Video Game: Tales of Destiny
Tales Of Destiny
is the second entry in the Tales Series
of Eastern RPGs
. First released in 1997, it received a direct sequel in 2002 (Tales of Destiny 2
), a remake
in 2006 and an Updated Re-release
of the remake in 2007.
Stahn Aileron is a typical countryside boy who dreams of one day becoming a famous hero. Eager to jumpstart
his heroic career, he stows away on the dragon-ship
Draconis with the aim of travelling to the nation's capital and enlisting as a knight. En-route, the ship is attacked by monsters, and struggling to find a weapon to fight them off with, Stahn stumbles across an old sword in a storeroom. Suddenly the sword starts to talk to him
, calling itself Dymlos and claiming to be one of the ancient and powerful Swordian weapons created over a thousand years ago during a world-spanning conflict called the War Between Heaven and Earth.
Having been chosen by Dymlos as its new master, Stahn is thrust into an epic quest revolving around a powerful artifact known as the Eye Of Atamoni, which just happens to have been stolen from a secret temple by its (former) high priest. Along the way, Stahn meets the other Swordian Masters and gathers an eclectic party:
- Rutee Katrea: A "Lens Hunter" (and/or thief) who is utterly obsessed with money, and the earning thereof. Very much a Jerk with a Heart of Gold. Wields the Water Swordian Atwight.
- Leon Magnus: A super-serious prodigy knight of Seinegald who would rather be alone most of the time. The Ensemble Dark Horse of the series. Wields the Earth Swordian Chaltier.
- Garr Kelvin: A mature archer who Stahn finds Walking the Earth. He later turns out to be The Wise Prince of Heidelberg. Called Woodrow in Japan. Wields the Wind Swordian Igtenos.
- Philia Felice: A timid, sheltered priestess (with a dark streak) who joins the party when the Eye of Atamoni is stolen from her temple. Wears glasses. Wields the Lightning Swordian Clemente.
- Mary Argent: Rutee's friend and partner-in-crime. She's an incredible fighter, but is suffering from Identity Amnesia, with a sword as her only link to the past.
- Karyl Sheeden: A runaway bard, son of a wealthy family. Known as Johnny Shiden in Japan.
- Bruiser Khang: A fist-fighter who is the much-loved champion of the Colosseum, and damn proud of it. He has a crush on Philia. Known as Mighty Kongman in Japan.
- Chelsea Torn: A young girl who Garr took under his wing. She excels in archery.
- Lilith Aileron: Stahn's little sister. She's worried about him being on a journey to save the world, so she goes to track him down and bring him kicking and screaming home. Fights with traditional cooking implements, such as a frying pan, ladle, and laser beam.
The game was released in the US in 1998, a time during the JRPG
boom caused by Final Fantasy VII
where publishers were racing to release anything that had hit points and spiky hair in it. The amount of effort placed into the localisation could be generously described as "enough". All of the skits were Dummied Out
(and with it, half of the actual plot) but the Japanese voice track remained intact, meaning that characters were calling out their Japanese attack names, even for attacks whose names are localised and/or modified (with said attacks often, but not always, being radically different
) in the English text. It can ruin the immersion sometimes; but also can cause a few errors with the "L" and "R" differences for attacks whose names are (mostly) the same in both languages.
The remake retouched the original storyline with several Ret Cons
(and is considered to be the current canon), and the Updated Re-release
included "Leon's Side", an Another Side, Another Story
Tales of Destiny provides examples of: