open/close all folders
Anime & Manga
- Pictured above: Slayers's Lina Inverse.
- The Dark Magician Girl from Yu-Gi-Oh!, the Trope Namer, as well as Ancient Egyptian counterpart, Mana, whose early appearances show just why extreme genkiness + powerful magic = trouble — before she gets dangerous.
- Large Ham Lutecia in Magical Girl Lyrical Nanoha Vi Vid, in sharp contrast to the more quiet White Magician Girl Caro. Yes, that Lutecia. Looks like she was right in her belief that she'd get a "heart" once her mom revives.
- Schierke of Berserk could qualify, being a powerful witch and signifigantly younger than most other characters (except Isidro). However, her personality is almost a complete aversion, aside from tending towards being Skilled, but Naïve.
- Kirika Akatsuki from Senki Zesshou Symphogear G is the Genki Girl and Perky Female Minion of the Terrible Trio, who (along with Shirabe) is the youngest of the current Symphogear users. Her design bears strong resemblance to the Trope Namer, but since the series is a Magical Girl Warrior show where the Symphogear users have Magitek weapons, there is not much magic to use, but she has the ability to destroy souls with her Sinister Scythe, which is the closest thing of an abstract magical ability you can get in this series. Kirika also averts the part with the weak physical abilities, since she's physically stronger than Shirabe and Chris.
- A rare example who does become a love interest eventually, Ginny Weasley from Harry Potter fits this trope to a T.
- Maryine from the Stories of Nypre series is this even when her powers are severely limited.
- Penny, the twin sister of the Red Room series' protagonist, is a badass sorceress who wields a magical staff once belonging to Hiawatha. She's also a Badass Gay character too.
Live Action TV
- Enid Nightshade gets upgraded to this in The Worst Witch TV adaptation. She is shown using her magic offensively far more often that the rest of the girls. Her book personality gets swapped to become more mischievous and spunky after becoming proper friends with Mildred.
- Aika from Skies of Arcadia defines this personality-wise, despite arguably not being the best spellcaster.
- Final Fantasy IV has Rydia, who starts out a child but undergoes a Plot-Relevant Age-Up. To an extent, Rydia seems generally boisterous, but this is tempered by her past as the sole survivor of her Doomed Hometown. She also isn't in love with any of the other heroes, but does serve as the unrequited love interest of Edge and comes to see Cecil as a father figure.
- Also Palom is a Black Magician Boy.
- Vivi is a more contemplative Black Magician Boy than most of his female counterparts, but he packs more magic than any other mage into a body half their size!
- Subverted in Lunar: The Silver Star. Mia Ausa, the Black Magician Girl, is the quiet, friendly, introverted one; whereas Jessica de Alkirk, ostensibly the White Magician Girl, is the loud, brash one.
- The sprite kid Popoi from Secret of Mana is an impulsive and energetic male version of this trope. Except in the German translation, where this character was generally referred to as female.
- Rita Mordio in Tales of Vesperia, Tsundere in personality and the brains of the playable characters. Worth noting she's only deredere for the White Magician Girl Estelle.
- Female mages in Fire Emblem tend to either be Badass Bookworms or start as White Magician Girls before becoming Magic Knights through promotion, but there are still a few true Black Magician Girls (generally thunder or fire mages), including Tailto from the 4th game, Nino from the 7th, and Lute from the 8th. Empress Sanaki from the tenth (appears in the ninth game as well, but only in cut scenes). True to the above statement, her specialty is fire magic, but she's also skilled in thunder, wind, and light... and the only fully-promoted magic-user who can't use staves. And yes, she has the personality for it, much to Sigrun's consternation.
- Linde from the Fire Emblem Akaneia series.
- Relm from Final Fantasy VI. While the other two female members of the team are also very powerful spellcasters, they're more Magic Knights and she's the only one that fits this personality type.
- Aurora from Black Sigil: Blade of the Exiled. Tomboyish, Fiery, and loves tossing fireballs about.
- Annie from League of Legends is a cute, perky six-year-old girl who has a magical pet bear and a penchant for fire magic.
- Arnaud from Wild ARMs 4 makes a rare male example of the cowardly variety.
- Both Imoen and Nalia from Baldur's Gate II fit this trope.
- Qara in Neverwinter Nights 2.
- Arche of Tales of Phantasia.
- Touhou's Marisa Kirisame fits this trope to a T. Loud, brash, and a pretty capable thief who uses her lifespan as an excuse for never returning anything she steals. Yet she's still one of the heroes of the setting, relatively speaking.
- Aht of Radiant Historia fits the personality type of this trope so well you'd think the writers read this trope first. Her primary combat role is powerful trap and Area of Effect spells. She also comes with decent healing magic, but she's not as good in this role as White Mage Marco.
