A rhythm game devoted to dancing duels against multi-colored screen-faced aliens or robots.The first game has you play as spunky reporter Ulala as she tries to save the day from the Morolians while getting the big scoop, and dancing well enough to keep her ratings up and stave off being cancelled. Along the way she'll meet local dreamboat Jaguar and her Rival from Channel 42, Pudding. You'll take them on multiple times to win the scoop.The second game has a new threat to the galaxy: Purge and his Rhythm Rogues! Even worse, Jaguar seems to have disappeared while searching for information about Purge! It's up to Ulala and her co-worker Noize to save Jaguar and stop Purge from forcing the Galaxy to dance for him! Along the way she'll meet Pine, a beautiful woman who is the head of the Space Police; President Peace, the President of the Galaxy who has the Power of Song; and Shadow, Purge's second in command and ground leader of the Robo.There was a series of cell phone games also released in Japan known as Ulala's Channel J. Most of them were minigames except for Purge's game, which took place after he was sent into space and gave him the title of Anti-Hero. The games have since been discontinued.One of the most cameo-able SEGA games, it is famous for its infectious and memorable soundtrack, odd gameplay and even odder premise.It's also known for its rather bright colours, making it look like a 60s psychadellic view of space. The first game even has a message which warns about epileptic seizures in one level.The console games were originally developed for the ill-fated Sega Dreamcast, but were eventually ported to the Playstation 2. Part 2 is now available in high definition as part of the Dreamcast Collection, along with Dreamcast hits like Sonic Adventure and Crazy Taxi, and can be downloaded on the PlayStation Network, Xbox LIVE Arcade or Steam.Space Channel 5 has also appeared in all 4 Sega Superstars games so far, with Ulala being playable in all 4 games, and Pudding being playable in Tennis and Racing Transformed. Ulala is also featured on the SEGA side amongst the cast of Project X Zone.As per The Wiki Rule, Space Channel 5 has its own wiki here.
And Your Reward Is Clothes: Part 2 has various unlockable outfits for Ulala (though some "outfits" actually turn Ulala into other characters). You can also unlock different items to replace Ulala's microphone, including a lollipop, a frying pan, and a rose (from Jaguar).
Captain Ersatz: Deee-Lite' Lady Miss Kier sued Sega because Ulala seems to be very close to her stage persona.
It should be noted both her persona and Ulala are throwbacks to the 60s style sci-fi obsession, and the development team didn't even know who she was when they designed Ulala.
Captain Obvious: "Press LEFT for Left and RIGHT for Right!" Justified in that they want to make sure the gamer knows to use their own left/right for commands and not trying to match the facing-forward direction of the opposition (where their left is your right and vice versa).
Character Customization: The second game takes this to the extremes. You can even dress up as different characters!
Cheat Code: The second game gives you a cheat code, the person who gives it to you? The Final Boss of the previous game.
Cute and Psycho: Purge is childish and playful at first... But then he starts going insane. This is especially shown in the English dub, in which he has an insane laugh that's reminicent of THE JOKER'S.
Disc One Final Dungeon: The fourth stage in Part 2 is set up in a similar fashion to the fourth and final stage of the first game. But after a turn of events for the worst, it takes two more stages to get to the true final battle.
Fake Difficulty: The second boss, but in the Dreamcast version. The second boss fight throws rescuing children in, the only boss to have rescuable hostages. During the first phase, it's rather easy to tell the Space Children from the Morolians because the boss thrusts them in the player's face, making it quite easy to see them. However, during the part where you rescue them, the boss is notably further away and the space children look VERY similar to the aliens at a glance, causing many players to accidentally shoot the children or fire the rescue beam at aliens. The fact that in the first game, "Chu" was used for both the hostages and the aliens didn't help. The Playstation 2 version thankfully improves this by making the children glow blue. It's also obvious in the Game Boy Advance version, too.
Famous Last Words: "Dance yourselves to hell, see if I care!" Even though Purge doesn't really die, as shown in the credits...
Foil: Ulala and Purge are mirror opposites. Even the way they get their Dance Energy is opposite from each other. Ulala's energy comes from love and friendship, and she needs people's support to make it stronger. Purge's energy however stems from his anger and hatred towards everyone, and he can absorb people's energy to make it stronger.
Freudian Excuse: The fact alone that Purge doesn't understand love or happiness kinda shows how crappy his life must've been as a child.
Gadgeteer Genius: Purge is only 18 years old, and yet he makes most of the enemies you face off.
Getting Crap Past the Radar: The infamous naughty tentacles scene. Even in the dub, Ulala says, "Oh, not there!" in a very suggestive way!
Some of the outfits. In a bonus mission in Part one, Ulala says, "They got a boy toy!".
Of course, there was also the second boss of the first game, who elicited an equally suggestive-sounding "Oh, it's slimy!" from Ulala upon wrapping her in its tongue.
The fact that Blank and Cecil are always together in Part 2. ALWAYS. Just let that sink in for a moment...
In-Game TV: The Moro Channel 5 cutscenes in Part 2, which would be interrupted by Purge as he gives you information about his plan without completely giving it away.
Insufferable Genius: Purge may brag about how he's a genius and amazes himself, but he really is smarter than the average villain in the series. He has a plan for everything, should you beat him here, he'll have a backup idea at the ready. That is, until the ending, when Ulala has him beat.
Hmmm... when you take on Shadow to rescue Space Michael, you can hear Jaguar's battle theme in the backround from the first game, and Shadow does the same commands from the first game. But surely that doesn't mean a thing.
Let's Dance Like Gentlemen: When Ulala finally gets a chance to fight against Purge, he blocks off Ulala's friends with an invisible wall so they can't help her. It's only him and Ulala, nobody else can interfere. But just because Purge uses this trope, doesn't mean that he won't go back to his cheating ways AFTER the fight...
One would think that, but in actuality, "Ulala", while being the official English spelling of her name, is simply a romanization of "Urara", which is a common Japanese girl's name. It's even spelled in Hiragana ("うらら") when written in Japanese.
Mysterious Past: When putting all the pieces together, it's revealed that Jaguar Originally worked for Space Channel 5, and saved Ulala when she was a child. He sensed that something wasn't right with Blank however, and soon left.
Nintendo Hard: The game looks deceptively easy... until you play it. 'I didn't know it had to be at the same moment too!' indeed.
Nobody Can Die: Nobody dies in the console games. Averted however in Purge's Cell Phone game, where he can die by running out of time, or being electrocuted to death. This makes his deaths the only time someone can actually die in the games.
Nonstandard Game Over: Missing the final 3 chus/shoots in the games. Looks like it's back to the beginning of the report for you!
Peace & Love Incorporated: Space Channel 5 itself actually starts out as this, with their attempts to brainwash everyone into watching their station and keeping them from the truth. They get much better after Blank resigns.
People Puppets: In both games, the villains shoot people with rays that make them dance uncontrollably.
Promoted Fanboy: Michael Jackson loved video games, and after a SEGA exec showed him a build of their upcoming rhythm game Space Channel 5, he was so enthusiastic about the project, he wanted to be a part of it. Although the game's near-finished state limited him to just a couple of lines, he had a much larger participation in its sequel.
Psycho Electro: You learn in the second part of Report 6 that Dance Energy isn't the ONLY thing Purge can control...
Psychopathic Manchild: Purge takes this to a slightly disturbing level in Report 6. He goes so far as to charge up the Ballistic Groove Gun to not only destroy everyone there, but himself as well. To see a cheerful villain up to this point suddenly take a dark tone somewhat throws people off.
Rapid-Fire Fisticuffs: After rescuing "Space Karate Man," Ulala and her followers incorporate the crane stance and air boxing into their dance routine.
"He created his first robot at just nine years old."
This is especially shown when one of the Bosses you interview in the profiles reveals that they're forbidden to give any information about Purge that he doesn't want you to know, and that the little amount that you have is personal information on his past.
Underwear of Power: The Super Ulala Suit's description says "Rumored to be just underwear."