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Narrative
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![]() "If you can't beat the game, if you can't solve the puzzle, you're nothing but a loser."
—Near flipping a jigsaw puzzle and shaking its pieces loose in the Death Note manga
So you aren't doing too well at a game. Maybe it's Fake Difficulty, or maybe you just aren't too good at it. So you go back to the opening menu and set the difficulty a level or two lower. You replay the game and...
Wait, where are my special abilites? Why are there only three stages? And why has the Bad Ass changed into a Waddling Head Joke Character?
This is Easy Mode Mockery, where the game radically changes when you play on easier difficulties. There are two ways to go about this:
1) Serious Way: You cannot unlock extra gameplay modes or features on the easier difficulties. The game may also end early. This is to prevent you from just unlocking all the extras on the easiest levels and then ignoring the main game, but if you aren't too good at the game in general, this is something of an insult.
2) Humiliating Way: The game turns ridiculous in one way or another on easy difficulties. For example, all the enemies turn Super Deformed and your weapon becomes a broomstick.
Related to Idiosyncratic Difficulty Levels, where the names of the easy modes often contains taunts. Compare No Fair Cheating, where making the game easier through cheats is discouraged. For some cases where Easy Mode Mockery is provided by other players, see Stop Having Fun Guys.
Examples:
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