Video Game / Bomberman: Act Zero

Bomberman: Act Zero is a 2006 reboot of the Bomberman franchise for the Xbox 360, loosely based on the original Bomberman game's story and box art while retaining the franchise's core gameplay.

Bombermen are destructive robots built to prove their worth by destroying each other: whoever comes out alive wins. The player's Bomberman (or Bomberwoman) is awakened from deactivation and thrown into battle, planning to fight its way to the surface of the Earth to escape.

Act Zero is one of the most infamous and critically panned reboots in gaming history. Not only did the new grim and gritty design win no new fans, but the gameplay was considered tedious and repetitive, giving the player 99 levels with no save options, one life, and no continues (Admittedly just like the original game, but that was twenty years ago). The game also introduced First Person Bomber, which places the camera behind the player — in what's technically a Third Person View — who must control it while they play because it doesn't adjust otherwise. There are literally no other gameplay changes in this mode. It worked about as well as you'd expect. The multiplayer, the Bomberman franchise's cornerstone, had its problems as well, offering no offline multiplayer and generally feeling as thin as the rest of the game.

In short, it bombed. Even Hudson Soft, despite a brief attempt to defend the game, eventually abandoned it.

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