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The tendency to make the one female character
a ranged fighter while her male partner/teammate fights up close. In fantasy settings, she's the archer or a Squishy Wizard
, and the burliest male character has a giant melee weapon
. In comic books, especially Marvel Comics
in the 60's and 70's, female characters were often given powers that were ranged or unconventional enough to let them stay back while their male teammates did the heavy hitting.
Part of this is due to cultural taboos against showing women getting hit
. Part of it is also due to the fact that men have more innate musculature and greater potential for strength on a purely biological level, especially in the upper body. It may also have to do with the fact that a skimpy costume looks more plausible on someone who isn't in melee. While Action Girls
have long since become commonplace these days, heroines are still more likely to have ranged powers than the guys.
Together, a Melee Man and a Missile Maid
may form a Battle Couple
. The classic pairing of a caster and a basher is Sword and Sorcerer
. Occasionally mutates into the Two Guys and a Girl
form of Fighter, Mage, Thief
Anime and Manga
- A Tricon Global ad campaign from the late 1990s featured the Taco Bell Chihuahua, Colonel Sanders and a female Pizza Hut driver as Star Wars characters. They were besieged on all sides by a droid army. While the Taco Bell Chihuahua was completely unarmed and Played for Laughs, the Pizza Hut girl had a blaster pistol and Colonel Sanders bore a light saber.
- From InuYasha we have Kagome on the bow shooting magic arrows, and the title character on the sword 'n claws, slashing stuff up.
- Justified in that she's an ordinary (aside from the spiritual powers she inherited via reincarnation), untrained human girl from the modern age, and he's a demon. Also inverted with Sango and Miroku.
- Shannon and Raquel Casull in Scrapped Princess. Shannon is a swordsman, Raquel is a sorceress.
- Played with in Nanoha StrikerS: between Subaru and Teana, the tomboyish Subaru is a melee fighter and the more feminine Teana is a ranged shooter.
- Inverted in Outlaw Star. Of the four crew members who typically see combat, the two women (Aisha and Suzuku) are melee fighters while the men (Gene and Jim) fight with guns most of the time.
- Yajiro and Rushuna in Grenadier.
- In Black Lagoon, Hansel uses an axe, and Gretel uses a really big gun. Then again, we don't know what gender either of them actually is. They even switch roles.
- Inverted in Mahou Sensei Negima! with Negi as the ranged mage and Asuna as the martial artist/swordsman in front...initially. Even after Negi starts taking levels in badass and starts fighting up-close, though, Asuna remains on the frontline. The rest of the non-muggles in Negi's all-female class are also mixed between melee fighters (Kuu Fei, Setsuna...), ranged support (Konoka, Kazumi...), and all-around badasses (Kaede and Mana, mainly).
- Though this inversion is semi-justified in that the spirit of the trope—keeping the most "delicate" character out of the fray. Negi's youth evidently trumps Asuna's femininity.
- Lina (Mage) and Gaurry (Swordsman) in The Slayers. Probable aversion, given that Lina is no slouch with a sword herself.
- Inverted in Appleseed: Deunan is only a very average size woman, while her Battle Couple boyfriend Briareos is an 8 feet tall cyborg. Deunan is the far more hot headed of the two and always goes in first while Briareos covers her from the back.
- In Naruto, Tenten plays this straight with her enormous arsenal of ranged weapons, as does Temari with her fan. However, most of the other female characters avert this, particularly Sakura and Tsunade, who both pack a huge punch and both are seen getting hit (and getting up from said hits) multiple times.
- Inverted in Gunslinger Girl. The cyborgs, who are body-modified little girls are built for combat, so the usual way using them is to use them to trash enemies up and front, while the handler (usually adult males) is stay behind for support. When the handler rushes front for whatever reasons, it's usually don't end well.
- Tengen Toppa Gurren Lagann: Of the opening crew, Simon (drill), Kamina (katana), Yoko (rifle). When Yoko gets the controls of a robot, the Dayakaiser, it has a giant cannon on it; Gurren Lagann, by contrast, typically fights with a giant friggin' drill, with its ranged options being used once, maybe twice before being sidelined in favour of Giga Drills.
- G.I. Joe pairs sword-wielding Snake-Eyes with Scarlett and her crossbow and throwing stars. Also averted in that Snake isn't above using a gun when the situation calls for it, and Scarlett is such a good hand-to-hand combatant that she was the early team's martial arts instructor.
- In Body Bags, Mack "Clownface" Delgado and his daughter Panda. Mack dual wields huge knives, Panda uses various firearms.
- In Preacher, Jesse Custer and his best mate Cassidy beat people up, while Jesse's girlfriend Tulip guns them down.
