Characters: Street Fighter II

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Note: Ryu, Ken, and Sagat made their debut in the original Street Fighter; please go to that page for their information.

    E. Honda - Japan 
"Now you have learned the meaning of Sumo! DOSUKOI!"

Voiced by: Masashi Sugawara (Street Fighter Alpha 3, Capcom vs. SNK, Capcom vs. SNK 2), Daisuke Gōri (Street Fighter II: The Animated Movie; Japanese), Richard Epcar (Street Fighter II: The Animated Movie; English), Yoshikazu Nagano (Street Fighter IV; Japanese), Ivan Buckley (Street Fighter IV; English [as Joe DiMucci])

Full name Edmond Honda. A sumo wrestler who is really fond of his craft. He entered the Street Fighter II tournament to prove the superiority of sumo worldwide. In IV he decides to take sumo all the way to the Olympics.

  • Acrofatic: Jumps very high for a sumo wrestler.
  • Always Second Best: Honda never achieved the highest rank in sumo, Yokozuna, but he has earned the second highest, Ozeki. Of course, it's hard to believe becoming a Yokozuna is completely outside the realm of his abilities given all the crazy stuff he can do.
  • Ass Kicks You: His Sumo Squat, his Oicho Throw and his second Ultra in SSFIV. The latter has more ground pounding.
  • Big Eater
    "Eat chanko to build your body! Push the opponent out of the Dobyo!"
    "Wanna get a bite to eat?"
  • Big Fun: Has the distinction of having MANY good friends who enjoy his company. Ryu, Zangief, Sodom, and newcomer Hakan have all been shown to be buddies with him.
  • Boisterous Bruiser
  • Button Mashing: His hundred hand slap.
  • Executive Meddling: In-universe example. In his ending in SSFIV, he figures the only way to make Sumo Wrestling an officially recognized world-wide sport is to directly join the Olympic Committee and force them to vote it in.
  • Facial Markings: His face is painted in the kumadori style of makeup used by kabuki artists.
  • Food End: His SFII ending.
  • Hot-Blooded
  • In a Single Bound: He seems to have a 15 foot vertical leap when he does his Sumo Smash move
  • Lightning Bruiser: Despite his size, he's relatively quick. Not anywhere near Cammy or Vega's levels, but still quick.
  • Nerf: The weak version of his headbutt attack has gone through many balance changes. At first it could go through fireballs on the first frame, but in Alpha 3 they changed it so it couldn't. Then in HD Remix it completely negated fireballs, inverting the nerf, but in IV it couldn't.
  • Nice Guy
  • Panty Shot: Especially in Street Fighter IV. OK, he's already wearing more than most Sumo wrestlers, but still...
  • Patriotic Fervor: Like with Zangief, this is illustrated in the UDON comics by having his speech balloons white with red text, in grand Hinomarunote  style.
  • Rapid-Fire Fisticuffs: The Hundred Hand Slap is the trope picture.
  • Red Baron: His shikona (ring name) for sumo is "Fujinoyama" (Mt. Fuji).
  • Spam Attack: His "Hundred Hand Slap."
  • Spirited Competitor: A heroic version.
  • Stout Strength: Honda's built like a sumo wrestler and still has six-pack abs.
  • Techno Wizard: In his appearance in the American Street Fighter animated series, Edmond is depicted as a computer whiz who loves hacking government files.
  • Too Kinky to Torture: In the movie, though less due to kink and more due to mentality (and bulk).
  • Trademark Favorite Food: He loves chanko, a protein-rich stew sumo wrestlers eat to gain and maintain size and strength.
  • Use Your Head: The Sumo Headbutt.
  • Vitriolic Best Buds: Seems to be this with Hakan, although it only shows when the two are trying to see which is better between Sumo and Turkish wrestling.
  • Walking Shirtless Scene: He wears a kimono over his sumo belt, but chooses not to wear it with his arms in the sleeves.

    Blanka - Brazil 
"Now you understand that the wild is more powerful than anything you can master!"

Voiced by: Yuji Ueda (Street Fighter Alpha 3, Street Fighter EX series, Capcom vs. SNK, Capcom vs. SNK 2, Street Fighter IV), Scott McNeil (American cartoon), Unshou Ishizuka (Street Fighter II: The Animated Movie; Japanese), Taliesin Jaffe (Street Fighter IV, Street Fighter X Tekken; English [as T. Axelrod])

Real name Jimmy, a youth who was lost in the rainforests of Brazil after a plane crash. He survived alone and became a Wild Man who learned how to channel electricity through his body. Good friends with Dan Hibiki, since he saved Dan's life once. In II he finds his long-lost mother Samantha and in IV decides to enter the new tournament to make her proud, and to support Dan's Saikyo school somewhat.

  • Amazing Technicolor Population: Blanka's most apparent characteristic is his green color, attributed to his constant use of chlorophyll from plants to better blend in with the jungle environment, a color change that eventually became permanent.
  • Anime Hair: His second alt. in SSFIV.
  • Beast Man:
  • Button Mashing: His electric shock.
  • Carpet of Virility:
  • Chained by Fashion
  • Combo Platter Powers: He has a super strong monstrous form and can set an electric current through his whole body. What's more, he picked up those abilities through prolonged exposure to electric eels.
  • Comedic Underwear Exposure: In his alternate costume in IV, the seat of his pants is split.
  • The Computer Is a Cheating Bastard: Witness him bust out rolling attacks as he walks toward you!
  • Confusion Fu: Blanka's basic fighting style, and why he often earns the ire of online players.
  • Demoted to Extra: In Street Fighter II: The Animated Movie.
  • Earn Your Happy Ending: Throughout the most of the series, Blanka really only wants to make his mother happy, but deals with prejudice because of his appearance from everyone else all over the world. In Super IV, he finally gets his Happy Ending as other villagers are no longer afraid of him and want to be his friends.
  • Even Bad Men Love Their Mamas: Not really "bad", but the monstrous and savage jungle man really loves his mom.
  • Eye Pop: An apparent Running Gag with him in the games are his eyes comically bugging out whenever he's taking damage.
  • I Am a Monster: Part of the reason he leaves Samantha in IV is because he doesn't want his mother to feel guilty of being associated with him.
  • Lighter and Softer: Blanka has gone from being primarily portrayed as a savage, monstrous Wild Man in his first appearance in SFII, to more of a comedy Man Child through Alpha 3 and ultimately SFIV. Arguably, he's always had both sides in him, but the comedy aspect seems to be emphasized much more strongly in recent games, whilst his animalistic aspect has diminished to the point of Badass Decay.
  • Misplaced Vegetation: In Alpha 3, Blanka has a Super Combo, the Tropical Hazard, in which he jumps to the ceiling and shakes it, making fruit fall down on the opponent, stuff like pineapples, apples, guavas, and freaking watermelons which he then proceeds to hurl at the enemy.
  • Nice Hat: In his alternate costume in IV, which makes him look like a mutated Steve Irwin.
  • Orphan's Plot Trinket: Turns out that the anklets he's wearing in II were a birthday gift from his mother that, by the end of the game, recognizes him as her long lost son Jimmy thanks to said anklets. Not that it makes much sense for a kid to be gifted things that look more like shackles (they even have broken chains from IV onward), but hey, plot convenience...
  • Prophet Eyes: His in-game sprites have these, but his character portraits and ending pictures consistently depict him with pupils.
  • Psycho Electro: Taught to him by electric eels. No, really.
  • Shock and Awe: He is able to generate eletric currents, but only works if the opponent touches him.
  • Spam Attack: His "Electrocution" attack.
  • Spin Attack: The Rolling Attack, in which he tosses himself at the opponent while keeping arms and legs folded into his body and spinning rapidly. He has A few variation of the move, namely vertical and backstepped/arched.
  • Took a Level in Dumbass: Blanka from Street Fighter Alpha 3 onwards. He has nothing on Balrog, though.
  • Trademark Favorite Food: He likes fruit. A lot.
  • Unskilled, but Strong: He fights by using wild, animalistic moves.
  • Verbal Tic: Aside from howling like an animal, his Japanese lines have him switching "sh" and "ch" sounds to "j" sounds.
  • Walking Shirtless Scene
  • Wild Hair: Comes with being a wild man.
  • Wild Man: He's also a borderline Psycho Electro due to training with electric eels.
  • X-Ray Sparks:

    Guile - USA 
"Are you man enough to fight with me?"

Voiced by: Norio Wakamoto (Street Fighter II CD dramas), Toshihide Tsuchiya (Street Fighter Alpha 3, Marvel vs. Capcom 2), Tessho Genda (Street Fighter II V, Street Fighter EX series), Kirk Thornton (Street Fighter II: The Animated Movie, Street Fighter II V; English), Unshou Ishizuka (Capcom vs. SNK, Capcom vs. SNK 2), Takenosuke Nishikawa (SNK vs. Capcom: SVC Chaos), Hiroki Yasumoto (Street Fighter IV, Street Fighter X Tekken; Japanese), Travis Willingham (Street Fighter IV, Street Fighter X Tekken; English)

An All-American Air Force major who has sworn revenge on Bison for the death of his friend Charlie (as later seen in the Alpha series), and almost succeeds in Street Fighter II until his wife Jane and their daughter Amy arrive and convince him to stop. He spares Bison and goes home to live a life away from fighting... until IV when something comes up involving Shadaloo and he's sent in to investigate S.I.N. Has really big hair, which he apparently maintains via a military-order hairspray. His wife Jane is Eliza's sister, making him and Ken in-laws, but they don't really like each other very much.

    Chun-Li - China 
"I'm the strongest woman in the world!"

Voiced by: Yuko Miyamura (Street Fighter Alpha series, Street Fighter EX series, [[X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom, Marvel vs. Capcom 2, Super Puzzle Fighter Turbo, Super Gem Fighter: Mini Mix), Miki Fujitani (Street Fighter II: The Animated Movie; Japanese), Lia Sargent (Street Fighter II: The Animated Movie, Street Fighter II V, Street Fighter Alpha: The Animation; English), Michiko Neya (Capcom vs. SNK, Capcom vs. SNK 2), Mari Jitsukawa (SNK vs. Capcom: SVC Chaos), Chisa Yokoyama (Street Fighter II V; Japanese), Yumi Touma (Street Fighter Alpha: The Animation, Street Fighter II CD dramas; Japanese), Atsuko Tanaka (Street Fighter III: 3rd Strike, Namco × Capcom), Laura Bailey (Street Fighter IV, Marvel vs. Capcom 3, Street Fighter X Tekken; English), Fumiko Orikasa (Street Fighter IV, Tatsunoko vs. Capcom, Marvel vs. Capcom 3, Street Fighter X Tekken, Project X Zone; Japanese)

Interpol agent and the original fighting game Action Girl. She joined Interpol to investigate her father's apparent death at the hands of Bison and constantly pursues him and any other members of Shadaloo. In IV, she goes to investigate S.I.N.'s possible connection with Shadaloo along with Guile and Cammy. By the time of Street Fighter III: 3rd Strike, she has retired from Interpol and runs an orphanage. When one of her kids is abducted by Urien, she goes into Mama Bear mode and goes after him. She rescues the kid and all is well.

While Chun-Li was not the first playable female fighting game characternote , nor the first female fighter by any meansnote , she is definitely the first prominent and well-known one, earning her the honorary title "First Lady of Fighting Games". The trend of female fighters being quicker and lighter, and liking kicks can be traced directly to Chun-Li's huge and powerful legs.

