Troperville
Editing Help
Tools
Toys
|
|
|
And Your Reward Is Clothes
|

"I found the treasure of Melee Island and all I got was this stupid shirt."
You finally beat the Big Bad and even The Man Behind The Man. After the credits roll and seeing you opened up New Game Plus, what do you get as a reward? Clothes. Yes, you did all that hard work and all you got was a lousy pair of pants! (And Solomon Grundy wants them!)
Lots of games today and in the past love to reward players for their hard work by offering new clothes for the playable characters to try out. Most of the time, the clothes are just for cosmetic purposes which may or may not appear in a rendered cut scene. However, there are some cases where new clothes can actually affect your performance in your next game, such as having more defense. Some clothes may also be a Shout Out to another game.
Related to Cosmetic Award where the rewards are purely for show. Also related to Virtual Paper Doll and Changing Clothes Is A Free Action.
Examples:
, and driving for half an hour to find some crashed motorbike with a slightly different pattern on the fuel tank was considered a waste of time by most players. So the open world was considered useless and the game died a quick death on the market.
- Killing ten bucks with the same weapon in Deer Hunter unlocks the gold version of that weapon, which... is precisely the same, but look at the shiny! Also good for showing off in online matches.
- In Runescape, a lot of random event and seasonal quests give clothes as a reward. For example, the Halloween event gives you a Grim Reaper hood.
- Dynasty Warriors, Samurai Warriors, and Warriors Orochi unlocks different outfits for the characters as they advance in levels; most of these are callbacks to previous titles.
- Rock Band 2 has special outfits - four of them, one for each major genre - which are unlocked by completing the aptly-named Impossible Instrument Challenges.
- Silent Hill 3 has tons of secret outfits unlocked with cheat codes. Most of them were intended to be both promotion and Product Placement — websites announcing cheat codes for Silent Hill 3 that unlock a tee of, for example, Gamespy or the 13ème Rue TV channel — but the rest included other items ranging from an incredibly badass set of camo tee and pants that came with tattoos, white hair, silver lipstick and a cut on Heather's cheek, to a magical key that turned Heather into a Magical Girl pastiche.
- Real life example: the immortal I went to X and all I got was this stupid t-shirt.
- Acquring Battle Trophies in Star Ocean: Til the End of Time nets you alternate costumes for the characters in game, but are only used in battle.
- This is the entire point of Final Fantasy XI. Players (usually of Damage-Dealing classes) even go as far as to say Gear > Skill.
- The original Myst: Uru has clothing scattered around that you can add to your wardrobe as a reward for exploring, along with a new shirt as one of the rewards for completing the game. The other expansions also feature scattered clothing.
- The Pets expansion pack for The Sims 2 featured various collars and fur patterns as unlockable rewards if your pet got a promotion.
- Upon completing Dead Space you are informed that a new Military Suit has been unlocked for your next playthrough.
- In King's Quest VI, after Alexander helps the Beast by finding him a hot servant chick who will love him, he gets two rewards: a silver-lined magic mirror which reflects the truth to the viewer, and... Beauty's old clothes. Granted, you need the m to beat the game (whichever of the Multiple Endings you choose), but still. Magic mirror vs. rags. Let down.
- .hack did this in the manga. You solve a puzzle, beat a monster... and are rewarded with schoolgirl and maid outfits.
- In the Klonoa Wii remake, Klonoa gains three additional outfits upon completion of the game: his original "collar and trousers" outfit, his Klonoa 2 outfit, and his summer wear.
- Burnout Paradise awards you with new cars as you progress through the game. When you finally complete every single race, you get... gold paint.
- The Ace Combat series does this, the second playthrough of the storyline adds Aces to each map, usually a distance away from the main objective, requiring you to risk failing the mission in order to shoot them down. Once you do, the extra paint scheme for the Ace's fighter type is unlocked.
- Also includes Continuity Nods to older games in the series, such as the SU-37s "Yellow Squadron" scheme from Ace Combat 4 in newer games.
- Beating Iji on Extreme mode unlocks an alternate costume.
- In the Ar Tonelico games, clearing levels of a Reyvateil's Cosmosphere will give her new clothes. Subverted in that they're all useful as the Reyvateils actually get bonuses from wearing these clothes, along with a few bits of interaction you'd never get if you didn't have them wear those, not to mention, they're easy on the eyes.
- Grand Theft Auto: Vice City has this as well; upon getting 100% completion, you gain a t-shirt which proclaims I got 100% completion on Vice City and all I got was this shirt. Admittedly, you also get infinite ammo and 3 bodyguards, but still...
- In Grand Theft Auto IV, if you kill Playboy X, you get his rooftop studio pad. If you change clothes there, you'll discover that at that location and at that location only, you can switch to the outfit of Claude from Grand Theft Auto III.
- Some Dance Dance Revolution games gave your characters new outfits as you unlocked more songs. Super Nova 2 gave all the characters new outfits from their first one, while Hottest Party 2 awarded the dancers with their HP 2 outfit as well as their HP 1 outfit.
- In the flash game, Battlegrounds 2, beating the game results in several new outfits (and the option to go bald) over the original boring three.
