Hyrule Warriors is a new Spin-Off of The Legend of Zelda produced by Nintendo in collaboration with Tecmo Koei, and developed by Dynasty Warriors developer Omega Force, with some help from Ninja Gaiden developer Team Ninja. Announced by Nintendo during a Nintendo Direct on December 18th, 2013, it takes the gameplay of Dynasty Warriors and gives it a Zelda theme. It is set to release on the Wii U on August 14th, 2014 in Japan and on September 26, 2014 in North America, with a European release also planned for 2014.Generations ago, Hyrule almost fell into a state of chaos, when a hero in green saved the day. The hero separated the evil force into 4 separate pieces, with one piece sealed away in the Master Sword, while the 3 other pieces were sent into the depths of the space time continuum somehow in hopes this would prevent any possible return. Ever since then, a sorceress has watched equilibrium of the Triforce through a special crystal. Now, the delicate balance of the Triforce has been disrupted. Cia, the sorceress of this generation, developed feelings for a young knight trainee named Link, but those feelings turned into jealousy when she saw his close relationship with Zelda, the queen of Hyrule. Her jealousy made her succumb to the dark power that she was supposed to watch over, and her spirit was corrupted. Now, Hyrule Kingdom is once again being torn apart by the dark power unleashed by Cia.
Impa gets her chance to show why she's Zelda's personal bodyguard, as she is a playable character, with a BFS to boot. Zelda herself is also playable, wielding a Bow and Sword in Accord, as well as Midna, using her Prehensile Hair to kick some major ass. More are expected as new information about the game is made public, with Aonuma himself confirming "at least half" of the cast will be female.
Link's moveset has been seriously upgraded to accommodate the Dynasty Warriors style gameplay.
Zelda is usually a non-combatant. She kicks a lot of ass here.
Impa uses Iaijutsu with a zweihander, that is all.
Midna now attacks with full Twili power instead of hanging behind Link.
Even weirder is Agitha, a non-combatant who collected bugs.
Fi was an assistant in her game, but now she can turn into the Goddess Sword and use the Sacred Flames offensively.
Alternate Continuity: Confirmed by Aonuma, who says Hyrule Warriors is more of a "celebration" of the Zelda series than a proper entry in it. (He uses "different dimension" to describe it, but his main point is that it's not part of Zelda's canon timeline).
Army of The Ages: Both sides of the conflict consist of characters from different eras of the Zelda timeline.
Art Shift: In the "Palace of Twilight" stage, the enemies take their appearances from that game. Most noticeable with the Bokoblins, with their red Skyward Sword look, who are changed into Bulblins, with their green Twilight Princess look.
Ascended Meme: "Hey, listen!" Expect to hear that whenever you see a tutorial message. With a new recording, no less.
Boss Subtitles: Bosses are introduced with a descriptive phrase followed by their name, like "Fire Breathing King Dodongo," usually the same as in their original appearance.
Colony Drop: The Moon from Majora's Mask returns. It's summoned by a Great Fairy to aid the heroes in knocking a large boss out of the sky after the hook shot and two sets of magical chains fail. Though it turns into a mass of normal fairies after it does its job.
Conservation of Ninjutsu: Comes naturally with the territory. The very numerous Bokoblins go down in droves, whereas the more infrequent Lizalfos and Dodongos take longer to bring down.
Continuity Cavalcade: The game has tons of references to the main Zelda series, and not just in the major stuff like characters and places. There's also small details, like the loading screen being a classic 8-bit Link defeating an Octorok and obtaining the Triforce, the classic Item Get jingle and animation, the Game Over and Boss Clear tunes from Ocarina of Time...
Dem Bones: Stalchildren with their Ocarina of Time design who appear as the regular mooks of The Era of Twilight stages with some them serving as Midna's troops before her Heel-Face Turn. The larger weapon wielding Stalfos, which likewise sport the Ocarina of Time design, also appear alongside the Stalchildren.
Our Ghosts Are Different: Poes, whose design resemble that used in Ocarina of Time and Majora's Mask, appear alongside the Stalchildren in the "Eldin Volcano" stage.
Our Goblins Are Different: In the "Hyrule Field" stage and The Sky Era stages, the enemy mooks are Bokoblins with their red Skyward Sword look. In The Era of Twilight stages, they are Bulblins with their green Twilight Princess look. Moblins with their pinkish red overweight Skyward Sword look also appear, serving as keep bosses alongside the Bokoblins.
Our Dragons Are Different: Argorok the Wyvern-like Twilit dragon from Twilight Princess is a boss of the "Palace of Twilight" stage.
Princesses Rule: Averted for the first time in the series: It's not Princess Zelda, but Queen Zelda.
Promoted to Playable: The developers were excited to say this might be the first time some people can play as their favorite characters.
Red Shirt Army: Looks like Link will be joined by the knights of Hyrule for the first time.
Scarf Of Ass Kicking: Link has a blue one in this game in addition to his usual attire, which has been spectacularly well received by the fandom.
Sealed Evil in a Can: The legendary hero separated the evil force into four pieces, sealed one in the Master Sword and sent the other three into the depths of space-time.
Sensible Heroes, Skimpy Villains: With the sole exception of the little imp that is Midna, the majority of the female heroes of the Hyrulean Forces revealed so far are sensibly dressed. Cia on the other hand, is dressed in a veryStripperiffic outfit.
Shout-Out: Several of Link's moves from his guest appearance in Soul Calibur II, particularly the Cyclone Slash, make an appearance.
Spotlight-Stealing Crossover: While it remains to be seen how things are in the final game, material during and after E3 2014 heavily promoted Twilight Princess content; with Midna and Agitha confirmed playable and Zant as a featured villain, the Twilight Realm stage being shown off, and Twilight Princess alternate costumes to be available.
Prior to her reveal, most weren't expecting Midna to be a playable character at the time partly due to a lack of information before the reveal, and due to early screenshots which led to the speculation that the game would probably take place somewhere around Skyward Sword era thanks to the abundance of that game's enemies. She was also unexpected as she seemed to be just a One-Shot Character who was explicitly written out at the end of her first appearance.
invoked According to Aonuma himself, he was surprised at quite a few of the characters to be included in the roster. Another example soon came in the form of Agitha, a one-shot character who isn't even plot significant in Twilight Princess. note She is the instigator of one of the game's biggest sidequests however.