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- Habitat, from the Jack Kirby run on Superman's Pal Jimmy Olsen. It was inhabited by a biker gang by the time Jimmy and company stumbled across it, but it was built by The Hairies, youthful super-geniuses created by a secret government genetic engineering project.
- When living in the woods the Wolfriders in ElfQuest live in magically hollowed-out trees. While living on an island with lots of very tall trees and wishing to keep their existence concealed from humans, they have their dens hollowed out in the treetops.
- The Ewok village in Star Wars is one, as are the Wookiee dwellings on Kashyyyk.
- The fey, mask-wearing bandits in Quest of the Delta Knights have a hideout consisting of a bunch of rope bridges and wooden platforms. When the heroes escape from their flimsy jail cell, they get chased around and around the set ad nauseum.
- In the remake of King Solomon's Mines with Richard Chamberlain they meet a tribe of people who live entirely in the trees, never touching the ground.
- The Hometree from Avatar.
- The Elves of Lothlórien live in these in The Lord of the Rings.
- Treetown in Dinotopia.
- Robin Hood and his merry men live like this in some versions.
- The Nasat homeworld in the Star Trek Novel Verse.
- Just one housing unit, but The Swiss Family Robinson eventually built a giant treehouse to be their home. Talk about cool...
- All of the buildings in Bear Country in The Berenstain Bears are made from hollowed-out trees.
- The Oompa-Loompas lived in these back in Loompaland, to afford them some protection against predators.
- Zephir's village from the Babar series qualifies.
- Taparak in Burying the Shadow, which is built into a petrified forest. The community does start at ground level, however the more affluent a person is, the closer they live to the sky.
- The Tayledras in Mercedes Lackey's Heralds of Valdemar series live in treehouses called ekele.
- The tree-walkers in The Memory Of Sky (a Great Ship novel) inhabit the trees that grow from the ceiling of the world, and use zeppelins for travel. Trees eventually have to be evacuated, as their roots can give away with age, causing them to plummet towards the floor of the world - into the corona's realm.
- The Kindar of the Green-Sky Trilogy keep their entire civilization up in the massive Grund trees, and are forbidden from walking on the forest floor because of lurking monsters. Some Kindar, particularly infants who fall, but even adults, can be caught unaware and are never seen again The monster part isn't true. The real reason is so that the Kindar don't run into people the Ol-Zhaan priesthood exiled - and the descendants of those exiled or fallen.
- The [RainWing] village in Wings of Fire is one, as you would expect from dragons adapted to living in the rainforest. Also counts as a Hidden Elf Village due to their isolationism.
Live Action Television
- Canonical for the Wood elves in many Dungeons & Dragons settings.
- Basic D&D supplement The Elves of Alfheim (Mystara). In Alfheim the elves have various tree houses connected by ladders and catwalks. The area "Sky City" in Alfheim Town is a network of rope bridges and catwalks connecting "treeforts" in the huge Sentinel Trees. And then "you'll walk right under it and never notice" type of Wood Elf settlements everywhere.
- The old Role Aids supplement "Giants" has a race of forest-loving giants, who live in a Treetop Town that moves.
- In Steamlogic's Mechanical Dreams, almost all of civilization live amongst branches of the giant trees of that world. The trees not only provide most of the resources needed, but they also act as a buffer against the titan-sized predators of that world.
- The Magic: The Gathering card Treetop Village.
- The village of Le-Koro in BIONICLE.
- The Trope Namer is one of two Donkey Kong Country 1 levels in this setting.
- The Channelwood Age in Myst includes one.
- The elven town in the Tularean forest in Might and Magic VII.
- The sprites' dwellings in Heroes of Might and Magic I and II were a variant of this — seemingly too small for most humanoids (since sprites are rather diminuitive creatures), and lacking both rope bridges and ladders (since sprites fly and therefore don't need them). Of course, only the ones found in the wild are technically villages (since the ones in towns are a part of a larger settlement where most dwellings don't look like that), but treetop neighbourhoods fit the spirit, if not the alliteration, of the trope close enough.
- Both elf cities in Arcanum.
- Fortree City in Ruby/Sapphire/Emerald and their remakes. This is taken to new heights (literally) in the Pokémon Special manga, where Sapphire and Winona have their Gym battle (Winona's the Gym Leader, naturally) in the city proper rather than an actual Gym.
- The Viera in Final Fantasy XII live in a tree town, though it doesn't seem to be quite as high as the tops.
- In Final Fantasy X-2, Kilka Town appears like this.
- Level Six in Turok: Dinosaur Hunter.
- Several of the stages in Klonoa: Door to Phantomile are set in one of these.
- There's one of these in Threads of Fate, with tons of respawning mooks that are easy to grind with.
- The infamous Tree Tops level in Spyro the Dragon (1998).
- Ellinia in MapleStory.
- In Wizardry 8, Trynton, home of the Trynnie, is an uber-example of the Treetop Town: seven "boughs" (varying areas), with one of the boughs being infested by the Rattkin. To some extent, Wizardry VII: Crusaders of the Dark Savant did this as well with the "Rattkin Ruins," although the effect is far less dramatic.
- Played with in World of Warcraft: Arakkoa villages are textbook examples: Ground access is via a winding staircase within the tree, and most inhabitants live on interconnected platforms on top of the strongest branches. Darnassus, the Night Elven capital city is built on top of the giant tree Teldrassil, but is fairly level and has streets and stone structures. Troll villages, like Zabra'jin, are on the ground but are constructed out of wood and have rope bridges connecting the upper floors.
- The wood elf city of Kelethin in EverQuest is this, complete with a lack of railings on the platforms and bridges, and numerous newbie corpses littering the ground below.
- Super Mario Fusion Revival has World 5-7: Yolkfolk Village. This level is based on the Dizzy series of video games, made by Codemasters in the late 1980's to early 1990's. There is very little solid ground, and the main means of traversing this level is by rail lifts.
- Taken Up to Eleven in the Crystal Key 2, where the Nehli of Meribah live on the branches of trees that are ENORMOUS, hence their name, "Monolith Trees". Even the Nehlis' houses are built from mushrooms that grow on the branches.
- The Hidden Elf Village of Eserikto is this in Lufia: Curse of the Sinistrals.
- Frontier Village, a treetop village literally within a tree, in Xenoblade.
- Little Fungitown in Mario & Luigi: Superstar Saga is a town built on top of several mushrooms by toads.
- The Witness: The southwest portion, by the shipwreck, includes one.
- The Kokiri in The Legend of Zelda: Ocarina of Time all live in treehouses, and Link begins the game with one of his own.
- In Avatar: The Last Airbender, Jet and his freedom fighters live in a treetop village.
- The Warrior Maidens' village from ThunderCats (1985).
- The Simpsons:
- Bart Simpson thought he and his friends could build one when they got trapped on an island, but it turned out it was hard to do so they went all Lord of the Flies instead.
- Also, when the Simpsons went to Africa, their hotel was in the trees easily 20 feet in the air.
- The Monchhichis live in a treetop kingdom.
- The Korowai from the Indonesian province of Papua, the southeastern part of the western part of New Guinea, live in tree houses 100 feet up to escape floods and predators. Cracked has covered the Korowai in 9 Houses You Won't Believe People Actually Live In and 6 Isolated Groups Who Had No Idea That Civilization Existed.