The son of Stahn and Rutee, who dreams of being a hero like his father. One day, he goes off on a quest with his friend Loni, that took an unexpected turn when a girl named Reala was born from a giant lens right in front of him. Since her first words were that she needed a hero, Kyle immediately volunteers, only to get shot down and arrested. After breaking out he catches up to and follows her around on a giant quest involving time travel, evil religions, and an Axe CrazyPsycho for Hire. It's going to be a long road to learning what it means to become a hero...
Hero-Worshipper: He's obsessed with Stahn's "hero" status to the point where half the time people think the only words he knows are "HERO!" and "REALA!"
However, the reason for this is because when he was a kid, his father was killed before his eyes. Apparently the Trauma-Induced Amnesia, because he didn't remember what happened the next day. Rutee thought it'd be better for his sanity to tell him Stahn was off on a long journey and tell him grand stories about his father's escapades, which leads to Kyle really wanting to be like his father.
Star-Crossed Lovers: If he and Reala are successful on their quest, Reala will disappear from time itself. He doesn't quite realize this. Then when he does realize it, he nearly chooses being with her and keeping her alive over saving the world.
The mysterious girl that appears out of the giant lens in the Laguna Ruins. She can cause miracles using the lens pendant she wears, and is known as a "Holy Woman," same as Elraine. Reala is searching for a hero and this drives the plot for much game, but eventually she decides that her hero is Kyle.
Character Development: Early Reala is pretty much a very unsure girl if she could even finish her mission and find her hero, she could even pass up as a Shrinking Violet. Thanks to her interactions with the party and eventually convinced that Kyle IS the hero she's looking for, she starts to get more outgoing and eventually try to Face Death with Dignity, slapping some sense to Kyle that she knows what she's doing and she believes that it's for the greater good.
Star-Crossed Lovers: If she and Kyle are successful on their mission, Reala will disappear from time itself. She comes back to life in the ending despite explicitly stating that she will vanish forever if they defeat Fortuna.
Too Good for This Sinful Earth: On account of how she can't exist unless Fortuna exists. Eventually subverted when she comes back and reunites with Kyle. No telling whether on not Kyle remembers anything besides her name, so things might end up a little tragic. Orpotentiallyhilarious.
An orphan who lives at the Dunamis Orphanage, and Kyle's best friend. He idolized Stahn and Rutee, and joined the Atamoni Group hoping that one day he could be someone the kids at the orphanage look up to. He and Kyle eventually set out together on a huge adventure to become heroes, and they get much more than they bargained for.
Demoted to Extra: He's the least likely playable Destiny 2 character to make cameos or get shout outs in other games, and he was the only one who didn't appear in any escort or spin-off titles between Narikiri Dungeon 3 and Radiant Mythology 3.
Limit Break: Parodied with the Shintenresshuuzankousenpuumessaishinbatsukassatsugeki, a Hi-Ougi with fifteen kanji.
May-December Romance: Thanks to time travel, it would be very awkward for him to continue his relationship with Nanaly after the end of the game (if he still remembers who she is, at least) because Nanaly, who was 19 years old while traveling with the party, is from 10 years into the future. Loni is 23.
Noble Bigot: A mild variety, but he does make remarks about "ideal" women that irritate Nanaly at best and Harold finds sadly outdated (and she's from 1000 years in the past!). This is why he's the Handsome Lech.
A masked swordsman with no past who broke Kyle and Loni out of jail, and then decided to join them. He's nihilistic, sarcastic, and the token serious guy of the group, which lands him with the title of "token old guy," even though he looks and sounds like a teenager. His true identity is never meant to be a secret from the player.
No Yay: An In-Universe example. After his identity is revealed, not knowing that Judas is Rutee's brother, Loni teases him about possibly having been Stahn's romantic rival for her. He immediately breaks his usual stoic attitude and reacts with disgust and horror, much to the party's confusion.
Older and Wiser: While he has matured significantly, he still is undeniably still Leon.
Paper-Thin Disguise: Justified, as none of the party members had seen Leon before and wouldn't have recognized him even if he wasn't wearing his mask (and they don't- when he finally does take it off, he has to introduce himself).
Played straight, however, with the Destiny characters who make an appearance, although it's implied that Philia might have recognized him (see Ship Tease under her entry for details.)
Taken to an extreme in Radiant Mythology 3, where even Leon can't recognize him until he sees Chaltier, and even then Judas had to point the sword out.
Ret Gone: His intention was to erase himself from time, though Stahn has his mask at the end, claiming he got it from a strange man a little while ago, so whether Judas ended up as an Unperson or not is left up to the player to decide.
An archer from Calvalese who runs an orphanage in Hope Town 10 years in the future. She has a lot of resentment for the Corrupt Church because they refused to help her sick little brother unless he entered a life of servitude under them in return, and decides to join Kyle's group in the hope that if Elraine is destroyed, maybe the thousands of people who blindly follow her will have a better life. Nanaly functions as the team babysitter. Oh, and you really don't want to make her mad.
Informed Ability: Supposedly, her archery skills could put 1,000 men to shame. Unfortunately, some think the battle system works against her, so she'll be a bench warmer more often than not. There are others who like to use her, though, because if they don't feel like using Reala or Harold, she still has access on two high tier spells (and by being an archer, she has to stand back and avoid damage), and in her game, you know what spells works like.
However, the battle system works a little more in her favour in her cameo in Tales of the Abyss.
