplayer Crossover Heroes of the Storm?
  • Clothes Make the Superman: Downplayed, but present. Most characters can be seen wearing something that explains their in-game abilities, ranging from a simple wrist-mounted grappling launcher to a full-out set of power armor.
  • Colour-Coded for Your Convenience:
    • Generally, good things and things belonging to your team are blue, green, and yellow, while bad things and things belonging to the enemy team are red, orange, and purple.
    • Players names, outlines and health bars are red for enemies, blue for allies, yellow for injured allies and green for players on the same group. Bullets and most abilities are also colored red or blue/white, so you can easily tell if it's either a teammate firing behind you or if it's an enemy flanker.
    • Almost all healing abilities have yellow effects, while anti-healing or damaging abilities have purple effects. For example, Zenyatta's Orb of Harmony is yellow and his Orb of Discord is purple.
    • An enemy Ana's Biotic Grenade will cause HUD effects similar to healing, but purple in color; and their shield bars, normally blue, will also turn purple for the duration.
    • The lights on Lúcio's clothes also change colors: yellow for healing and green for speed boost.
    • Mercy's healing beam is yellow while the damage boost is blue.
    • On the health bar, health is white, armor is yellow and shield is blue.
    • An allied Reaper's teleportation is purple; an enemy Reaper's is red.
  • Cold Sniper: Widowmaker, literally and figuratively, having had her core temperature reduced and her personality rewired by a terrorist group known as Talon to make her a perfect assassin.
  • Combat by Champion: A battle with two teams running Triple Tank is this. Triple Tank is a playstyle that provides Ana with a large amount of Tanks (usually Reinhardt and two others) to charge her Nano Boost with, and then send a fast, strong, and nigh-invincible Reinhardt rampaging at the enemy. With two teams using this, it's quite a sight to see two boosted Reinhardts slugging away at each other in a contest of pure manly force.
  • Combat Medic: Mercy, Lúcio, Zenyatta and Ana. Also Soldier: 76, since he's an Offensive character yet still possesses Biotic Field for either self-sustain or team heal.
  • Comeback Mechanic: Overtime. When the normal match time runs out or a team reaches 99% on Control maps, as long as there's at least one attacker on the control point or payload, the match continues to play on, giving them a little extra time to turn things around.
  • The Conspiracy: According to Sombra's origin story, there's one out there shaping world events. They have their fingers in everything from the Vishkar Corporation to Volskaya Industries to the government of Numbani to both Talon and Overwatch itself; Sombra had to erase her own identity and go off the grid when they found out she was investigating them. Their symbol is apparently an all-seeing eye.
  • Cool Plane: The MV-261 Orca, which serves as the spawn point for all Control maps except Oasis, is very cool. It even has a basketball hoop!
  • Corporate-Sponsored Superhero: D.Va plays with this trope. On the one hand, she streams her battles to thousands of eager fans and both her MEKA and her jumpsuit have various logos decaled on them (including the Blizzard logo). On the other, she's explicitly part of a specialized military response force slapped together in order to fight a giant robot.
  • Corrupt Corporate Executive:
    • The Vishkar Corporation mentioned in Symmetra and Lúcio's backstory is slowly revealed to be this trope. They took Symmetra away from her parents when she was revealed to be a Child Prodigy in light-bending architecture and prevented her from going back so they can use her talents for their own gain, without considering the emotional impact it might have on Symmetra and her family. They also took over Lúcio's poor neighborhood with the promise of improving their way of life, only to impose strict regulations, punishing what they perceived as "lawless behavior", and exploited Lúcio's friends and neighbors as a source of cheap labor. In the comic short "A Better World", when the people in Brazil oppose the Vishkar Corporation's plans to tear down their homes to make way for one of their buildings, they secretly send agents to blow up and set fire to a Favela in order to force the people to accept their changes, resulting in several civilian casualties and many more wounded.
    • In the webcomic "Going Legit", a wealthy CEO hires Junkrat and Roadhog to rescue his workers from Omnic terrorists but actually he wanted them to take the fall for an insurance fraud scheme he was doing. Both Junkrat and Roadhog catch on and they kill the bastard by hanging him with chains outside his office several hundred stories high, then blowing him and the building to smithereens.
    • The CEO of the Mexican company LumériCo is partnered with the Vishkar Corporation and has bribed public officials, created an internal company system of kickbacks and payoffs, and had plans to seize privately held land via government expropriation to expand LumériCo's facilities throughout Mexico. Once Sombra revealed his dealings via hacking, the public was so outraged that they revolted, causing the CEO to step down. That last is an image deliberately created by Sombra, though. In backstory material there are complaints from her about how he is actually an Honest Corporate Executive, and she expresses her disbelief that no matter how deeply she digs he really is that squeaky clean.
  • Cosmetic Award: Aside from the sprays you can get from lootboxes, there are also sprays connected to achievements. Most of these achievements require pulling off a rather tricky feat with your chosen character, getting a high enough kill streak, or just reaching a level threshold.
  • Coup de Grâce: A few heroes, notably Mei, Ana, Reinhardt, Roadhog, Sombra, and McCree, have an ability that could disable the enemy for a period of time between less than a second to a very unhealthy 5 seconds. Mei is the most prominent example of them though, with this as her basic playstyle as she lacks direct combat ability otherwise.
  • Crapsaccharine World: Overwatch lore has a bright, cheery, outwardly utopian society reestablishing itself in the aftermath of a near-apocalyptic war, where the heroes and villains are ultimately broken individuals who are fighting because they don't know anything else, and all indications are that yet another global crisis is just around the corner and Overwatch will be needed again. There's also the fact that said society has a seedy underbelly - one that has crime, terrorist organizations, one or more Mega Corp. full of Corrupt Corporate Executives seeking to impose their own version of order (and apparently it was the standard of the world, any legit honest companies and workers are pretty much existing only to be weak prey by the legal system which is filled with people who LOVE abusing these kind of honest beings, and if a company looked as if averting it, they most likely did the corrupt thing in the back that once their shady dealings are revealed, even a ruthless chaotic troublemaking gang will stand against them), a country partly turned into a radioactive wasteland where its inhabits turn to crime and scavenging for parts to survive, Fantastic Racism towards robots (Omnics), thuggish gangs who rule their area either by selling weapons or terrorizing innocent civilians, etc.
  • Critical Existence Failure: Played straight with playable heroes as to be expected, but also notably played straight with shields such as Reinhardt's Barrier Field or Winston's Photon Barrier. If it's still standing, it will completely block damage sources, including a 1000-damage-dealing D.Va Self-Destruct; as long as it has at at least 1 hit point remaining, it will completely shield from it as much as if it had 2000.
  • Critical Hesitation Blunder:
    • In the short "Alive", Tracer has Widowmaker pinned, but instead of killing her, the former asks 'Why?' (likely because Tracer knew Amelie Lacroix) allowing Widow to make a clean escape.
    • Ana hesitating to shoot Widowmaker (who she knew to be Amelie) causes her to lose her eye and jeopardize the mission, leading her to faking her death.
  • Cyber Punk: Near future, which is in the economic and political decline after a terrible war and experiencing social transformation, mega corporations have power like the states, Artificial Limbs, cyborgs, intelligent robots, high technology and dark characters. It is a lot more bright and cheery than most other examples however.
  • Darkest Hour: Where the present story begins. Talon has already won, Overwatch has been disbanded, made illegal, and those involved are scattered, while the whole organization is treated as a social pariah. Terror reigns over the world, as Talon is free to Kick the Dog as they please with no real resistance to stop them. This makes sense, as one of the central themes of the story is failure — and rising up in the face of it. This culminates into one fateful day, where Talon went too far. They attempted to murder all former Overwatch members in a raid led by Reaper to extract their locations, only to be thwarted by Winston in a very close call. That made Winston officially reinstate Overwatch. Later that same day, Widowmaker was sent out to assassinate Shambali leader Mondatta. Despite being intercepted by Tracer, she was successful in her mission. However, this act may have very well been the catalyst that further solidified Overwatch's return, as this proves the world needs more heroes. Where the story goes from here, is anyone's guess at this point.
  • A Day in the Limelight:
    • "Recall" focuses on Winston debating on whether he should summon former Overwatch agents or not when he is attacked by Reaper and a group of Talon soldiers.
    • "Alive" focuses on Widowmaker's mission to assassinate a prominent Omnic figure while Tracer attempts to stop her. Widowmaker succeeds.
    • "Dragons" focuses on Hanzo and Genji meeting for the first time since their duel in the backstory, and Genji revealing his survival to his brother.
    • "Hero" focuses on Soldier: 76 as he deals with a gang smuggling weapons as well as a teenage girl caught in the crossfire.
    • The comic short "Train Hopper" deals with McCree and his attempts to stop a group full of Talon soldiers from hijacking a train full of civilian passengers.
    • The comic short "Dragon Slayer" focuses on Reinhardt during one of his travels after Overwatch's fall, and his attempt to save a town from a villainous motorcycle gang.
    • The comic short "Going Legit" focuses on Junkrat and Roadhog's first foray as professional Hired Guns which ends badly when they realize the CEO who hired them is a Corrupt Corporate Executive scumbag who set them up to take the fall for an insurance fraud scheme.
    • The comic short "A Better World" focuses on Symmetra's attempts to help the Vishkar Corporation give the poor people of Brazil a better way of life as well as Symmetra's growing doubts towards her company's true intentions when the Vishkar Corporation sets fire to a favela (i.e. slum neighborhood) in order to force the residents living there to accept their "improvements".
    • The comic short "Mission Statement" focuses on Pharah's dilemma of either save lives or complete the mission.
    • The comic short "Destroyer" focuses on Torbjörn's quest to shut down a colossal Omnic that's going on a violent rampage through the country of Kurjikstan.
    • The comic short "Legacy" focuses on Ana's supposed final mission and what exactly transpired that day.
    • The comic short "Old Soldiers" focuses on the conflict between three of the founders of Overwatch in present day: Soldier: 76, Reaper and Ana.
    • The short "The Last Bastion" focuses on Bastion, reactivating in a forest many years after the end of the Omnic Crisis.
    • The short "Infiltration" focuses on Sombra, as she joins Reaper and Widowmaker in assassinating Katya Volskaya. Sombra actually has other plans in mind.
  • Deface of the Moon: The moon in the Overwatch universe has a visible settlement on it reminiscent of Crop Circles.
  • Deflector Shield:
    • Symmetra's Shield Generator grants an ally additional regenerating health for as long as they're alive and don't leave its area of effect for more than three seconds.
    • Symmetra's Photon Barrier is a mobile shield that can be launched in any direction.
    • Winston's Barrier Projector absorbs a fixed amount of enemy damage around an area. Teammates can shoot through it.
      • The Barrier Projector is not portable and will stay where it is placed. However, if placed on a moving object, it will remain on the object and move with it.
    • Reinhardt can carry a forward-facing shield that absorbs damage, but with a drawback — he can't attack while it's up. Teammates can shoot through it. As with Winston's Barrier Projector, Reinhardt's Barrier Field also absorbs a fixed amount of damage before it collapses, but otherwise can remain active indefinitely.
    • Zarya can project a short-lived spherical Particle Shield on herself and/or an ally that protects them from damage for a short period of time. The more damage the shields take, the more damage her Particle Cannon can dish out. Both Particle Shields may be active simultaneously, but only one on herself and one ally at a time. Each has an independent cooldown timer.
    • Winston's, Reinhardt's and Zarya's shields block Zenyatta's Dischord orbs. If one is already attached, Zarya's shield will remove it. They will not block Harmony orbs.
    • D.va's mech has a forward-facing targeting array called a "Defense Matrix" that will shoot incoming projectiles out of the air. It can be enabled for short periods and it recharges between uses. D.va cannot fire while the Defense Matrix is active, but can move and boost as normal.
    • Genji's Deflect ability has the same effect as a forward-facing shield, and will send incoming projectiles in the direction of his crosshairs — with the addition of making the projectiles friendly to the Genji. This includes Symmetra's Energy Ball, which will turn blue to Genji's team and red to his enemies. If he deflects the arrow soon enough, he can even turn Hanzo's Ultimate against him.
    • Symmetra's Photon Projector's secondary fire, Energy Ball, ignores most barrier shields (but not Genji's Deflect, see above).
  • Delinquent Hair: One security guard working for the Shimada clan in "Dragons" sports a "Regent"-style pompadour that is popular among Japanese gangsters.
  • Developers' Foresight:
    • Roadhog will usually yell "Come here!" when latching onto someone with his hook, but he'll say "Grounded!" instead if you manage to catch Pharah or any other character that can fly while they're in mid-flight.
    • If Soldier:76 is selected multiple times in a custom game match, each one's number will go up. From 76 to 77, 78, and so on.
    • Lúcio, wearing rollerskates, will slide to a stop if the player stops inputting movement commands.
    • Skins that unmask otherwise helmeted characters have full facial rigging for their animations, even ones who aren't usually considered part of the default game, like Reaper's Origins Edition skin, Soldier:76's Legendaries and Genji's young skins. Unfortunately, they didn't quite make any adjustments for those character's voices that made them younger or doesn't quite fit (like Genji), making the tone difference very noticeable.
    • If D.va is hit by Ana's sleep dart, she can be seen desperately moving her joysticks to try and get the MEKA to move, and when she is yanked in by Roadhog's hook she takes her hands off the controls to avoid injury as they briefly flail wildly.
  • Did Not Do the Bloody Research: Tracer's Ultraviolet and Punk skins have her saying "wanker", which in Britain is considered pretty inappropriate for a game rated 12.
  • Die, Chair! Die!: There are a lot of very minor environmental elements, such as display screens, pottery or fire extinguishers that serve no purpose other than to be shot and destroyed. There usually tends to be a lot of them in the Attack-side spawn room of Attack/Defend maps, since those players are stuck there during preparation time and will usually not have much to do other than just randomly shoot stuff anyway. The Hanamura spawn room is especially notable, with multiple stories of arcade cabinets and vending machines just waiting to be destroyed before the game starts.
  • Disneyesque: The art style is very reminiscent of Pixar CGI.
  • Divided We Fall: In Overwatch, a good player can drag a poor team to victory, but it is more common to see teams who can coordinate well win the match. New players are often advised: "Better to make a stupid play together as a team than do the 'right' thing by yourself."
  • The Dog Bites Back: Winston had been contemplating the idea of reinstating Overwatch many times, only for Athena to stop him by pointing out that the PETRAS Act makes all Overwatch activity illegal. He may have never reinstated Overwatch, had it not been for Talon attacking soon afterwards, led by Reaper, who wanted to extract the locations of all former agents so they can kill them. Winston thwarted their plans, but came close to death and the locations were nearly leaked. After all was said and done, Winston decides that enough is enough, and reinstates Overwatch, giving rise to Talon's biggest adversary once again. If the ending of Alive is anything to go by, this might further solidify the need for Overwatch, as Talon left unopposed has gone too far.
  • Double Standard: Rape, Female on Male: One of the movie posters during the Winter Wonderland is "Love Hacktually". Looks like a wacky Christmas romantic comedy where a young woman hacks a male Omnic into loving he-wait, what?
  • Downer Ending: Hope in the face of dark times is one of the game’s major themes. Unfortunately, hope for a brighter tomorrow is meaningless without a dark today, and some days are darker than others.
    • Alive goes out on a pretty bleak note. Mondatta, who only wanted to peacefully spread tolerance and acceptance in a volatile area, is dead, and along with him so are any hopes of peace in the area where he was speaking, which just so happens to be Tracer’s home. Tracer herself is devastated and desperately pleads for just an explanation from Widowmaker, the perpetrator, who laughs in her face and escapes, using her grappling hook to throw Tracer into a wall in the process. Tracer ends the short lying defeated and injured in an alley while still reeling from her failure. Widowmaker walks away completely unharmed and smiling.
    • Legacy doesn’t fare any better. Ana, momentarily distracted upon realizing the identity of the mysterious new Talon agent, hesitates on taking the shot and gets her eye shot out by Widowmaker (noticing a pattern here?), which takes her out of the fight, leading to the mission’s failure and likely the deaths of several hostages. Ana is presumed dead and driven into hiding for years, which, as additional materials expound, snowballs into Reinhardt’s forced retirement and the eventual total collapse of Overwatch itself. Fun times.
    • In A Better World, the Vishkar Corporation decides to stop messing around and bombs a favela they had previously been trying to negotiate with over a new construction project. Symmetra is shocked, and although she manages to save the young girl she had befriended earlier from the fire, her face is disfigured, and she’s likely lost all of her trust for Symmetra and her company forever. We then skip ahead to the opening ceremony of Vishkar’s new project, with company representatives going on about how it will improve the lives of everyone in the area right in front of an attending crowd of the very survivors displaced by the bombing, including the little girl. It ends with Symmetra looking absolutely miserable while trying to convince herself it’s all for the sake of a better world.
  • Dragons Up the Yin Yang: Hanzo's ultimate creates a blast of energy that takes the shape of two dragons which devour any enemy who stands in their path.
  • Drop-In-Drop-Out Multiplayer: Downplayed in most modes including Quick Play, in that you can drop in and you can drop out mid-game, but do it too often and you'll get stuck with -75% XP deductions; additionally, you'll receive a 400 XP "Backfill" bonus if you're dropped into the middle of an ongoing game. Completely averted in Competitive mode, where players who leave will be punished as they will not be substituted, potentially crippling the entire team if they don't reconnect.
  • Drop the Hammer: Reinhardt uses a massive, jet powered hammer as his main attack, and Torbjörn uses a smaller one to repair and upgrade his turret, but can still be used to dole out damage.
  • Early-Bird Cameo: Mei's holiday ornament shows her wearing a red robe with gold decorations, and D.Va's shows her wearing a pink and blue hanbok. Both were previews of their Chinese New Year outfits.
  • Early Installment Weirdness:
    • The first cinematic trailer for Overwatch shows a group shot of several members of Overwatch, including Tracer, Winston, Mercy, and Reinhardt... but among them are Lúcio (who wouldn't come to notoriety until after the fall of Overwatch), Bastion (an Omnic unit that explicitly represents In-Universe Nightmare Fuel for the citizens of Earth due to their use as soldiers in the Omnic crisis) and Zenyatta (part of the Shambali order, established after the Omnic Crisis). Also in the same trailer, Pharah of all people can be seen fighting alongside Genji, despite the fact that she was established to be a child around the glory days of Overwatch and her mother was one of the founding members. This can be attributed to the game still being in an early or pre-alpha stage at the time the cinematic was made.
    • Season 1 of Competitive mode had significantly different mechanics from subsequent seasons:
      • Instead of a 1-5000 skill rating system divided into six tiers, there was a 1-100 rating system.
      • Players' ratings rather than tiers were shown by their nametags.
      • In situations on non-Control that would be declared a draw from Season 2 onwards, the game instead went into Sudden Death: a coin was flipped, and the side it landed on determines which team would attack with a short time limit; whichever side succeeded in their objectives won the match.
  • Easter Egg:
  • End of an Era: The Overwatch's golden era started after they quelled the Omnic Crisis, but the bad news surrounding it which culminated to its downfall marks the end of that era, as Overwatch became reviled by the public, and its key members either went away or faked their deaths. However, Winston is trying to bring back the era of good old heroes in the new age.
  • Every Bullet Is a Tracer: Justified. For balance reasons, having every bullet be a tracer makes it easier for enemies to locate snipers such as Widowmaker, or differentiate between shots fired by allies and shots fired by enemies.note 
  • Evil Counterpart: Overwatch and Talon mirror each other on an almost uncanny level while being on opposite ends of the moral spectrum. To the extent where Talon could essentially be considered the anti-Overwatch.
    • Overwatch was an international peacekeeping organization, while Talon is an international terrorist organization.
    • Both have access to much of the same cutting-edge technology and superhero-esque abilities at their disposal, but whereas Overwatch used it to try to create peace, Talon uses it to spread as much tyranny as possible.
    • Overwatch's color scheme favored Blue Is Heroic, while Talon favors Red and Black and Evil All Over.
    • Overwatch stood for a brighter future, Talon stands for creating chaos.
    • Both organizations allow anyone of any race, nationality, gender, or creed into their ranks, with Overwatch being a Multinational Team while Talon is Equal-Opportunity Evil.
    • One of Overwatch's top agents was Gérard Lacroix, who foiled the schemes of Talon at every turn. Talon's top assassin is none other than his wife Amélie, now known as Widowmaker, who was essential to Overwatch's initial downfall.
    • Finally, the line is drawn to the closest possible level. Overwatch was reinstated by Winston, but illegally. Both organizations are now considered criminals by the law, despite being on opposites ends of morality.
  • Experience Booster: Bonus experience is awarded to the player's first win of the day, playing in a group, playing consecutive matches, and joining an in-progress match.
  • Experience Penalty: Constantly leaving in-progress matches will result in a 75% reduction in experience for the next completed matches, and is only removed when enough matches are played to completion.
  • Explosive Stupidity: Every explosive weapon in the game has friendly fire to protect teammates... but the person using the explosives has no such protection. This includes Ultimates, so trying to stay near your explosions will kill you very, very quickly. Subverted in D.Va's case: she used to be vulnerable to her own Self-Destruct Ultimate, but when the detonation timer for it was decreased in a later patch, the devs realized she rarely had enough time to get away from the massive AOE and made her the sole exception to the trope. Also subverted with Junkrat's remote detonation mines. He can use them to Rocket Jump without worry to his health.
  • Extremely Short Timespan: The shorts Recall and Alive are confirmed to take place on the same day, which makes sense as that would mean Reaper and Widowmaker were sent out by Talon on their assignments at roughly the same time. What makes slightly less sense however, is the implication that Dragons also takes place within this timespan despite being largely unrelated and completely coincidental. The implication comes at the end of Recall, which shows Genji close to Japan (keep in mind that he is currently based in Nepal), most likely traveling to Hanamura to confront Hanzo.
  • Eye Scream: In her reveal trailer, Ana is shown in an immense amount of pain after having her eye shot out by Widowmaker. She's actually presumed dead because of this.
  • Face Death with Dignity: In the Dragons short, when Genji's blade is at his throat, Hanzo simply tells him to do the deed, showing no fear.
  • Faceless Goons: Most of the Mooks that get gunned down in the animated shorts wear something that obscures their faces. Best demonstrated by Infiltration, in which every Russian soldier killed is wearing a balaclava, while the unmasked soldier and technician both survive.
  • Fantastic Racism:
    • You can find "OMNICS STAY UNDERGROUND" graffiti in the subway tunnels in Kings' Row.
    • In the "We Are Overwatch" teaser, these's also an omnic with a torn-off arm lying on the sidewalk next to an "equal rights for omnics" poster that has been covered in "NOT HUMAN" graffiti.
    • Some characters who have had bad experiences with omnics in their past are suspicious of omnics at best, and outright hostile at worst. They include Zarya, Torbjörn, Junkrat, and Roadhog. The level of racism each of these characters hold towards Omnics can be seen in their intro dialogue to Nunbami, a city where Humans and Omnics live in cooperative peace. Zarya finds the city's goals admirable, but unlikely to succeed, Junkrat and Roadhog are physically disgusted by the city, and Torbjörn has an outright panic attack at the sight of Humans and Omnics getting along.
