Video Game / Bomberman Generation

"In the infinitely
expanding universe...
This is where energy
unfathomable... human kind is
In the search for this
unknown energy...
...many researchers have
challenged outer space...
...The time is
Cosmic Year 200X..."

Bomberman Generation is the first Bomberman title for the Nintendo GameCube, released in 2002. Developed by Game Arts, it was the fourth fully-3D game in the series following the Nintendo 64 titles.note 

In the story, Professor Ein sends a space freighter to collect the "Bomb Elements", six crystals with unfathomable power, to bring to Planet Bomber so he can study them. However, Mujoe of the Hige Hige Bandits hired the Crush Bombers to attack the freighter, scattering the crystals across Planet Tentacalls; the villains are on the move to find and collect the crystals. Ein sends Bomberman out to fight them off, lest they find the Bomb Crystals and send the universe into peril.

Generation is also one of the first GameCube titles to use Cel Shading, and is one of the first Bomberman titles to use complete voice acting. Regardless, longtime fans probably just stuck to the multiplayer.

The game had a Spiritual Successor in the form of Bomberman Jetters, which played like a watered-down version of Generation while being a Recursive Adaptation of the Bomberman Jetters anime.

This game provides examples of: