An Old Master
loses to a fourteen-year-old and takes it this well? Now that's a man with dignity.
Tenchi, same name as the sword. "Tenchi can't be copied." Very clever, Tsunami... You've won, boy.
The heroes have struggled long and hard, but they have finally foiled the Evil Plan
and beaten everything else that the Big Bad
can throw at them. They have clearly defeated him. The villain, rather than trying to escape, freaking out
or try and take the heroes with him
, graciously acknowledges their victory and yields, surrendering himself to their justice.
This is not a trick
to catch the heroes off guard: the villain really chooses to lay down his sword. He might one day return to fight the heroes, but that is definitely another day. Might occur in the case of an Affably Evil
or Harmless Villain
, or a Magnificent Bastard
. Most likely seen if there is limited (or even no) hatred between the villain and the heroes, and especially if there is a sort of camaraderie between them, or both were trying to do the right thing
; in this case the villain
was simply misguided
. Needless to say, the Worthy Opponent
is almost guaranteed to do this. It might even cause them to join your side.
Can happen more often in series where there is a Cardboard Prison
involved. A villain who happens to Know When to Fold 'Em
just may do this. Can also happen when he chooses to Face Death with Dignity
Contrast Sore Loser
, Unsportsmanlike Gloating
, I Surrender, Suckers
to Villain's Dying Grace
, which the villain is likely to say.
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Anime and Manga
- Would often happen to Batman, especially with The Penguin.
- At the end of Alan Moore's The Killing Joke, Batman starts to empathize and reach out to The Joker to get him to give up crime. The Joker, defeated and oddly calm, finishes a joke started earlier in the story... and Batman laughs with him.
- And then there's Humpty Dumpty, who doesn't even resist arrest. In fact, he even helps Batgirl with her dislocated arms.
- Dream of the Endless.
- Some minor characters in the comics also go down this way:
- Dr. Destiny after he botches it up all by himself.
- Lucifer (though he wasn't entirely happy about it, he let Dream walk out)
- Brute and Glob (ultimately they knew their efforts were futile anyways)
- A surprising number of the people Death picks up.
- Caesar is a graceful loser in most Astérix stories, often admitting his defeat the acknowledging the Gauls' worth. In "Asterix the Gladiator", and "Asterix the Legionary" he provides Asterix and his friends passage back to Gaul and in "Asterix and Son" he even rebuilds the burned down Gaulish village as thanks for the Gauls rescuing Caesar's son.
- In one of the movies, he admits defeat, surrenders his empire and retires in the countryside with Cleopatra.
- "You are gods, and one cannot fight gods."
- In PS238, USA Patriot Act and American Eagle are so dedicated to democracy that they gracefully accept Tyler beating them in the class election.
- Non-villain version: In a Peanuts comic strip, Lucy challenges Charlie Brown to a board game session, thinking that Charlie's going to get upset about losing to her. Instead, Charlie doesn't get upset when he loses, which makes Lucy so mad that she kicks the board game and its pieces, saying that she can't stand a good loser.
- In Ace Combat The Equestrian War, Night Raven, a battle-obsessed griffin soldier uses his last breath to congratulate Fluttershy on defeating him. Since Night Raven had come across as borderline Ax-Crazy for most of the fic, (even boasting to Fluttershy that he fights and kills not out of hatred for his enemies, but for fun,) this is a surprising display of honor.
- In The Kirita Chronicles, Delano gracefully accepts his defeat during his duel with Kazuta during the Beta Test.
- Turnabout Storm zig-zags it a bit. Trixie is angered by the resolution of the trial, something she makes clear in the post-climax; but the way Phoenix manages to uncover the actual truth behind the events that transpired leaves her humbled.
Judge: Do... you have any retort to this possibility Ms. Trixie?
Trixie: No... I don't... I can't beat that. The prosecution rests...
- At the end of Yu Gi Oh The Thousand Year Door, Redux, what the Shadow Queen says to the heroes when she finally falls is pretty much a lesson in why being a sore loser never helps (even though she's dying as a result):
Shadow Queen: What? You expected some angry threat? Some vow of vengeance that we all know I could never back up? I’d rather not embarrass myself…
- She does say one memorable thing after that to say she did get what she had once wanted this way. (See the entry under Dying Alone.)