- Inverted with Green Arrow and Black Canary when they are teamed up.
- X-Men provides a sibling example. Illyana Rasputin is a teleporter and sorceress; while her older brother Piotr hits things really, really, really hard.
- Blade Trinity. Action Girl Abigail Whistler uses a compound bow while the title character has a sword.
- In Attack Of The Clones Anakin who wields a lightsaber, and Padme who uses a blaster.
- Of the main characters in the Star Wars movies, the only ones who use lightsabers are all male. In the original trilogy, Leia is the only one whose blaster bolts never miss. However, there are female lightsaber-wielding Jedi in minor supporting roles.
- Inverted in The Cabin In The Woods: When Marty and Dana are trying to get out of the underground facility beneath the cabin, Marty gets his hands on two weapons. He keeps the gun for himself... and gives the knife to Dana. The inversion is omewhat justified in that Dana, who had to either survive or be killed last in order for the ritual to work, was marginally safer - except that neither of them knew that at the time.
- Inverted in The Avengers: Black Widow is a good shot but an even better martial artist, while Hawkeye is good at martial arts but phenomenal with a bow.
- Inverted in Snow White And The Huntsman: When Snow White fights in the climactic battle, she does so with sword and shield while her childhood friend William spends the entire movie fighting with bow and arrow.
- In 2004's King Arthur, Guinevere is a Woad warrior-maiden and mostly fights using a bow and arrow, while Arthur fights with swords. She does get in on some melee action during the film's final battle.
- In Wreck It Ralph, Ralph smashes things, Felix hits things with his hammer (for all the good it does) and Calhoun fires guns.
- In The Lion The Witch And The Wardrobe, Peter and Edmund are supplied with swords, but Susan with a bow. Lucy only gets a dagger as a weapon of last resort, being The Medic.
- The Wheel of Time has Birgitte Silverbow and Gaidal Cain.
- District 12 sends one boy and one girl to compete in The Hunger Games. The boy is a wrestler. The girl is an archer.
- Somewhat justified in that the girl is a hunter and the boy is a baker. All he had was above average strength and a couple days to pick up some kind of martial skill when he was chosen.
- Luke and Mara often fall into this pattern when fighting together, especially before she becomes a full Jedi, though even after she is still more likely to use her blaster than Luke.
- Star Wars: Fate of the Jedi: Luke and Ben tend to fight with their lightsabers, while Vestara and Jaina tend to fight with force lightning and from a star-fighter, respectively. For example, in Vortex, Vestara throws her lightsaber to an un-armed Luke, then starts shocking Abeloth.
- In many fantasy writings, elves and dwarves follow a similar dynamic. If they spend the novel bickering, the dwarf will probably call the elf effeminate.
- In Starship Troopers, men are the infantry, women are the pilots. It's explained that women have been discovered to have better reflexes.
- Inverted in Codex Alera with the Battle Couple of Bernard and Amara- he's an archer, she's a swordswoman.
- Averted in "Alanna; The First Adventure". When Alanna and Jonathan go against an ancient group of evil spirits, Alanna is the one who uses the sword, while Jon maintains their magic shields.
- Inverted in the Mediochre Q Seth Series. Dhampinella is an unarmed hand-to-hand combatant (and a darn good one) while Joseph is The Gunslinger by choice and only fights unarmed if he has to. Neither Mediochre nor Charlotte fight much, but in the first book Mediochre borrows one of Joseph's guns and Charlotte clubs someone with a rock and occasionally struggles up-close-and-personal with Mooks.
- Variation in Monster Hunter International: Owen Zastave Pitt (main protagonist) uses a Abomination, a fully-automatic Saiga-12 shotgun with a bayonet, while his [[wife Friendly Sniper]] and other female characters tend to use longer-ranged weapons. Earl Harbinger, being a werewolf, plays it straighter.
- Kaizoku Sentai Gokaiger: Each of the Gokaigers wields a Sword and Gun, but they pass them around freely as needed. The Lancer and the Action Girl prefer to fight with two swords, while the Plucky Comic Relief and The Chick prefer two guns (The Hero sticks with one of each). The Sixth Ranger's main weapon is a polearm.
- It could be said this way about a lot of the sentai series. In Kyoryu Sentai Zyuranger, the only girl gets a bow, while the others get a sword, an axe, a couple knives, a polearm of some sort, and a flute that makes trumpet noises and doubles as a knife. That last one gets his own sword, too, when he's evil.
- Almost any time a bow comes up expect the Pink Ranger (often The Chick) to wield it. After Zyuranger, there was Pink Racer of Carranger, Ginga Pink of Gingaman, and even before that, there was Blue Dolphin in Liveman. Aversions include Shinkenger, whose Archer was the Blue Ranger; and Kakuranger, which had a male Archer (Ninja Black) while the lone girl uses a dagger.
- Almost all heavy cutting/chopping or melee weapons are given to male Rangers, with a possible exception in Tensou Sentai Goseiger, where Yellow's main weapon is a large claw-like slicing device. However, her brother is the one that gets the big heavy axe.
- Once Upon A Time: Prince Charming's main weapon is a sword; Snow White's is a bow and arrow. Most of the other characters also follow this trope, with the female villains being spellcasters while male villain Captain Hook primarily uses his hook (though he does use a gun on Belle), supporting female hero Granny using a crossbow and Emma, having grown up in our world in the modern day, preferring to use a pistol. The only exceptions are Rumplestiltskin (male, spellcaster), Mulan (female, swordfighter), and Red (female, werewolf).
- Revolution: Miles's main weapon? A katana. Charlie's main weapon? A crossbow.
- Dungeons & Dragons source-book art sometimes does this. Caster classes are much more likely to be female (and clad in a revealing costumes), while the people wearing plate and bashing people are usually male (though in third edition, there was the female paladin and male sorcerer). Averted in actual play due to Purely Aesthetic Gender
- A good straight example and an aversion are found in the Pathfinder core rule-book with the female sorcerer and the female paladin, respectively.
- The female Barbarian in said book is a good aversion - she's holding a BFS that's bigger than she is, and larger than some interior doors.
- Of the five signature Solars in Exalted, the girls are a mage and an archer, while the guys are a brawler the size of a house, a master swordsman, and a kung fu Ambadassador.
- Trine has the Thief (bow), Knight (Flaming Sword (eventually)), and Wizard (Wreaking Havok).
- Torchlight has these archetypes (although the class roles are technically flexible).
- Infinite Undiscovery, Aya has a bow and tiny dagger, Capell a gladius.
- Diablo has a similar arrangement.
- Path of Exile has only classes that fit this trope: ranged characters (Witch, Ranger) are female while close-combat characters are male (Marauder, Shadow, Templar, Duelist).
- WarCraft III:
- Night Elves have only two melee units, one is male, the other presumably so. All their ranged units (save one) are female. Their heroes are two male, two female for both ranged and melee.
- Humans, Naga and Undead have only one female unit, which is ranged. Female heroes for these races are all ranged.
- World of Warcraft has no gender restrictions on class; any class can be either gender. However, a demographic study showed that while not all female players are healers, they do statistically prefer ranged DPS to melee.
- In the second Viewtiful Joe game, his girlfriend Sylvia is playable as a secondary character (rather than being a bonus mode as in the first) and uses a gun instead of punches.
- Initially played straight in Chrono Trigger where the Unlucky Childhood Friend uses guns and the Rebellious Princess uses bows. Then averted by the cavewoman who simply uses Good Old Fisticuffs.
- Played straight in a lot of the Final Fantasy games, where not everyone can use everything.
- Final Fantasy IV: Rosa uses a bow, and is the only character who does so, and all three female characters are mages. Note that Gilbert/Edward/Spoony uses a harp.
- Note that Edward and Paladin!Cecil can use bows, as can Palom and Porom, but there's usually little reason to equip them thusly. The bow and arrow is actually the most usable weapon in the game, with rods (usable by Rydia, Tellah, Palom and Porom) being a close second. Rosa is the only character restricted to bow use, which in turn makes use of her "Aim" skill.
- Final Fantasy VI: Fairly open due to the system which allows all characters to use melee and ranged weaponry as well as magic. Early on though, the only characters able to use magic are Terra and Celes, both female.
- Final Fantasy VII is an interesting exception: Of the three dedicated missile fighters, Barret and Vincent are male while Yuffie is female, but the hand-to-hand combatist and the dedicated mage, Tifa and Aerith respectively, are female.
- Final Fantasy VIII mixes and matches. All of the female antagonists use ranged attacks, and all of the male antagonists have at least one melee attack, but there's one ranged and two melee attackers of each gender among the six main characters, and one melee and two ranged attackers among the three males played in flashbacks.
- Final Fantasy IX continues the trend of exceptions: Two White Magician Girls (both of whom can use ranged attacks and summon magic) and a melee fighter round out the females, while the males have a thief, a black mage, a martial arts mercenary, and a knight. Quina's gender is unknown, and even called "s/he" throughout.