  • Action Mom: She has several adopted children in III.
  • Amazonian Beauty: Her legs are massive pillars of muscle. Alpha shows that she wasn't doing too bad in terms of arms or abs either, although this aspect of her physique isn't as prominent.
  • Anime Chinese Girl: Set the standard for all the others.
  • Arch-Enemy: To M.Bison by being the one who consitently opposes him.
  • Author Appeal: Chun-Li seesaws between thick and muscular and thin and petite, depending on the game. Yoshinori Ono, the director of the series, has stated that he prefers her slimmer, Alpha-era look, while Daigo Ikeno, the main artist for the series, loves meaty thighs. Ikeno has admitted that he makes sure that his designs are the final drafts sent to the programmers.
  • Baby Got Back: Goes along with her legendary thighs.
  • Badass Adorable: Would you expect a woman like her to jump for joy or strike a V Sign and proclaim "Yatta!"?
  • Badass Boast: See the above quote.
  • Boobs of Steel: While overshadowed by her massive thighs, she's also one of the most buxom characters as well.
  • Brainwashed and Crazy: In Street Fighter II V.
  • Button Mashing: Her lightning kick.
  • By-the-Book Cop: She can be like this sometimes.
  • The Cameo: In Final Fight 2, she can be seen trying to enjoy a meal in the background of the Hong Kong area, the opening stage of the game.
    • In the first Breath of Firegame, she makes a cameo in the town of Bleak if you pay a man and select the right choices. She'll be shown in a separate room of the man's house, doing her signature lightning kick.
  • Catch Phrase: "Gomen ne!"
  • Compressed Hair: Chun-Li wears her waist-length hair in "ox horn" buns, usually adorned by white silk brocades (to signify the mourning over her father's death).
  • Cool Big Sis: Super Street Fighter IV: Arcade Edition portrays her in this light towards Yun and Yang. If one factors in the implications that a martial arts instructor/master in considered to be a father figure and the ties shared by Gen, Lee, Chun-Li's father, Chun-Li, and the Lee Bros., she technically qualifies as their elder sister in a martial arts sense as well.
  • Energy Ball: Her Kikoken and Kikosho.
  • Fair Cop
  • Fanservice: The famous Shower Scene in Street Fighter II: The Animated Movie. The uncensored version showed her breasts.
    • There's also her alternate costume in IV, and those legs.
    • While she is sometimes used as fanservice, Capcom usually prefers to keep her classy as well, and she is surprisingly not as heavily used in that role as the other female characters.
    • The animation for her Kikouken in Super Street Fighter II was redesigned so that more of her rear would be sticking out, something that was retained for IV.
  • Fragile Speedster: Her moves have a tendency to be heavily risky, often having some sort of long delay after they hit. If her moves are blocked, she leaves herself wide open for combos. That said, her actual durability/HP usually isn't too bad.
    • Lightning Bruiser: How she did start. The original Street Fighter II is a good example of this.
  • Goomba Stomp: Her Yousou Kyaku.
  • Gratuitous Foreign Language: She's Chinese but speaks English when she performs her Spinning Bird Kick and her celebration pose, in SFII at least, has her shouting "Yatta!"
  • The Hero: While she's not the main character (that's Ryu), she's arguably the actual hero of the entire series. She is the only character to have consistently opposed M. Bison from the chronological prequel, Street Fighter Alpha, and continues to do so until Shadaloo is somehow out of the plot.
  • Hurricane Kick:
  • Informed Attractiveness: Word of God has Chun-Li as the most beautiful female of the cast. It has to be expected, from a character designer who admitted that his own thunder thighs fetish influenced her character design for a good majority of the series.
  • Insane Troll Logic: In Alpha 3, she fights Dan thinking he is a Shadaloo member, to which he repeatedly says he has nothing to do with. When he wins, Chun-Li says he's under arrest for assaulting a Police Officer, when she was the one who started the fight.
  • Interpol Special Agent
  • Ki Attacks: The Kikoken projectile.
  • Kick Chick: Trope Maker/Trope Codifier as one of the first female fighting game character ever she's done more for this trope than any other user.
  • Kicking Ass in All Her Finery: Her dress doesn't look that hard to fight in, but it's still pretty fancy.
  • Lovely Angels: With Cammy in the opening cinematic of SSFIV. The two are shown to be friends, and artwork from around the time of II and Alpha had a habit of pairing them up. This is pretty much canon, since source material shows that Interpol has had collaboration with Delta Red and the U.S. Armed Forces when investigating Shadaloo. Guile is frequently paired with the two to form a Power Trio.
  • Mama Bear: Someone should have told Urien that you do not kidnap her adopted children.
    • She already showed some signs in Alpha, as she was VERY pissed off when she met a struggling Cammy and found out about the Dolls. Upon seeing Bison, she pulled her gun on him while screaming about how he could do such things to innocent teenage girls.
  • Meaningful Name: Her name means "Spring Beauty" (春麗) in Chinese.
  • Mind-Control Eyes: In Street Fighter II V, when she and Ryu end up Brainwashed and Crazy thanks to Bison.
  • Multiple Endings: In most versions of Street Fighter II, Chun-Li is given the option of two different ending outcomes. No other character in the franchise shares that.
  • Muscles Are Meaningless: Subverted. Aside of Daigo Ikeno's fetish for thunder thighs, it'd make sense that Chun-Li's legs are so strongly-built and muscular since they're her main form of attack.
    • Her sleeveless outfit in the Alpha series revealed some impressively ripped arms. Capcom would later "nerf" her physique to fat legs and noodle arms... until IV, that is.
  • Mythology Gag: Chun-Li appears in Mega Man 9 as a news reporter in the intro, as she did in the 1994 movie.
  • Odango Hair
  • Official Couple: According to Capcom, if Charlie had stuck around a little longer, him and Chun-Li would have been this. They even posed as a married couple during police operations.
  • Panty Shot: She avoids this, since she has tights, but in Pocket Fighter, one of Chun-Li's attacks has her dress up as a cheerleader and do a high kick. There's also her alternate outfit in IV and the fight with Vega in the animated movie.
  • Plucky Girl: So much, that when she faced Bison in Alpha 2, he was impressed by her spirit and promised that he'd use both hands the next time they met.
  • Rapid-Fire Kicks: Her Lightning Kick/Hyakuretsu Kyaku attack.
  • Red Oni, Blue Oni: The Red Oni to Cammy, but the Blue Oni to Juri.
  • The Rival: Vega and Juri. She doesn't hold any particular animosity towards them and merely sees putting them away as part of her job. She even expresses sympathy for Juri in particular as her winquotes below show.
  • She-Fu: In general, her arsenal of moves is extremely acrobatic if nothing else.
    • Starting with Street Fighter III: 3rd Strike, one of Chun-Li's normal attacks is a double slap to the face.
  • She's Got Legs: She's got a nice pair. Both long and thick. They're also quite powerful, so no touchies.
  • Ship Tease:
    • Naturally, she's gonna be shipped with plenty of characters. In this regard, Ryu is the most prominent. The two have really good chemistry and it's been proven that they respect each other greatly and, like Ryu and Ken, they love fighting each other every chance they get. In a meta sense, they always appear together in crossovers. Not even Ken has that kind of record.
    • Chronologically speaking, before Ryu, there was Charlie. The two collaborated together frequently, were shown to get along quite well, and even allegedly posed and husband and wife once or twice before (prior to the Alpha series). Had he not bit the big one (maybe), Charlie might have just had the best shot at Chun-Li among her supposed "suitors" (and unlike Ken and Guile, who sometimes get shipped with her as well, he's single).
  • Signature Move: Hyakuretsukyaku. The way it's used and the similar animation makes it a Distaff Counterpart to Honda's Hundred Hand Slap.
  • The Smurfette Principle: Prior to Super Street Fighter II, she was the only female fighter on the roster.In fact, she was pretty much the first female character in a popular fighting game. Fans often call her "The First Lady of Fighting Games". One of her win quotes in Tatsunoko vs. Capcom (which has a roughly even male/female mix) makes fun of this: "I remember when I was the only girl on the roster."
  • Sphere of Destruction: The Kikosho.
  • Statuesque Stunner: Believe or not, despite her legendary stems, she only barely qualifies at 5'8".
  • Super Cop: She shoots fireballs and her lightining kick involves kicking in a superhuman pace.
  • Superhero Sobriquets: The "First Lady of Fighting Games".
  • Supporting Leader: Chun-Li tends to be the one to oppose the Big Bad. Her arcade endings often have her stopping Shadaloo, S.I.N, and the Illuminati rather than Ryu.
  • Sweet Tooth: Specially French crepes.
    (win quote against E. Honda [SSFIV]) "I love sweets. Feeling up to going to get a bite to eat after this?"
  • Sympathy for the Devil: Her winquotes against Juri in IV and Street Fighter X Tekken.
    Chun-Li: (Winning a Rival Battle in IV.) What would your parents think if they saw you now?!
    Chun-Li: (Winning a match in Street Fighter X Tekken.) I know you've been through a lot, so you of all people should know what it means to hurt others.
  • Unitard of Power: Her outfit in the Alpha series, worn underneath an embroidered vest. Alpha 2 and Alpha 3 gave players the option to wear her trademark qipao instead.
  • Wall Jumper: In a very unexplicable way, because she is jumping the walls of the stage, not an actual wall.
  • True Blue Femininity: Her main outfit color is blue in most games.
  • Wolverine Publicity: She and Ryu are the only two characters from any Capcom franchise who have shown up in every Capcom vs. Whatever title out there.
  • You Killed My Father: She holds a personal grudge against Bison, because he killed her father, leading Bison, to taunt her.
    Bison: "Yes, yes, I killed your father, what's with you women anyway? I killed my father, and you don't hear me whining about it!"
    • In the first movie:
    Bison: "For you, the day Bison graced your village was the most important day of your life. but for me... it was Tuesday."
    Bison: "Avenge? What's that? I don't remember all of my victims, toots."

    Zangief - USSR / Russia 
"I am the Red Cyclone!"

Voiced by: Wataru Takagi (Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter EX series, Super Gem Fighter: Mini Mix), Tessho Genda (Capcom vs. SNK, Capcom vs. SNK 2), Kenta Miyake (Street Fighter IV, Street Fighter X Tekken; Japanese), Peter Beckman (Street Fighter IV, Street Fighter X Tekken; English [as Anthony Landor]), Rich Moore (Wreck-It Ralph)

Russian wrestler and the Boisterous Bruiser of the series. Like Honda, he enters the tournament to further the glory of his country and art. The numerous scars come from his training methods: wrestling bears. He also hates Vega immensely. Same goes for projectiles.