- In A Protector's Pride, Baraggan is killed by Orihime of all people. His final words are to call her a fellow god and equal, warn her to be careful because others will want to kill or use her for her powers, and wish her good luck.
- In the epilogue of False Smiles, Mayor Wilkins congratulates the Scoobies for beating him and setting back his plans to ascend by at least three hundred years. He then encourages the group to live their lives and enjoy themselves.
- In The Importance of Tipping, after Naruto successfully gets all the Konoha teams out of the 2nd Exam and makes sure his is the only team to pass (while all the non-Konoha teams fight over scrolls they never had to begin with), one of the foreign Jounin calmly hands Naruto a Chuunin vest he meant to give to one of his own students. According to him, if Naruto hadn't earned his promotion for that, then nothing ever would.
- In Black Flames Dance in the Wind: Rise of Naruto, Unkai doesn't hold a grudge against Naruto for slaughtering his clan. They committed treason (at Unkai's urging) and as a shinobi it's Naruto's duty to capture/kill traitors.
- In The King of Attolia, the king has just outmaneuvered a scheming noble:
Sejanus looked up at last. Then, with a little effort, he shrugged, like a man who has lost a bet on a footrace or dice roll. Accepting a shattering defeat with some dignity intact he was more likable than he ever had been in the past. [...] He saluted the king. "Basileus" he said, using the archaic term for the fabled princes of the ancient world.
- In the Warrior trilogy set in the BattleTech universe, Duke Frederick Steiner certainly qualifies. Confronted with the evidence of his involvement in a plot to topple his cousin Katrina and establish himself as Archon of the Lyran Commonwealth (involving an assassination attempt that he did not know about and would not have condoned), he acknowledges his defeat, accepts a suicide mission on the condition that the troops he takes along not be thrown away merely for their association with him, and indeed does not return. He does survive, but effectively vanishes for over twenty years before appearing again in a somewhat more heroic role...in the Blood of Kerensky trilogy, and under a different name.
- Also, the Clans will, at the point of a defeat, withdraw, even if they have the strength to stay.
- The vampire Faethor Ferenczy of the Necroscope series had two such moments: first, when suffering amidst the ruins of his burning house, he decided to accept a quick death at the hands of a rescuer- even paying him with a gold medallion- rather than fighting desperately to escape. The second moment was after his death, when he was excluded from the other souls of the dead for being a vampire, and this time, he got to explain himself:
Believe me if you like, or disbelieve, but I am at peace- with myself, anyway. I have had my day, and I am satisfied... if you had lived for thirteen-hundred years, perhaps you would understand...
- ... up until Sequelitis made him an enemy again in Necroscope: Deadspawn when he manages to vampirise hero Harry Keogh and tries a Grand Theft Me on him before being cast into oblivion.
- Supreme Commander Pellaeon, the head of the tiny Imperial Remnant, came to the conclusion that the Empire would only survive to rise again if he made peace with the New Republic, so he sends a trusted underling as an envoy to meet with the general he respects most. A Moff's consternation at this and someone finding a corrupt version of the Caamaas Document kick off the events of the Hand of Thrawn duology.
- The Three Musketeers: After D'Artagnan and friends have defeated his scheme, Cardinal Richelieu acts in the only manner he can, being who he is... he offers D'Artagnan a job. Talent like that shouldn't be wasted. (It is earlier mentioned in the book that the Cardinal is incapable of being vengeful, because the pursuit of vengeance really gets in the way of the pursuit of power.)
- While his scheme is defeated, at best it is a minor inconvenience to the Cardinal who is far too powerful for anything that the Musketeers do to actually harm or seriously affect him and his position. That he offers D'Artagnan a job still counts as this trope, however, as if he wished he could crush the young Musketeer without effort.
- In Animorphs Visser One (the former Visser Three) responds in this fashion after their defeat in book 53. Which is kind of odd considering his psychopathic behavior during his lesser defeats.
- Martel, in The Elenium, takes being beaten (and killed) by Sparhawk with dignity. Sparhawk acknowledges this by bringing Sephrenia over so Martel can die in the presence of those he loved most.
- Not a villain, but in The Homestar Runner Enters the Strongest Man in the World Contest, The Homestar Runner was okay with losing because cheating Strong Bad didn't either. And Pom-Pom was nice enough to share the trophy.
