Video Game: The Punisher (Capcom)

The first of many Capcom games to be based on a Marvel Comics license, The Punisher is a Final Fight-like Beat 'em Up, in which two players can have The Punisher team up with S.H.I.E.L.D. agent Nick Fury. (The two characters are identical in gameplay, though they have different dialogue when played alone.) Originally a 1993 Arcade Game, a port for the Sega Genesis developed by Sculptured Software was released in 1994.

This game contains examples of:

  • Absurdly Spacious Sewer: Stage 5
  • Ambidextrous Sprite: Averted. Nick Fury's eyepatch stays on his left eye no matter which way he's facing.
  • Arm Cannon: Bushwacker
  • Bait-and-Switch Boss: Bruno is replaced with the Kingpin's Guardroid as the boss of Stage 2.
  • Batter Up: The mooks Dylan and Shone attack with wooden bats, which you can pick up and use.
  • Bonus Stage: Shooting up barrels between stages 3 and 4.
  • Boss in Mook Clothing: Jigsaw, Punisher's iconic arch-nemesis from the comics, makes an appearance in the final stage, but the game treats him like a regular underling.
  • Breakable Weapons: All the weapons that can be used by the player have limited durability that is displayed when wielded. After the limit has been reached, the weapon will no longer be usable. Some of the melee weapons, such as the baseball bat and the pipe, will break in its last use.
  • Button Mashing: Some attacks involve this.
  • Damsels in Distress: The two "Barbara" women locked up in the Punta Verde mansion in Stage 2.
  • Dark Action Girl: The kunoichi enemies.
  • Degraded Boss: The first boss Scully reappears as an ordinary grunt in the final stage.
  • Desperation Attack: The screen-clearing grenade attack can only be used when life bar is near zero.
  • Elaborate Underground Base: The underground cave (Stage 4).
  • Executive Suite Fight: The final battle with the Kingpin.
  • Expy: The kunoichi enemies are loosely based on Daredevil's on/off love interest Elektra.
  • Game Over Man: Of a sorts. The Continue screens have at least someone related to Frank or Nick trying to bring them back to life: David "Microchip" Lieberman tries to revive Punisher, whilst Alexander Pierce tries to revive Nick, with an anxious Kathleen Neville watching in the background.
  • Giant Mook: Gus, Red and Scully.
  • Head Swap: Not only were most of the enemy grunts head-swaps of each other, but the two sole female NPCs (a bystander in Stage 1 and a hostage in Stage 2) are head and torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.
  • Hyperactive Metabolism: Pick up food on the street to recover health.
  • Improvised Weapon: Almost any item can be used as a weapon.
  • Kiai: The karate mooks' "WAI-YAH!"
  • Martial Arts Uniform: The male karate mooks (Saxon, Hawke and Yan Lee).
  • Mecha-Mooks: The cyborg Pretty Boys.
  • Never Found the Body: After defeating the Kingpin, Frank waits for Fury to leave then drops a grenade by the Kingpin's body before destroying his penthouse. The police dug up the rubble but could find the Kingpin anywhere.
  • Ninja Run: The Kunoichi enemies (Midori, Mizuki, Luna, Misa). And they do this in high heels.
  • Spin Attack: Both characters get a Roundhouse Kick and a radial throw to hit all nearby enemies at the cost of some health.
  • Spinning Piledriver: The Izuna Drop.
  • Super Window Jump: Middle of Stage 1 onto a bus and in Stage 2 to get into Bruno's red-carpet mansion with a rousing "KA-BLAM!"
  • Thou Shalt Not Kill: Nick Fury chews out The Punisher quite a bit for cranking up the body count more than necessary.
  • Traintop Battle: Stage 4, "Death on Rails"