    • Notably averted by Reinhardt, however, who, despite being shown in "The Last Bastion" to have participated in the defense of Eichenwalde against Bastion units (and Bastion himself, technically), and said defense having cost the lives of all his companions as well as hundreds of German soldiers, Reinhardt not only harbors no racism against omnics, his first appearances in shorts were defending Omnics from angry crowds armed with molotov cocktails.
    • The comic short "Going Legit" implies that some people use the excuse of an Omnic threat to cover up their own wrongdoings as Junkrat and Roadhog found out.
    • In the animated "Hero" teaser (featuring Soldier: 76), a group of thugs are seen assaulting a lone defenseless Omnic, and they try to coerce a young girl who happened to be walking by into joining in.
    • Reaper constantly mocks Winston for his appearance and refers to him as a "monkey" in a pejorative manner. While other characters do make light of the fact that he's a gorilla, none have speciesist undertones such as what he says. Even the other villains, such as his counterpart Widowmaker, haven't shown to have speciesism towards gorillas like him.
  • Fastball Special: During the cinematic trailer, Tracer teleports into Winston's hand so that he can throw her across the room at Reaper and Widowmaker.
  • Filk Song:
  • For Doom the Bell Tolls: King's Row has a bell in a clock tower that gongs ominously several times when the attacking team takes the first control point and transitions to the payload. It's also incorporated in the map's theme as heard in the loading screen.
  • Foreshadowing: Reaper made his debut carrying what looked like an upside-down Overwatch symbol on his belt. It's later revealed that Reaper is the villainous identity of Gabriel Reyes, who was a member of the strike team that became Overwatch and was the former commander of Blackwatch, Overwatch's covert ops division.
  • Forgiveness: At the end of "Dragons", Genji tells Hanzo that he had forgiven him for nearly killing him, and advises his elder brother to forgive himself.
  • For Want of a Nail: Two examples. One that contributed to Overwatch's destruction and the rise of Talon, and just to show that this trope goes both ways, one that contributed to the return of Overwatch against Talon.
    • The dismantling of Overwatch happened due to two separate events: The kidnapping and brainwashing of Amélie Lacroix to kill her husband Gerard in his sleep, who had foiled Talon at every possible turn, as well as Gabriel Reyes leaking Overwatch's Dirty Business to the public to turn the world against Overwatch, all in a fit of jealousy due to being denied the glory for far too long. If Amélie had been better protected, and if Reyes' hatred could have at all been overcome, all of this could've been avoided. Talon wouldn't have become the power they are today, Overwatch would still be around in its glory, and the two of them would still be on the good team, not better known by their new codenames — Widowmaker and Reaper respectively.
    • In a more humorous example, Talon's plot to eliminate all former Overwatch agents for good was foiled all due to one Talon operative making a little mishap. They sent Reaper and his Mooks to Watchpoint: Gibraltar to extract the locations of their whereabouts, only for Winston to protect it. However, they came prepared with cable guns to keep him at bay. It was working just fine, until a single Talon operative accidentally slipped on a banana peel that Winston initially used as a distraction. This enabled Winston to escape, and then defeat the invading Talon forces, including Reaper. In the end, Winston reinstated Overwatch, officially reviving Talon's enemy when they were completely unopposed. Again, all of this wouldn't have happened if it weren't for that one Talon operative making a mistake commonly found in lighthearted cartoon shows.
  • Friendly Fireproof: Played straight for the most part, with the primary exception of the player's own fire. Most noticeable with characters like Junkrat and Pharah, whose explosive munitions will hurt them if they detonate too closely (though not Junkrat's mine), and how D.Va can set off her self destruct in the middle of allies, and not hurting them; but pre-patch, it can kill herself. A note: if a projectile is reflected back by Genji (or any future character with similar abilities), it is treated as if it were fired by him, and as such will hurt anybody on the firing side and ignore any of Genji's allies. Made clear in that the Colour-Coded for Your Convenience nature of the shot will switch colors.
  • From Nobody to Nightmare:
    • Widowmaker went from being a sweet, innocent and harmless civilian who didn't even take part in combat, but happened to be Happily Married to a high ranking Overwatch member, to being one of the most deadly, ruthless, and feared assassins in the setting of Overwatch. She didn't have much of a choice in that matter.
    • Roadhog was an angry homeless man who was driven out of his land following the deal to give Australia to the Omnics. He then preceded to become one of the most dangerous criminals in the world, or as he would put it, a "one-man apocalypse" — which is a well-earned title at that.
  • Game-Breaking Bug:
    • In competitive mode, on the assault-assault maps (Temple of Anubis, Volskaya Industries and Hanamura), the overtime clock can sometimes get stuck despite the fact that nobody is contesting the point, resulting in the defending team needing to allow the attacking team to capture in order for the game to even progress. If you're starting to relax after a seemingly easy win and this happens, you're gonna have a bad time. This isn't helped by the fact that all of the maps this happens on are That One Level for many players. Thankfully, as of the release of Sombra, it appears to have been patched.
    • Speaking of competitive, there's an annoying tendency for warning sounds regarding the time limit (60 seconds remaining, 30 seconds remaining, overtime, etc) to not play in overtime rounds on payload and hybrid maps, and since you're more likely to be focused on the match than the time, not having any warning can result in a jarring defeat.
    • The game will boot you back to the title screen if you are detected as being inactive for too long. Two problems with this: One, inactivity is defined by the game as not moving whether you're making input or not, even if you're doing something of value. As a result, you can get kicked for remaining in Bastion's sentry mode for too long, or worse, being stunlocked by an Ana spamming Sleep Dart in Total Mayhem mode and there will be nothing you can do about it. Two, you can get kicked out for idling in the Practice Range of all places, despite that map being a single-player map where your inactivity will not inconvenience anyone else.
    • There was a nasty bug in the Ecopoint: Antarctica map that allowed Mei to be able to Ice Wall and clip through the world geometry, making the enemy unable to touch them but them able to attack from the walls/ceiling, or worse, do nothing and force games into long draws. It had existed in the map for an unknown period of time before it started gaining traction, with many Youtubers actively showing how to replicate it, and as such, Blizzard took notice, considering it an exploit to be fixed and dropping the banhammer on anybody that used it on the grounds of cheating.
  • Gameplay and Story Segregation: Invoked by Blizzard themselves, Overwatch is intended to be a multimedia project that includes more than just a game and a few specially-made promotional trailers for said game. And it's just as well; it's a little difficult to justify the game's gameplay with the rest of Overwatch's lore, so the game lacks any kind of story as a consequence of the medium. The lore behind the game involves several characters working together for a common cause, with a few of the playable characters being the villains that caused Overwatch to form up to begin with. However, the game itself has these same characters murdering each other for no real reason, often working alongside people whom they hate and wouldn't work with under any circumstance. This is given a nod in the game whenever certain characters happen to be on the same team, such as Widowmaker saying "It looks like we'll be working together," and Tracer replying "Don't think I'm happy about that!".
  • Germans Love David Hasselhoff: In-universe. The German knight Reinhardt is an avid fan of Hasselhoff's classic music, and is not kind of keen to modern techno music, much to Lúcio's dismay:
    Reinhardt: You kids today with your techno music. You should listen to the classics, like Hasselhoff!
    Lúcio: I can't even take you seriously right now. [...] Reinhardt, we need to find you some new tunes.
    Reinhardt: What's wrong with the classics? I love Hasselhoff! Have you heard "Night Rocker"?
  • Getting Crap Past the Radar: Literally, in one case. When Widowmaker gets tagged by an Orb of Discord, she may say "Merde.", which is French for "Shit". The same happens when a Genji gets tagged with a discord orb, with him saying "Kuso" (Japanese word for the same). Eventually the first one was changed with a patch after which Widow merely says "tsk tsk tsk" when discorded. But she still says "merde" if her venom mine is destroyed.
  • Gratuitous Foreign Language:
    • Some characters will sometimes speak their native language. (eg. Russian by Zarya, Chinese by Mei, Korean by D.Va, German by Mercy, Arabic by Ana, French by Widowmaker, and Japanese by Genji and Hanzo.)
    • Foreign languages also serve as a giveaway to whose ultimate is activated - if a character says their Pre-Asskicking One-Liner in English, it's a friendly ult; while if they say it in their native language, it's a sign to get out of the way.
  • Guide Dang It: The quick tooltips that pop up for heroes in-game are wildly inadequate. For instance, it doesn't explain or show:
    • The duration of some ultimates (Genji's Dragonblade, Junkrat's RIP-Tire, Zenyatta's Transcendence, Torbjörn's Molten Core, etc)
    • The mechanics of Mei's ice wall- for one thing, before it's placed, it can be rotated using the activate key. For another, can be cancelled by pressing the activate button again, relieving some frustration in the case of a misplaced barrier. For a third, each of the pylons of ice will break individually after taking about 500 damage, or upon the payload colliding with it.
    • The fact that McCree's Deadye ultimate can be cancelled prematurely if the conditions aren't ideal, and leave you with 50% charge.
    • Some ultimates, if you die while they're being triggered (Genji's Dragonblade, Hanzo's Dragonstrike, Reaper's Death Blossom, Pharah's Barrage) will refund some or all of its ultimate charge if they die before the initial voice line finishes.
  • Guns Akimbo: Tracer does this with her pistols, as does Reaper with his shotguns.
  • Halloween Cosplay: Reaper, Ana, Soldier: 76, Mercy, Junkrat, Roadhog, Symmetra, Pharah, Zenyatta, Reinhardt, and Bastion all get in the Halloween spirit with their skins during the 2016 Halloween update.
  • Handicapped Badass:
    • Reinhardt's alternative skins "Bundeswehr", "Lionhardt", and "Stonehardt" reveal that his left eye is blinded and scarred. Doesn't stop him from hammering his foes to death.
    • Junkrat, despite having a mechanical prosthetic right leg and arm, is able fight on par with the other playable characters and kick their asses, too. In the comic short "Going Legit", he was able to execute a Three-Point Landing from high ground as he and Roadhog infiltrate a warehouse from a rooftop opening, with him only commenting that his artificial leg "didn't break this time" after doing so.
    • McCree, Torbjörn, and Symmetra each have a prosthetic arm. Genji uses prostheses as well, though it's unknown exactly how much of his body is prosthetic.
    • Tracer is detached from time, and the large device she keeps strapped to her chest is what's keeping her anchored in the present.
    • Ana lost her right eye to Widowmaker, but her newfound lack of depth perception has not hampered her skills as a sharpshooter.
  • Happy Ending: Few and far-between, given the state of the world, which just reinforces the themes of hope and heroism when they somehow find a way to happen.
    • The cinematic trailer. Tracer and Winston succeed in driving off Reaper and Widowmaker with no casualties (unless you count Winston’s glasses), the Doomfist is safely secured, and Tracer commends and salutes the two boys before she leaves, leaving the older brother awestruck and the younger brother cheering that he got to see two of his favorite heroes in action. And, as one of the in-story news articles covers, this event confirms Overwatch is back in action after years and people are hopeful again.
    • Recall: Winston prevents Talon from extracting the locations of the former Overwatch agents, and defeats Reaper in the process. Then he recalls all Overwatch agents, meaning that Overwatch is back in business.
    • Dragonslayer: Reinhardt dons his old equipment after a touch-up and succeeds in driving the gang members out of the town. He is now back in the game as a modern-day wandering knight, complete with his trusty squire in tow, who gives a little girl’s teddy bear a makeover in the style of Reinhardt’s armor, which she loves.
  • Healing Shiv: Ana Amari's biotic rifle can be used to shoot teammates from a distance to heal them, but it can also hurt enemies. Her rifle is based on the tech behind Mercy's staff.
