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After the flop of Bomberman Act:Zero, Hudson decided to make it up to Xbox 360 users with a downloadable Bomberman title more in line with the main series. Teaming up with Backbone Entertainment, Hudson produced Bomberman Live, a downloadable title available on the Xbox Live Arcade in 2007.

Because of the space requirements on XBLA titles at the time, Live focuses almost entirely on the multiplayer aspect of the game (in essence being the antithesis to Bomberman Hero). There's no story or campaign mode, with single player simply pitting the player against anywhere from 2 to 7 CPU opponents. Up to 4 players can play locally, and online play allows for 8-person battles. To make up for lack of single player, the games allows players to customize their Bomberman in a variety of themed costume parts. In 2009, a PS3 version of the game was released under the title Bomberman Ultra.

In 2010, Hudson teamed up with Pi Studios to release a sequel, Bomberman Live: Battlefest. The sequel continued the multiplayer focus of the first game, with more themed stages, costume parts and power-ups to play with.

The Bomberman Live games provide examples of:

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