History VideoGame / BombermanActZero

10th Feb '17 12:34:59 PM MissConception
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* ToBeContinued: The credits concludes with mentioning ''BOMBERMAN Act:Genesis''. Obviously, it never happened.

to:

* ToBeContinued: The credits concludes with mentioning ''BOMBERMAN Act:Genesis''. ''BOMBERMAN: The Genesis''. Obviously, it [[NoEnding never happened.happened]].
10th Feb '17 8:21:15 AM MissConception
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* [[TheRightHandOfDoom The Left Hand of Doom]]: Bomberman has an oversized claw glove on his left hand.

to:

* [[TheRightHandOfDoom The Left Hand of Doom]]: Bomberman has Bombermen have an oversized claw glove on his their left hand.



* ScreamingWarrior: When they die, although it sounds more like a ScreamingWoman or that they ScreamsLikeALittleGirl, [[SarcasmMode adding to the grittiness]].

to:

* ScreamingWarrior: When they die, although it sounds more like a ScreamingWoman or that they ScreamsLikeALittleGirl, [[ScreamsLikeALittleGirl Scream Like a Little Girl]], [[SarcasmMode adding to the grittiness]].
10th Feb '17 8:15:21 AM MissConception
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''Bomberman: Act Zero'' is a 2006 reboot of the ''VideoGame/{{Bomberman}}'' franchise for the XBox360, loosely based on the original ''Bomberman'' game's story and box art while retaining the franchise's core gameplay.

Bombermen are destructive robots built to prove their worth by destroying each other: whoever comes out alive wins. The player's Bomberman (or Bomberwoman) is awakened from deactivation and thrown into battle, planning to fight its way to the surface of the Earth to escape.

''Act Zero'' is one of the most [[EpicFail infamous and critically panned reboots in gaming]] ''[[EpicFail history]]''. Not only did the [[DarkerAndEdgier new grim and gritty design]] win no new fans, but the gameplay was considered tedious and repetitive, giving the player [[NintendoHard 99 levels with no save options, one life, and no continues]] (Admittedly just like the original game, but that was twenty years ago). The game also introduced ''First Person Bomber'', which places the camera behind the player -- in what's technically a ''Third'' Person View -- who must control it while they play because it doesn't adjust otherwise. There are literally no other gameplay changes in this mode besides a LifeMeter. [[ScrappyMechanic It worked about as well as you'd expect]]. The multiplayer, the ''Bomberman'' franchise's cornerstone, had its problems as well, offering no offline multiplayer and generally feeling as thin as the rest of the game.

In short, it [[AWorldwidePunomenon bombed]]. Even Hudson Soft, despite a brief attempt to defend the game, [[OldShame eventually abandoned it]].

to:

''Bomberman: Act Zero'' (stylized ''BOMBERMAN Act:Zero'') is a 2006 reboot of the ''VideoGame/{{Bomberman}}'' franchise for the XBox360, UsefulNotes/Xbox360, loosely based on the original 1985 [[UsefulNotes/NintendoEntertainmentSystem Famicom/NES]] ''Bomberman'' game's story and box art while retaining the franchise's core gameplay.

Bombermen are destructive robots built ArtificialHuman [[HumanWeapon Weapons]] born in an underground facility to prove their worth by destroying each other: whoever comes out alive wins. The player's Bomberman (or Bomberwoman) is awakened from deactivation and thrown into battle, planning to fight its way to the surface of the Earth to escape.

''Act Zero'' is one of the most [[EpicFail infamous and critically panned reboots in gaming]] ''[[EpicFail history]]''. Not only did the [[DarkerAndEdgier new grim and gritty design]] win no new fans, but the gameplay was considered tedious and repetitive, giving the player [[NintendoHard 99 levels with no save options, one life, and no continues]] (Admittedly just like (less forgiving than the original game, but that was twenty years ago).two decade old original). The game also introduced ''First Person Bomber'', which places the camera behind the player -- in what's technically a ''Third'' Person View -- who must control it while they play because it doesn't adjust otherwise. There are literally no other gameplay changes in this mode besides a LifeMeter. [[ScrappyMechanic It worked about as well as you'd expect]]. The multiplayer, the ''Bomberman'' franchise's cornerstone, had its problems as well, offering no offline multiplayer and generally feeling as thin as the rest of the game.

In short, it [[AWorldwidePunomenon bombed]]. Even Hudson Soft, Creator/HudsonSoft, despite a brief attempt to defend the game, [[OldShame eventually abandoned it]].



