Goddesses, descend on the field of battle!Variable Geo
is a three-episode OVA series produced in 1996 by KSS
, which centers around a mixed martial arts tournament for combat waitresses, who're competing for the ultimate prize: 10 million yen, a piece prime real estate, and a year's worth of free advertising for their establishment. Needless to say, that's a pretty sweet deal.... but there's also a catch:
The loser of each match has to strip for the crowd and, at level-1, they've gotta put on a show.
Unfortunately, the potential for public humiliation is the least of their concerns, as the unsuspecting vixens
are about learn that the competition isn't as friendly as it initially seems.
A nefarious plot that involves kidnappings, unsanctioned matches, and inhumane experiments, unfolds behind the curtain of the tournament proceedings, and the ones behind it all are the very people sponsoring it: The Jahana Group.Yuka Takeuichi
gets drawn into the plot when her best friend and old sparring partner, Satomi Yajima
, goes missing. And is eventually joined by Jun Kubota and Manami Kusunoki in trying to find her. At the same time, Reimi Jahana
is also made aware of these events and learns that her company is involved, prompting her to investigate the matter personally. How do these pieces fit together, and what is The Jahana Group's purpose?Based on
series of the same name, though like the games in the continuity it loosely adapted
, it lacks actual hentai content.
Now has a character sheet in progress.
Variable Geo provides examples of:
- Action Girl: It's a series about a MMA competition for combat waitresses, 'nuff said.
- A Date with Rosie Palms: The penalty for losing at level-1 mandates the loser strip and do this for the crowd.
- The Anime of the Game: Variable Geo is one of the better examples, especially considering the type of game it's based on. The art and animation alone are comparable to Fatal Fury: The Motion Picture.
- Big Bad: Miranda Jahana.
- Brainwashed and Crazy: Chiho Masuda during the last episode.
- The Cake Is a Lie: Averted. The prize money and real estate are legit, The Jahana Group simply uses it to their advantage since it's such an effective way to get unsuspecting entrants to sign up for the tournament.
- Character Depth/Hidden Depths: Surprising amounts considering it's only a three part budget OVA. Each of the characters' backgrounds and motivations for entering the tournament are explored to varying degrees (covered on the character sheet).
- Clothing Damage: It isn't as prevalent as it is in other series of its nature, but it crops up now and then.
- Dark and Troubled Past: This applies to all but a few of the characters. Most notably: Reimi and, to a lesser extent, Erina Goldsmith.
- Defeat Equals Friendship: Jun buddies up with Yuka, following her defeat. Erina and her team warm up to Yuka as well.
- Deuteragonist: Satomi, who's Yuka's best friend and rival.
- Ecchi: There's plenty of D-cups, gainaxing, and long beautiful legs to see. Plus, the loser of each match has to strip, though all naughty bits are covered.
- Fanservice with a Smile: Did we mention this is about a tournament for a bunch of combat waitresses? However, special mention goes to Erina and her team of bunnies.
- Fighting Your Friend/"I Know You're in There Somewhere" Fight: This happens briefly between Yuka and Satomi near the climax of the final episode (covered in the related entry on the character sheet in Yuka's section).
- Grand Theft Me: This is the true purpose behind the VG tournament, as Miranda's deceased spirit is looking to take over a suitably powerful body.
- Haunted Technology: The cyber drive contains Miranda's disembodied spirit, which allows her to gradually superimpose her consciousness over Satomi's. But, once freed from her control, Miranda's spirit remains trapped within the cyber drive; leaving her utterly defenseless.
- The Heroine/The Protagonist: Yuka, of course.
- Improbably Female Cast: To be expected, since the tournament is open to women only.
- Incredibly Obvious Bug: A listening device the size of a yoyo with a huge green light on it is affixed to the seat of the woman in charge of the corporation behind the tournament that is the center of the series. This powerful, hypercompetent woman never notices.
- Ki Attacks: Just about everyone has one, most notably: Yuka, Satomi, and the reigning champion, Reimi Jahana.
- Left Hanging: We never find out who actually wins the tournament, as the series ends on the first exchange of blows in the deciding battle.
- Male Gaze: Everywhere you look. It's pretty much a given, considering what it's based on.
- Mundane Made Awesome: This series makes waitressing look cool and exciting, by having gorgeous vixens duke it out with Full-Contact Magic and Supernatural Martial Arts. How's that for fanservice?
- Nebulous Evil Organization: The Jahana Groupnote steers the events of the VG tournament from behind-the-scenes, by luring in unsuspecting entrants to be unwitting test subjects. They also poisoned Satomi's brother, Daisuke and had Damian offer to cover the medical expenses for his treatment to manipulate Satomi into joining the tournament. During which, they subject her to the cyber drive project and field test her abilities in unsanctioned matches - all so they could create the ideal host body for Miranda.
- Not Just A Tournament: The prize money and real estate are simply a means of luring in unsuspecting entrants. The purpose of the tournament itself is to gauge the combants in order to find the ideal host body for Miranda.
- The Promise: See the Ryu and Ken entry below.
- Promotion to Parent: Satomi's been left to look after her ill brother, Daisuke, since their parents died.
- Reality Ensues: What do you suppose happens when someone sets their opponent on fire? See the answer in the Not Funny, Lady!! example on the YMMV page.
- Repeat Cut: Invoked when Kaori 1-shots her unnamed opponent. You get to see it from three different angles.
- Risk/Reward Gambit: Nearly all the contestants are in it for the prize money and real estate. But for some, like Satomi and Erina, it represents the possibility for a better life for themselves and their loved ones. And it's enough that the risk of public humiliation is meager, compared to the potential payoff.
- Ryu and Ken: Yuka's rivalry with Satomi is portrayed this way, having been sparring partners during their training days. They even promised each other that they wouldn't allow themselves to lose to anyone 'til they had the chance to fight each other one day, in the VG Tournament.
- Serious Business: Taken to literal extremes.
- The plot revolves around an official tournament for combat waitresses competing for the ultimate prize: 10 million yen, a choice piece of prime real estate, and a year's worth of free advertising for their establishment.
- It's also shown that some of the participants have corporate sponsors, while multi-national conglomerates have market shares in the tournament, and even the Prime Minister puts his schedule on hold to watch VG matches. In Variable Geo combat waitressing is exactly what it says: Serious. Business.
- Sex Sells: Used in-series, as this is the main draw of the VG tournament and the reason for it's overwhelming popularity. The audience gets to watch hot waitresses duke it out in the ring, then gets a free strip show afterward. And, at level-1, they get a live sex show, since the loser has to strip and masturbate in the ring.
- Slow Motion Pass By: Happens on the highway, when Reimi passes Yuka and Jun, on their motorcycle, while in her car.
- Supernatural Martial Arts: The same as most any other fighting game based anime series. Nearly all the characters are capable of using some form of ki blasts, or ki enhanced kicks, punches, and so on.
- This Cannot Be!: Sums up the reaction of Kaori's unnamed opponent when she realizes she has to strip and pay the cost for losing a level-1 match. She tries to run away, but doesn't get far....
- Unwitting Pawns: None of the combatants in the tournament are aware of the competition's true purpose, nor do they realize that they're being used as test subjects to determine which of them will make the ideal vessel for Miranda's disembodied spirit.