Works pretty well in Tales of VS. and Tales of the World as well.
Knuckle Cracking: She frequently cracks Loni's spine, and sometimes cracks her knuckles first.
Mage Marksman: Of the Arcane Archer type. Nanaly would depend a lot more on her spells due to how the battle system works, and if that's not available, she could help out pelt the enemy and give extra stunning time to the front liners.
May-December Romance: Thanks to time travel, it would be very awkward for her and Loni to continue their relationship after the end of the game (if he still remembers who she is, at least) because Nanaly, who was 19 years old while traveling with the party, is from 10 years into the future. Loni is 23.
The creator of the Swordians, whom the party meets when they go several hundred years into the past. To everyone's surprise, not only is the genius scientist Harold Berselius a girl, she's also a bit crazy. She joins the party, and often threatens to use everyone else as test subjects for her experiments.
Batman Gambit: Usually played for laughs, but Harold is strangely perceptive and manipulative of others' emotions. She convinces Dymlos to save Atwight from Barbatos by tricking him into thinking it's a test for the new Swordians, and uses Judas's regret over her brother's death to witness one of his rare apologetic moments.
Cloudcuckoolander: On purpose, so she can think of unusual solutions to problems. Apparently she'd be useless without thinking this way.
Died in Your Arms Tonight: The only time the perfectly composed Harold is seen breaking down is as her brother lies dying. She begins shouting "nii-san", even though she stopped addressing him like that when they grew up and usually calls him "aniki" which is more casual. It's even more poignant because Harold already knew it was written in history and couldn't be avoided, but she still can't suppress the flurry of emotions.
Depending on the Artist: Is her jacket a green-turquoise, or light blue? Does her corset have one line of black lace, or two rows of purple? Do her sleeves have fur or feathers on them? Is her skirt light purple or more pink? The artbook and in-game depictions are oddly different, for whatever reason.
Gender-Blender Name: She picked her name on purpose, because she wanted to surprise people when they found out that the genius scientist was actually a woman. If her journal is to believed, her real name is Jennifer Berselius.
Lethal Chef: Intentionally so. She can cook just fine for herself, but can't resist spicing the party's food with some new invention of hers in order to test its effects on the human body.
Mad Scientist: Especially apparent in the Radiant Mythology crossover games. She never really bothers to explain her actions with anything more than "For Science!"! In Destiny 2, she even asks for the party's data and permission to study their corpses should they die in the final battle.
Rage Against the Heavens: Joins the party for the sake of this. Not because she has any real complaints, but purely because she wants to match her intelligence against a goddess. All things considered, she's Not So Different from Elraine.
The Red Mage: She sacrifices most low-tier and mid-tier spells for high-tier healing and offensive magic that's devastating due to her high intelligence stat. This is balanced by her low TP recovery rate and the high cost of her spells.
The Smart Guy/Sixth Ranger: Doesn't join the party until quite late into the game, and is more than a little strange, though she isn't actually evil.
Anti-Magic: He swiftly and brutally retaliates against the use of spells and items.
Ax-Crazy: Despite looking like a standard Brute, Barbatos does show a surprising degree of cunning and intellect, much more so than any craziness. However, when he fights...
Berserk Button: If you use an item in battle with him, Barbatos will go berserk, and use a special Hi-Ougi meant to punish you hard for it. "NO! ITEMS! EVEEEEEEEEEERRRRRRRR!!!". In his debut game, he doesn't have that Hi-Ougi, but he will remark that you're a foolish coward to use items, goes invincible and casts an accurate spell to you. Bottom line, don't use items in front of Barbatos.
The Resenter: It's implied the reason why he betrayed the Erthers for the Aetherians was because he was jealous of Dymlos for his heroism and for having the affections of Atwight.
Scary Black Man: Considering his feats, you have every right to be scared of this guy. Invoked even further in the TOD remake where he is considerably more dark-skinned than in the sequel. Depending on the Artist, perhaps?
The Starscream: Becomes this for the other antagonist Elraine during his last moments in the Drama CD.
Unperson: He'd been deliberately removed from history as a result of his crimes in the past. He's not happy about that.
The second Big Bad of the game. She is a holy priestess known to create various miracles and accept Lens donations, rising to prominence later after the events of Tales of Destiny. Unfortunately, she has an ulterior motive: to summon Fortuna as it was ordealed by her, and eventually replace her. For that, she'll need the previous heroes to be killed off.
The Evils of Free Will: Preaches this. Fortuna won't manifest and create perfect happiness until everyone believes in her... So changing the past and removing everyone's free will to decide whether to believe or not is the best way to get her to appear, obviously.
False Utopia: She succeeds in creating once twice, once by altering history so the heroes can't interfere.
Tautological Templar: She sees nothing wrong with changing the victors of a war and getting the earth reduced to a barren and uninhabitable wasteland because she is Fortuna's saint, and therefore must be right in committing atrocities if it's for the goddess.
The final boss of the game. After Elraine's final defeat she appears and talks with Reala, who declares that gods like them are not needed to help humans anymore. This causes Fortuna to snap and declare that if the humans don't need her, she would eradicate them and their history and build a new world. On Fortuna's defeat, time was fixed and events of her interference never happened.Tropes associated with Fortuna:
Big Good: Wants to be seen as this, though the truth is much different.
Blue and Orange Morality: On one occasion she helps the party against Elraine, and later wants to destroy the world. Whether it was intentional, or a result of her having close to zero screen-time, we'll never know.