- Both Gale Hawthorne and Peeta Mellark in Mockingjay, mainly during a conversation Katniss overhears between them. Peeta has more or less always believed Gale is the one Katniss loves and if anything seems apologetic that he got between them. Gale in turn seems to have gotten over his previous jealousy and realized where her heart truly lies and seems to be fairly okay with it. He doesn't seem to have any hard feelings towards Peeta, whom Katniss loves despite him trying to kill her twice (It Makes Sense in Context). Towards the end of the book Gale doesn't seem to be all that upset when he knows for sure that Katniss will choose to be alone if she can't be with Peeta.
Live Action TV
- When revealed for the scheming, murdering snakes they are, a very significant number of Lieutenant Columbo's enemies smile graciously, congratulate the lovable old buffoon, and cheerfully walk to the police station with him.
- Columbo's often really nice to them as well. When the fairly sympathetic man who'd murdered his stepbrother because he was going to sell his beloved vineyard was caught, Columbo listened as the guy explained that the vineyard was the only place he ever felt truly happy and shared a glass of wine with him before taking him away.
- One of them even gave Columbo a portrait of himself after being caught (although he was working on it before he was arrested).
- Averted in Alias. In the middle of season 2, after the Alliance was destroyed, Arvin Sloane was revealed to have helped in the whole thing, and apparently retired to a life of luxury and anonymity with his wife. Then it turned out it was just the next step of his plan.
- A world-class example of this is seen in the Grand Finale of Power Rangers Time Force. Ransik (probably the single toughest Big Bad ever seen in the franchise) tells the Rangers 'I don't need anyone to fight for me! I'll destroy you myself!' - and then, goes ahead and darn well nearly does it. He only relents when he nearly kills his daughter accidentally, who then uses The Power of Love to get him to lay down his arms and surrender.
- He even comes back during the next season's Crossover episode to help the Rangers take out some Orgs that he had business dealings with in the "past".
- And he was pretty awesome as a good guy too.
- Power Rangers Dino Thunder: When the Evil White Ranger Clone suffers a fatal blow at the hands of the true White Ranger, he calmly declares "I guess you wanted it more." before bidding him goodbye.
- After his first loss in Mighty Morphin' Power Rangers, Master Vile takes it in stride. "So I failed once. Big deal. Rita and Zedd have tried to conquer the earth over a hundred times and they've never come close!"
- Cyclops of Mahou Sentai Magiranger. He flies into a rage when Tsubasa outwits him and forces him to go giant-size, but when the Rangers land the actual killing blow he congratulates them with his last words.
- In the Doctor Who episode "Amy's Choice", after our heroes have worked their way through his dream trap, the Dream Lord gracefully admits defeat and accepts his end of the bargain, saving their lives and fading away. It's a subversion; when he leaves them, they're still trapped in his dream trap, and this is just his way of trying to fool them.
- In the 1980s The Twilight Zone, a group of neighborhood men play poker against the devil, who keeps winning with triple 6's. So for a final hand, double or nothing to get back the souls lost, they play lowball, where the devil's typical hands, of course, lose. The Devil smiles and gives them back everything they've lost. Further, charmed by their pluck, he fills the fridge with beer and snacks they were too poor to afford for their game.
- The Smallville episode "Combat" has Clark being forced to fight against an escaped prisoner from the Phantom Zone named Titan (played by Kane). The fight is brutal, forcing Clark to actually use his full strength. After being tossed rather forcefully to the ground, Titan rises and turns to reveal that he has been fatally impaled by his own arm-spike. Evidently aware of his mortal wound, he simply smiles, says "Good fight!", and drops dead.
- In the Fantasy Island remake, one episode involved a man who wants to become the best business man by any means. Roarke slowly turns him into a remorseless demon. At the final moments when he is alone, paranoid, and cowering in the corner, his dog returns to him and he shed a single tear, which Roarke takes and hands to his assistant, happy to lose the bet once more.
- JAG: In "Pilot Error", once presented with solid evidence that the autopilot system may have in fact malfunctioned due to not being designed with the abuse of Navy carrier landings in mind, the Macroplex executive accepts this and promises to have the newly discovered flaws corrected.
- On The Amazing Race it's actually rare for a losing team not to be graceful in defeat, and many teams in the Final 3 are just happy having gotten to run the whole race. Though notably averted with the teams that originally appeared on another CBS Reality Show.
- This is the main thing that separates the grifters from their marks on Hustle. Mickey especially doesn't seem to mind that much whenever he is conned himself. A notable example is when the two future halves of the team con each other thanks to manipulations by Albert at the beginning of season 5 and none of them seem to mind. They have the same reaction against Richard Chamberlain's character when he beats them as they are happy to have seen a true master at the game. By contrast, whenever a mark loses, they tend to scream, yell and throw tantrums. Mickey often says his motivation for taking down a mark is to see if they can dish it out as well as take it, and he apparently holds himself to that.
- Tritter, the recurring antagonist in season 3 of House, despite initially being portrayed as rather vindictive, completes his evolution into something of a Well-Intentioned Extremist by calmly wishing House the best of luck in staying clean after his court case against him fails.
- Li Tsung's (and to an extent, Bruce Lee's) philosophy when it comes to martial arts in Longstreet, is this trope combined with Face Death with Dignity.
Li Tsung: Like everyone else, you want to learn the way to win, but never accept the way to lose. To accept defeat, to learn to die, is to be liberated from it. So when tomorrow comes, you must free your ambitious mind and learn the art of dying.
- In Exalted, Ligier, the fetich soul of the Yozi Malfeas sort of invokes this concept. He refuses to fight anyone not worthy of fighting him (either tens of thousands of Dragonblooded or a full circle of experienced Solars) and if a party can best him enough to deal 25 health levels of damage or so to him - the book mentions this is merely a scratch to him, by the way - he will flourish, then withdraw from the fight and refuse to fight the group for 25 hours. He can be pressed into combat if his opponents keep attacking him. A word of advice: DON'T.
- In the sample adventure for Spirit Of The Century the book suggests that should the characters convince the council running the scientific awards that Dr. Methusala is a threat, or is otherwise a liability, he will leave at their behest. Of course, he'll also be rather miffed, and when Dr. Methusala gets miffed, people cease to ever have been.
- Zulkir Szass Tam is said to be genuinely respectful and even admiring of any heroic adventurers who thwart his plans, in no small part because they'd probably have to be Worthy Opponents to beat someone with his level of power and cunning.
- In the first edition of Dungeons & Dragons, the demon lord Pazuzu is said to genuinely not hold any grudge against any mortal heroes who ruin his plans, particularly if they showed great cunning in doing so, and is in fact quite Affably Evil overall.
- Jade Empire. Sir Roderick Ponce Von Fontlebottom The Magnificent Bastard accepts defeat quite gracefully, and honors your demands, even giving up his prized blunderbuss Mirabelle if the player wants it.
- The hero and villain of the first Shadow Hearts both admit at the end that they understand each other's motives, and that they will decide the fate of the world with a Might Makes Right smackdown with no ill feelings towards the victor. The villain lives up to his promise, returning in the second game as a Spirit Advisor.
- A similar case happens in the second game, furthered by the case that the hero and the villain there have pretty much zero animosity towards each other the whole game. The villain even provides the hero with both the means to say goodbye to his dead girlfriend and the key to figuring out exactly what he's planning. They also part amicably at the end.
- Admiral Gregorio, the Worthy Opponent of Skies of Arcadia. He takes his loss to the heroes (which only cripples his ship and makes him unable to chase you) by giving Enrique, the party's Defector from Decadence and basically his nephew, his well-wishes for the future. Enrique responds in kind, expressing regret at having had to fight him. Handsome Lech Vigoro also bows out gracefully after getting his backside kicked by Vyse for the third time, admitting that Vyse is the bigger man and giving up his obsessive chase after Aika in the process since, in his own words, "the strongest man has the right to be with the prettiest woman".
- A particularly odd example occurs in BioShock: Once you finally confront Andrew Ryan, he exploits your sleeper agent code words to take control of you, then makes you kill him anyway, just because he'd rather die on his own terms. It is also possible that he did so because he realized that you are actually his own mind-controlled son.
- King Bulblin from The Legend of Zelda: Twilight Princess offers his only line to the hero after being defeated for the last time: "I follow the strongest side." He then gracefully bows out, implying that he believes Link to be stronger than his former master.
- Most of the ranked assassins in No More Heroes accept their deaths quite calmly. Especially Speed Buster, but totally inverted with Bad Girl.
- The same goes for No More Heroes 2, where the assassins' dying reactions usually consist of quiet acceptance or, in the case of Nathan Copeland, outright jubilation.
- Rubicante, fitting with his status as a Worthy Opponent and a Noble Demon, praises you after defeating the Elemental Lords when they team up in Final Fantasy IV.
- The Turks from Final Fantasy VII ignore their orders to confront the party again if you refuse to fight them during the Midgar raid. Rude concludes, "We've completed our job" and they go back to awaiting the end of the world.
- ...But only if you completed the Wutai sidequest. If you didn't, you don't get the choice to fight them.
- Harry McDowell of Gungrave, once his final creation is destroyed, admits defeat and allows Beyond The Grave to avenge his own murder (by killing Harry). For bonus points, the player gets to pull the trigger.
: ...Is it over? Go for it, Brandon. It's your turn now.
(A single shot of Grave's Cerberus
- The final boss of the second game accepts his defeat calmly, even giving the heroes an antidote for Mika's seed infection before he dies.
- Izanami complements Persona 4's Investigation Team after they unmask and defeat her.
- Also, Tohru Adachi accepts his fate of imprisonment and agrees to play by society's rules.
- Double Subverted in Persona2: Eternal Punishment, where during the final battle against Nyarlathotep, when beating his first form and moving onto his second and final one, compliments that no one has ever seen his second form, then tells them to die with "his highest praise" before bring defeated. Then it's entirely averted mid and post-battle as he throws a tantrum.
- Dragon Age: Origins has Teyrn Loghain, after being defeated in single combat with the player or a party member, submitting to the player's justice - whether that justice is cutting off his head, letting Alistair take his revenge, or turning him into a Grey Warden and having him sacrifice himself to kill the Archdemon.
- In The King of Fighters 2003, if you reach Adelheid (Rugal Bernstein's son) and beat him. He actually praises you for winning. His sister, Rose, on the other hand is quite the Sore Loser just like their dad. So much so that Adelheid has to force her to let the winners go as they won fair and square.
- Mass Effect 3: The Catalyst, the Bigger Bad of the series, admits its own defeat when Shepard interacts with him. Seeing that Shepard and their allies finally completed the Crucible, the Catalyst admits that the Reapers have failed in their purpose, which the Catalyst admits to be disgusting. Then, the Catalyst leaves the new solution on Shepard's hands, even if it had a clear favourite option it would prefer you take. It only really becomes upset if Shepard refuses to use the Crucible.
- In the Omega DLC, General Oleg Petrovsky, when it's clear he's been beaten, surrenders and orders his men to do the same. Whether or not he survives this depends on whether or not you can talk down Aria, or if you think his experimentation and creation of the Adjutants warrants putting a bullet in his head yourself.
- It's part of yahg culture to bow down and accept that you've been beaten when someone turns out to be tougher than you. Might be the reason the yahg Shadow Broker has left all of his computer systems without even password protection, so that once you and Liara kill him, she can seize control of his entire organization and use it to help defeat the Reapers.
- In Dishonored, Daud accepts defeat with admirable grace and composure, and tells Corvo that his fate is now Corvo's to decide. The player can choose whether to slit his throat or grant him mercy.
- Then again, you can also simply ignore him, steal what you came to steal, and escape, which confuses and angers him.
- The aliens in The Simpsons: Bart vs. the Space Mutants prove to be this, honoring their Worthy Opponent Bart Simpson through a bit of Rushmore Refacement.
- In Breath of Fire I, the Dark Dragon Zog congratulates Ryu after he is defeated, and his last request is that Ryu create a future for Dragons.
- In Kingdom Hearts II, Luxord says upon his defeat, "You play the game quite well." This contrasts with most other bosses who either curse your name or scream in pain.
- At the end of 3D, though it's not a battle, Sora does not get promoted to Keyblade Master while Riku does. True to his cheery nature, however, Sora doesn't mope about it and is genuinely happy for his friend.
- In Mulan Animated Storybook, there is a mahjong mini-game which you can play against Yao, Ling, or Chien-Po. If you choose to play against Chien-Po, he is so polite when you win that it seems like he loses on purpose.
- After the revolution, which is really more of a coup, in Fable III, the Hero and Walter burst into Logan's war room. Though he does start to draw his sword, he thinks better of it and sheathes it, calmly surrendering to his sibling.
- A few characters that can be conquered in the Video Game/Civilization series are this, but most notable is Genghis Khan, who after being defeated gives you his blessing.
