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Sonic Rivals is a 2006 action platform game for the PSP, published by Sega and developed by Backbone Entertainment in 2006 (with a sequel, Sonic Rivals 2, released in 2007).The main objective in these games is to race through each stage and beat your "rival" to the finish line. Stages are broken up by boss fights, where both characters fight against one of Dr. Eggman'snote :actually Eggman Nega from 200 years in the future disguised as Eggman robots, with the winner determined by who can land more hits.Sonic, Knuckles, Shadow, Silver and Metal Sonic are playable in the first game, while Tails, Rouge and Espio are added to the playable roster in the second game.
Make Wrong What Once Went Right: Eggman Nega's motivation, which is only revealed in Shadow's playthrough, is to erase the "failures" of Dr. Eggman, because Nega apparently didn't have anyone recognize his genius because of Eggman's failures.
Miniscule Rocking: The vocal theme of Rivals 2, "Race to Win", is only one minute long.
Mirror Boss: Once a level, actually, with only special abilities being the difference. It's quite jarring with characters like Knuckles and Silver, who aren't supposed to be Mirror Bosses and have been established to have slower foot speeds and different skill sets in every other game in the franchise.
No Export for You: These games were developed in Canada, and were never released in Japan.
The Rival: This is what the series is all about, hence the name. Playable characters are racing and battling each other in order to reach to Eggman or Eggman Nega.
Rivals Team Up: This happens in the end of the Sonic Rivals story in where the characters team up to enter in the Meteor Base, often where one character is assisted by a rival in one act and another in the next. Sonic is assisted by Knuckles and Shadow; Knuckles is assisted by Sonic and Silver; Shadow is assisted by Sonic and Silver, and Silver is assisted by Shadow and Knuckles.
Sealed Good in a Can: Every good guy who gets turned into a card is technically this, but breaking the can seems to be very easy given that any card retrieved gets immediately turned back into the character.