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Carrie's Order Up! is an arcade-style video game designed by Zachary "Cleave" Rudolph, featuring music by Brandon "InkyFirefly" Strong.

Players take control of Carrie, a waitress crab, as she scuttles around a port-side restaurant, serving orders for all manner of sea-life as they come through the door. But once Carrie starts working, she just can't stop! So you'll have to use quick reflexes and your graceful pirouette to dodge customers and avoid bumping into them. As you progress, your restaurant moves onto new locations with even more space where you'll have to keep track of customers, as well as new hazards like leaky plumbing and littering patrons!

The main game consists of twenty rounds, and each can be replayed to complete numerous challenges and unlock new modes.

You can grab it on itch.io!

No relation to the other Order Up!!


Tropes featured in Carrie's Order Up!:

  • And Your Reward Is Clothes: Beating the high scores in each map of Endless Mode as Carrie and Calcia unlocks different color palettes for them.
  • Animesque: The big-eyed, brightly colored, sea creatures look like they came straight out of a '90s Japanese arcade game.
  • Anti-Frustration Features: While each round of service mode has four optional challenges to complete, you don't actually have to complete them all in one playthrough.
  • A Twinkle in the Sky: The image for Endless Mode shows Carrie holding an enormous tower of plates, producing one of these to show just how impossibly high it goes.
  • Banana Peel: In later levels, customers will start leaving banana peels for poor Carrie to slip on. Thankfully, you can spin right through them.
  • Bonus Stage: Every four rounds takes you to a bonus stage where you can collect coins to build up your score and hopefully earn an extra life.
  • Bratty Half-Pint: The kids gallivanting around through the aisles give this impression.
  • Carnivore Confusion: Not only will the Shark Man characters ignore the smaller fish cusomters, but they're just as likely to order a salad as they are a steak.
  • Collision Damage: Bumping into other customers is one of four ways to earn a Miss.
  • Cosmetic Award: Completing the challenges in Service Mode unlocks a secret picture.
  • Easy-Mode Mockery: Your scores aren't kept and you can't complete challenges on Friendly Mode.
  • Endless Game: One of the unlocks is an "Endless Mode".
  • Everything Fades: Bumping into customers on Friendly Mode causes them to vanish in a puff of smoke.
  • Face Palm: Mess up while Calcia's in view, and you can see her faceclaw at Carrie's clumsiness.
  • Funny Animal: The entire cast is comprised of varying degrees of anthropomorphic sea life.
  • Genki Girl: Carrie is endlessly cheery and enthusiastic. Once a round starts, she won't even stop moving until the round ends!
  • Giant Mook: Larger sea creatures will use up more of your Sprint Meter when you spin past them.
  • Greasy Spoon: A brighter and cuter example then most.
  • Hawaiian-Shirted Tourist: Rosa, the koi fish. Complete with Panama hat.
  • Hidden Depths: The credits reveal everyone's likes and dislikes, with a few surprising results.
    • It's All About Me: Calcia's credits bio lists her likes as simply "Herself, Attention".
  • Law of 100: Well, you actually only need forty to gain an Extra Life, but the same idea.
  • Never My Fault: One of Calcias lines for a miss is "Nice going, Carrie".
  • Nintendo Hard: It starts easy enough, but once the customers start getting faster, the puddles drop more frequently, and banana peels are littering the floor, your reflexes and coordination will be put to the test.
  • No-Damage Run: One way to unlock the Secret Character is to complete the game, from beginning to end, without a Game Over.
  • Non-Mammalian Hair: Some characters, like Skyler the swordfish or Calcia, have fins or part of their shell shaped such that they look like hairdos.
  • One-Hit-Point Wonder: Bump a customer, spin on a puddle, slip on a banana peel. Either way, you lose a life.
  • Red Oni, Blue Oni: Carrie is cheerful and enthusiastic, Calcia is perpetually grumpy. Oddly enough, they're both warm colored and wear blue dresses.
  • Regenerating Health: On Friendly Mode, your Sprint Meter now serves as this for when you run into an obstacle. You still lose a life if a customer gets impatient, though.
  • Rule of Funny: The game is populated by sea creatures, but everything still behaves like they're on land. Later levels even have puddles as a hazard.
  • Salaryman: Reginald, a business eel with a tie and briefcase.
  • Score Multiplier: You get more points if you serve multiple customers in a row, take as many plates to the dishwasher as you can at once, or grab multiple coins in quick succession.
  • Secret Character: Calcia, who's unlocked either through a No-Damage Run, or accumulating a high enough score across all runs. She can spin for as long as the button is pressed, unlike Carrie, who can only spin for short bursts. But she also is slowed down the more plates she carries.
  • Shark Man: Comes in both Great White and Hammerhead verities!
  • Slippery as an Eel: Reginald again, though he's merely trying to slip in a lunch break on a long work day.
  • Slippery Skid: Trying to spin through a puddle of water will cause you to slip and fall, earning a Miss.
  • Spectacular Spinning: Carrie avoids customers by spinning past them.
  • Sprint Meter: Represented by Carrie turning red and working up a sweat the more you spin. Do it too much and you lose a life.
  • The Napoleon: It doesn't come up in gameplay, but Skipple's credits bio reveals he loves boasting, and has issues about his height.
  • Timed Mission: Once a patron has taken a seat, you have only a limited amount of time to serve their order.
  • Too Fast to Stop: When you complete a round, it takes a little while for Carrie to finally skid to a halt.
  • Top-Heavy Guy: A sure way to know whether or not a customer counts as a Giant Mook.
  • Video-Game Lives: Like the Game & Watch games that helped inspire it, you're capped at three lives, even if you earn more.
  • You All Look Familiar: Of course, as the ending credits reveal, you're not just serving oddly similar-looking Fish People. Each species is actually a single character, and the restaurant can wind up flooded with duplicates of the same one.

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