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Video Game: Tales of Destiny 2

Tales of Destiny 2 (not to be confused with Tales of Eternia note ) is the fourth title in Namco's Tales Series and a direct sequel to Tales of Destiny.

The game picks up eighteen years after the first game ended and tells the story of Kyle Dunamis, son of Stahn. Having grown up on tales of how his parents saved the world, he's absolutely convinced that it's his destiny to follow in their footsteps and become a hero. Thus, as soon as he's of age he goes on a grand journey around the world looking for adventure, and happens to stumble across a Mysterious Waif and an epic quest involving Time Travel and Setting Right What Once Went Wrong. During his travels, he picks up his own band of misfits:

  • Reala: The Mysterious Waif that Kyle finds. She emerges from a giant Lens and is looking for a hero to help her. She's Kyle's love interest, the resident White Magician Girl, and Purity Personified.
  • Loni Dunamis: Kyle's "adoptive brother" who goes with him to keep his hotheaded idiocy in check. A self-proclaimed ladies man who fights with a halberd.
  • Judas: A mysterious Dual Wielding fencer wearing a bone mask. The "wise guy" of the team. Despite his attitude, he seems obliged to protect Kyle.
  • Nanaly Fletch: An Action Girl with excellent archery skills. She comes from a Bad Future and joins the party when she is inadvertently sucked into a time portal with them. She runs an orphanage, and has a love-hate relationship with Loni.
  • Harold Berselius: The creator of the Swordians. A freaky but good hearted Mad Scientist who turns out to be female, having chosen the name "Harold" to play a childish prank on historians (who would assume she was male). A powerful spellcaster.

First released in Japan in 2002, Tales of Destiny 2 was the first Tales game on the PS2 (and 6th generation consoles in general), and it did not receive an English version release. The game got an Updated Re-release on PSP in 2007 which was only released in Japan.

Tales of Destiny 2 provides examples of:

  • Action Girl: Nanaly and Harold, without a doubt.
  • Anti-Magic: Barbatos is just one big Anti-Everything That Could Help You. If you cast a spell, he counters with a spell of his own (and is invincible during his casting period). If you use an item, he counters with a Limit Break that is literally called, "Never use items!".
  • Armor-Piercing Slap: More like Armor Piercing Bone Crusher. Used by Nanaly on Loni. Reala also has a moment with Kyle when he turns his back on being a hero to try to save her.
  • The Atoner: Both Loni and Judas, for different reasons.
  • Ax-Crazy: Barbatos
  • Awesome but Impractical: There are plenty of spells that can stun enemies with ease, while physical attacks tend to be hampered with other stats to stagger the enemy properly. Counter-intuitively, the spells tend to be fairly unspectacular while the flashy moves come from the physical skills. Some of the most memorable mystic artes are the ones used by the melees, especially Loni's 15-Kanji Hi-Ougi, Shinten Rekkuu Zankou Senpuu Messai Shinbatsu Kassatsugeki. (Which itself fits this trope due to its requirements and the fact that it can actually fail. So if you want to use this on a boss, you might as well use it as a finisher.)
    • Judas's Majin Rengokusatsu is also subject to this, considering it can also fail (Though you get a slightly different monologue if it does, and it still will do quite a bit of damage, so it's not completely wasted).
  • Badass Creed: Judas' Majin Rengokusatsu (Infernal Suffering) monologue.
    "Instant miracles are not brought to mix with life now. Time passes... Unite here and rise to the future! Righteous Holy Sword! I cut off the past... Scatter! Majin Rengokusatsu!"
  • Badass in Distress: Happens to everyone save Reala in the Illusion World arc.
  • Bad Future: Nanaly hails from one.
  • Bag of Spilling: Only comes into play with Leon, and to be fair he's been dead for a while. Subverted in that he still has Chaltier, but using him would reveal his identity.
  • Better to Die Than Be Killed: How Barbatos meets his end, claiming that he didn't lose to the party, but to himself.
  • Big Damn Heroes: There are quite a few of these moments in the game.
  • Blood Knight: Barbatos.
  • Breast Plate: Nanaly.
  • But Now I Must Go: Judas, although it is later hinted that Kyle has some lingering memory of him, and Stahn has his mask. Averted by Reala, who is revived and brought back to the timeline due to Kyle's strong heart. Effectively, this actually counts for Nanaly and Harold, too, as The Nanaly Kyle knew was from the future. The Nanaly they could have met in their time would have only been nine years old. In Harold's case, she was from the past as Judas was.
  • Chewing the Scenery: Barbatos takes huge, Man-sized chunks out of every scene he's in.
  • Cool Big Sis: Nanaly.
  • Corrupt Church: Unlike most Tales games featuring a church, this one isn't actually evil. It's mostly Fortuna being crazy that's the problem.
  • Dangerously Genre Savvy: When you fight him, Barbatos acts this way and punishes everything you do. This even carries into the spinoff games Barbatos cameos in!
  • Deadpan Snarker: Judas.
  • Despair Event Horizon: Elraine tries to force Judas into this by trapping him in a Psychological Torment Zone. It doesn't work.
  • The Dragon: Barbatos.
  • Dual Wielding: Judas.
  • Dueling Messiahs: Reala and Elraine, both saints of Fortuna trying to find the best way to guide humanity into happiness.
  • The Evils of Free Will: Elraine and Fortuna believe that humans are too weak to take care of each other, and thus they need a more powerful guardian to rule their lives.
  • For Want of a Nail: An alternate timeline is created when Belcrant fires a direct hit on Radisol, killing all the Swordian masters and Harold Berselius before they could invade Dycroft. Phandaria is utterly devastated as result, and the Er'thers only survive because of Elraine's intervention... Resulting in three Brainwashed Terminally Dependent Societies being all that's left of humanity in general 1000 years later.
  • Getting Smilies Painted on Your Soul: Occurs in the Bad Future that Nanaly comes from. People the world over willingly trade in their aspirations to live under Elraine's thumb, because she gives them everything they need. In the Alternate Timeline Elraine pumps this up into a Terminally Dependent Society.
  • Handsome Lech: Loni adheres to this trope slightly, being the only guy who dreams about flirting.
  • Happy Place: The Illusion Worlds, barring Judas's.
  • Hero Killer: Barbatos. And how! His title during his Tales of Vesperia cameo is even "Killer of Heroes".
  • Humans Are Flawed: ToD2 portrays its villains as practically being just because they want to compensate for humanity's flaws, and humanity is flawed. But the game's message is that everyone has to earn their happy ending by overcoming their flaws.
  • Idiot Hero: Kyle is clearly his father's son.
  • Kiai
    Barbatos: "BRRRRUUUUUAAAAA!!!!!"
  • Knuckle Cracking: Nanaly likes to crack Loni's bones, and at one point cracks her knuckles before delivering the bonecrusher.
  • Lotus-Eater Machine: The Illusion World dreams. All are happy places except Judas's, which is designed to drive him past the Despair Event Horizon by making him relive his betrayal and death for eternity unless he agrees to serve Fortuna.
  • Mad Scientist: Harold.
  • Marathon Boss: The Final Boss. Seriously, look at all the videos on YouTube, they often have to be split into multiple parts.
  • Mask Power: Judas.
  • Meaningful Name: Kyle naming the mysterious swordsman "Judas". He's Leon Magnus, Back from the Dead.
  • Mind Rape: Attempted on Judas, though he resists long enough for a Big Damn Heroes moment to save him.
  • Multishot: Nanaly's Mystic Arte, Wild Geese, is a cross between this and Macross Missile Massacre.
  • Mysterious Waif: Reala
  • No Guy Wants an Amazon: Only in Loni's mind, regarding the tomboyish Nanaly. He often receives a bone crusher in return.
  • Noodle People: The art style of the official game art. The actual sprites used in game, however, have more normal proportions, for the most part.
  • Paper-Thin Disguise: Judas' mask: it's become a Running Gag in the Tales Series of how poorly it functions as a means of concealing your identity. It doesn't help that Judas has an incredibly distinctive voice. (The excuse in-game is that Judas chose the mask not for its face-hiding abilities, but because it's made of dragon bone, which offers excellent physical and magical protection.) Though it actually does work as a disguise, due to his discretion. Everyone in-game that would recognize him is either dead or he intentionally avoids.
  • Plot Hole: A small one, but when Harold brings the Swordians out to use as a power source for Time Travel, Berselius is among them. The whole first game's plot hinges on that sword having been left in the ruins of Dycroft as a tribute to Karell Berselius. Seeing as the end of the game retcons the whole story, this might not be too much of a problem, but it's still a bit jarring to see after a scene telling people not to meddle with the past.
  • The Power of Love: This is what brings Reala Back from the Dead in the epilogue. It's also implied that Judas is saved from being Ret Gone through the bonds of friendship made during the game.
  • Psychological Torment Zone: Judas's Illusion World.
  • Rage Against the Heavens: Interesting example, as the religion based on the goddess in question isn't a Corrupt Church: they just have a different idea of what the goddess is supposed to be (eg: a good one).
  • Reset Button: The ending. Fortuna is defeated, which erases all of her influence from the timeline, including the events of the game and the existence of Reala and Elraine. The epilogue shows that despite this, the party members still grow up to be pretty much the same people they were during the game, and Reala is reborn due to The Power of Love. Judas may also have survived.
  • Retcon: The whole point of Elraine changing the past, to make herself appear even more like The Messiah and remove resistance to Fortuna's will.
  • Ret Gone:
    • After Barbatos was defeated in the original timeline, it was judged that his crimes were so great that he was to be completely written out of history. The reason he fights as Elraine's Dragon is to prove to the world he actually does exist and is worthy of being a hero. This is also the ultimate fate of Fortuna, as well as Elraine. Reala... well, she gets better.
    • Thanks to Time Travel, Judas does this to himself. Maybe.
  • Sadistic Choice: Kyle had to choose between keeping the world enslaved to fate or killing the girl he loves.
  • Set Right What Once Went Wrong During the epilogue, you can take a sidequest where you save Nanaly's brother from death by getting him the medicine he needs to live.
  • Time Travel
  • Timed Mission: There's a few throughout the main quest, usually with a 10:00 time limit.
  • Tomboyish Name: Harold calls herself Harold in order to deceive the history books into believing that the famed genius and creator of the Swordians was male. At least, according to her that was "one of twenty-one reasons" why she did it.
  • Troubled Backstory Flashback: All the Illusion Worlds serve to show this.
  • Trauma-Induced Amnesia: Kyle seemingly forgot the memory of when Barbatos killed Stahn, and it takes a Mind Screw about halfway through the game for him to remember the event.
  • White Magician Girl: Reala
  • Yin-Yang Bomb: Judas and Harold both.

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