Variable Geo is a three-episode OVA series produced in 1996 by KSS, which centers around a mixed martial arts tournament for combat waitresses, who're competing for the ultimate prize: 10 million yen, a piece of prime real estate, and a year's worth of free advertising for their establishment. Needless to say, that's a pretty sweet deal... but there's also a catch:The loser of each match has to strip for the crowd and, at level-1, they've gotta put on a show.Unfortunately, the potential for public humiliation is the least of their concerns, as the unsuspecting vixens are about learn that the competition isn't as friendly as it initially seems. A nefarious plot that involves kidnappings, unsanctioned matches, and inhumane experiments, unfolds behind the curtain of the tournament proceedings, and the ones behind it all are the very people sponsoring it: The Jahana Group.Yuka Takeuichi gets drawn into the plot when her best friend and old sparring partner, Satomi Yajima, goes missing. And is eventually joined by Jun Kubota and Manami Kusunoki in trying to find her. At the same time, Reimi Jahana is also made aware of these events and learns that her company is involved, prompting her to investigate the matter personally. How do these pieces fit together, and what is The Jahana Group's purpose?Based on the H-Game series of the same name, though like the games in the continuity it loosely adapted, it lacks actual hentai content.Now has a character sheet in progress.
Variable Geo provides examples of:
Action Girl: It's a series about a MMA competition for combat waitresses, 'nuff said.
Character Depth/Hidden Depths: Surprising amounts considering it's only a three part budget OVA. Each of the characters' backgrounds and motivations for entering the tournament are explored to varying degrees (covered on the character sheet).
Chaste Teens: As hot as the VG warriors are, you'd think they'd have guys lining up around the block for the chance to be with them. Yet, none of them have boyfriends, nor do they seem to have any interest in dating. The subject never even comes up.
Both center around the rivalry between the protagonist and dueteragonist, who happen to be old sparring partners who made a vow to settle their rivalry one day with one last decisive match.
The Rival is soon noticed by the Nebulous Evil Organization, who learns of their competition with the protagonist and kidnaps them/manipulates them into becoming a test subject. Whereas SF II uses the Psycho Drive for this purpose, to enslave Ken, VG has the cyber drive project, by which to enslave Satomi.
Grand Theft Me: This is the true purpose behind the VG tournament, as Miranda's deceased spirit is looking to take over a suitably powerful body.
Haunted Technology: The cyber drive contains Miranda's disembodied spirit, which allows her to gradually superimpose her consciousness over Satomi's. But, once freed from her control, Miranda's spirit remains trapped within the cyber drive; leaving her utterly defenseless.
Incredibly Obvious Bug: A listening device the size of a yoyo with a huge green light on it is affixed to the seat of the woman in charge of the corporation behind the tournament that is the center of the series. This powerful, hypercompetent woman never notices.
Left Hanging: We never find out who actually wins the tournament, as the series ends on the first exchange of blows in the deciding battle.
Lighter and Softer: Compared to the original H-Game series, where there was only one penalty for losing, which applied to all matches: the victor had to leave the ring, while the loser was publicly raped by members of the audience.
The OVA adaptation nixes that aspect altogether. Instead, the loser simply has to strip, which only applies to matches at level-3 and abovenote Jun's match with Yuka was only level-4, which is a preliminary fight. Therefore, she didn't have to strip, which Yuka points out, but Jun said she was doing of her own volition, as not doing so "would be weak". While matches at level-1 mandates that the loser strip and masturbate for the crowd.
Promotion to Parent: Satomi's been left to look after her ill brother, Daisuke, since their parents died.
Reality Ensues: After being incinerated by Satomi's ultimate attacknote which is essentially Kyo Kusanagi's "Ura 121 Ama no Murakumo" Ayako is left covered in second degree burns and just barely clinging to life, and spends the rest of the series hospitalized.
Repeat Cut: Invoked when Kaori 1-shots her unnamed opponent. You get to see it from three different angles.
Risk/Reward Gambit: Nearly all the contestants are in it for the prize money and real estate. But for some, like Satomi and Erina, it represents the possibility for a better life for themselves and their loved ones. And it's enough that the risk of public humiliation is meager, compared to the potential payoff.
Ryu and Ken: Yuka's rivalry with Satomi is portrayed this way, having been sparring partners during their training days. They even promised each other that they wouldn't allow themselves to lose to anyone 'til they had the chance to fight each other one day, in the VG Tournament.
Scenery Censor: Invoked during the scene where Jun strips, after being defeated by Yuka. While the crowd gets to see everything and enjoy the show, the ropes cover the appropriate areas of Jun's body; preventing what would otherwise be a full frontal nude scene.
The plot revolves around an official tournament for combat waitresses competing for the ultimate prize: 10 million yen, a choice piece of prime real estate, and a year's worth of free advertising for their establishment.
It's also shown that some of the participants have corporate sponsors, while multi-national conglomerates have market shares in the tournament, and even the Prime Minister puts his schedule on hold to watch VG matches. In Variable Geo, combat waitressing is exactly what it says:Serious. Business.
Shameful Strip: This is the penalty for losing any match at level-3 and above, though it's first seen at the end of Jun's preliminary bout with Yuka, which was only set at level-4. Meaning, she didn't have to strip, but did so anyway, as she felt there was no place for mediocrity in VG.
Slow Motion Pass By: Happens on the highway, when Reimi passes Yuka and Jun, on their motorcycle, while in her car.
Supernatural Martial Arts: The same as most any other fighting game based anime series. Nearly all the characters are capable of using some form of ki blasts, or ki enhanced kicks, punches, and so on.
Unwitting Pawns: None of the combatants in the tournament are aware of the competition's true purpose, nor do they realize that they're being used as test subjects to determine which of them will make the ideal vessel for Miranda's disembodied spirit.