  • Heal Thyself: In addition to heal kits scattered around the maps (with the typical instantly fixing you up the moment you step on them behavior), some characters have the ability to restore their health:
    • Soldier: 76 can deploy a biotic field to heal himself and any teammates within its area of effect, but you must have a line of sight at the biotic field aura and stand near it in order to heal yourself.
    • Reaper's passive ability causes killed opponents to drop soul orbs that restore a modest amount of health.
    • Bastion can repair itself, but must remain stationary while doing so.
    • Mei's Cryofreeze ability restores health over time while active.
    • Roadhog can inhale from his Hogdrogen gas can to heal a good amount of health, but can't move or do anything while healing.
    • Ana can heal herself by being in the area of effect of her own biotic grenade.
    • Lucio's healing Crossfade restores his health in addition to nearby teammates.
    • Mercy's passive ability lets her regenerate health when she hasn't taken damage for a few seconds.
    • Sombra has a Hack ability to prevent enemies from from using a heal kit that she has targeted with it, implying there's a lot of computing to them. Must be why they instantly bring you up from the brink of death just by stepping on them. The hacked health packs also respawn faster than normally.
  • Hell Is That Noise:
    • As Symmetra you will get an explosion sound whenever one of your up to 7 structures is destroyed. Having multiple of them destroyed at once treats you with an ear-shattering cacophony and the sounds get delayed until you re-spawn, so often you get to hear the sound 6-7 times at once.
    • Anything that isn't in your language means "Enemy Ultimate activated" which equals "Something horrible is about to happen.".
    • A lot of the sounds indicating that an enemy Ultimate has been activated can cause one's hair to stand on end, such as the electronic drone of 76's Tactical Visor, or the motor of Junkrat's Rip-Tire - mostly because they mean that you could die very, very soon.
  • Hero with Bad Publicity: The public turned against Overwatch, eventually making any activity associated the organization illegal.
  • Hitbox Dissonance: Zigzagged in multiple ways. During the game's beta and for a few months after release, many character hitboxes were larger than their models, making them much easier to hit and get headshots for, including with Hanzo's infamous Huntsman-esque arrows, though they were shrunk down after enough fan complaints were made. The actual hitbox detection on various hero abilities vary on accuracy, with Hanzo's arrows and Roadhog's hook having disproportionate hitboxes, Reinhardt and D.Va's barrier abilities being very accurate, and Ana's Biotic Rifle having larger hitboxes when healing allies but standard hitbox sizes for enemies. It's generally perceived that these were designed for the purpose of not being frustrating to players rather than dead-on accuracy.
  • Hoist by His Own Petard:
    • In the comic short "Going Legit", the CEO who tricked Junkrat and Roadhog into aiding in his insurance scam gets strung up by them and then blown to bits.
    • Junkrat's concussion mine, in a more literal sense.
    • D.Va (pre-patch only), Tracer and Junkrat can be blown up by their own Ultimates if they remain in range when they go off.
    • Genji can deflect any projectile in the game - one of the reasons that he's frequently used to counter Bastion is that he can activate his deflection skill and decimate it with its own damage. The same goes for Pharah's barrage, Tracer's pulse bomb, and even Hanzo's Dragonstrike!note 
  • Holiday Mode: Some maps are updated during holiday-specific events to fit the mood better, such as Hollywood becoming darker and spookier during the Halloween event, and King's Row and Hanamura getting fresh snow during Christmas.
  • Hollywood Hacking:
    • In the comic "Mission Statement", one of Pharah's team members uses this to stop the Anubis AI from uploading itself.
    • Sombra has Hack as one of her abilities, which keeps one character from using an ability or an Ult. It's not limited to technology-based abilities - McCree's combat roll will be prevented by it.
  • Hope Springs Eternal: This seems to be one of the game’s central themes. The Omnic Crisis may be over, but the world is still far, far away from being at peace. Times are grim, villains are running amok unchecked, and the heroes don’t always win. But there are still heroes. And for every one of them that continues to fight and refuses to let reality grind them into nothing, the world comes that much closer to a brighter tomorrow.
  • Humans Are the Real Monsters: Implied from what we know about the Omnic Crisis. The Omnics aren't Killer Robots out to Kill All Humans - they're second-class citizens and slaves who want to be recognized as people. Graffiti on walls at King's Row, statements by otherwise heroic characters about peaceful Omnics like Zenyatta and Bastion and reactions to the flourishing and open-minded city of Numbani and how the more evil organizations (Talon and Vishkar) are consisting of humans only and one of them are obvious in their anti-Omnic stance give further hints that humans may be the real antagonists here.

     I-P 
  • I Know Mortal Kombat: D.Va and several other professional gamers were explicitly picked by the Korean government to pilot a Mini-Mecha because of the reflexes they developed playing video games.
  • Improbable Age:
    • Mostly averted in the current events with a single exception. Almost all of the characters are appropriately aged for combat-ready fighters, with the majority of the characters being at least in their mid-20s — and that's considered "young", as many more of them are older than that. The sole exception to this is D.Va, a 19-year-old professional gamer who is practically The Baby of the Bunch when compared to everyone else. Doesn't stop her from kicking ass like the rest of them.
    • A few others were of this trope in their past as well. Mercy is 37 and joined Overwatch several years ago. Before that, she was already studying medicine at university by 17, and ended up running a prominent Swiss hospital by her mid-twenties. The in-story justification? She's just that smart.
    • McCree, who is the same age as Mercy, is a darker spin on this. He was an infamous outlaw in his teens before being recruited to join Overwatch.
    • Soldier: 76 is around his mid-fifties while Overwatch was founded to deal with the Omnic Crisis around 30 years ago, meaning he'd been declared in charge of the prestigious paramilitary organization at around 30. Granted, Jack's significant part in basically saving humanity from robots trying to kill everyone would no doubt lend clout to his selection.
    • Tracer was one of the most skilled pilots in Overwatch and handpicked to test out the (ill-fated) Slipstream when she was barely in her twenties.
  • Improbable Aiming Skills:
    • Soldier: 76 and his Ultimate "Tactical Visor" allows him to pin-point targets and guide his shots straight to them. In his short "Heroes", he uses this against three thugs... while mid-fall... with three shots.
    • McCree's ultimate "Deadeye" similarly allows him to target and dispose multiple foes quickly and with perfect precision.
  • Infant Immortality: Averted; the "Are You With Us?" trailer implies that children were among the victims of the Omnic Crisis. Narrowly played straight in the comic "A Better World" where a young girl Symmetra befriended is caught in a fire caused by the Vishkar Corporation; Symmetra saves her in time, but the young girl's face is burned and permanently disfigured.
  • Insult Backfire: Well, less an insult than an announcement of distrust. Zarya will occasionally tell Zenyatta that she's keeping an eye on him. Zenyatta's reply? "I will watch your back as well", either accidentally or deliberately turning around her intent.
  • Inverse Law of Utility and Lethality: Blizzard apparently wants to invoke a variation of this trope with its Healers. Mercy has the most powerful healing ability (healing 50 HP per second), but she has very little utility aside from that. Lúcio and Zenyatta can't heal as much (outside of their Ultimates), with 12.5 HP/s (36 with Amp It Up) and 30 HP/s respectively, but have lots more utility. Subverted when Ana came out, as she has both the highest healing (90 HP/s average, 145note  HP/s average with Biotic Grenade's effect) AND utility in the game, though, unlike the other healers, she needs to shoot and land shots on allies to heal them. When players stopped using Mercy from the opinion that her consistent healing power didn't make up for lack of utility, Blizzard buffed her healing even further (up to 60) and nerfed the other Support characters' utility, though it ultimately didn't help, as Ana still had both higher healing and utility.
  • Jerkass: Several.
    • Reaper acts very smug and condescending towards everyone else, and takes part in his evil doings. Even when he was on the side of good as Gabriel Reyes, it was clear he wasn't selected for Overwatch because of his award-winning personality.
    • Widowmaker was once a Nice Girl back when she was Amélie Lacroix, but post-brainwashing she is basically this trope. She takes pleasure in her evil acts, and never hesitates to insult her enemies.
    • Roadhog is a psychopath who got his name by killing people for wanting to share the road with him. Naturally, he's not a pleasant guy to be around.
    • Soldier: 76 is a good guy variation of the trope. Deep down he has a good heart, but since he became a Fallen Hero he acts very much like this to most people.
  • Jump Jet Pack: Pharah and Winston have these to help them get to high ledges.
  • Just One Second Out of Sync: Tracer's test flight with the slipstream gave her a bad case of chronal disassociation until Winston built her a chronal accelerator.
  • Kick the Dog:
    • Talon's kidnapping, torture, brainwashing, and neural reconditioning of Amélie Lacroix to transform her into Widowmaker could be the biggest example of this trope in Overwatch. She was given this codename because her first victim was her beloved husband Gérard. In other words, they gave her the name because she made a widow out of herself. Lovely people, those Talon folks.
    • The Shimada Clan forcing Hanzo to kill his younger brother Genji because he didn't want to take part in their illegal activities. Though Genji survived, it was only because Overwatch rescued him and made him into a cyborg.
    • Widowmaker's killing of Mondatta was horrible, yes. But that was just her assignment. Her laughing about it in a distraught Tracer's face when all she wanted was an explanation? That was entirely on her.
    • Reaper does this in the cinematic trailer by crushing Winston's glasses as he moves in to finish him off. This backfires spectacularly, since doing so triggers Winston's Berserk Button.
    • The news report on Junkrat and Roadhog features them committing their various crime sprees, including robbing an arcade for toys while Junkrat steals a kid's soda.
  • Killed Mid-Sentence: If a hero starts to announce something from a distance but then dies, the message will be interrupted by their death scream.
  • King Koopa Copy: Junkrat and Roadhog both have characteristics of this. Junkrat has a similar hairstyle and Evil Eyebrows, and the spiky tire on his back resembles Bowser's spiky shell. Roadhog is a brute of a man with an incredibly deep voice and Stout Strength. Both are vicious criminals who smash and destroy with glee.
  • Knight in Shining Armor: Reinhardt is basically a 61-year-old futuristic version of this trope and kept vigilant while in Overwatch looking without and within.
  • Knight in Sour Armor: Soldier 76 lost his idealism in the downfall of Overwatch, but he remains determined to expose the conspiracy that destroyed them, no matter what the cost.
  • Konami Code: As mentioned above, typing the code on Overwatch's official website (replacing Start with Enter) causes miniature D.Va's (originally Hanzos) to start raining down in the website. In addition, D.Va will say what the code is loudly.
  • Leeroy Jenkins:
    • An unfortunately common practice with many players, referred to by the community as "trickling." Many players' first impulse upon getting killed and respawning is to immediately dive back into the exciting battle alone, instead of waiting to group up with their team for full-on teamfights, usually getting themselves killed all over again simply due to a numbers disparity.
    • Bad Reinhardt players can be notorious for this. His skill Charge has a chance to instantly kill someone, but also very easy to miss. It's very often that Reinhardt players forego their role as the team's shield and instead choose to Charge attempting to kill a target, fail, get shot down to death, and then their team members die unprotected. This is surprisingly a similar scenario with the Trope Namer himself.
  • Levitating Lotus Position: Zenyatta is in this pose constantly, even when moving. Not that it stops him from triggering mines and bear traps sitting on the ground. This is also likely why he's the only hero whose melee attack is a kick, as he is the only one whose animations don't use his legs for anything else. It also makes sense physically, as he would have to lean over to land a punch, and such an attack would have virtually no range.
  • Lighter and Softer: Seems to bum some of its aesthetic from Pixar films, and has since its original announcement been compared to Team Fortress 2 in terms of both gameplay and style. In terms of lore, it is much lighter than the Crapsack World Blizzard usually puts out; while bad and depressing things have happened, the lore remains more hopeful than negative.
  • Limit Break: Each character has a powerful ultimate ability that builds over time or by dealing damage.
