History Main / AndYourRewardIsClothes

13th Sep '16 9:57:48 AM sturmovik
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* The "This Body Climbed [[https://en.wikipedia.org/wiki/Mount_Washington_(New_Hampshire) Mount Washington]]" T-Shirt for hikers was created in response to the "This Vehicle Climbed Mount Washington" certificate and bumper sticker given to motorists who ascend the summit on the auto road.
26th Aug '16 5:40:38 PM Vir
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* One version of the UsefulNotes/{{Xbox360}} dashboard gives [[VirtualPaperDoll Avatar]] awards which you get by... getting [[CosmeticAward achievements]]. Seems redundant.

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* One version of the UsefulNotes/{{Xbox360}} UsefulNotes/{{Xbox 360}} dashboard gives [[VirtualPaperDoll Avatar]] awards which you get by... getting [[CosmeticAward achievements]]. Seems redundant.
19th Aug '16 4:34:20 PM CamelCase
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* The ''LittleBigPlanet'' series runs on this, due to character customisation being a major aspect of the games. In particular, doing a no-death run of the bosses in the later games unlocks the ability to play as the Creator you meet in that boss's world.

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* The ''LittleBigPlanet'' ''VideoGame/LittleBigPlanet'' series runs on this, due to character customisation being a major aspect of the games. In particular, doing a no-death run of the bosses in the later games unlocks the ability to play as the Creator you meet in that boss's world.
18th Aug '16 1:48:46 PM CamelCase
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* In ''[[VideoGame/LittleBigPlanet LittleBigPlanet 2]]'', doing a no-death run of each boss unlocks the ability to play as the Alliance member you meet in that boss's world.

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* The ''LittleBigPlanet'' series runs on this, due to character customisation being a major aspect of the games. In ''[[VideoGame/LittleBigPlanet LittleBigPlanet 2]]'', particular, doing a no-death run of each boss the bosses in the later games unlocks the ability to play as the Alliance member Creator you meet in that boss's world.
17th Aug '16 11:03:46 AM Daethalion
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[[folder:Other Games]]
* Blizzard's MOBA, ''VideoGame/HeroesOfTheStorm'', features a character-specific leveling system which, in the alpha and early beta days, was used to unlock more advanced talents and abilities, but now merely provides alternate colored skins for your character or your mount. Once you reach level ten with a character, you have the option to unlock a special "master skin" which is a more elaborate design of the character's basic concept.
[[/folder]]
14th Aug '16 5:36:38 PM UmbrellasWereAwesome
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** Games from ''VideoGame/HaloReach'' onward expand the customizable armor system significantly, and lets you use your custom character in every game mode. In ''Reach'', armor is purchased with "credits" that you can earn by doing just about anything in the game. In ''VideoGame/{{Halo 4}}'', armor is unlocked as you earn XP in multiplayer and choose specific "specialization" paths. In ''VideoGame/Halo5Guardians'', you earn "REQ points" in multiplayer that you use to purchase randomized REQ packs which you hope have the armor you want. As in ''3'', the armor has no effect on gameplay.

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** Games from ''VideoGame/HaloReach'' onward expand the customizable armor system significantly, and lets let you use your custom character in every game mode.multiplayer, ''Reach''[='s=] campaign, and ''[[VideoGame/Halo4 Spartan Ops]]''. In ''Reach'', armor is purchased with "credits" that you can earn by doing just about anything in the game. In ''VideoGame/{{Halo 4}}'', armor is unlocked as you earn XP in multiplayer and choose specific "specialization" paths. In ''VideoGame/Halo5Guardians'', you earn "REQ points" in multiplayer that you use to purchase randomized REQ packs which you hope have the armor you want. As in ''3'', the armor has no effect on gameplay.
14th Aug '16 5:35:12 PM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 3}}'' gives you different pieces of armor for beating the game on normal, heroic and legendary, getting achievements, and getting all the skulls. The armor pieces have no effect on gameplay, and are only available in competitive multiplayer.
** The ultimate bragging rights armor for Halo 3 is Recon. Originally, recon was only attainable through impressing Bungie somehow (for instance, the first person to post on Website/YouTube his character being killed by a traffic cone received it), and only a small amount were given out. With the September 2008 update to Halo 3, a new series of "Vidmaster" Achievements were added. Getting the four vidmaster achievements in ''Halo 3'' (and three more in ''VideoGame/Halo3ODST'') unlocks recon armor, though three of the achievements are very hard to get.
** ''VideoGame/HaloReach'' expands the customizable armor system significantly, and lets you use your custom character in every game mode. Armor is purchased with "credits" that you can earn by doing just about anything in the game (the Recon helmet from ''Halo 3'' was awarded for picking the game up on launch day). As in ''3'', the armor has no effect on gameplay.
** It should be noted that Recon can be unlocked (in Reach) via. standard promotions without needing the code. But, the code does make the process a little faster. Also, the helmet unlocked on Day 1 is noticeably different than the one attained through gameplay, making the purchases more '' special''.

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* ''Franchise/{{Halo}}'':
**
''VideoGame/{{Halo 3}}'' gives you different pieces of armor for beating the game on normal, heroic and legendary, getting achievements, and getting all the skulls. The armor pieces have no effect on gameplay, and are only available in competitive multiplayer.
** The ultimate bragging rights armor for Halo 3 ''Halo 3'' is Recon. Originally, recon was only attainable through impressing Bungie Creator/{{Bungie}} somehow (for instance, the first person to post on Website/YouTube his character being killed by a traffic cone received it), and only a small amount were given out. With the September 2008 update to Halo 3, ''Halo 3'', a new series of "Vidmaster" Achievements were added. Getting the four vidmaster achievements in ''Halo 3'' (and three more in ''VideoGame/Halo3ODST'') unlocks recon armor, though three of the achievements are very hard to get.
** ''VideoGame/HaloReach'' expands the customizable armor system significantly, and lets
get. In ''VideoGame/HaloReach'', you use your custom character in every game mode. Armor is purchased with "credits" that you can earn could get recon by doing just about anything in the game (the Recon helmet from ''Halo 3'' was awarded for picking the game up on from launch day). As in ''3'', the armor has no effect on gameplay.
** It should be noted that Recon can be unlocked (in Reach) via.
day, or via standard promotions without needing the code. But, However, the code does make the process a little faster. Also, faster, and the helmet unlocked on Day 1 is noticeably different than the one attained through gameplay, making the purchases more '' special''.''more'' special.
** Games from ''VideoGame/HaloReach'' onward expand the customizable armor system significantly, and lets you use your custom character in every game mode. In ''Reach'', armor is purchased with "credits" that you can earn by doing just about anything in the game. In ''VideoGame/{{Halo 4}}'', armor is unlocked as you earn XP in multiplayer and choose specific "specialization" paths. In ''VideoGame/Halo5Guardians'', you earn "REQ points" in multiplayer that you use to purchase randomized REQ packs which you hope have the armor you want. As in ''3'', the armor has no effect on gameplay.
9th Aug '16 11:02:48 AM res20stupid
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* The Gold Jacket in ''Film/HappyGilmore'', for Happy. Originally his motive for playing Golf was to [[OnlyInItForTheMoney pay off his grandma's tax debts]] but later it's to beat [[TheRival Shooter McGavin]] - winning the jacket is just a nice bonus.
** Although it's completely averted by Shooter, as the Gold Jacket is a symbol of prestige among pro-golfers, so much that he lies, cheats by hiring a goon to [[IShallTauntYou taunt]] Happy [[spoiler: and run him over with a car, blackmail Happy into forfeiting]] and, when all that fails, [[spoiler: steals it from Happy!]]
14th Jul '16 3:04:15 AM klausbaudelaire
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* There is a little-known side mission in ''[[Franchise/AmericanGirlsCollection American Girl: Kit Mystery Challenge]]'' where you can unlock two extra outfits for Kit Kittredge by doing an errand for her Aunt Millie, i.e. feeding chickens in the backyard coop in exchange for having the spent feedsacks made into dresses for the player character to wear.
5th Jul '16 2:31:29 PM Javer
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* ''VideoGame/RogueGalaxy'' also allows you to collect costumes for your characters; they give an extremely minor boost to defense.

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* ''VideoGame/RogueGalaxy'' also allows you to collect costumes for your characters; they give an elemental and status resistances, as well as extremely minor boost boosts to defense.



* ''VideoGame/TalesOfSymphonia'' rewards you on many sidequests with titles that have an attached costume. However, they're usually not good to wear in combat because the equipped title also impacts stat growth.

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* ''VideoGame/TalesOfSymphonia'' rewards you on many sidequests with titles that have an attached costume. However, they're usually not good to wear in combat because they grant none of the equipped title also impacts usual bonuses to stat growth.
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