- Shadow Hearts Covenant had alternate costumes for the three female party members, as rewards for endgame sidequests. Anastasia had an orange kimono, Lucia had a bridal dress, and Karin had... this so-called "Dating Outfit"
◊. So Yeah. There were also two accessories in both this and the first Shadow Hearts, Black Silk Panties and Cotton Underpants, that would in fact give these characters said colored underwear.
- Recently Team Fortress 2 has recently started randomly dropping hats. At such a disgustingly low drop rate
, most players learned early that the only practical way to get a hat was simply to idle in a game while not at your PC. Eventually, someone discovered a way to join a server and idle without having to waste CPU time loading the game. When Valve decided to make this against the rules (after about 4 months without a peep), they gave angelic hats to people who didn't use the program. Wordof God says that most players recieved Halo Hats, but Wordof God 's own play statistics disagree.
- In a bit of a backlash, the angelic hat itself is an aversion to this trope. Wearing a Halo Hat is a sure-fire way to get you mocked, unhelped, kicked or banned on a lot of servers.
- Guitar Hero 5 has challenges on every gig in Career Mode. the exact list of unlocks for completing said challenges are cheats (which you can actually use to aid in other challenges, oddly enough), Extra Options (most of which seem to be designed to make things harder), Instrument parts (from the sponsor challenges), alternate costumes (for the premade characters), Costume parts (for created characters), ONE venue to play in quickplay, and in three or four specific instances of non-celebrity characters (celebrity characters are just unlocked by clearing the marked gig they show up in). notice how song unlocks aren't in that list. also note that the platinum challenges are hard and the diamond challenges are borderline impossible without cheats On Expert (don't even try on Hard or below).
- Both played straight and (slightly) subverted in MMORPG Mabinogi; with many different styles and designs of clothing and accessories available both as purchases in stores, and as drops from bosses and quasi-bosses. All items of clothing have the exact same stats, with the exception of durability. Subverted somewhat in that most of the dropped versions have enchantments which grant some boosts (or reductions) to certain player stats; although the enchants are typically extracted and applied to other equipment. Played straight with others, in that they're different only in having a very rare colour combination, or are unavailable in NPC shops.
- Played even more straight with limited-duration special-event quests. Rewards are often clothing or accessories which are completely useless for actual gameplay, as they are purely cosmetic with no useful stats or abilities at all, and cannot be repaired, cannot be traded to other players, or both. If they are useful, they are simply rare colour variants of commonly available styles as noted above. Made particularly annoying by the fact that many of these quests are either Nintendo Hard, or require excessive amounts of grinding.
- Fictional example: The god-awful Eroge the protagonist and his friend make in Welcome To The NHK includes a end-choise where you can choose which outfit the lead girl wears next time around, including a skimpy sea-shell bikini.
- Done regularly in Animal Crossing, where your neighbors will reward you for going on a wild goose chase to find their camera with items (including clothes). They'll also give you clothes for free once in a while.
- Persona 3 FES has several sets of party-member outfits, ranging from summer clothes to french maid costumes, that are mostly earned by completing Elizabeth's requests. All of them have decent defense stats, and, as Junpei puts it when you tell him to equip one of the outfits...
Junpei: "Dude, you want me to run around Tartarus in my swimming trunks? ...that's AWESOME!"
- Unfortunately the girls don't share this sentiment and just think your abusing your power as leader.
- This is what happens in Backyard Skateboarding. You get T-shirts for beating the game.
- In Dark Cloud 2, completing challenge objectives on a floor of a dungeon will reward you with medals. These challenges range from only damaging enemies with a specific weapon type, not healing, a time attack goal, performing well in the Spheda/fishing mini-games, etc. Take these to the Mayor of Palm Brinks after recruiting him, and you can spend them on specialty clothing that isn't available any other way (save for some of the boots, which can be invented), or Name Change Tickets which let you rename not your characters, but one of your weapons.
- The clothing itself is for nothing more than aesthetic appeal. These all show up during cutscenes, which can turn heartfelt moments and epic sword fights alike into a bit of a Narm if Monica is in a Stripperific fur bikini and Max is a clown.
- The Name Change Tickets, however, can be made into a Game Breaker - Rename one of your weapons into the exact spelling and casing of another weapon, and it turns into that weapon with it's minimum stats. This means that you can use those 40 medals to turn a cheap wrench into an ultimate weapon that will be extremely powerful up until the end of the game. With enough diligence to finish the challenges for medals, it's possible to have LEGEND or Grade Zero by Chapter 2 by this method. Of course, this is never hinted at in the game in any way.
- Played straight (and for comedic effect) in the second Knights of the Old Republic. Exile wakes up in his/her underwear and has to brawl through Peragus Station. Both Kreia and Atton will snark about your state of undress. One of your "rewards" is a miners' uniform in your size.
- Chibi-Robo!! has a number of different costumes Chibi can unlock by doing the sidequests (and in one case dying enough). But they all do different things, and poses. The Pajamas allow you to switch between day & night. The Ghost Costume scares people. Frog & Tao costumes let you talk to... Frogs & Tao. And then there's the Super Chibi-Robo "suit" (actually just a medal on his chest), which you can get for reaching the top happiness rank, giving you an infinite battery. But most will probably get this by beating the game...where you get an infinite battery as a plot point.
|
|