  • Luck-Based Mission: The "Mystery Heroes" Brawl, in which each player gets a random hero picked for them every time they spawn. Depending on how the RNG feels, your team might get a competitive-standard composition, or a team that would be considered a joke even in Quick Play.
  • MacGuffin: Whatever that strange device in Train Hopper was, those Talon agents sure wanted it really badly. Also, whatever Junkrat found in the Australian omnium, which, judging by his pre-fight banter with other characters, he tries to avoid talking about. We most likely have not seen the last of either of these.
  • MacGyvering: Roadhog and Junkrat's arsenals are cobbled together with random junk and car parts. Even Junkrat's prosthetic leg seems to be homemade.
  • Macross Missile Massacre: Pretty much what Pharah's ultimate, Barrage, is.
  • Manchurian Agent: Widowmaker was originally the wife of an Overwatch agent but was kidnapped and conditioned to kill him by the Talon terrorist group.
  • Mass Resurrection: Mercy's ultimate allows you to resurrect any nearby allies who haven't respawned yet.
    Mercy: Heroes never die!
  • Maybe Magic, Maybe Mundane: The vast majority of the characters use advanced tech that would be seen in soft sci-fi or a superhero comic, but some have abilities even that can't explain. Hanzo and Genji summon giant ethereal dragons, Zenyatta briefly ascends to a higher plane, and Reaper can become ghostly and pick up "soul orbs" from his defeated enemies to regain health.
  • The Mean Brit: Averted and played straight. The aversion is Tracer, a proud British girl and one of the most idealistic good hearted characters in the game. On the other hand, the people of King's Row, located in England, are majorly racist against Omnics.
  • Meaningful Name: Several.
    • Mercy's (a pretty appropriate codename for a medical doctor too, of course) first name is "Angela".
    • Symmetra's codename is derived from "symmetry", which fits with her obsession for order. On the other hand, her real name, Satya, translates to "truth" and/or "reality" in Sanskrit; the Vishkar Corporation, the company Symmetra works for, is revealed to have done heinous acts in the name of order, leaving her doubting her company's true intentions and whether the Vishkar Corporation is as noble as she believes it to be.
    • Reaper's name is a very obvious reference to The Grim Reaper. His real name, Gabriel Reyes, is taken from an archangel and the Spanish word for "kings", respectively.
    • Zarya's real name, Aleksandra, is a Russian feminine form of Alexander, which is a Latinized form of the Greek Αλεξανδρος, which translates to "defender of man".
    • Lúcio is a Portuguese/Spanish/Italian form of the Roman Lucius, which is derived from the Latin lux, which means "light". A fitting name for someone who staged a rebellion to drive out the Vishkar Corporation after it exploited his neighbors and ran his home like a police state. He also maintains a very positive, supportive attitude.
    • Reinhardt means "strong counsel" in German. He was The Heart of Overwatch, keeping it together and constantly reminding everyone of their original purpose. When he was forced to retire by his superiors, Overwatch quickly fell to internal corruption and became blacklisted as a criminal organization.
    • D.Va's first name, Hana, means "one" in Korean. She was a world champion professional gamer who was enlisted in a special mecha division of the Korean army before joining Overwatch.
    • Genji was named after the protagonist of The Tale of Genji; like the source material, Genji was born into wealth, and formerly lived the fast and hedonistic life of a playboy.
    • Hanzo is named after Hattori Hanzo, a famous warrior from the Sengoku Jidai era of Japanese history who was feared by his enemies as a demon and is often depicted as a ninja.
    • Widowmaker was aptly named because her first mission as a Talon assassin was to kill her husband Gérard, a prominent Overwatch agent; hence, she made a widow of herself.
    • Bastion is a term used to describe a part of a fortification that is built at an angle, allowing defensive fire. Its Configuration: Recon ability allows it to position itself in corners and fill its opponents with bullets from behind a protective shield.
    • A "Tracer" is a person or object that traces something or by which something may be traced, hence Tracer's ability to rewind herself back on old paths and make new ones...but probably nothing to do with tracer rounds.
    • Pharah's codename sounds like "pharaoh", which fits since her character was created with Egyptian motifs in mind.
    • Torbjörn's name is derived from the Old Norse name "Þòrbjörn", which means "thunder bear".
    • Junkrat's codename is befitting of someone who eked out a living as a scavenger. His real name, Jamison Fawkes, references Guy Fawkes, the infamous provincial English Catholic who attempted to blow up the House of Lords in 1605. Along with that, "Guy Fawkes Night" is a holiday that was once commonly celebrated in Australia, Junkrat's home country.
    • Roadhog's first name, Mako, was taken from the mako shark, a large, powerful, and terrifying member of the mackerel sharks. It is also a Māori word meaning "shark" or "shark tooth", which explains the Spikes of Villainy on his costume and weapons.
    • Outside of the heroes, the Vishkar Corporation's name is derived from the Hindi words for "poison" (vish) and "tax" (kar), giving a hint as to their ill intentions for the world in the name of profit.
  • Mecha-Mooks:
    • Bastion, originally as "SST Laboratories Siege Automaton E54, 'Bastion'" comprised a large part of the omnic forces during the Crisis. Damage to its programming has allowed it to transcend this state, however.
    • The Suit in Going Legit tries to ambush Junkrat and Roadhog with these as a part of a plan to get an insurance write-off.
    • The Anubis AI uses these in the slightly more terrifying version of hacked Omnics.
  • The Medic: Mercy, who also doubles as a Combat Medic (though she'll only fight if it's absolutely necessary).
  • Mirror Match: The entire purpose of Mystery Duel. In each round, both players are assigned the same random Hero.
  • Mission Creep: In the backstory, Overwatch was formed to deal with the first Omnic Crisis. Afterwards, it became a general peacekeeping organisation, but it also gained a secret "Black Ops" division. When these operations were revealed, public opinion turned on it and infighting between the two sections began. Culminating in both of its top leaders apparently Mutual Killing each other after a confrontation, and the UN disbanding and outlawing it.
  • Mood Whiplash:
    • In the Alive short: Yes! Tracer's dodged Widowmaker's shot...No! She got Mondatta! With the same shot!
    • Also Alive is confirmed to have happened later the same day as Recall — the same short that ends on a high note where Winston reinstates Overwatch! Talk about a Tone Shift.
    • The Last Bastion opens with Bastion waking up and walking around the forest, admiring the beautiful scenery and helping a little bird build a nest on its shoulder. Then it hears a woodpecker, which triggers its memories of combat and throws it into a panic.
  • Mook Horror Show: The "Hero" short shows the weapon smugglers being brutally attacked by Soldier: 76, leaving them and an innocent bystander terrified by the assault.
  • Morality Kitchen Sink: Everyone has their own reasons for their actions in-game - it's surmised that the reason the player characters end up fighting all over the world is due to their different moral views.
  • Motion Blur: Overwatch uses cartoon-like stretching and smearing for the characters animations, in place of more traditional motion blur techniques.
  • Mundane Utility: In Reflections, Tracer uses her powers to get to a store before it closes.
  • My God, What Have I Done?:
    • Hanzo felt this way after he thought he had killed Genji, which is the reason he left the Shimada clan and no longer uses a sword.
    • Bastion clearly had this reaction when it leveled a forest in The Last Bastion.
    • Implied with Widowmaker. She only has shown to regret one victim, her husband Gérard. This surfaces despite all the brainwashing and neural reconditioning. If Amélie is lucid to everything she's done as Widowmaker, one could imagine this is how she's felt for the last six years of her life.
  • Near Victory Fanfare: Played straight or inverted depending on whether one is attacking or defending:
    • For defending players, a tense track plays when the timer is down to less than 30 seconds, which also the attacking team's cue to hurry up.
    • For attacking players on Escort maps, a dramatic track plays when the payload is almost at the end of the line, which is also the defending team's cue to get their crap together.
  • Negated Moment of Awesome: Encouraged; you get points for 'Ultimate Shutdown' by killing enemies who just activated their ultimate, thus negating a potential Play of the Game by the enemy.
  • Never Say "Die": Played with. Kills and deaths are referred to as "eliminations" so that assists can be counted as well, but many characters, most notably Reaper, have dialog that talks about death and killing.
  • Nice Guy: There are several nice guys in the game, as well as Nice Girls. Doesn't stop them from kicking ass. This stands in contrast to other characters who are cynics, jerkasses, or outright villains.
    • Zenyatta is a Omnic monk who only wants peace, and his many lines have nothing but nice things to say (though he does get a quip here and there).
    • Lúcio acts very friendly and upbeat, and even praises the team dynamic in-game (regardless of how bad it actually is).
    • Mei is very friendly to everyone around her, which comes across as odd as she is freezing people to death.
    • Winston doubles as this and Gentle Giant. He's a very friendly gorilla who only wants to help others out, having invented Tracer's chronal accelerator out of the goodness of his heart. Best not to call him a monkey or step on his glasses, though.
    • Tracer herself is very chipper and happy-go-lucky, and wants nothing but the best for everyone. It's still not best to underestimate her, though.
    • In a more tragic spin, this is what Widowmaker was when she was Amélie Lacroix. She was a perfectly sweet innocent who didn't even take part in combat. Then Talon kidnapped her, and nothing was ever the same again.
  • Ninja Pirate Robot Zombie: Zenyatta is a robot monk! Torbjörn is a cyborg dwarf! Winston is a scientist gorilla from the moon! Genji is a Green Cyborg Ninja Dude!
  • Nonindicative Name: Eichenwalde is German for "oak forest", but the map does not feature any oak trees, only pines.
  • Non-Lethal Warfare: Cinematic trailer, full stop. Tracer fires hundreds of rounds, but never hits anybody. Widowmaker and Reaper return the favor, but only manage to disable Tracer's equipment and knock Winston down for all of twenty seconds. Handwaved by the minimal number of visitors at the museum during the assault.
  • No Biochemical Barriers: All abilities that affect another Hero will have the same effect regardless of whether the target is an organism or mechanical in nature. For example, Ana's weapons, both designed to be harmful or helpful to flesh-and-blood humans, can poison, heal, or put to sleep those same robots.
  • No Plans, No Prototype, No Backup: Talon's brainwashing of Widowmaker. The ability to turn a random person into an utterly loyal living weapon, and one of the worlds most dangerous people, seems like something that would be useful more than once.
  • No Plot? No Problem!: The game shelves the lore of Overwatch in favor of PVP gameplay, so those wanting to know more about the characters and the world will have to look into the rest of Overwatch's media to scratch that itch. At the very least, knowing the lore will help shed some light on some of the more specific character interactions that the game provides (such as Soldier and Reaper, or Lúcio and Symmetra).
  • Non-Powered Costumed Hero: Played with. Very few characters have actual 'powers' but all of them have some form of tech that grants them unique abilities. It really comes down to whether or not you consider, say, D.Va's Mini-Mecha to be a super power or not.
  • Not Wearing Tights: The characters have yet to explicitly be called superheros, probably because they use guns and have mostly technology-based abilities. However, they do have unique appearances, backstories, and powers that would not be out of place in a comic book.
  • Offscreen Moment of Awesome: A meta example: since the "Play of the Game" kill cam is restricted to the player's viewpoint, for characters with indirect source of damage like Torbjörn, their play can consist of, say, their building getting a triple kill while the cam shows your limping dead body.
  • Old Soldier: Most of the founding members of Overwatch are in their 50s and 60s, but still kick ass.
  • The Olympics: A 2016 event called the "Summer Games" ran during the same time as the real deal, using a lawyer-friendly Olympics-esque logo and loot that often had country flags or sports themes. It also featured the Brazilian character Lúcio prominently on the title screen, and had a special 3 on 3 brawl mode called Lucioball, which is basically Association Football with everyone playing as him.