  • All Russian Face
  • Alternate Character Interpretation: invokedIn the American release of II, he was a Dirty Communist and a Foreign Wrestling Heel. In the original Japanese (and in later games) he's very much a Face and overall a quite likable guy. In his brief appearance in Wreck-It Ralph, they combined the differences, making him a Punch Clock Villain who's also amicable, friendly, and probably the nicest guy in the movie.
  • Ambiguously Gay: His official profile in Alpha 3 has listed "pretty young girls" as one of his dislikes. His quotes in Street Fighter IV make liberal use of the word "fabulous." Regardless, his sexual preference hasn't been set in stone yet. In regards to his dislike of "pretty young girls", it could simply be he prefers older women.
    • Certain games even flip-flop on this, as his Capcom Fighting Evolution ending has Zangief dreaming about spending the day with a very female admirer and bathing in a jacuzzi with several bikini babes. As said above, no canon allusions have been made to Zangief's sexual orientation.
  • Animal Nemesis: The aforementioned bears.
  • Badass Beard
  • Badass Normal: Aside from his Mecha form, all he has going for him is his wrestling prowess. However, he's good enough that he doesn't even need projectiles.
  • Boisterous Bruiser: Tends to be portrayed this way. However, as proud as he is of his abilities, he tends to be portrayed as very respectful of opponents' abilities. He'll DEFINITELY rub it in if you're a bad guy, though.
  • The Cameo: Can be seen in the crowd of the Moscow stage in Muscle Bomber 2, fittingly enough. Biff also makes mention of him (as "Comrade Zangief") in his losing quote.
  • Canon Immigrant: His Mecha Zangief costume originated in Marvel Super Heroes vs. Street Fighter and shows up as an alternate skin in Super Street Fighter IV.
  • Carpet of Virility: So much so, that even his Mecha costume has the equivalent in the form of a metal plate. Can't nobody top that.
  • Cultural Translation: See Alternate Character Interpretation above.
  • The Computer Is a Cheating Bastard: As the CPU, he can pull off a Final Atomic Buster with ease.
  • Demoted to Extra: In Street Fighter II: The Animated Movie.
  • Difficult but Awesome: Like Akuma, people go wild when Zangief players start winning in SFIV tournaments. He's the slowest character in the game next to T. Hawk, his only options against fireballs are jumping, Lariat, or a well-placed Green Hand, and his only true damage output lies in his command grabs (his combos are all extremely hard links). In short, he's a thinking man's character who has to go through A LOT of hurdles to get up close, but once he gets into that special range their hard work pays off, as players can exploit their opponent's fear of getting grabbed and win with effort.
  • Dirty Communists: Despite ostensibly being a hero—or at least a lovable incidental fighter—in every other source, Zangief is a villain in the two American Street Fighter productions he appears in. But the nineties' anime weren't that much better in that regard. In Street Fighter II V he was working for Bison(a bit a Punch The Clock Villain) and sent to find, fight and capture Ryu, in Street Fighter Alpha: The Movie he was pretty much a savage Mook that Dr. Sadler used. The only remote exception was in The (Animated) Movie, where he appeared in a glorified cameo fight with Blanka. Finally discredited with authority in SFIV where he's an out and out pro-wrestling hero, loved and adored by his fans all over the world (or at least Russia).
    • Although Zangief appears in the film Wreck-It Ralph as his II incarnation, the screenwriter Phil Johnston has gone on record saying the only reason why Zangief cameos as one of the bad guys (which many fans didn't take well to) is because Zangief was a High-Tier Scrappy to Johnson during his II-playing days.
  • The Ditz: This is how he's portrayed in the first live action movie.
    "Quick! Change the channel!"
  • Dumb Muscle: In the Animated Adaptation and The Movie. Although he doesn't tend to show any truly egregious stupidity.
  • Everything's Better with Spinning: EVERY SINGLE MAJOR MOVE of his involves spinning. Taken Up to Eleven with the Siberian Blizzard.
  • Fire-Breathing Diner: Alpha 3 shows (via a Victory Pose) that Zangief can do that after inhaling some vodka.
  • Flung Clothing: His entrance attire in Alpha and some cutscenes is a Badass Cape that he throws away before the fight. First appeared in The Animated Movie.
  • Friend to All Children: Children LOVE Zangief. LOOOOOOVE him. He's an idol in the wrestling world to them, and making his fans proud is one of the reasons he competes.
  • Gentle Giant: See trope directly above: Yes, it IS possible to bring out his soft and gentle side.
  • Good Scars, Evil Scars: Many scars on his body from wrestling bears in the Motherland. Good in the games, evil in the American movie and cartoon.
  • Gratuitous Russian: Okay, his SFII appearance didn't suffer from this, seeing that the Russian texts were written somehow well in here (although the "Children aged less than 18 are not allowed to watch" banner in the background seems to be a bit out of context), but when he went Alpha, he also went Яussian. Not even talking about the moments when this trope has been directly inherited into the Vs. crossovers. For instance, his "Bolshoi tavieda!" sound sample when he wins. Sounds hilarious, right? Well, yeah... Even more hilarious to native Russian speakers. Because actually, the phrase "The Big Victory" must be translated as "Bol'shaya pobeda" (Большая победа). His stages in Alpha aren't safe, either. ("... to work... ... to work... ... to work..." screen in Alpha 2 and "Machine heat" (both words to be treated like nouns in this case) in Alpha 3) In a similar vein, the first Marvel vs. Capcom had the Neo St. Petersburg stage in... Kazakhstan (though that stage came from Strider, but still).
  • Heel-Face Turn: In the movie.
  • Hot-Blooded: Oh so much.
  • Husky Russkie: Zangief is the largest character in the games after Hugo, T. Hawk, and Sagat... He's pretty much the uber-russkie.
  • Improvised Weapon: He's show happily eating a sub on a train in the cartoon until Guile and Cammy show up. Then he proceeds to throw his sub threateningly enough that Guile and Cammy actually dodge it like it's lethal!
  • In a Single Bound: His Final Atomic Buster. Taken to its logical pinnacle in the EX series, where he goes into orbit.
  • Ki Attack: In his Banishing Flat, Zangief performs a quick spin with an aura-imbued fist that is able to neutralize opponent's fireballs, as well as deliver damage and quickly shorten distances with the enemy.
  • Large Ham
  • Man Bites Man: Despite his status as a good guy, one of his grapples in most of his games is to grab hold and chow down on an opponent's face. Even has a super version of it in Super Gem Fighter.
  • Meteor Move: His "Final Atomic Buster."
  • Mighty Glacier: Heavy on the mighty, but surprisingly light on the glacier part. While he IS slower than the average character, he can move surprisingly quick with some of his moves. The Banishing Flat can easily get him across the screen in a hurry, for example. However, his EX Flying Power Bomb is this; he slowly inches forward, and can even take a hit without flinching, until he grabs you and takes you to your doom!
  • Mother Russia Makes You Strong: Played with. The guy wrestles bears for fun and can dish out entire worlds of hurt, but so long as you're not fighting him he's a big, lovable Gentle Giant who adores kids.
  • Nice Guy
  • Only Known by Their Nickname:
    • El Fuerte recognizes him as "Tornado Rojo!"
  • Patriotic Fervor: In his Street Fighter II ending, he dances with President Gorbachev. In the UDON comics, his speech balloons are red with yellow text. And in IV, his Battle Cry before performing Ultimate Atomic Buster? "FOR MOTHER RUSSIA!"
  • Pec Flex
  • Plucky Comic Relief: In the live-action movie. Helped by the fact that casting Andrew Bryniarski as him is PERFECT CASTING.
  • Punctuated! For! Emphasis!:
    "Final... Atomeek... BUSTAAR!"
  • The Red CYCLONE!!!
  • The Rival: Mike Haggar.
  • Signature Move: Spinning Piledriver
  • Spin Attack: The Lariat.
  • Spinning Piledriver: Final... Atomic... BUSTAAAAH!
    • After that, Capcom overkilled it with his Siberian Blizzard.
  • Stripperiffic: He fights wearing only boots, a speedo, and his chest hair.
  • Suplex Finisher:
    "Hyper! Atomic! BUSTAH!!!"
  • That Russian Squat Dance: In his ending. He also uses it as a Super in Pocket Fighter.
    • His ending in EX Plus Alpha merits a mention, as the entire sequence consists of Zangief randomly Hopak/Cossack dancing in various parts of the world. That's it. Nothing else.
  • Third-Person Person: Especially in the American cartoon.
  • Underwear of Power
  • Walking Shirtless Scene: Even in the middle of the Russian winter!
  • Warrior Therapist: His rival fight in IV is him trying to cheer up Abel.

    Dhalsim - India 
"I will meditate and then destroy you."

Voiced by: Naoki Tatsuta (Street Fighter II CD dramas, Japanese), Yoshiharu Yamada (Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter EX series, X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom 2), Eiji Yano (SNK vs. Capcom: SVC Chaos), Gary Chalk (American cartoon), Shozo Iizuka (Street Fighter II V; Japanese), Steve Blum (Street Fighter II V; English), Daisuke Egawa (Street Fighter IV, Street Fighter X Tekken; Japanese), Christopher Bevins (Street Fighter IV, Street Fighter X Tekken; English)

Indian mystic who has trained in Yoga so well that he can extend his limbs further than any man alive. He enters the Street Fighter tournament to raise money for his village, and is often consulted by many of the other fighters in regards to his spirituality. Has a cute wife named Sally and a son, Dhatta, whom he loves very much. By the way, the skulls he wears are those of children who died due to a famine in his village, not the skulls of his enemies. In IV S.I.N builds a dam far upstream blocking a river that provides water (and trade, fishing, etc.) to his village, so he enters the tournament once again to reclaim it.

    Balrog - USA 
"My fists have your blood on them!"

Voiced by: Daisuke Gōri (Street Fighter II CD dramas), Koichi Yamadera (Street Fighter Alpha 3, Capcom vs. SNK, Capcom vs. SNK 2), Joji Nakata (Street Fighter II: The Animated Movie; Japanese), Tomomichi Nishimura (Street Fighter II V; Japanese), Sōnosuke Nagashiro (SNK vs. Capcom: SVC Chaos), Satoshi Tsuruoka (Street Fighter IV, Street Fighter X Tekken; Japanese), Bob Carter (Street Fighter IV, Street Fighter X Tekken; English)

Balrog is a disgraced heavyweight boxer and one of Shadaloo's Four Devas; he joined the organization after his excessive violence got him kicked out of the pro boxing world. After M. Bison's disappearance, Balrog spends all of the riches gained from his employment, ending up right back where he started. He enters the Street Fighter IV tournament hearing that S.I.N. has some kind of "treasure" — and that Shadaloo would pay him well enough. In Super Street Fighter IV, he encounters Dudley and challenges the British boxing champion to a match between regions.

  • American Dream: One of the more negative depictions of this trope. He joined Shadaloo to make it big after being forced out of the ring.
  • Animal Motifs: The bison in Japan.
    • It still holds up in English, given that several of his moves are named "Bull" or "Buffalo."
  • The Brute: Of the boss characters in II. Though Sagat is even more musculous, he's much more intelligent than Balrog.
  • Combat Pragmatist: Ain't no rule... well, there ain't no rules in his world. Foot stomps and head butts are just part of the game.
  • Crippling Overspecialization: Noted by Ryu during their encounter in the UDON comic book series. Balrog's punches are fearsome (before crashing Ken's wedding he's shown warming up his fists by punching over a van) but he doesn't know how to use his whole body effectively, simply relying on his ability to punch as hard as possible to win. It is because of this that Ryu gains an advantage (by checking his legs and evading his over-committed punches in order to throw him off his game). In the games this is also evident (his primary special attacks are huge lunging punches that can travel across the screen).
  • Crush. Kill. Destroy!: Yells "SMASH!" during his rush punches.
  • The Dragon: To Bison in Alpha 3.
  • Dub Name Change: Known as M. Bison in Japan and Balrog everywhere else.
  • Only in It for the Money: Pretty much his driving force. His lines against Bison also indicate he'd gladly pick a fight with him to get more money if he thought he could get away with it
  • Pet the Dog: His ending in IV.
    • Played with in SSFIV, where Balrog just drags the boy throughout the desert while trying to find out if he can "fly or see the future." Seeing that the boy can't (apparently) do anything special, Balrog just calls him worthless, but still continues dragging him along.
  • Red Boxing Gloves: He uses them everywhere, even if it's not adequate.
  • Scary Black Man: The fact that he's openly sadistic doesn't help his image any. Hell, Michael Clarke Duncan plays him in Street Fighter: The Legend of Chun-Li.
  • Shirtless Scene: One of his winposes, where he flexes with enough force to rip his shirt to shreds. He also has a shirtless alternate outfit in Super Street Fighter IV.
  • Sympathetic P.O.V.: The song "Bison's Dream" from the SFII vocal album.
  • Techno Wizard: The cartoon has him doing nothing but using a computer to make a false tapes and typing with BOXING GLOVES!
  • Took a Level in Dumbass: In IV. Before, he was capable of some scheming and planning, with hints of The Star Scream towards Bison. In IV, however, he was turned in a savage brute that only thinks about money.
  • Trying to Catch Me Fighting Dirty: His moveset is comprised of numerous illegal boxing moves. Naturally, his Dirty Bull Ultra in Super Street Fighter IV is the pinnacle of this, combining a headbutt, foot stomp, and a wicked ELBOW to the face. Balrog seems to know this, as he finishes the super by acting innocent and not caring.
  • Use Your Head: In one of his grabs, in the Buffalo Head, and more recently in his second Ultra in SSFIV.
  • Younger Than They Look: His (now retconned) date of birth was September 4, 1968, which would had made him 22 when World Warrior was released in 1991, making him the youngest of the original roster. Only Fei-Long and Cammy, who were introduced in New Challengers, are younger than hin

    Vega - Spain 
"Handsome fighters never lose battles."

Voiced by: Show Hayami (Street Fighter II CD dramas), Kaneto Shiozawa (Street Fighter EX series, Street Fighter II: The Animated Movie, Street Fighter II V), Yuji Ueda (Street Fighter Alpha 3, Capcom vs. SNK, Capcom vs. SNK 2), Richard Cansino (Street Fighter II: The Animated Movie, Street Fighter II V; English), Mark Hildreth (American cartoon), Kiyotomi Goshima (Cannon Spike, SNK vs. Capcom: SVC Chaos), Vic Mignogna (Street Fighter II V; English [ADV dub]), Junichi Suwabe (Street Fighter IV, Street Fighter X Tekken; Japanese), Doug Erholtz (Street Fighter IV, Street Fighter X Tekken; English)

Vega is a Spanish ninja and bullfighter who became a serial killer after he witnessed his mother's death at the hands of his own father — an ugly nobleman whom his mother had married for wealth. Due to these circumstances, Vega has a strong hatred for anything he deems ugly. He joined Shadaloo and quickly became one of its Four Devas, developing feelings for Cammy in the process. In IV, it is revealed that after Bison's downfall, Vega resumed his usual lifestyle until he received word that Shadaloo had been revived; he eagerly rejoined the organization and has been tasked with gathering a certain piece of data in S.I.N.'s headquarters which is the key to Shadaloo's complete revival.

Vega is extremely narcissistic; he believes that he is the most beautiful person in the world, and all others are inferior to him. To keep that delusion intact, Vega wears a mask while in battle to protect his face. (Too bad the mask is easily broken.)

  • Ambidextrous Sprite: A curious example. In SF II, the claw on his hand would always be facing the screen, something not unusual for a fighting game that uses sprites. Fast forward to Street Fighter IV, which uses 3D models, the claw still magically swaps from hand to hand in order to always face the screen. Needless to say, this was a deliberate choice of the developers.
  • As Long as It Sounds Foreign: His yodeling winpose. Yodeling didn't originate in Spain, it originated in the Alps. But given he came from an essentially European background, it's not improbable for him to have picked it up traveling through the Swiss (or Italian or French) Alps.
  • Ax-Crazy: This is probably what makes him so lucrative to Bison's operation. His love of carnage and violence in the name of beauty makes him unpredictable and savage.
  • Baddie Flattery: But only under very specific circumstances.
  • Beauty Is Never Tarnished: Except in the case of the below trope.
  • Berserk Button: He goes insane if you so much as touch his face. In the Animated Movie, Vega threatens to kill Chun-Li after she rearranges his face with her foot. In the comics, he goes straight into kill mode when Eliza (then Ken's fiancé) so much as slaps him in the face (keep in mind that she's not a fighter like Chun-Li). If it wasn't for Ken arriving just in time, she'd have been torn to shreds.
    • ... which results in Vega getting his face scarred, which leads to his seeking revenge against Ken in Bison's tournament, which ends with him getting his face really messed up... this was bordering on Running Gag territory.
  • Bishōnen: His alternate outfit in IV only makes him more flamboyant.
  • Blood Lust: In the Street Fighter II movie, he licks the blood out of his claws when fighting Chun-Li.
  • Camp Straight: He isn't just beautiful, he loves beauty too.
  • Catch Phrase:
    "Handsome fighters never lose battles."
  • Child Hater:
    "How dreadfully dull. Nothing offends my refined senses more than children."
  • Claw Crazy
  • Cool Mask: Although he wears it to protect his handsome face, and freaks out if his beauty is tarnished by blood. In Street Fighter IV, getting his mask off (either intentionally or by taking damage) lowers his defense rating and increase his offense at the same time.
  • Confusion Fu: In II, he was much harder than Balrog by the simple fact than, compared to a boxer who could only jump and puch you, he simply jumped all around, at random. He was also very fast
  • Dark and Troubled Past: The "accident" that involved his parents during his childhood deeply afflicted him.
  • Dark Chick: All the other sub-bosses of II are much bulkier than him. And, of course, he acts much more feminine than them.
  • Difficult but Awesome: When you're able to understand his Confusion Fu, he becomes a deadly weapon.
  • Dub Name Change: Balrog in Japan, Vega everywhere else.
    • And quite a funny one, since Vega is, indeed, a very common Spanish family name. But you will see a green dog with electric powers before you see a Spaniard named Balrog.
  • Effeminate Misogynistic Guy: Averted. Vega is a narcissistic effeminate matador who regards anyone beautiful as either a threat or a truly worthy adversary, or a bit of both. In Street Fighter II the Animated Movie for example, he's shown staring at Chun Li's picture on a monitor like a hawk eyeing his prey, yet raises his claw in silent agreement when Bison comments on her loveliness, while being absolutely vicious and sadistic in their fight. The games also make it clear he doesn't look down on them for being women, but rather feels threatened/jealous/or even grudgingly respectful of their beauty. He wears purple eyeliner, nail polish, and what appears to be lip gloss. In the subs, he tends to speak in a soft somewhat feminine tone. For years, gamers thought Vega was gay, until Capcom stepped forward and stated Vega was not gay, but a narcissist. They even had him take an interest in Cammy, Rose, and other female fighters as a way of showing this.
  • Even Evil Has Standards: Yes, you read that right. In Alpha, Vega questions Bison about his intentions with Cammy and is utterly disgusted when Bison says he plans to destroy her to the point where he actually fights him to a standstill. Then he went on to save Cammy and the Dolls from a burning Shadaloo building.
  • Everyone Calls Him Barkeep: He may be referred to as "Claw," due to the differences in names between Japan and everywhere else in the world.
  • Faux Affably Evil: Most people seem to take Vega's bloodlust and profession as an assassin in stride or completely overlook it/forget about it. Maybe it's because of his bishieness, coupled with charismatic/flamboyant personality and sad backstory...
  • The Fighting Narcissist: With some bits of Combat Sadomasochist in SFII: The Animated Movie.
  • Foe Romance Subtext: Takes an interest in anything he deems to be beautiful. As such, he potentially has this dynamic with just about any other female in the series he crosses paths with (just look at his quotes in SFIV and SSFIV, for starters), but Chun-Li in particular gets the brunt of this.
  • Fragile Speedster/Glass Cannon: While Vega has average stamina, losing his claw makes it considerably lower and nerfs his reach while losing his mask lowers his stamina even further but gives him a slight offensive boost.
    • Lampshaded in IV, which gives him a move that lets him toss away his claw (and mask in the EX version of said move). This may appear to only be a gimmick move, but taking the mask off and picking it back up resets the number of hits Vega can take before it is removed. Throwing away the mask lowers defense but also improves offense, intentionally invoking his own Berserk Button to empower him.
  • Hair Colors: Although originally presented as a brunette in II (this was retained for IV), he's a blond in Alpha 3, EX, and Capcom vs. SNK, perhaps due to his Adaptation Dye-Job for II: The Animated Move.
    • Official art produced for Street Fighter IV show him with gold hair but in-game renders present him as brown-haired. This even continues into Super Street Fighter IV, where his character design was already locked down.
  • Hates Being Touched: Especially his face.
  • Highly-Visible Ninja: Just because he practices Ninjitsu doesn't mean he cares about being an actual ninja.
  • Hypocritical Humor: His win quote against Ken in SSFIV is kind of like the pot calling the kettle black:
    "The concept of true beauty is lost on superficial men like you."
  • Immortality Seeker: In his SSFIV's story. His end implies he has obtained some information about it from S.I.N's base.
  • Jerkass: Easily one of the more unpleasant characters given his bloodlust. He only shows any manners towards people he thinks are beautiful, and even that doesn't seem to guarantee any protection from his sadism.
  • Kiai: Not quite to the level of Fei Long, but you'll certainly hear him.
  • Laughing Mad
  • Made of Plasticine: His mask. Lampshaded in his Alpha 3 Time Over pose, when he takes it off and crushes it to dust in frustration.
  • Minor Injury Overreaction: A frighteningly extreme case. The slightest damage to his face is just enough to send him into a homicidal rage.
  • Mr. Fanservice: The fact that he's a Walking Shirtless Scene with tattoos says it all.
  • Ninja: A rather unorthodox one, to say the least.
    Maki: "What? A Spanish Ninja? Now I've seen it all!"
  • Pet the Dog: He rescued Cammy and the other Dolls from a burning Shadaloo building, mostly because he doesn't believe beautiful things deserve to be destroyed.
  • Psycho for Hire: When not doing mercenary work for Bison, he moonlights as a killer.
  • The Rival: Chun-Li.
  • Secret A.I. Moves: Climbing on the background fence, in some games.
  • Sissy Villain: To a degree.
  • Something About a Rose: In Alpha 3, a single rose descends from the sky. As it bursts into petals, his claw miraculously appears out of nowhere.
  • Spanner in the Works: In the comic series, Vega's the one to wipe out Cammy's Doll programming leading to her Heel-Face Turn.
  • Tattooed Crook: Vega's snake tattoo is modeled after a typical Yakuza tattoo.
    • His victory pose in Capcom vs. SNK 2 has his tattooed snake coming to life and hissing at the opponent.
  • Ugly Guy, Hot Wife: His parents, according his backstory in Street Fighter II, are a rather tragic example. A young Vega saw his very ugly father murder his beautiful mother under the belief that she was cheating on him (whether she was or not is something else); Vega went crazy and became a Self-Made Orphan by killing his dad to avenge his mom, this being his Start of Darkness, Narcissism and Madness.
  • Villain Song: Spittin' Narcissism, an in-character tune written and performed by Jose the Bronx Rican. An instrumental version of the track was used as Vega's stage theme in HD Remix.
  • Walking Shirtless Scene: Is almost never seen with a shirt on.
  • Wall Jumper: Which helps his Confusion Fu fighting style.
  • White Mask of Doom: His trademark.
  • Wolverine Claw: The reason he uses it? So he won't necessarily have to actually sully his hands to bust somebody up.
    • Also, he likes to draw blood.
  • Worthy Opponent: If his Win Quote in his rival match in IV is any indication, he sees Chun-Li as this:
    "Your strength and beauty impress. I shall remember this day."
  • Wrestler in All of Us: Not only does he have a standard suplex, he also has an Izuna Drop.

    M. Bison - Shadaloo 
"Embrace your fear as you are enveloped by an eternal nightmare!"

Voiced by: Tomomichi Nishimura (Street Fighter Alpha series, Street Fighter EX series, Namco × Capcom), Norio Wakamoto (Capcom vs. SNK, Capcom vs. SNK 2, SNK vs. Capcom: SVC Chaos, Street Fighter IV, Street Fighter X Tekken), Banjō Ginga (drama CD), Takeshi Kusaka (Street Fighter II: The Animated Movie; Japanese), Tom Wyner (Street Fighter II: The Animated Movie, Street Fighter II V; English), Richard Newman (American cartoon), Tessho Genda (Street Fighter: The Movie dub), Gerald C. Rivers (Street Fighter IV, Street Fighter X Tekken, Wreck-It Ralph; English)

M. Bison is the Big Bad and Final Boss of II (and most of the Alpha games), the leader of the multinational criminal organization Shadaloo, and the enemy of almost every character in the franchise. Bison wields a corrupt form of Rose's Soul Power called Psycho Power, which is fueled by evil thoughts and desires. Bison's ultimate desire is to take over the world, and his desire has made him responsible for nearly every bad thing that happens in the series. Bison personally killed Chun-Li's father and Charlie, murdered T. Hawk's father and pushed his people off their native lands, and abducted teenage girls from around the world (one of them being T. Hawk's childhood friend) to serve as his brainwashed bodyguards and assassins.

In Alpha 3, Bison has completed construction of a superweapon called the Psycho Drive; it can be used to boost his power and as a Kill Sat. He is also looking for a new body, since the Psycho Power is beginning to exceed the limits of his own. He tries to take Ryu's body by brainwashing him and setting him against his friends, but they free him, and shortly afterwards, Bison is killed — but his soul somehow survives, and eventually, Shadaloo's scientists create a new body for him (albeit a severely weakened one).

Bison hosts the Street Fighter II tournament to gain revenge on those who bested him, but before he can extract that revenge, he is attacked by Akuma. His soul survived the Shun Goku Satsu, however, and he was once again given a new body — one which would be able to hold a much larger amount of his Psycho Power (it's a combination of his Alpha and II bodies).

In IV, Bison is attempting to revive Shadaloo, and the first objective in his new scheme is to eliminate the traitorous Seth.

  • A God Am I: Will occasionally refer to himself as a god. And really, you gonna argue with him?
  • Affably Evil: According to some official publications, Shadaloo has a dating center, a shopping mall, a swimming pool, and video games. In Street Fighter Alpha 2, he actually makes a few sarcastic jokes to his enemies.
  • Arch-Enemy: To Chun-Li and Guile. It used to be Charlie, until the events of Alpha 3. Taken to the point that the Trope Namer for But for Me, It Was Tuesday always remembers who they are. Averted with Ryu despite him being the main character. He merely sees Ryu as a body to possess.
  • Assist Character: Juni's Psycho Streak Super in Alpha 3 has Bison appear on the scene to mow down the opposition with a Psycho Crusher.
  • Authority Equals Asskicking: He's the leader of an international terrorist organization and is typically implied to be one of the strongest characters in series. He's often been an upper tier character as well.
  • Badass: One of the most powerful characters in the series.
  • Bad Boss: Inverted; Most of his employees are very loyal to him, and according to official sources Shadaloo has very comfortable provisions, so Bison probably isn't a bad boss at all, as long as you never question him and follow his orders to the letter.
  • The Bad Guy Wins: In his ending of 4, Bison successfully beats Rose into submission and then reclaims...something (Implied to be a significant portion of his Psycho Power) that he accidentally left within her after possessing her post-Alpha.
  • Bad Powers, Bad People: The Psycho Power is pure negative energy that only truly works once you have purged yourself of all goodness. And Bison has done just that.
  • Big Bad: Of the whole series almost.
  • Big "NO!": With English voices on, this is the result when he loses in IV.
  • Brainwashed (And Crazy): His squad of "Dolls." And Ryu, in Alpha 3.
  • Bishōnen: His slim, less powerful SF2 body according to some concept art.
  • But for Me, It Was Tuesday: Raul Julia's Bison is the legendary Trope Namer.
  • Card-Carrying Villain: Shadaloo is bad. Bison has no compunction about sharing that with anyone.
    Bison: You know, Colonel, Evil is a good career choice. It has a lot to offer.
  • The Chessmaster: In IV.
  • Cloning Blues: Has a stable of clones, just in case someone manages to kill him.
  • Commissar Cap: Wears a cap similar to the Nazi uniforms.
  • Composite Character: His later appearances don't try to differentiate between his Street Fighter II and Alpha incarnations. The former was his new body after his "death" in Alpha, with a slender and more average build and weaker in-story; the latter was where Bison was at the prime of his powers (but at risk of dying because of it) with a more muscular build. Nowadays Bison remains as muscular as ever, with a quick Hand Wave in IV stating that the new body is more powerful than his II incarnation, but grossly inferior to his Alpha form.
  • Cop Killer: Chun Li's father, whom he killed, was an Interpol agent.
  • Crazy-Prepared:
    "I will be reborn no matter how many bodies it takes! Bison is eternal!"
  • Deadpan Snarker: Depending on his mood.
    Guile: Bison! I'm gonna rip your lousy heart out, you filthy bastard!
    Bison: (laughs) Afraid I don't have one.
  • Dirty Old Man: Possibly. It's not known exactly how old Bison is, but he is definitely very fond of women, and The Dolls are all roughly 16 and not even by 3rd Strike are any older than 20.
  • Dub Name Change: Vega in Japan, M. Bison elsewhere.
  • Energy Ball: His Psycho Cannon in Alpha.
  • Equal-Opportunity Evil: Bison is a considerate boss who hires men and women from all over the world in the pursuit of evil. Okay, he brainwashed The Dolls, but still. Referenced and mocked in the live action movie, where Anti-Shadaloo videos depicted the diverse members of Bison's army as insulting national stereotypes. Most of his employees seem fairly dedicated to him as well, so as long as you do exactly as he says and never question him, he's probably not that bad of a boss.
  • Everyone Calls Him Barkeep: He may be referred to as "Dictator," due to the differences in names between Japan and everywhere else in the world.
  • Evil Feels Good: According to Bison it does.
  • Eviler Than Thou: To Seth in his ending in Street Fighter IV.
  • Evil Is Hammy: Is it not obvious?
  • Evil Laugh: Lets out one at the end of Charlie's Street Fighter V trailer.
  • Fiction500: While the exact details on what Shadaloo owns tends not get a lot focus, Bison is shown to have a stealth bomber as his own personal jet.
  • First Law of Resurrection: His end was supposed to come after Street Fighter II when Akuma sent his soul to hell. This was retconned away because a Street Fighter II fanboy was on the staff of Street Fighter IV.
  • Flung Clothing: He tosses his cape away during his entrance in II.
  • Grand Theft Me: Pulls this on Rose to ensure his survival post-Alpha until a suitable replacement body was made. He also planned on using Ryu as his host in Alpha, had Cammy manufactured as a backup body, and sees some value in Juri (according to their Rival Battle).
  • Impaled with Extreme Prejudice: His Psycho Punisher ultra. With his fist.
  • Jerkass: If he has some action involving another character's life, it always involves him doing something evil like murdering somebody close to them, or something else evil that messed with their lives.
  • Joker Immunity: Until we find out Bison's ultimate fate by the time of III (Urien at least makes a cryptic comment about Chun-Li being able to shut down Shadaloo), it seems that this guy will never die. Justified in-plot by his ability to exit his own body when it dies, and affix his soul to a new one. He's got a handy stable of clones which he keeps around for this purpose, pretty much ensuring he'll always come back.
    • A developer interview confirmed that he is still alive and in charge of Shadaloo during III, presumably having escaped yet again.
  • Karma Houdini: His subordinates, despite aiding a megalomaniacal world-class criminal, get away scott-free. (Though at least Sagat acknowledges his massive screw up and tries to turn over new leaves.)
  • Kneel Before Zod: His Psycho Punisher Ultra.
    Bison: Kneel before my Psycho Power!
  • Large Ham: Particularly his film incarnation. Raul Julia's performance as Bison is practically legendary.
    Bison: For I beheld Satan and he fell from heaven... Like LIGHTNING!
  • Lightning Bruiser: Not as fast as Chun-Li or Vega, but he often does hit pretty hard and is too fast to be considered a Mighty Glacier, especially when using his Psycho Crusher.
  • Light Is Not Good: His "true" form in Street Fighter EX2.
    • Up to Eleven in Street Fighter EX3 with Shin Bison. White uniform, turquoise shoulder pads/shin guards and purple skin.
  • Made of Evil: Considering that he purged himself of all of his good qualities (which went on to become Rose) to master his Psycho Power (which can be described as the literal interpretation of the trope; nothing but concentrated negative energy), he'd technically qualify for this.
  • Megaton Punch: He pulls out a psycho-imbued one as his second Ultra in SSFIV, the Psycho Punisher.
  • Mysterious Past: Nobody knows from what country he is and how Shadaloo begun in the game series. The man is a mystery.
  • Mind-Control Device: Although other devices are the primary cause of the victims brainwashing in the Street Fighter II V series and the animated movie—Ryu, Chun-Li, and Ken respectively) in each case Bison also seems to help brainwash them with his Psycho Power which most likely is the cause of the victims getting the rarer Mind-Control Eyes trope where the sclera (the white part of the eye) changes color—in this case pink to possibly emphasize the Psycho Power.
  • Monochromatic Eyes: From Super Street Fighter II onward.
  • Nice Hat: That never falls off, no matter what attack you hit him with. It only comes off when he takes it off to briefly comb his hair with his hand. He doesn't even have his hat in his damaged alternate costume in IV.
  • Not Quite Dead: Came back to life three times:
    • Ryu destroyed his body after being freed from his mind control (Alpha 3), but his Psycho Drive regenerated him.
    • Charlie killed him again and destroyed the Psycho Drive (ALSO Alpha 3).
    • When he was revived in a weaker body and organized the World Warrior tournament, Bison (according to The Ties That Bind) killed himself to prevent his capture by the heroes (or to escape Akuma's Shun Goku Satsu, the sources are unclear). As shown by IV, he's back again.
    • In a Q&A session about SF3, Capcom has stated that, by the time of SF3, both Bison and Shadaloo are still alive and operating, although, given Urien´s quotes agaisnt Chun-Li, he is keeping a low profile.
  • Obviously Evil: Wears a blood-red military uniform, has pupil-less eyes, and controls an energy that's essentially the very essence of pure negativity itself. Also shows up to some fights ominously draped in a cape and the insignia for his enterprise is a skull with wings.
  • Parts Unknown: Like the other Final Bosses in the series (Gill and Seth) and unlike all of the other world warriors, his country of origin is never specified.
  • Power Degeneration: Aside from his desire to Take Over the World, his main goal since Alpha 3 has been motivated by this as his Pyscho Power started to exceed the limits of what his body he can hold so he's been trying to find one strong enough to hold it.
  • Power Glows: His Psycho Power.
  • Power Limiter: His own body. Even with the Psycho Drive, his Alpha-incarnation body (the strongest host Bison has ever held) can barely withstand even a portion of his full Psycho Power. Past Alpha his hosts are even weaker and without the Psycho Drive, he is only able to manifest a tiny fraction of his Psycho Power without destroying his body. To counter this, he seeks to either synthesize an incredibly powerful host, or possess somebody with great potential, such as Ryu.
  • Prophet Eyes: Though he doesn't have any prophetic powers as far as we know.
  • Psychic Powers: Psycho Power, thank you very much.
  • Putting on the Reich: Pretty much dresses exactly like a Waffen-SS apart from his outfit being red.
  • Secret A.I. Moves: In Alpha 3 Final Bison has an entire Ism that only bosses can use. It's generally referred to as the S-Ism and shares the single stock property of X Ism, and the Psycho Cannon of A and V-Ism. It also grants him access to the most damaging move in all of Street Fighter, the Final Psycho Crusher note  Also, unlike every other normal character, he can airblock in this pseudo X-Ism and has another high damage super, the Double Kneepress Nightmare. With a Gameshark you can access S-Ism Bison to play as. It's exactly as broken as you imagine.
  • Seen It All: In the movie.
  • Self-Made Orphan: To quote the American cartoon:
    "Yes, yes, I killed your father. What is it with you women anyway? I killed my father too, and you don't hear me whining about it."
  • Sex Slave: On top of being Bison's bodyguards and assassins, The Dolls are heavily implied to be this.
  • Shipper on Deck: A dark variation in The Animated Movie when he orders Vega to kill Chun-Li.
    Bison: Speaking of interesting, what do you think of this little number Vega? Why don't you go have some fun with Miss Li? I'm sure you can conjure something in that dark imagination of yours.
  • Shirtless Scene: He has a battle-damaged costume in IV which gives him slightly torn pants and shredded shirts.
  • Signature Move: Psycho Crusher
  • Slasher Smile: Tends to wear one quite often.
  • Slide Attack: His crouching heavy kick. It goes quite a bit farther than most examples.
  • SNK Boss:
    • Final Bison in Alpha 3 has a screen-filling Psycho Crusher that did the most block damage out of any move in the entire game, could not be air blocked, and if you were unlucky enough to be caught by it, took away roughly 60-70% of your lifebar. And the A.I tends to activate the move during the first frame of animation for your character's attack. Oh, and the attack freezes your character until it actually hits.
    • Bison II in EX2 has an infinite super bar, a souped-up Psycho Cannon super that involves him and his double trapping you between two beams of Psycho Power (which can be charged up to twice its normal size), and a version of the Knee Press Nightmare lifted from the MvC series where he attacks you alongside two illusions of himself.
      • Bison II in EX3 is a much milder version of this trope, but would still probably make those who fear regular Bison tremble. To boot, while he's easier to reach here, he's still more aggressive than regular Bison, makes frequent use of his teleports, starts the fight with full meter, and retains his Psycho Cannon variants (although he can no longer charge them to double size).
    • True Bison in EX3 is much worse than Bison II's EX2 incarnation. Hard to get to his fight, and he'll Double Psycho Cannon the crap outta you before he pulls the Mega Psycho Crusher or Triple Knee Press Nightmare. He can easily take out 2-3 characters in one go.
  • Story-Breaker Power: His Psycho Power is elevated into this in The Animated Movie. With it, he curb-stomps nearly every character he comes across. It's only when he stops using his powers during his fight with Ryu and Ken can they even hope to defeat him.
    • Similarly, if Bison manages to harness all of his Psycho Power at once, no single fighter has any chance at stopping him. Fortunately, Charlie ensured the Psycho Drive was destroyed and his most powerful host disintegrated.
  • Suddenly Ethnicity: Happens every time Bison body surfs. There is also exactly zero evidence of his original ethnicity.
  • Super Mode: Final Bison, from the Alpha series. This is Bison harnessing as much of his Psycho Power as possible. On one hand, it powers him up to an incredible degree.note  As a downside, it causes his host body to begin to deteriorate slowly. Counter to what the name may imply, Final Bison is nowhere near Bison's full power, just the maximum of what his host can withstand.
  • Superpower Lottery: His Psycho Power in The Animated Movie, which gives him Deflector Shields, Flight, telekinesis, teleportation, and Mind Control. In fact, he's so damn powerful that the only reason he lost is because he decides to stop using it.
  • Surpassed the Teacher: And apparently killed him (and most of his fellow students) as well, to make sure he was the only person on the world who could use Psycho Power.
  • Take Over the World:
    OF COURSE!!!
  • Teleport Spam: His Boss incarnation in the Alpha and EX series is prone to do this.
  • Third-Person Person: Winquotes only.
  • This Cannot Be!: Any ending in Alpha 3 where he dies, which is virtually all of them.
  • Verbal Tic: In Japanese only. He has a tendency to use English words that aren't commonly used in Japanese, even as loan words. "Body," "fifteen," etc.
  • Villains Never Lie: One of Bison's character traits is that he doesn't lie, ever—unless you count Cammy's ending in Super Street Fighter II, which was actually changed by the localization of the game. Said localization error was fixed with the release of HD Remix, which has revised endings based on better translations of the original Japanese script.
  • Villains Out Shopping: Bison used to enjoy friendly (well, as friendly as Bison can get) sparring matches with Sagat.
  • What Happened to the Mouse?: Capcom has mentioned that there are two other students of Psycho Power that Bison failed to kill. So far, they have had no bearing on the plot, and nothing else is known about them besides their existence.
  • You Fool!: Very fond of this phrase. It appears in half of his win quotes in Street Fighter IV.

Characters debuting in Super Street Fighter II

    T. Hawk - Mexico 

Voiced by: Shozo Iizuka (Street Fighter II: The Animated Movie; Japanese), Steve Blum (Street Fighter II: The Animated Movie; English), Tohru Nara (Super Street Fighter IV; Japanese), David Vincent (Super Street Fighter IV; English)

Full name Thunder Hawk. A Native American warrior from Mexico whose ancestral homeland was taken over by Shadaloo, following the murder of his father Arroyo at the hands of Bison. In Alpha 3 T. Hawk looks for the members of his tribe to return them to their homeland. He finds Juli(a), a member of his tribe, but does not remember him. They fight, but it is unknown if she returned with him afterwards. In Street Fighter II he enters Bison's tournament to get revenge on him for taking his homeland. When Bison is defeated, T. Hawk regains his people's homeland and promises to make it what it once was. He shows up in Super Street Fighter IV, still searching for Julia.

  • Animal Motifs: His spirit animal is the hawk, which he physically resembles (sharp nose, upper body size), and most of his special moves are aerial in nature.
  • Ascended Extra: He gets an expanded role in the UDON comic series.
  • Badass Native: A mexican one.
  • Braids, Beads and Buckskins: Played straight and averted! He's got warpaint and feathers in his hair, but he's really just wearing a denim vest and jeans.
    • His alternate costumes in SSFIV and AE take this to extremes, with one putting him in literal braids, beads, and buckskins, and the other being an ornamental Aztec ensemble.
  • Captain Ethnic: Averted; While he's from Mexico, you probably wouldn't know that from playing as him. Played straight regarding his Native American heritage.
  • David Versus Goliath: Hint: T. Hawk is always Goliath, being as he is the single most massive World Warrior to date. As of IV, Hugo is definitely taller, and Zangief is more muscular, but T-Hawk has both.
  • Facepalm Of Doom: Most of his punches involved smashing or knifing the opponent with his (enormous} open palms.
  • Facial Markings:
  • Forgotten Friend, New Foe: In the UDON comics, he only remembers his childhood friendship with El Fuerte after an insult-sparked brawl.
    • Ret Canon: In Super Street Fighter IV, the two know each other on a personal basis and apparently fought at least once in the past.
  • Friend to All Living Things: When he whistles, an eagle swoops down and perches itself on his arm. He can also command it to attack in Alpha 3.
  • Genius Bruiser: A little. He's more street smart than book smart.
  • Gentle Giant: Very much so.
  • The Giant: Subverted — he's one of the biggest characters in any of the games, but he's a very technical and mobile character.
  • Humble Hero: In IV, his inner narration says that he has refused to become the Thunderfoot Tribe's chieftain since he feels he's still not ready for such a responsibility.
  • In Harmony with Nature
  • Magical Native American: His Alpha 3 incarnation can summon an eagle to attack his opponent.
  • Metronomic Man Mashing: As his second Ultra (Raging Slash) in IV.
  • Mighty Glacier: While he's much more agile and technical than this would usually allow, he still shows many elements of this.
  • Revenge: Most notably, Bison killed his father, Arroyo Hawk, and stole the Thunderfoot Tribe's ancestral lands. In his ending in II, he regains his land. It's in rough shape, though he doesn't lose his hope to make it blossom again.
  • There's No Place Like Home: His motivation to fight is to regains his people's homeland.
  • Walking Shirtless Scene: He comes from Mexico, so it's probably have to do with the climate.
  • Vocal Dissonance: In the English dub, you wouldn't expect a Native American man that's built like a mountain to have the voice of what sounds like a teenager.
  • You Killed My Father: He holds the near decimation of his tribe, and the death of his father Arroyo Hawk, to Bison.

    Fei Long - Hong Kong 
"You have trained to be a great loser. Now you must learn to fight."

Voiced by: Masakatsu Funaki (Street Fighter II: The Animated Movie; Japanese), Kazuki Yao (Street Fighter II V; Japanese), Kosuke Toriumi (Street Fighter Alpha 3), Yuuichi Nakamura (Street Fighter IV; Japanese), Matthew Mercer (Street Fighter IV; English)

A Hong Kong action film star who began his Kung-Fu training since the age of 6. After being involved in numerous street fights, he was spotted by several movie directors and began his filmmaking career. Following the Street Fighter II tournament, he turned down a role for a movie in Hollywood, deciding to focus more on developing his unique style of Kung-Fu dubbed Hiten Ryuu or the "Flying Heaven style." He decides to take up new movie roles in IV, but finds that mysterious accidents have occurred on the set of the movie, causing many staff members to be critically injured. The accidents were caused by S.I.N due to the writers changing the terrorist organization depicted in the movie to a multinational corporation—fitting S.I.N's bill exactly. He enters the Street Fighter IV tournament to confront Seth.

  • Arrogant Kung-Fu Guy: It comes with the territory.
  • Badass Boast: "There is no way you could ever knock me out!" Complete with the signature Bruce Lee Finger Wag.
  • Big Ol' Eyebrows: Not surprisingly, since he is a...
  • Bruce Lee Clone: As if his his very existence wasn't enough to tell, one of his alternate outfits in IV is taken from Enter the Dragon. This is taken to a new level with the PC version of IV; since the game's textures are modifiable, several mods popped up to make him resemble several famous Bruce Lee roles even more, including a mod to give him the scars Bruce sported at the end of Enter the Dragon as well as the yellow jumpsuit. Super Street Fighter IV takes this to its logical next step by having him dress up similar to Kato from The Green Hornet, and his Gekirinken Ultra in SSFIV is a Counter Attack that culminates with the legendary One Inch Punch. Here they have the sense to have him be inspired by Bruce Lee in-character; he even occasionally wears the signature yellow and black tracksuit from Game of Death. Fei Long is no mere clone.
  • The Cameo: Shows up in Dan's Alpha 2 stage as an onlooker (Dan is from Hong Kong as well, after all). He'll even do his trademark Finger Wag from time to time.
  • Clear My Name: Toyed with in Alpha 3. He's accused of being involved in Shadaloo-based drug trades and it's one of the reasons why he joins the SF tournament, but it's not his story mode's main focus. Unless you play Yun's path since Yun and Yang take the accusations at face value and try to capture Fei-Long, who ends up playing the trope straight in the last mid-boss fight. Luckily, Defeat Means Friendship and Fei Long manages to explain what happened.
  • Counter Attack: His Gekirinken Ultra in Super Street Fighter IV. To properly utilize it, you need impeccable timing. Pull it off correctly... "Come at me from whatever direction you like!", kick to the knee, ATATATATATATATATA, One Inch Punch.
  • Depending on the Writer: In Street Fighter II V, Fei Long's story and background are very different. In this media he is the protegè of Chun-Li's father as well as Chunners's childhood friend, a Teen Genius who's already in the way to HK movie stardom, and quite more emotional and Hot-Blooded than in the games.
  • Don't Think. Feel: Or, as he states in IV, "Don't contemplate... perceive."
  • Finger Wag: One of his taunts in IV, likely lifted from one of Lee's movies.
  • Funny Bruce Lee Noises: It's a fandom in-joke that when Fei Long is thirsty, he wants WAAAA-TAAAA!!!
  • Iconic Item: His nunchaku.
  • Justice Will Prevail: He's nowhere as gung-ho in regards to this trope as other characters, but it's still there.
  • Kiai
  • Meaningful Name: The name Fei Long (飛龍) is Chinese for "Flying Dragon." Incidentally, the name is spelled with the same characters as the Japanese name "Hiryu."
  • Mood-Swinger: Seems to be one at times. In the rival fight against Abel he goes from calmly taking up Abel's challenge to loudly yelling "I won't repeat myself!!" when Abel asks him if he really means it.
  • Perpetual Frowner: Seeing him smile is very, very rare.
  • Playing with Fire
  • Rapid-Fire Fisticuffs: Parts of both of his Ultras in IV.
    • Fun fact: R.F.F. has real life counterpart known as "Straight blast", which is a Jeet Kune Do technique. Jeet Kune Do is a martial art developed by... Guess who?
  • Tall, Dark and Snarky: Even when he's not as tall as other charas here.
  • "The Reason You Suck" Speech: Gives one of these to Ken in the cartoon, admonishing him for abandoning his training and losing his edge while becoming self-absorbed in the fame of showbiz. Ken's comeback is... quite lame.
    Ken: "And you... you're a LOSER!"
  • Self-Made Man: According to the fanbooks. He began training in Kung-Fu as a 6-year-old child, as a teenager he became a stuntman fron HK movies, and from then on he worked hard in minor roles and training to reach the top. After an assistant director asked him to show his skills in a single scene take, the rest his history.
  • Why Don't You Just Use Your Nunchucks?: The only time we see Fei Long use his signature nunchaku is during his win pose. Meanwhile, Vega uses his claw, Sodom uses his Jitte/Katanas, and Rolento uses a combination of his Quarterstaff, Throwing Knives, Garrote Wire, and FREAKING GRENADES during a fight, but Fei Long doesn't use his nunchaku during his fights.
    • Hilariously, in his winning quote against Viper he chides her for using gadgets in their fight.
  • Walking Shirtless Scene: For obvious reasons.

    Dee Jay - Jamaica 

Voiced by: Ginzo Matsuo (Street Fighter II: The Animated Movie; Japanese), Beau Billingslea (Street Fighter II: The Animated Movie; English), Hochu Otsuka (Street Fighter Alpha 3), Kenji Hamada (Super Street Fighter IV; Japanese), Chris Cain (Super Street Fighter IV; English)

A Jamaican kickboxing musician known as the "Southern Comet", who enters the Street Fighter II tournament seeking inspiration for his next hit song. He reappears in Super Street Fighter IV, in which he joins the tournament looking for some excitement to spice up his life.

  • '80s Hair: He has a combination, low-fade/mullet with two long braided ponytails with an M cut into the side of his head. As of Super Street Fighter IV, the M is gone, except for the anime cutscenes.
  • Ambidextrous Sprite: A clever subversion in his initial appearance with his "MAXIMUM" pants, as all the letters in it are perfectly symmetrical, therefore still legible when his sprite flips.
  • Big "NO!": His Death Cry Echo in Super Street Fighter II, Street Fighter The Movie (the game), and Alpha 3.
  • Black Best Friend: It was implied that he was this to Fei Long, due to their shared intro (and how, in Yun's path, Dee Jay doesn't believe that Fei Long is into drug trades when Yun tells him about the rumors) in Alpha 3. Nowadays, who knows?
  • Boisterous Bruiser: Mildly.
  • Brainwashed and Crazy: When he first appears in the UDON comic, Dee Jay has been brainwashed into a mindless fighting machine by M. Bison, but Cammy and Delta Red quickly snap him out of it.
  • Breaking the Fourth Wall: He and Rufus seem to be in a competition of who can appeal to their fans the best during their SSFIV rival battle.
  • Bunny-Ears Lawyer: This guy is passionate and always smiling and dancing. He also unleashes a beatdown on Bison in Alpha 3 so powerful that Bison is desintegrated. A feat also performed by Akuma.
  • Cheshire Cat Grin: Taken Up to Eleven in Super Street Fighter IV. It's actually rather unsettling, even reaching Slasher Smile levels. Although he's not evil or arrogant (unlike Adon); he's just passionate and really damn happy.
  • Dance Battler: Dee Jay incorporates rhythm into his Kickboxing style.
  • Deadpan Snarker: In The Movie.
  • Demoted to Extra: In Street Fighter II: The Animated Movie.
  • Fun Personified: Almost always smiling and cheerful, even when kicking ass in combat or riding the Oil Coaster...
  • Iconic Item: Dee Jay's maracas.
  • Jive Turkey: "YEAAH! This is gonna be the bomb, boy!"
  • Keet:He is always happy and smiling.
  • Ki Attack: Dee Jay has a projectile attack called Air Slasher/Max Out.

    Cammy - England 
"I could have this scar removed if I wanted, but it reminds me of who I am."

Voiced by: Susan Hart (X-Men vs. Street Fighter, Street Fighter Alpha 2 Gold, Capcom vs. SNK, Marvel vs. Capcom 2), Akiko Komoto (Street Fighter Alpha 3, Namco × Capcom), Miki Nagasawa (Capcom vs. SNK 2), Debra Jean Rodgers (Street Fighter II: The Animated Movie, Street Fighter II V; English), Lisa Ann Beley (American cartoon), Miyuki Sawashiro (Street Fighter IV, Street Fighter X Tekken; Japanese), Caitlin Glass (Street Fighter IV, Street Fighter X Tekken; English)

Full name Cammy White. This British bombshell is a teen-aged agent of the Delta Red commando task force, operating within Britain's Secret Intelligence Service (MI6). Enhanced by Bison's genome, she once worked as an assassin for Shadaloo under the codename of "Killer Bee" (as seen in X-Men vs. Street Fighter and Street Fighter Alpha 3). At the end of Alpha 3, she rebelled against Bison, lost her memories, and was taken to Britain (by Vega); it was there that she joined the special forces unit known as Delta Red. Cammy participated in the Super Street Fighter II tournament to learn about her past; she learned the shocking truth from Bison himself, but managed to cope with the revelation thanks to the support of her Delta Red comrades.

In Street Fighter IV, she is sent to investigate S.I.N.'s connection to Shadaloo and to acquire data on the BLECE Project. She's also there for a personal reason: Juri Han, a member of S.I.N, gave a brutal beatdown to the Shadaloo Dolls, whom she considers her younger sisters.

Characters debuting in Super Street Fighter II Turbo

    Akuma - Japan 
"I am power made flesh! Feel how weak you truly are!"

Voiced by: Tomomichi Nishimura (Street Fighter Alpha series, X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom 2, Street Fighter EX, Street Fighter III: 2nd Impact, Street Fighter III: 3rd Strike, Capcom vs. SNK, Capcom vs. SNK 2, SNK vs. Capcom: SVC Chaos, Namco × Capcom, Super Puzzle Fighter II Turbo, Super Gem Fighter: Mini Mix), Yasunori Matsumoto and Daisuke Gōri (Street Fighter Alpha Generations; Japanese), David Kaye (American cartoon), Taketora (Street Fighter IV, Marvel vs. Capcom 3, Street Fighter X Tekken; Japanese), Dave Mallow (Street Fighter IV, Marvel vs. Capcom 3, Street Fighter X Tekken; English)

Akuma is a self-proclaimed "Master of the Fist" who wields the Satsui no Hadou ("surge of murderous intent"; also translated as the "Evil Intent", the "Killing Intent", "Dark Hadou", or the "Murder Wave"). The Satsui no Hadou forces unto its wielder the urge to win every battle at any cost, even if it means the death of their opponent. When he was still training under Goutetsu, Akuma delved further and further into the Satsui no Hadou; he eventually mastered its ultimate technique — the Shun Goku Satsu ("Instant Hell Murder", but popularly known as the "Raging Demon") — and killed Goutetsu with it to prove his mastery. He challenged his brother Gouken sometime afterward and killed him as well.note  Despite his arrogance, Akuma will not fight anybody who is not equal to or more powerful than himself, feeling that they present no challenge. Akuma views Ryu as a worthy adversary, and he constantly seeks to convince Ryu to follow the Satsui no Hadou as well.

In III, he works on creating new techniques to bolster the Satsui no Hadou style and further his fighting prowess.

He is confirmed to be Oni from Super Street Fighter IV: Arcade Edition. See the Street Fighter IV character sheet for more information.

  • Above Good and Evil: Though people who know him might call him "evil" (such as Ryu or Gouken), when you get down to it he's only acting on his code as a warrior. If surrendering yourself to the Dark Hadou is necessary to find your innermost strength, then it's acceptable to him, even if it's looked down on by some of the more straight-minded characters of the series.
  • A God Am I: "I am superior to all men!"
  • Ambiguously Brown
    • Hades Shaded: Most likely due to the Satsui no Hadou if Evil Ryu's appearance is to be taken into account.
  • Ambiguously Evil: Particularly in Alpha: The Animation and Alpha: Generations, but with his rather alien honor code as a warrior, it rings true for the series in general.
  • Anime Hair: To this day, speculation rages as to what the hell his infamous hairstyle is supposed to be.
  • Arrogant Kung-Fu Guy: And how. He only challenges people he believes are worthy of fighting.
  • Badass: To wit: He sunk an entire island by PUNCHING IT, walked around on the ocean floor without need of oxygen or protection from the crushing pressure, split Ayers Rock in half (also by punching it), raised a sunken ship out of the ocean using his Demon Armageddon/Tenshou Kaireki Jin Ultra, and the numerous cast members he has demolished in his quest to find someone who could match him. His alternate outfit from Super SFIV has become finally befitting, looking like some kind of dark warlord. And if you want more, in his Capcom Fighting Evolution ending, as Shin Akuma, he SHORYUKENS AN ASTEROID. Bad. Ass.
    "Evil is what I am. Death is what I bring."
    Shin Akuma: "I am power made flesh! Feel how weak you truly are!"
  • Battle Aura: That usually forms the kanji for "ten" (天). In Alpha 3, it can set you on fire.
    • As if it wasn't fearsome enough, SSFIV Arcade Edition gives Oni a constant blue fire aura.
  • Black Eyes of Crazy: Whenever they're not straight-up Monochromatic Eyes.
  • Black Screen of Death: What we see when Akuma uses his Dangerous Forbidden Technique.
  • Blood Knight: The exemplification in the series.
  • Blue and Orange Morality: He does have a strong, but alien and not easily understood, code of honor.
  • Bonus Boss: In his first appearance. Reach M. Bison without losing or continuing, and Akuma will effortlessly flatten him and take his place as the Final Boss. In subsequent appearances, he usually serves as this, or as the True Final Boss.
  • Brought to You by the Letter "S": His pose after the Shun Goku Satsu usually has the "ten" kanji appearing on the back of gi. In Capcom vs. SNK 2, Shin Akuma has a different symbol; this time, the "shin" character ("kami" [神, "god"] superimposed over "hito" [人, "person"]) means "divine/god" instead of "true." It can also be interpreted as "shinjin" (神人, "lesser god").
  • Brutal Honesty: He takes this trope Up to Eleven in his quotes against Fighting Clowns like Rufus, El Fuerte and Dan. Though other characters make sarcastic remarks, Akuma seems to outright hate them and call them on their flaws with extreme severity. It's a trait that Oni inherits.
  • Call Back: Many of Akuma's greatest feats only happen during his ending sequences in the various games he has been in; apparently Shin Akuma has the ability to fly (and breathe in space...) as in Capcom Fighting Evolution he sets off earth to shoryuken an asteroid; in SSFIV Arcade Edition, Oni can actually fly in game during his winning animations and taunts as well as perform an air dash and aerial version of the Shun Goku Satsu (similar to Cyber Akuma).
  • Calling Your Attacks: Notably averted. Akuma simply grunts when performing special moves.
    • His appearances in III and some of the Vs. titles are the only exceptions to this rule. In the III series, Akuma can be heard calling out "Gou Zanku!" (for his Zanku Hadouken) and "Tenma!" (when performing Tenma Gou Zanku; he does the same in MSHvSF and MvC2), making this a truncated example/partial subversion, while he fully name drops his Tenma Gou Zanku in MvC3.
    • Subverted for the most part in the Street Fighter IV series. He'll call some of his attacks whenever an EX version is pulled off. Outside of that it's still mostly grunts.
  • Canon Immigrant: Shin Akuma's design - originally this form was just Akuma merely going all out against a Worthy Opponent with no visible changes in his body. When Akuma absorbed Rugal's Orochi power in Capcom vs. SNK 2 his hair turned white, his skin turned red, and his aura changed too, but this new form was also named Shin Akuma. Subsequently all future portrayals of Shin Akuma, except in SFIV, would be that of the white-haired demon, with no mention of the Orochi influence on him as if implying that Akuma can naturally achieve this Shin form, or rather, always could.
  • Cain: To Gouken.
  • Character Exaggeration: Back in the days when the translated script for the series was sketchy at best, some cases of this were thrown in for western releases of the series, Akuma got a bit of it. The biggest change was Akuma losing his humanity by succumbing to the Dark Hadou - in canon, he controls it just fine like his master Goutetsu did, and only in Street Fighter IV the possibility of him losing control over it was brought up as Oni.
    • The crossovers tend to heavily simplify Akuma's character quirks, reducing his basic vocabulary to little more than "Kill", "Die", and "Death" and presenting him as the Obviously Evil mass murderer much of the fandom believes Akuma to be as opposed to the morally indecipherable character he actually is. SNK vs. Capcom: SVC Chaos, humorously enough, sends Akuma hurtling right into Card-Carrying Villain Land (although to be fair, SVC Chaos had widely inaccurate character portrayals across the board; ironically, Oni in SSFIV:AE would go on to play all of these exaggerations painfully straight).
  • Crush. Kill. Destroy!: "Metsu." ("Destruction.")
  • Curtains Match the Window
  • Cutscene Power to the Max: He can Shoryuken sunken ships and split Ayers Rock with a single punch. But in cutscenes only.
  • Dangerous Forbidden Technique: The Shun Goku Satsu. The user teleports both him/herself and the opponent into Hell, where both are viciously mauled by demons, each hit dealing a blow for past sins. The technique can kill not only the opponent, but also the user as well. Only true masters of the Satsui no Hadou can survive the technique without dying. As it turns out, he's one of them. It's the reason why Akuma is such a badass.
    • A similar but alternate description says that the user and his target are not literally pulled into hell, but rather the user channels the 16 Hells of Buddhism through his or her own soul into his opponent.
  • Dark Is Not Evil: Despite what many believe from taking notes from other medium by way of Character Exaggeration, Akuma is not evil in the dry sense of the word - he does not randomly seek people to kill, but rather only kills strong opponents in their best condition. In canon he only killed two: Goutetsu and Gouken; the former being his master (who was actually proud of being beaten in a duel to the death against his disciple - Goutetsu firmly believed in the Dark Hadou and Akuma showed him its purest form), and the latter in a fair match that was retconned anyway, so Akuma's current body count is only one. Akuma also performed heroic acts such as saving Earth by Shoryuken'ing an asteroid into oblivion in Capcom Fighting Evolution, and spared some time out of his training to save a lost child in Street Fighter Alpha.
  • Death from Above: Misogi. To drive it home, the attack (already a cross-up with tracking properties that requires a warping technique like the Ashura Senkuu or Bison Warp to avoid without fail or, if you're daring, a well-timed counter) is usually a One-Hit Kill if it connects. If that wasn't bad enough, it inflicts massive amounts of chip damage, is unparryable/un-Just Defendable in CvS2, and is downright unblockable in SVC Chaos. Shin Akuma also possesses a weaker version of the Misogi in the form of the Tenma Shuretto, which became his normal form's Cross Art in SFxT.
  • Defeat Means Playable: In Street Fighter IV.
  • Demoted to Extra: In Street Fighter II: The Animated Movie, his appearance is a brief, last-minute "blink and you'll miss it" cameo.
  • Difficult but Awesome: Akuma is a real crowd-pleaser in tournament and online play, but he requires A LOT of practice to be good with him (about 1-2 months' worth) because of his extremely flexible playstyle. Akuma is easily one of the most difficult characters to learn in Street Fighter IV, but when you at least try he can also be the most fun character.
  • Does Not Like Shoes: Depending on the Artist. In some games, he wears sandals, and in others, he's barefoot.
  • Dynamic Entry: He beats the crap outta Bison in his first appearance (although this possibly didn't happen according to IV), and repeats in III: 2nd Impact to your rival and/or Gill. No worries though, Gill revived himself, as always.
  • Duel to the Death: What he is ultimately looking for.
  • Establishing Character Moment: Giving Shun Goku Satsu to M. Bison.
  • Evil Counterpart: To Ryu, Ken and Gouken.
  • Evil Dark-Skinned Redhead
  • Fangs Are Evil
  • Final Boss: Has so far only been a example the main series with Evil Ryu's storyline in Alpha III, serving as this instead of Final Bison, who is instead Evil Ryu's penultimate opponent.
  • Giant Space Flea from Nowhere: The original space flea. In Super Street Fighter II Turbo, lose no matches and use no continues, and as M. Bison throws off his cape, Akuma ambushes him, kills him and challenges you. And you only get one chance. There's a reason why people say they "discovered" Akuma.
    • He has a habit of doing this as a recurrent element of his character. Whereas Alpha 2 simply has Shin Akuma appear out of nowhere to replace each character's respective "boss", EX and Second Impact have Akuma, as a nod to his debut, specifically use the Shun Goku Satsu to put the initial opponent (Bison—yet again—in the former, your character's rival in the latter) out of commission and challenge you in their place.
    • Parodied in Super Puzzle Fighter II Turbo when he does this on Dan.
  • Glass Cannon/Lightning Bruiser: If he's balanced, he's the former. If he's the latter, he's a Game Breaker.
  • Gory Discretion Shot: Presumably why the screen goes black when the Shun Goku Satsu is executed. All you see are hit sparks and the opponent's scream of agony.
  • Ground Punch: Akuma has his Kongou Kokuretsu Zan, which isn't so much punching the ground as palm-striking it.
  • Guest Fighter:
  • Hero Killer: According to All About Capcom, he eventually agrees to face Gen in a rematch to the death, and, after a drawn out fight, Akuma emerges the victor .
  • Hijacking Cthulhu: Akuma is one of the first, if not the first martial artist to hold some degree of control over the Satsui no Hado after immersing himself in it to such an extent.
  • Holding Back the Phlebotinum: Akuma will only fight at full power if you're of an admirable fighting aptitude. See I Am Not Left-Handed for more info.
  • Hurricane Kick: Takes it Up to Eleven with his Demon Armageddon Ultra.
  • I Am Not Left-Handed: Shin Akuma. This is what happens when Akuma fights you with all of his power. The only way you get to face this version of Akuma is usually accomplished by beating your opponents with a certain amount of Perfects and super finishes, and without continuing. Have fun.
  • Iconic Item: Akuma's prayer beads, which he pilfered from the corpse of his dead master Goutetsu.
  • Informed Ability: The Shun Goku Satsu actually being able to kill someone. With the potential exception of those who are pure, or "pure enough," its description says that both the user and its victim are dragged into the netherealms to be assaulted by demons, the wicked being plagued by their sins (each hit represents the 16 hells of Mahayana Buddhism, 8 cold and 8 hot; the last hit is the killing blow, the final hot "traditionally seemingly eternal" hell). Gameplay and Story Segregation aside, its success rate is jarring. Gen blocked it by emptying his heart of all emotions and thoughts. Akuma's jump on Bison, thought to be for a long time the reason behind his disappearance after II, turned out to be only temporary (and Jossed by Bison himself) as of IV. Gill revived himself in 2nd Impact. Gouken has been recently revealed to have simply been in a comatose state. Alternatively, he may hold the Shun Goku Satsu back in the same way he reserves his Shin form for only the strongest of foes.
  • Jerk with a Heart of Gold: He killed his sensei, put his brother into a deep coma, crippled several people... and once saved a child who got lost in his cave. According to canon, all the murder and maiming he does happens while fighting and (according to him) is not his fault because of that fact. He also refuses to fight anyone who isn't in top form - during his fight with Gen, Akuma called things off mid-fight because he noticed Gen was ill and therefore not in peak physical condition.
  • Karma Houdini: While his actions are pretty mild compared to other villains, until IV there was never any indication that he got any comeuppance for trying to kill Gouken. Due to the Recton, that might have changed.
  • Large Ham: Gives a Bison a run for his money in this area.
  • Leitmotif: Notably, his theme is so well known that it was the only theme to get both an update and a remix in Capcom vs. SNK 2, which had no character specific themes outside of bosses (conversely, God/Ultimate Rugal received an original theme as opposed any of his other five or so themes in KOF).
  • Limit Break: His Shun Goku Satsu, Kongou Kokuretsuzan, and Misogi.
  • Luke, I Am Your Father: In the non-canon Street Fighter Alpha Generations it's implied that Akuma is Ryu's biological father, a result of him knocking up his and Gouken's friend Sayaka (the caretaker of Goutetsu's Japanese complex home) sometime before his deathmatch with Goutetsu and Gouken. In series canon, Akuma is merely Ryu's adoptive uncle.
  • Meaningful Name: His Japanese name, Gouki (豪鬼), means "Strong Demon." His overseas name, Akuma, is derived from the Japanese word for "devil" (悪魔).
  • Monochromatic Eyes
  • Needle in a Stack of Needles: In Street Fighter II V, Akuma makes cameos on a regular basis, Hidden in Plain Sight. In one instance, he's a part of a gang of Mooks! Here's a link for your convenience.
  • I Need You Stronger: Shows signs of this towards Ryu. The two have battled in the past and Ryu is not a challenge for Akuma in actual practice but Akuma chooses to walk away rather than strike the killing blow. It is through this that he believes that he can nurture Ryu's killing potential and basically shape him into a second Akuma. Subverted by the end as Ryu entirely rejects Akuma's fighting philosophy to follow Gouken's path.
  • Noble Demon: He will never fight an unfair match or against an opponent who´s not in perfect shape and will never harm someone who´s incapable of fighting. Despite all of the dickish things he has done, he is not evil like Bison or Seth.
  • No Name Given: During his original appearance in Super Street Fighter II Turbo (and then later in X-Men: Children of the Atom), the lifebar would not display a name under it, adding to his mystique. His character portrait was merely a silhouette as well (Super Street Fighter II Turbo HD Remix instead gives him a very dark character portrait but his features remain visible).
  • Non-Lethal K.O.: Averted/inverted in Street Fighter IV and all of its incarnations. When finishing off an enemy with a Super or Ultra, the screen flashes in the background are black instead of orange and the KO sign doesn't appear. This implies that he killed his opponent instead of simply knocking them out. This also applies for Evil Ryu's Super and Oni's Super and Ultras.
  • Obviously Evil: You'd think so, since he likes to play with dark forces and is rather cruel in battle, but his story suggests he believes himself to be beyond tags like "good" or "evil" and simply trains himself to be the best humanity can possibly offer in a warrior. His morals are shaky but it doesn't necessarily cross him into actually being "evil" in any way (antagonistic, maybe).
  • Odd Friendship: As revealed in an Ultra arcade ending, he has one with Elena, of all people.
  • One-Winged Angel: Shin Akuma and Oni.
  • Perpetual Frowner: Akuma seems to only know rage.
  • Person of Mass Destruction: Apart from the stuff under Badass, he's also turned a forest into a crater by punching it. Stuff like this is probably why he trains in the middle of nowhere.
  • Pet the Dog: His Shin Akuma ending in Capcom Fighting Evolution/Jam. The Earth is about to be hit by a meteor that will kill everyone, but Akuma JUMPS UP INTO SPACE AND DESTROYS IT WITH ONE PUNCH. Doubles as a CMOA.
    • According to artwork and translations, Akuma once spared time out of his training to rescue a child lost in his cave to safety. The story also tells that, when a fire fighter found the child who claimed to be rescued by the "samurai man", lightning struck a tree and both were to be crushed, but Akuma appears out of nowhere, hoists the tree with a single hand, and promptly demands them to be gone.
  • Prophet Eyes: Though his are red instead of white.
  • Purple Is Powerful: Shin Akuma, more often than not, swaps out his trademark black gi for dark shades of purple.
  • Rage Against the Heavens: In just another one of Akuma's astonishing displays of power that he saves for Cutscene Power to the Max moments, in his SNK vs. Capcom: SVC Chaos ending where yet again Akuma leaves the tournament unsatisfied filled with such weak opponents according to him, Akuma simply jumps into heaven to face against Kami-sama, God Himself from the classic Athena arcade game by SNK.
  • Red Baron: The (Supreme) Master of the Fist. Suffice to say, he lives up to that moniker.
  • Shotoclone: The first of many, but to be fair at least he easily differentiates himself from the other Ryu/Ken-types.
  • The Rival: Gouken and Ryu.
  • Secret Character: Every instance of him being playable up until Alpha 2, and a few times afterwards.
  • Shirtless Scene: His alternate outfit is also shirtless.
    • His win portrait in Street Fighter Alpha 3 is shirtless. Too bad you only see him from the back.
    • His portrait in X-Men vs. Street Fighter is shirtless too.
    • Oni fights without a shirt as well... so long as he actually is Akuma.
  • Signature Move: Shun Goku Satsu
  • SNK Boss: In some games.
    • True Final Boss: Both this incarnation in SSFII Turbo and his Shin incarnation in Alpha and Capcom Fighting Evolution are this.
    • Bonus Boss
  • Soundtrack Dissonance: Completing Super Street Fighter II Turbo as Akuma will earn you a special credit roll sequence in which the battered and beaten faces of all his defeated opponents are displayed one after another as the usual uplifitng credit roll tune plays.
  • Spirited Competitor: A less moral version.
  • Superpowered Evil Side: Oni in SSFIV:AE is Akuma minus his remaining humanity, and any philosophical debate over his morality — the character is For the Evulz incarnate.
  • Surpassed the Teacher: Killed his master Goutetsu in a fair fight to prove he had surpassed his teacher.
  • Teleport Spam
  • This Loser Is You: In Pocket Fighter, he is evicted off his island because it got turned into an amusement park. Even he is no match for big business.
  • The Worf Effect: Back in the days of his debut, Akuma and Evil Ryu were outright stated to be the strongest characters in the series, disregarding Gen. Then Alpha came along and brought in both Final Bison (Who while not even at his full power holds his own against Shin Akuma) and Cody, who flat out calls Akuma disappointing. And then four makes things even worse by bringing in Akuma's brother Gouken, who not only absolutely humiliated him in their first real battle (but to be fair, Akuma paid him right back), but can even nullify Akuma's most powerful technique, the Raging Demon.
  • World's Strongest Man
  • Worthy Opponent: Considers Ryu and Gen to be this, though he wishes for Ryu to embrace the Satsui no Hadou, and no longer wishes to fight Gen as he is ill and thus not in complete physical shape. To drive this home further, he'll simply straight up refuse to fight anybody he deems not strong enough to take him on.
    • Also considers Wolverine this in the MvC series, though the only thing that makes him stand out as a fighter is that he has claws and regenerative abilities, so it'd be very hard to win if it was a death fight. Wolverine only fought him to find out about his past, though the ending text implied he considered Akuma a worthy opponent as well. He's since found out about his past, giving Akuma nothing to bargain with in the recent titles.
    • Ryu's actually a subversion. He's not a Worthy Opponent... but Akuma wants him to be and is trying to draw out his darker instincts to get him there.
  • Your Soul Is Mine: In the Street Fighter cartoon, complete with the rather shameless line "Your chi is mine!" (starts laughing)