Oh boy. With a title like that, how are you supposed to describe this?Infinite Undiscovery is an RPG for the Xbox 360 developed by Tri Ace and published by Square Enix.The moon has been chained to the earth by the Order of Chains. Each chain causes the earth to wither around it, and unleashes monsters and natural disasters. Only a hero can break these chains.The main character, Capell, is not that hero. He just looks like him.Gameplay is similar to tri-Ace's Star Ocean series. The player has direct control over the main character, Capell, while the AI controls the other characters. The player can "connect" Capell to any character in his active party in order to use their skills, and must do so in order to deal with certain puzzles, destroy certain obstacles, or perform item crafting in towns.It's also incredibly pretty.
All Men Are Perverts: Inverted with Capell. To thank Capell for saving Leif, Faina offers to do anything for him. Turns out that Capell just wants a future meal from her while Faina is ready to do anything.
The Corruption: Late in the game, the party encounters a phenomenon called "Lunar Rain". While beautiful to look at, lunaglyph-bearing meages exposed to Lunar Rain find their bodies inundated with more lunar power than they can safely handle. If the condition is left unchecked, they become invisible, superpowerful monsters called Vermiforms, who kill everything they can, including you and the rest of your party. Only the unblessed can see them. Aristos, however, are immune to Lunar Rain's effects. This figures in the plot, and also becomes a gameplay element.
Cursed with Awesome: Unblesseds, who are immune to Lunar Rain and the only ones who can spot Vermiforms.
Dull Surprise: Caitlyn Glass and Laura Bailey are the only actors worth noting here. The rest of the cast have a bad tendency to either be completely flat-toned, or enunciate in really weird ways. The aristos take the cake, however. They aimed for reserved and wise, instead they sound more wooden and uninterested than the most incredibly dull puppet show.
Though to be fair, it's stated in the game itself that becoming an aristo changes a person's personality, making them more analytical and emotionless than they previously were. This doesn't excuse some of the other voice acting, though.
Failure Is the Only Option: It doesn't matter how quickly you reach Sapran when it comes under attack from Vermiforms. Faina, Leif, and most of the townsfolk will still die.
First, there's the distinction between "meages" and "aristos". Meages look like ordinary people, and are ruled and protected by aristos. Aristos are meages that have been transformed through a lunar rite. They are distinguished by a crescent moon halo that's centered on their shoulders.
There are also the "unblessed". In this world, people normally receive a "lunaglyph" at birth. The "lunaglyphs" grant their bearers magical powers. However, those born under a new moon, or during a lunar eclipse, do not receive a lunaglyph. They are the "unblessed", and are basically pariahs. No government will protect them, and they are frequently exiled from their hometowns.
Guide Dang It: The locations of the "Secret of" Item Creation quests. The official guide says you need them to make certain items but it doesn't say a single word about where they are and how to accomplish them.
Heroic BSOD: Capell goes through this when Faina and Leif are killed by Vermiforms during an invasion in Sapran. Capell then starts to resent Lunaglyphs and their users, believing that if they weren't Unblesseds they (The Unblessed) would've been protected and thus still alive as well as setting a personal goal of ridding the world of Lunarglyphs. His journal entries and attack voice reflect his new attitude. He gets better, but still succeeds in his goal.
Large Ham: Leonid's acting is... interesting, but the real winner here is Edward. He is always yelling and overreacting to everything, especially when he's a vermiform. Just listen to those shrieking laughs.. Weirdly enough, he gets less hammy after his Character Development kicks in.
But honestly, do you expect a character voiced by David Vincent to be anything but a ham?
Mistaken Identity: Everybody thinks that Capell looks just like Lord Sigmund, the Liberator. It gets old after a while, as Capell himself acknowledges.
Nice Job Breaking It, Hero: Subverted. Upon killing the final boss, Veros, all existing "lunaglyphs" vanish from their owners and no more can be created. Subverted in that, despite granting awesome magic powers their owners, everyone who has one is in constant danger of being turned into superpowered, invisible, genocidal monsters. Killing Veros also has the side effect of cutting off the power source of all the Aristos, putting them into a deep sleep. Indeed, even during the epilogue set two years after Veros' defeat, Kristopher is still caring for the still asleep Seraphina. However, the Aristo members of your party knew this would happen.
Rebellious Princess: Aya, the first member of the Liberation Force Capell meets, is revealed to be the princess of the emirate of Fayel.
Relationship Upgrade: Aya and Capell, just before the final dungeon. In a nice touch, Aya's status page actually reflects this.
The Stoic: Aristos in general, most notably Savio, Touma, and Seraphina. Seraphina especially, who speaks as though she were a robot (i.e. always putting logic first, and using percentages and probability to describe things).
Take Up My Sword: Lord Sigmund finds himself unable to break chains, so he has Capell do it. At the next chain, he is killed protecting Capell.
Theme Naming: For special attacks. For example, all of Aya's battle skills are named after birds (Sparrowrain, Peacock Plume, Cardinal Cloak, etc.), most of Edward's are water-related (Turbulent Swing, Twinstream, Rising Current, etc.), Komachi's are named after trees (Ash, Hornbeam, Crowfoot), Vic's are insect-related (Sliding Stinger, Dragon Flyer, Mantiscissors) and Capell's are music-related (Slashing Canon, Symphonic Blade, Eternal Refrain). The only person who really doesn't seem to follow this is Touma.
Why Did It Have to Be Snakes?: To the point where characters have their stats decrease if they encounter certain enemy types. For example, Aya, who hates bugs/reptiles, will go through a stat reduction if she encounters them.