- Genki Girl Arle from Madou Monogatari series is this. She's a One Girl Army who wanders around dungeon crawlers to beats up huge elephants, giant chickens, zombies, dragon girl, and Satan on her own simply with her magic, and she's just a kindergarten student in some of those games.
- Merrill in Dragon Age II: Genki, moe, optimistic, dabbles in Blood Magic and deals with demons. Her magic repertoire is strictly damage-dealing, and her two main specialty powers are called "Blood of the First" and "Wrath of the Elvhen." Unusually, however, she's an adult and a potential Love Interest.
- Melody Farklight in Nostalgia, complete with tons of spunk (and a side helping of tsundere-ness).
- Vanille in Final Fantasy XIII is cute, funny, genki and all around adorable. She's also the best Saboteur.
- Alice in Shin Megami Tensei. One of the few demons capable of effortlessly maxing Magic stats, and a One-Hit KO master as well, with her Signature Move being "Die For Me!", the ultimate Dark-aligned move.
- Mana-Khemia 2: Fall of Alchemy has Chloe, who has one of the highest magic stats in the game. Her inherent skills tend towards demon summoning and monster analysis, both dark elemental, and her personality is... rather fitting.
- Melia from Xenoblade has several elements of this, despite being technically the oldest party member, being a High Entia. She's the only party member capable of manipulating ether by herself, and has a few nasty Limit Breaks under her sleeve.
- The various Nippon Ichi Strategy RPG games have witches and mages, usually mastering different elements.
- Refia from Final Fantasy III DS, if changing her class to Black Mage.
- Baten Kaitos features one as a major plot twist: It turns out under that mask and odd clothing, Mizuti is a 14 year old girl.
- Guillo from Baten Kaitos is an odd example, being a genderless godcraft that was made by combining the souls and personalities of both a male and female sorcerer. It just barely qualifies because it has a female figure and mannerisms, and openly admits to being in love with Sagi.
- Nico Minoru in Marvel: Avengers Alliance specializes in offensive magic and bigger emphasis is put on Perky Goth aspects of her personality than with her comics counterpart, who is more of a Lady of Black Magic.
- Selphie Tilmitt of Final Fantasy VIII fits the trope. Although she is eighteen, she is by far the most childish member of the main cast. Her Limit Break is magic based. Unusually for the trope, she does become a love interest - but it's part of the Beta Couple.
- Lufia in Lufia & The Fortress of Doom, though she's The Hero's age (and his girlfriend, too).
- Ashlynn from Dragon Quest VI is a tomboy, and the youngest member of the party. She also knows several of the strongest offensive spells in the game and is the only party member able to learn the ridiculously powerful Magic Burst (normally only learned by mastering a vocation which is only available post-game) prior to defeating the final boss.
- Kano Kirishima in Eternal Fighter Zero is able to cast tiered versions of fire, ice or lightning spells to fight. Her powers are also a reference to her wishing for magic in AIR, although it's very likely that becoming a magician, and as bonus, a strong fighter, was not what Kano had in mind.
- Orendi from Battleborn is a psychotic multi-armed little witch that uses chaos magic in a Science Fantasy based game.
- Angelika, from Our Little Adventure is a straight example. Even Emily the Squishy Wizard doesn't match Angelika's offensive magical power in combat.
- One of the main characters in Van Von Hunter exemplifies this trope to the point of parody.
- Evon, of the comic of the same name. An Unskilled, but Strong (but improving) magic user who can go full-on Person of Mass Destruction when stressed.
- For the first half of Errant Story, Meji pretty much takes this Up to Eleven (note, on the subject of improbable weapons, that she uses her familiar as a bludgeoning weapon!), albeit with no intention of being a team player. Then she gets, well, Senilisized ... and she goes from taking it up to eleven, to taking it up to about 342.
- All five Agents of the Realm are girls and, with exception of Norah's shield, all have purely offensive powers. Additionally, Kendall and Adele fit very well with personality.
- Charmcaster from Ben 10. She's got the brash, forceful personality down; but unlike most examples listed, she's a villain.
- Toph Beifong from Avatar: The Last Airbender is a twelve-year-old tomboy and snark goddess who deals mountains of damage to baddies. Her Earthbending abilities are equally useful for defense and offense, but she loves dealing out a good offensive smackdown (or just a good game of horseplay), and this definitely qualifies her as a Black Magician Girl. Unlike many other Black Magician Girls, though, her attacks aren't always ranged; she's perfectly willing to get into the grit of battle. For instance, she had a mud wrestling match with Katara (that came out wrong), and she once actually covered her body in metal to take down a Fire Nation airship from the inside.