- At the end of Tex Murphy: Overseer, after Tex foils J. Saint Gideon's plans to mind-control the world leaders in order to bring about global peace, Gideon graciously shares scotch and cigars with Tex, even giving him his lighter as a keepsake, before committing suicide.
- In the Dawnguard DLC of The Elder Scrolls V: Skyrim, when the player character defeats the Dracolich Durnehviir in the Soul Cairn, it's revealed that Durnehviir cannot be permanently killed, and, true to form, he finds you again shortly after the battle. Having never been defeated before then, Durnehviir is remarkably graceful in defeat, and grants you the ability to summon him to fight for you outside of the Soul Cairn for short periods of time.
Durnehviir: I believe in civility among seasoned warriors, and I find your ear worthy of my words. My claws have rended the flesh of innumerable foes, but I have never once been felled on the field of battle. I therefore honor-name you 'Qahnaarin', or Vanquisher in your tongue.
- In Shin Megami Tensei IV, upon defeating the Ashura-kai's Terminal Guardian at every possible Terminal in Tokyo, he finally surrenders and retires from his duty, and admits that this is a good opportunity for him to start looking for a clean job anyway.
- Across the main series, as the main advocate of Chaos, Lucifer will admit you're the superior choice every time you manage to beat him. Even if that means God wins.
- Most of the characters after a match in Super Smash Bros. will applaud for the winner. Some of them more enthusiastically than others, and some won't applaud, but you still see good sportmanship from characters you wouldn't expect like Wario, King Dedede or Ganondorf.
- The only thing that James Moriarty says to his killer Sherlock Holmes in Shikkoku No Sharnoth is "aren't you supposed to do this at a waterfall?" He is, in fact, completely satisfied with what he managed to accomplish.
- Assassin in Fate/stay night. After losing a fight to Saber only because his sword is slightly bent despite having no superhuman abilities, he just tells her to go, sits down and talks to himself for a few minutes before vanishing. It helps that he didn't really care if he won or even lived, he just wanted one good fight against another Master Swordsman. He was even rather graceful about True Assassin eating him from the inside. He's just that kind of guy.
- And Gilgamesh, who at least takes losing to Saber slightly better than you'd expect given his normal mode of behavior.
- Similarly, Archer admits his defeat to Shirou, his past self in the Unlimited Blade Works route. Unlike the other examples above, however, it wasn't a test of combat. The story makes it very clear that Shirou had no chance to win the fight. Archer lost because he saw that Shirou had a stronger conviction than he did. This leads to him performing a Big Damn Heroes moment in the Final Battle.
- Ace Attorney:
- In Dangan Ronpa, Celestia Ludenberg has just been found guilty, and is about to be executed. They also know about a secret essential to their failed plan that, if revealed to Monokuma, would destroy any hope the other survivors have of escape. However, instead they decide to speak in riddles during their Motive Rant, to give the others a fighting chance rather than spitefully doom them all. This is appropriate, given that she's a high-rolling gambler who isn't afraid to lose everything.
- The mad scientists in A Miracle of Science surrender in this fashion, once the memetic track for Science-Related Memetic Disorder runs out. At least one sentient robot displays this behavior as well. Pinder number one has the means to defeat his enemy, but doing so will certainly destroy himself and a great number of the robots with him. Rather than taking the fight to its conclusion, he acknowledges defeat and surrenders.
- Tsutsumu from Angel Moxie, to the point of leaving his vast economic empire to the girls when they kill him.
- Played with, really. He fights right up to the end, fully intending to kill the girls if he can... but he's left a pleasant surprise for the heroes if they do manage to beat him.
- In El Goonish Shive, Principal Verrückt pushes in all the wrong directions, but doesn't mind when he's repelled. At least if it's not about murals.
- Subverted in The Order of the Stick with Tarquin. While he comes across as this initially, it turns out he just has a warped obsession with telling a good story that causes him to dismiss apparent losses as unimportant or even beneficial to his narrative. When he actually believes things aren't going his way his good temper rapidly evaporates.
- Akinator is this when he failed to guess your character. ("Bravo! You have defeated me." And he applauds you too, even if it feels somewhat half-hearted.)
- SCP-076-2, better known as "Able", regards his fight with 682 as "the best fight he had in ages", despite losing quite quickly, and is quite proud to have encountered a creature "whose capacity for violence surpassed his own."
- SCP-049, given his nature, is surprisingly compliant when being detained following a containment breach.