* AfterTheEnd: The Far East's Prison Program was enacted during WorldWarWhatever, and has been active for 300 years despite its creator being long-dead.



* MusclesAreMeaningless: A prime example, the bombermen has muscles like no tomorrow but the bomberwomen has none but are just as strong, or even stronger as they manage to balance on their heels at the same time.

to:

* MusclesAreMeaningless: A prime example, the bombermen has males have muscles like no tomorrow but the bomberwomen has females have none but are just as strong, or even stronger as they manage to balance on their heels at the same time.



* VideoGameRemake: In a roundabout way, ''Act Zero'' attempted to be this to both the story and the North American box art of the original ''Bomberman''. [[ForegoneConclusion Except you could say it completely missed the point.]]

to:

* ToBeContinued: The credits concludes with mentioning ''BOMBERMAN Act:Genesis''. Obviously, it never happened.
* VideoGameRemake: In a roundabout way, ''Act Zero'' attempted to be this to both the story and the North American box art of the original 1985 ''Bomberman''. [[ForegoneConclusion Except you could say it completely missed the point.]]
6th Feb '17 1:30:40 PM Raikoh
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Added DiffLines:

* VideoGameRemake: In a roundabout way, ''Act Zero'' attempted to be this to both the story and the North American box art of the original ''Bomberman''. [[ForegoneConclusion Except you could say it completely missed the point.]]
6th Feb '17 12:52:59 PM Raikoh
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''Act Zero'' is one of the most [[EpicFail infamous and critically panned reboots in gaming]] ''[[EpicFail history]]''. Not only did the [[DarkerAndEdgier new grim and gritty design]] win no new fans, but the gameplay was considered tedious and repetitive, giving the player [[NintendoHard 99 levels with no save options, one life, and no continues]] (Admittedly just like the original game, but that was twenty years ago). The game also introduced ''First Person Bomber'', which places the camera behind the player -- in what's technically a ''Third'' Person View -- who must control it while they play because it doesn't adjust otherwise. There are literally no other gameplay changes in this mode. [[ScrappyMechanic It worked about as well as you'd expect]]. The multiplayer, the ''Bomberman'' franchise's cornerstone, had its problems as well, offering no offline multiplayer and generally feeling as thin as the rest of the game.

to:

''Act Zero'' is one of the most [[EpicFail infamous and critically panned reboots in gaming]] ''[[EpicFail history]]''. Not only did the [[DarkerAndEdgier new grim and gritty design]] win no new fans, but the gameplay was considered tedious and repetitive, giving the player [[NintendoHard 99 levels with no save options, one life, and no continues]] (Admittedly just like the original game, but that was twenty years ago). The game also introduced ''First Person Bomber'', which places the camera behind the player -- in what's technically a ''Third'' Person View -- who must control it while they play because it doesn't adjust otherwise. There are literally no other gameplay changes in this mode.mode besides a LifeMeter. [[ScrappyMechanic It worked about as well as you'd expect]]. The multiplayer, the ''Bomberman'' franchise's cornerstone, had its problems as well, offering no offline multiplayer and generally feeling as thin as the rest of the game.
26th Aug '16 6:27:43 AM milliewilliebo
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Added DiffLines:

* MusclesAreMeaningless: A prime example, the bombermen has muscles like no tomorrow but the bomberwomen has none but are just as strong, or even stronger as they manage to balance on their heels at the same time.
* {{Ms|Fanservice}}. and MrFanservice: Are well built but are quite creepy due to their dead-looking eyes and weird {{Powered Armor}}s makes them look more weird.
26th Aug '16 5:51:22 AM milliewilliebo
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Added DiffLines:

* {{Walking|ShirtlessScene}} PantyShot
25th Aug '16 3:25:41 PM milliewilliebo
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Added DiffLines:

* ScreamingWarrior: When they die, although it sounds more like a ScreamingWoman or that they ScreamsLikeALittleGirl, [[SarcasmMode adding to the grittiness]].
25th Aug '16 2:10:46 PM milliewilliebo
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Added DiffLines:

* ChainedByFashion
25th Aug '16 2:04:05 PM milliewilliebo
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* CombatStilettos



* HotterAndSexier: For ehatever reason.

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* HotterAndSexier: For ehatever whatever reason.


Added DiffLines:

* PoweredArmor: Not that it covers much.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BombermanActZero