  • One Steve Limit: Averted via Bilingual Bonus. We have Aleksandra Zaryanova, and from the "Hero" short film, a little girl named Alejandra. Both are female forms of Aleksander (Russian) and Alejandro (Spanish), respectively, and equally related to the Greek name Alexandros.
  • Opposing Combat Philosophies: Many of the Heroes have differing approaches to both combat and how to improve the world. Best demonstrated with Mercy and Reinhardt. Reinhardt is a Blood Knight who rushes into a fight, Mercy dreads fighting but understands that it's sometimes the only way.
  • Out-of-Genre Experience:
    • Of course this being Overwatch, most of the stories have a flavor of your typical superhero genre, from the cheery and colorful good guys fighting off the black-clad villains, to vigilantes that work in the dark. Then "The Last Bastion" comes along, a dialogue-less short about an omnic reawakening in a forest untouched by man, evoking works such as WALL•E.
    • With the official introduction of Sombra, Overwatch has dipped into Cyberpunk— Sombra's character wouldn't be out of place in Shadowrun or Deus Ex, having cybernetic augmentations, Hollywood Hacking skills, and being noticed by a massive conspiracy during the early days of her career as a hacker, leading her to erase her identity entirely, and getting the attention of Talon as to uncover how deep the conspiracy goes. She even spares Katya Volskaya, instead opting to blackmail her in exchange for information regarding the conspiracy.
  • Palette Swap: The skins to varying degrees act like this; "rare" skins will only change either the main colour of the character's costume (Like D-va's bodysuit and MEKA) or certain highlights/accessories (Mercy's skirt and sleeves), "epic" skins change all the colours in character's clothing while "legendary" skins will change the look of the character entirely; however, each character started with four legendary skins, excluding preorder bonuses — but they are actually only two skins with two colour options each.
  • Permanently Missable Content: Only the top 500 players of each competitive season will ever see a special player icon to prove how skilled they really are. The rest of the player base will never earn them. Skins-wise, new players will never be able to receive Widowmaker's "Noire"note , Bastion's "Blizzcon 2016"note , and Genji's "Oni"note  skins.
  • Play Every Day: The first match you win each day nets you a substantial XP bonus.
  • Playing Games At Work: In the cinematic trailer for the game, a guard at the museum can be seen playing Hearthstone on his tablet instead of monitoring the security cameras. Hearthstone can also be found on various tablets and monitors throughout the maps, mostly at research stations and consoles where important work should be being conducted.
  • Plot Armor:
    • Widowmaker's helmet got broken by Ana's sniper round, but not only did she survive but she wasn't even injured at all. She also survived being punched in the face by Doomfist's gauntlet, which is said to be able to level a skyscraper.
    • Winston shrugs off shots from both Widowmaker and Reaper, withstands electrocution, and survives having a multi-ton machine fall on top of him. He is a heavily-armored gorilla, but even that should have limits.
    • Both Soldier:76 and Reaper survived an explosion that killed many other people. All Soldier got from it was a scar, but Reaper only survived mortal injury thanks to an experimental medical procedure (although he might wish he hadn't).
    • Roadhog survived a nuclear explosion and dose of radiation, with the side-effect that it's left him dependent on his gas mask and the Hogdrogen that he breathes through it.
    • Genji survived being on the losing end of a sword duel, but was wounded enough that the only way to permanently save him was to turn him into a Cyborg.
  • Power Armor: Lots of 'em.
    • Winston wears a white armor with back-mounted jets which allow him to do extremely long jumps.
    • Pharah has her "Raptor"-model armor, complete with jets allowing her to glide and do long jumps, wrist-mounted concussion blasters, and Macross Missile Massacre functionality.
    • Reinhardt uses his "Crusader"-model armor, which essentially makes him a futuristic version of a Knight in Shining Armor.
    • Torbjörn's armor apparently contains a "Personal Forge", allowing him to create armor for his team on the battlefield as long as he has scrap metal to use.
    • Mercy uses the "Valkyrie swift response suit", allowing her to fly around the battlefield and swiftly aid any companion in need.
  • Pre Ass Kicking One Liner: Most heroes have a specific line they say when they activate their ultimate ability.
  • Precision F-Strike: As part of the Sombra ARG, one of her messages calls the president of LumériCo "cabrón", which can be translated as "dumbass" or "asshole".
  • Putting the Band Back Together: The main plot of the current story is kicked off when Winston reinstates Overwatch after having decided that "enough is enough", when Talon attempted to kill all former agents and coming close to death himself against Reaper. Who all will be members of the newly reformed Overwatch is anyone's guess, but the ending of Recall suggests that Tracer, McCree, Genji, Mercy, Torbjörn, and Reinhardt are going to be members alongside Winston, as they were among the many agents (the rest unidentified) being recalled at the end (the formermost even Jumped at the Call).

     Q-Z 
  • Quick Melee: With the exception of Reinhardt (whose primary weapon is already a melee attack), every character has access to a swift melee strike that deals a small amount of damage, usually in the form of a pistol whip or punch. Though its actual damage output is (usually) negligible, it can be thrown out in a split second regardless of most other circumstances, making it occasionally useful as a finishing strike, or in Genji and Roadhog's cases, a core part of their devastating combos.
  • Racist Grandpa: Torbjörn is the third-oldest member of Overwatch, and due to past experiences with AI-installed robots, he hates Omnics with a passion and doesn't accept the possibility of a future where humans and Omnics coexist in peace. In fact, when put in the Numbani map, he does an agitated Rapid-Fire "No!" when he sees Omnics living together with humans with no problem on both sides. It's Played for Laughs, though. Understandable, if not justified, by the fact that he helped design many of the Omnics that turned on humans without warning before.
  • Random Number God: Loot Boxes, earned from leveling up, randomly drop four prizes, including skins, sprays, player icons, emotes, voice lines and 'Currency' used to buy them in the Hero Gallery.
  • Raster Vision: Raster lines appear as an overlay on kill screen playbacks.
  • Real Robot Genre: The MEKA. They are used by pro gamers drafted in by the South Korean army to fight off Omnic invaders. However, they aren't even close to being the end-all-be-all in terms of combat abilities, just another contributing factor to the World of Badass that is Overwatch.
  • Reality Ensues: In the Oasis stage, standing in front of the moving cars will get you instantly killed. Much like a payload, putting Mei's ice wall in front of a car does nothing to stop it.
  • Red Eyes, Take Warning:
    • The Talon agents who attack Winston's hideout in the "Recall" short have helmets with glowing red eyepieces.
    • When entering Wraith Mode, Reaper's eyes give off a menacing crimson glow.
    • One of Bastion's alternate skins colors its vertical eye slit red. Appropriately, said skin is titled "Omnic Crisis". Bastion is generally depicted as having its "eye" turn from blue to red when entering a hostile mode.
    • While Soldier: 76 himself doesn't have red eyes (his eyes are blue), his tactical visor does, albeit in the form of a single horizontal red slit through which he sees.
    • When he enters Beast Mode, Winston's eyes glow reddish-orange and exude lightning bolts.
  • Regenerating Shield, Static Health: How the health bars are set up in this game. Only three characters have shields by default; Zarya and Symmetra have shields making up half of their total health pool while Zenyatta's shield makes up three quarters of his health pool.
    • Subverted with Mercy, who can regenerate her health like shields when she's out of combat, thanks to her Valkyrie suit passive. Lucio also (technically) subverts this as he heals every friendly within 'hearing distance' note  of his healing AOE, including himself.
  • Reports of My Death Were Greatly Exaggerated: A pretty large running theme in Overwatch, it seems.
    • Jack Morrison and Gabriel Reyes are assumed to have died in the destruction of Overwatch HQ in Switzerland, but both survived, and are actually Soldier 76 and Reaper, respectively]
    • Ana Amari was presumed dead after Widowmaker shot out her eye.
    • Amélie Lacroix aka Widowmaker herself was thought to be dead after the murder of her husband Gerard. Naturally, it was quite the shocking revelation to learn that not only was she alive, but actually the one responsible for Gerard's death and is now a Talon operative. The heartbreaking part however, is that they don't know the true reason behind it and assume she did it all For the Evulz.
    • Lena Oxton was presumed dead after the incident with the Slipstream before she began to phase in and out of existence.
    • Genji was presumed dead after Hanzo was forced by the elders of the Shimada clan to kill him, but Overwatch saved him by giving him a new cyborg body. The revelation of Genji's survival years later shuts down Hanzo emotionally.
  • Retraux: At the end of a match on Hollywood, the usual Team Shot of the winning team features a film reel effect and the caption "Fin." at the bottom, in a style similar to early 20th-century films.
  • Ridiculous Future Inflation: According to the prices for snacks in the Hollywood map, over a hundred American dollars are required to buy one tub of popcorn in Overwatch's future. On the other hand, the Hanamura map prices for food in yen are rather closer to modern real-life prices. This implies that the value of the American dollar fell sharply to the point where a single yen is now almost equivalent to one U.S. dollar. Then again, a single comic of 'Craft of the Stars' cost 15 cents. Either that is some high quality popcorn in Hollywood, or colored papers are generally super cheap. Or it could be a jab at how movie theatres tend to overcharge for refreshments.
  • Robosexual: There seem to be a few human-omnic couples in the crowd seen in the "Alive" short. The woman who reacts to Mondatta's death is standing next to an omnic who has his arm draped over her shoulder. And those same two characters are seen in the original announcement trailer, the woman helping the injured omnic while both are being protected from rioters by Reinhardt's shield.
  • Robot War:
    • In an event that would later be called the Omnic Crisis, robots made by humanity turned against it, causing Overwatch to be formed in order to fight them and put an end to it. However, it was a long time in the past, and man and omnic are now starting to integrate. On the other hand, a second Omnic Crisis is happening in Russia and the recent assassination of Tekhartha Mondatta, a prominent Omnic monk, might make things worse.
    • The Comic "Mission Statement" is about Pharah and her team attempting to stop the Anubis AI from starting one.
  • Rocket Jump:
    • Junkrat actually has this built into his mechanics. Concussion Mine allows him to send himself high into the air to reach out-of-the-way locations.
    • Soldier: 76 has a straighter example, as his Helix Rockets can be aimed at his feet to boost his jumps.
    • Pharah can do this with her default rocket launcher, but more commonly, advanced players use the Concussive Blast to boost her speed before take-off, as otherwise, an airborne Pharah is a slow and easy target.
    • Bastion is capable of using the projectiles during Configuration: Tank to repel itself upwards.
    • Zarya can use the alternate fire of her Particle Cannon to push herself up. It's a much smaller boost than the other examples but there are a few places it can let her pop over an obstacle.
  • Rocket Tag Gameplay: Taken quite literally in the "Justice Rains From Above" brawl, which restricts players to Mercy and Pharah, leading to all players attempting hit each other with rockets twice before the healer can get to their opponent.
  • Scenery Gorn: Eichenwalde, a war-torn map full of destroyed infrastructure and Omnics that have long since been put out of commission.
  • Scenery Porn: Every playable area in the game is filled with detail and is beautifully lit, helped by certain maps having different modes for different times of the day. Each one of the maps is densely filled with its own set of unique props and assets that tell the story of where you are and what it's like. Special mention goes to Eichenwalde, which while it crosses over into Scenery Gorn for its history, it's still a small town and giant castle surrounded by nature, and it's just that pretty to look at. The amazing lighting and contrast in Oasis qualifies too.
  • Screw the Rules, I'm Doing What's Right!: The main plot of the games is kicked off when Winston recalls the Overwatch agents even though the Overwatch program has been officially outlawed and carrying out the activity will make you a target of the United Nations, not to mention Talon. However, as Talon has been left without anyone to oppose them, they have gone too far in their actions, which makes the return of Overwatch (legally or not) a justified action.
  • Self-Deprecation: D.Va may say this in the Hanamura map:
    D.VA: Blizzard games? That's so old-school!
  • Shiny New Australia: After the first omnic crisis, the Omnics were granted control of Australia as part of the peace treaty. This lead to a uprising that resulted in Australia being turned into a radioactive wasteland.
  • Ship Sinking: The reveals in the holiday comic, "Reflections", have made it a lot less likely for some ships to become canon.
    • Tracer is revealed to have a girlfriend, not only revealing that she's gay but ending any ships with other characters.
    • Torbjörn wasn't shipped that often, but he's shown to be in a relationship with a young and beautiful woman. Blizzard also confirmed that all of the children in the scene are theirs.
  • Ship Tease: Valentine's Day themed voice lines hint at a ship between Genji and Mercy, with the two having lines where they exchange chocolates with each other. Genji admits that the chocolates aren't Swiss, but Mercy says they'll have to do.
  • Shoot the Medic First:
    • While always good policy, this is especially true with Mercy. Her ultimate charges very quickly as she heals teammates and that ultimate brings teammates back to life in a large area, so not only is it harder to kill her team when she's around but she can then revive them.
    • Ana has the similar problem of attracting a serious amount of hate since she heals more than any other healer in the game, her ultimate (Nano Boost) can be game-changing and it charges very fast. In contrast to Mercy though she can defend herself pretty well generally.
  • Short-Range Shotgun: Reaper and Roadhog all have shotguns for their main weapons, with the bullet spread and damage falloff exponentially worsening the further away their target is. Doing any real damage with them means getting up close and personal.
  • Shout-Out: Has its own page.
  • Shown Their Work: In one of Hanzo's victory animations where he shoots an arrow towards the screen, the arrow is shown oscillating while in flight. In other words, the same as with real arrows.
  • Sliding Scale of Gameplay and Story Integration: While having a more extensive background than its precursor TF2, the game, as of its release, has yet to explain why the battles are occurring between this cavalcade of characters.
  • Skill Gate Character:
    • Soldier: 76 and Reaper are the easiest Offense characters to use, if not the easiest character to use period, and both have Ultimates that are good at any skill level as well as healing abilities. Soldier: 76, in particular, is used in the Training Mode of the game and his mechanics aren't much different from other FPS games.
    • Bastion is infamous for being extremely easy to get kills with. Junkrat and Torbjörn require a bit more skill to use, but are also rather easy.
    • Reinhardt is the easiest Tank, as his main benefit only requires that a player hold up a shield for teammates to stay behind. D.Va is second, as her Ultimate is a bit tricky, but otherwise she has very few abilities and is pretty straightforward.
    • Mercy is the easiest Support character, with simple healing beam, buffing beam, and team-rez abilities. The only real difficulty to her is that the other team usually wants her dead the most.
  • Sliding Scale of Robot Intelligence: Bastion is a low-to-mid Average Joe Android due to being a former war machine who is now a sort of Amnesiac Hero. Zenyatta, being a Religious Robot, is a bit harder to pin down, but he seems to be mid-Nobel-Bot, with his ultimate, Transcendence, boosting him up to near-godlike levels.
  • Sliding Scale of Silliness Versus Seriousness: On the one hand, the back story is built on terrible wars; on the other, one of the characters is a giant intelligent gorilla from a colony of intelligent gorillas on the moon — who themselves murdered every human in the colony.
  • Snowball Fight: "Mei's Snowball Offensive" for the winter holiday event. Everyone plays as Mei (while Soldier: 76 narrates,) and you only have one snowball to hit your enemies with. You reload by sucking up snow piles found on the ground, and getting hit is an instant kill. Mei's ultimate creates a flurry above her, giving her unlimited snowballs for about 7 seconds.
  • Solar Punk: Numbani, the "City of Harmony", featuring curved bronze skyscrapers and African tribal decorations, where humans and robots live together in peace.
  • Soul Eating: One of the lines Reaper may say when he spawns is "I will feast on their souls" and in-game he can absorb 50 health from each Soul Globe he collects from a downed enemy. Flavor text also mentions that the bodies of his victims are pale, empty husks drained of life, their cells showing signs of intense degradation.
  • Sound-Coded for Your Convenience:
    • Each hero says something specific when they activate their ultimate ability, and for some the line depends on which team they're on. For example, when Soldier: 76 uses his ultimate, he says "Tactical Visor activated!" if he's on your team, and "I've got you in my sights!" if he's on the opposing team.
      • Some characters who aren't native English speakers will say their ultimate lines in their native language - but only if you're either the person playing them or on the opposing team. If you're on their team, they'll say it in English. Hearing a loud line in a non-English language is your cue to get far away from whoever said it as fast as possible. (As some fans put it: "If you hear angry Japanese shouting, run away.")
    • Even ignoring voices, every hero produces distinct, unique sounds, and recognizing what heroes are out-of-sight but nearby through sound is an important gameplay element. This is especially highlighted with flankers: Enemy footsteps sound much louder than ally footsteps, and as pointed in the tool-tips, the more dangerous heroes tend to have heavier footsteps. Some heroes can get around this by crouch-walking to mute their footsteps (Zenyatta just silently floats), but others can't (Roadhog's chain and heavy breathing can still be heard, and D.Va in her mech is incapable of crouching), and knowing who's capable of hiding and who isn't is an important thing to learn.
  • Spin Attack: Reaper does this with his shotguns for his ultimate, "Death Blossom".
  • Springs, Springs Everywhere: Jump pads were found on Estádio das Rãs, a map only played during the temporary Lucioball brawl, allowing players to boost themselves up to high altitudes. Later on, a single jump pad was made a permanent fixture in the Oasis map, with Blizzard saying it's an element they wish to experiment with, as it has meta-changing potential for several heroes.
  • Soundtrack Dissonance: The Victory Theme has a part of it play during the Play of the Game. The section that plays sounds appropriately cool and badass as that Genji darts around slicing all in his path... or as the camera tracks a Torbjörn corpse fall off a ledge and into a pit.
  • Squee!: A quiet one in the cinematic trailer, when the younger kid reacts to Tracer dropping her Catch Phrase.
  • The Stool Pigeon: Sombra acted as this when she was with the Los Muertos gang. Using her hacking skills, she uncovered dirty information and released them to the public world. This caused the CEO of LumériCo to step down after (false) evidence of his shady money dealings came to light and sparked a revolution in Mexico.
  • Superhero Prevalence Stages:
    • The days before and immediately after Overwatch formed was a lot like the Golden Age of comics, with heroes operating independently until they were united in a war against a much bigger and global enemy.
    • The peak of Overwatch's power was like the Silver Age, with a more formal organization to run the world's heroes, and very few enemies or threats that actually posed a threat to them.
    • Overwatch's fall, and beyond, is like the Bronze Age of comics, with heroes now fighting each other, corruption setting in, and villainous groups gaining the power and ability to defeat or even kill noteworthy heroes.
  • Super Mode:
    • Torbjörn's "Molten Core" ultimate which dramatically increases his build, repair, and fire rates, along with his armor. It also allows his level 2 turret to advance to level 3 for the duration, giving it more hit points and attack power.
    • Winston's "Primal Rage" ultimate boosts his health, melee attacks, and jump speed, though it disables his gun and shield generator.
    • Widowmaker gets a more subdued one, with a supportive spin to it: her whole team becomes able to see their enemies' positions regardless of any obstructions that would otherwise block their sight.
    • Genji's "Dragonblade" ultimate gives him very powerful melee attacks via his katana, increased movement speed, and a cooldown reduction on his abilities, though it also takes away his shurikens for the duration.
    • Bastion's ultimate ability turns it into a tank for the duration, with increased armor and a powerful explosive main gun.
    • Ana's "Nano Boost" drastically increases an ally's damage and defense, making almost any other character a devastating powerhouse.
  • Surveillance Station Slacker: In the cinematic trailer, the guy who is supposed to guard Overwatch's museum plays Hearthstone instead.
  • Team Shot: At the end of a match, the winning team is shown standing together.
  • Teleporters and Transporters:
    • Tracer uses a chronal device that lets her hop around like a bunny on steroids.
    • Symmetra is able to create a portal between her team's starting point and any point in the map.
    • Reaper can mark a location in his field of sight and teleport there.
    • Sombra can throw a Translocator device anywhere and warp back to that point anytime within 15 seconds.
  • Teeth-Clenched Teamwork: Some combinations of Heroes on the same team lead to conversations where it's clear that the involves Heroes are not too thrilled about having to work together:
    • Widowmaker and Tracer:
      Widowmaker: It looks like we will be working together.
      Tracer: Don't think I'm happy about that.
    • Symmetra and Lúcio:
      Symmetra: To think, I would have to work with a street ruffian.
      Lúcio: I'm not all that excited about this arrangement either.
    • Torbjörn and Bastion:
      Torbjörn: I hate working with these talking tin cans!
      Bastion: *sad beeps*
  • Tempting Fate: Can be invoked in a few circumstances if the character makes a Badass Boast and then gets Killed Mid-Sentence.
    Reinhardt: I am capturing the objective! Try and stop—AAAAAHHH!
    D.Va: I'm capturing the point! Don't worry, I got t—UUUGGGH!
    Junkrat: Tick, tock, tick, tock. Weeeee're gonna wiiiiiin....RAAAGH!
  • Time Travel: Tracer is capable of a simplistic one in-game with her Recall ability, moving back to where she was a few seconds before with health and ammo at the time as well.
  • Theme Park Version: All of the stages (with the exception of Watchpoint: Gibraltar and Numbani) are theme park versions of their respective countries- Hanamura has cherry blossoms, castles and ramen shops indicative of Japan, Temple of Anubis mixes Egyptian ruins with a marketplace and housing, Ilios has a ruined Greek temple in one part of the stage and Mediterranean town in the rest of it, etc.
  • Tim Taylor Technology:
    • Apparently what Torbjörn's ultimate Molten Core is, the effect happening from "overheating his personal forge".
    • Mercy's Caduceus staff's alt-fire to a lesser degree, as it gives an across-the-board damage boost.
      D.Va: Weapons systems overloaded!
  • To Be Lawful or Good:
    • Pharah's internal conflict revolved around this trope in the comic short "Mission Statement", choosing whether to save lives or complete the mission at any cost. She chooses the former.
    • Symmetra is a loyal employee of the Vishkar Corporation who believes in their good intentions to bring order to the world, but she has doubts if doing it by force is a good idea, which started when the Vishkar Corporation set fire to a favela when its residents refused to have their homes "improved", resulting in civilian casualties.
  • Trademark Favorite Food:
    • Winston's favorite food is peanut butter. His father Dr. Harold Winston introduced him to it when he was a child.
    • Reinhardt really likes currywurst, a German dish consisting of fried steamed pork sausage that is topped with a ketchup sauce mixed with curry powder.
    • Genji loved ramen. After becoming a cyborg, he's lamented on not being able to enjoy eating it anymore. Hanzo loves ramen too and he's much more fortunate in this department.
  • Tragic Villain: The four clearly defined villains that are playable have tragic backstories.
    • Reaper, originally known as Gabriel Reyes, was a member of the original strike team. Though he never was the nicest guy around, he still had honor, and risked his life the most out of all the members to protect the world he lives in. However, despite this, he got no respect while his friend Jack Morrison got all the credit. Instead, Gabriel was tasked to handle Overwatch's Dirty Business, which went against the way Overwatch was viewed by the public. He eventually turned against Overwatch out of sheer spite, which led to the climactic battle against Jack, causing the explosion the destroyed Overwatch HQ. Reyes was revived, but as a hollow shell of his former self. Every second he's alive is literally painful for him, making him relish his evil ways.
    • Widowmaker, originally known as Amélie Lacroix, was a perfectly normal Nice Girl who was happily married to high-ranking Overwatch member Gerard Lacroix. She had no part in the evil ways of the world, and did absolutely nothing wrong of her own will. However, Gerard stood in the way of Nebulous Evil Organization Talon, who just couldn't kill him using any conventional method. So, they kidnapped Amélie, subjected her to extreme brainwashing, neural reconditioning, and biological alteration, and then forced her to kill her own husband in his sleep. Afterwards, she became the cruel, heartless, sadistic assassin she is today, committing a wide variety of murders to cause more chaos for Talon. Somewhere deep down however, the old Amélie is in there, wishing she could just die.
    • Roadhog and Junkrat, originally known as Mako Rutledge and Jamison Fawkes respectively, were part of a faction known as The Junkers. Said faction has its roots in a rebel organization called the Australian Liberation Front, which was formed after the Australian government brokered a peace deal with the Omnics to allow them residence in the Australian Outback. This action displaced the original residents of the area, who felt like they were being invaded by them. A civil war started, and ended when a member destroyed the fusion core at the Outback's omnium, turning the Outback into an irradiated wasteland. The Junkers were what's left of them, and they live their lives by reclaiming metal from the ruins. As evidenced by Roadhog and Junkrat, they've been driven to the point of destructive insanity. It's especially tragic in Junkrat's case, as he was only five years old when it happened.
  • The Turret Master: Torbjörn and Symmetra can both deploy different kinds of Sentry Guns, while one of Bastion's two forms is a Gatling turret for point defense.
  • Two Lines, No Waiting: So far, the focus is mainly about reuniting Overwatch and bringing back everything good that came with it, but many of the stories also are more about exploring the characters' arcs and World Building, including Soldier 76 and Ana trying to figure out how Overwatch fell in the first place, Bastion's reawakening, the confrontation of the Shimada brothers, the Order Versus Chaos struggle between Symmetra (under Vishkar) and Lucio, the general 'terror spree' of Junkrat and Roadhog, and so on.
  • Universal Poison: Any weapon with a chemical component to it will work on its victim regardless of whether the victim is flesh-and-blood, mostly-cyborg, a mech, or an Omnic.
  • Up to Eleven:
    • Mercy's Caduceus staff will provide a 30%note  damage boost to an ally's weapons when used with alt-fire.
    • Torbjörn's Ultimate does this to his turret and his weapons fire rate.
    • Ana's Ultimate similarly provides an ally boosts to damage, movement speed and healing for its duration.
  • Video Arcade: Some maps have arcade machines in the Attack spawn. Hanamura's Attack spawn in particular is a full-on game center; Genji remarks how he used to spend his days there.
  • Villain Episode:
    • Alive is shown largely from the perspective of Widowmaker, as she goes about her assassination of Mondatta while Tracer tries to stop her. She is successful.
    • Infiltration is about Reaper, Widowmaker, and their ally Sombra (who serves as the protagonist) as they try to assassinate Corrupt Corporate Executive Katya Volskaya.
  • Villain Protagonist: Reaper, Widowmaker, Junkrat, Roadhog, and Sombra. Five of the playable "heroes", are all villains and criminals in one way or another.
  • Walking Spoiler: Reaper, and to a lesser extent, Soldier 76.
  • The War Just Before: The titular organization was formed to fight a war with the Omnics, and after the war ended, Overwatch was disbanded. Now, a new conflict looms on the horizon, and Overwatch is being called back into the field.
  • Well-Intentioned Extremist:
    • The Vishkar Corporation and its employees truly believe that everything they do will ultimately improve people's lives and bring order to the world. Dubious acts such as child-kidnapping (Child Prodigy Symmetra was taken from her family without their permission), taking over poor neighborhoods and running them like police states while calling it "improvement" (they did this to Lúcio's neighborhood in his backstory), and blowing up and setting a Brazilian favela on fire when people start opposing the company's plans for their homes (in the comic short "A Better World") were all done for the greater good.
    • From the tie-in comic "Destroyer", we have Sven, a fellow robotics engineer and former partner of Torbjörn. He piloted a giant-sized Omnic he and Torbjörn created to lay waste to the country of Kurjikstan because he believes it'll stop Kurjikstan from building deadly weapons that will be used to devastate the Earth in a nuclear war. Torbjörn thinks Sven's only doing it because he was paid to.
    • Sombra's storyline reveals that the Los Muertos gang (the same guys who beat up an Omnic and were chased after by Soldier: 76 in the animated short "Hero") is pissed at the government for favoring the rich and powerful, so they decided to incite violent revolution by any means possible.
  • Wham Line: One of Reaper's lines when scoring a kill against Soldier: 76 can become this if you buy the "Origins" pack and give him the "Blackwatch Reyes" skin. It implies that Reaper believes that Overwatch would've been better off if he was the leader and public hero instead of Jack Morrison, and that killing Jack was one of his original intentions when destroying Overwatch. Sure puts Reaper and Soldier: 76 in a whole new light.
    "This is how it should have been."
    "You still have a purpose in this life, brother."
  • What Measure Is a Non-Human?: There is Fantastic Racism toward Omnics, even extending to some of the player characters like Torjörn, Zarya, and Roadhog. On a meta level, the animated shorts don't let humans get killed on-screen (although they almost certainly get killed) but are perfectly fine showing Omnics getting headshot, arrows through their chest, and beaten with a baseball bat. Also, Bastion is the only hero that gets completely destroyed when it dies while Zenyatta, a human-like Omnic, just collapses and lets out a death scream when he is killed like the other human player characters.
  • What Happened to the Mouse?: The sapient gorillas on the moon colony who killed all the humans and took over are not seen during the flashback sequences of Recall and have yet to make any appearance or be given any reference outside of Winston's backstory.
  • Where the Hell Is Springfield?: The exact locations of most stages within their countries are not known. Even for Route 66, Lijiang Tower and Eichenwalde, exactly where the stages are located on the highway/river/forested mountain range is not known; at least Eichenwalde is said to be located in the "middle" of the Black Forest. note  The exceptions are Watchpoint: Gibraltar (located on the Rock of Gibraltar), Hollywood (where the attacking team starts out on Hollywood Boulevard), and King's Row (where you can see London's Big Ben tower).
  • With Catlike Tread: A major gameplay element is that enemies make more distinct sounds than allies, particularly footsteps, even through walls. As pointed out in tooltips, the more dangerous heroes to be flanked by such as Reaper (who wears heavy boots) and Winston (who's a giant gorilla) tend to have louder footsteps to alert their enemies, but this can be negated by crouch-walking (Zenyatta, who simply floats, has no footstep sounds at all).
  • World of Badass: Goes without saying that the world of Overwatch is populated by badasses, and they come in a variety of different ways.
  • Would Hurt a Child:
    • Widowmaker didn't show any qualms about pointing her rifle at the two kids in the cinematic trailer.
    • The Vishkar Corporation wants to bring order to the world, not caring if even children get hurt because it's all done for the greater good. In the comic short "A Better World", this results in a young girl getting caught in a fire when the Vishkar Corporation blows up her neighborhood favela in order to force the local people to accept their "improvements". While the girl survives thanks to Symmetra's timely intervention, her face is irreparably burnt.
    • The Los Muertos gang in "Hero" throw a live grenade at a young girl to get Soldier: 76 off their backs. It works, as Soldier: 76 runs off to save the girl instead of continuing his ruthless pursuit of them.
  • Xanatos Gambit: In "Alive", Widowmaker blows Tracer off a building with an explosion, then jumps after her and aims a shot at her chestpiece. Tracer warps away, and the bullet keeps going and hits the original target, Mondatta. If Tracer had stayed, her chronal stabilizer would've been severely damaged, putting her out of the fight at best...and giving Widowmaker an uninterrupted shot at Mondatta, who stopped exfiltrating to look at the explosion.
  • Yakuza: Hanzo's and Genji's family runs a criminal empire.
  • Yet Another Stupid Death: There are many, many dumb ways to die, many of which involve explosives, but notable examples include:
    • Deploying Junkrat's RIP-Tire Ultimate and blowing yourself up because you detonated it too close to yourself.
    • Pre-patch, deploying D.Va's Self-Destruct Ultimate and not getting behind cover.
    • Allowing Tracer to remain in the blast radius of her own Pulse Bomb.
    • Using any movement abilities and diving into a pit. Somewhat less embarrassing if you manage to take someone down with you.
      • Especially with D.va since she can turn on a dime during Booster.
      • Extra points for using D.va's Booster to toss your mech during Self Destruct and managing to drop the mech over the side or into some other instakill map area.
      • Reinhardt actually has a not-yet-implemented voice line for charging to his death and taking out an opponent in the process.
  • You Are Better Than You Think You Are:
    • Genji to Hanzo in Dragons:
      Genji: Perhaps I am a fool to think there is still hope for you. But I do. Think on that, brother.
    • Alejandra to Soldier: 76 in Hero:
      Alejandra: You're one of those heroes, aren't you?
      Soldier: 76: ...Not anymore.
      Alejandra: I think you are.

    Junkenstein's Revenge 
  • And You Were There: The story borrows elements from people that Reinhardt actually knows, such as Jack Morrison, Gabriel Reyes, McCree and Mercy. However, it also involves people and events he couldn't possibly have known about, such as Junkrat, Roadhog, Hanzo, and Reyes becoming someone called "Reaper".
  • The Danza: In-universe, Jamison "Junkrat" Fawkes as Dr. Jamison Junkenstein.
  • Five-Second Foreshadowing: The player slays The Reaper as the first boss character. Shortly after facing other bosses, The Reaper begins returning. Gee, it's almost like there's someone bringing him back from the dead...
  • Gameplay and Story Integration: The bosses are Junkrat/"Junkenstein" (Mad Scientist Villain Protagonist of Reinhardt's story), Roadhog/"Junkenstein's Monster" (Take a guess), Mercy (The forest witch who gives Junkenstein the final spark of life for his creation), and Reaper (Mercy's bodyguard/assistant); Reinhardt takes the announcer/narrator role over from Athena, and the only characters you can play are Soldier, Ana, McCree (All present at the party), and Hanzo. Torbjörn being absent despite being at the party is justified, as he would completely kill the balance of the battle if he was in the brawl.
  • Halloween Episode: The brawl is a ghost story being told by Reinhardt decades ago, to entertain his friends on Halloween.
  • Hold the Line: The Lord of the castle called for heroes to defend him and his subjects from the wrath of Dr. Junkenstein. The brawl tasks players as Soldier: 76, McCree, Hanzo, and Ana with fending off the wicked forces of a Mad Scientist until time runs out, then fighting off his allies in a Final Battle.
  • Interactive Narrator: Reinhardt's narrations change depending on the player's actions. If one player gets a kill, he will narrate it happening. If they die, he narrates that, too.
  • It Was a Dark and Stormy Night: Given that this is a ghost story being told by Reinhardt, it's fitting that it takes place during such a night.
  • Meaningful Name: The story takes place in Adlersbrun; Balderich von Adler was the leader of the crusaders before his death at the siege of Eichenwalde.
  • The Smurfette Principle: Both the heroes and the villains have only one female member apiece.
  • The Stations of the Canon: Despite taking place in a different setting altogether, Hanzo still murdered his brother and went on a self-imposed exile, Reaper is still implied to be the product of Mercy messing with him, and he is still an old friend turned evil of Soldier: 76 and Ana.
  • Story Within a Story: This is a ghost story told by Reinhardt, but the characters and setting are given life in the brawl.
  • Total Party Kill: While having the castle door be destroyed is one way to lose, another way is if all four team members are wiped out without anyone else to continue holding the fort in the meantime.

A MEMBER OF YOUR TEAM HAS LEFT THE MATCH
YOU CAN LEAVE WITHOUT PENALTY IN 1:59

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Overwatch