- Final Fantasy X The females are a thief who uses melee attacks, a black mage with a ranged attack, and a standard White Magician Girl with a (uselessly weak) melee attack, who, like the two before, can use summon magic. The guys have physical attacks, but the ranged fighter is a guy.
- In Final Fantasy X 2 how each character (All of whom are female) attacks depends on the dress-sphere (Job class) they use, but the default spheres- warrior, thief, and gunner- include two melee attackers and one ranged.
- Final Fantasy XIII tends towards flipped genders. Sazh and Hope are both males that use ranged weapons (guns and a boomerang, respectively), leaving Snow as the only melee-centric male with his fisticuffs. Fang is a woman who uses a short-range lance, while Vanille uses a fishing rod to attack from afar. Lightning's gunblade can smash or shoot, but she seems to favor the blade part.
- FinalFantasyXIII-2 plays it notably straighter. Both party members have the ability to smash and shoot, as Serah's sword can become a bow and Noel's swords become a javelin. However, the creators specifically gave Serah a bow to "preserve her femininity".
- Women have higher magic stats in Final Fantasy Tactics; however, a male wizard and a female warrior have special classes, and you probably won't notice it much.
- Final Fantasy Tactics Advance's only female race, the Viera, have pretty much all magic and ranged classes, except the Fencer and Assassin. The sequel's Gria have more melee abilities, though one cheap way to win is to have a Gria Hunter fly to the highest point and have her shoot all the enemies.
- Dragon Age: Origins plays this mostly straight. You can get up to eight members on your team; two men with huge swords, clubs or axes, one man with a dagger-sword combination, and one man with shield and sword filling the Tank role. Then there are two women who are mages and one who's intended as an archer. Shale is a woman who also fills a tanking role, but she looks like and sounds like a man, and is rather surprised to find out that she used to be a woman, thus making her gender rather forgettable.
- However, the Expansion Pack Awakening averts this with the two rogue party members: the male rogue Nathaniel is better suited as an archer, and the female rogue Sigrun is meant to duke it out in melee (however, thanks to readily available Skill Point Resets in Awakening, you can re-spec them at any time). You also get one female sword and shield warrior, Mhairi.
- The Witch Hunt DLC also pairs a female warrior with a male mage.
- Dragon Age II again averts this with Aveline and Isabela—a brawny "Guardian" warrior and a swashbuckling Pirate Girl, respectively. Of the four ranged party members, only one is female (the mage Merrill).
- Played straight with Hawke's siblings - Carver is a swordsman, Bethany is a mage.
- Ness and Paula in EarthBound. However, the character whose physical attack is ranged is Jeff.
- Averted in Romancing Sa Ga as any character can use Bows, but Claudia definitely fits this due to her High Battle Point (BP) and BP Regen at the end of the game and the high end techs for Bows use a large amount of BP, she even starts off with a bow.
- Her bodyguard, Gray, uses a sword as his default weapon, though. Even moreso if you play as him, since Falcata, his ultimate weapon, is a katana.
- The dual plotlines in Threads Of Fate centered around a male and female protagonist, respectively. The girl specialized in long-range magical attacks, although she was also equally competent with her Rings Of Death.
- Ironically enough Mint is very proud of her dropkick and it's her first resort in cutscenes on anything that she can get near to, even things that she would be better off nuking from a distance.
- In Disgaea, Etna's default weapon is a spear (semi-ranged) and she is shown using a gun in cutscenes. However, she's still much more melee-oriented than Flonne, the White Magician Girl / Archer / Battle Mage. The female Player Mooks have a variety of proficiencies as well depending on job class.
- It's inverted for the humans, however: Captain Gordon, Defender of Earth! uses a gun and Jennifer uses her fists.
- In Etna's cameo in Makai Kingdom, she gets a huge-ass minigun instead.
- Played straight in Disgaea 2 with bare-knuckled Adell and gun-toting Rozalin.
- And in Disgaea 3, Sappire comes with a gun, but she also has proficiencies in bow and Ax.
- The Super Robot Wars series does this fairly often. The KoRyuOh in Alpha, canonically piloted by Brooklyn, is Primarily Melee-oriented while Kushua's RyuKoOh form uses ranged magic. In Compact 2/Impact, You have the paired team of Kyosuke (Alt Eisen) and Excellen (Weiss Ritter), which is repeated in Alpha 2 with Arado (Wildwurger) and Seolla (Wildfalken). MX (and KoRyu/RyuKoOh) played with the idea by having the combination being a single machine that transforms from one form to the other depending on the situation. In MX's case, this was reserved for the Mid-Season Upgrade.
- Similarly, entries with a choice of protagonists will often assign the female to the Fragile Speedster Real Robot whereas the male pilots the brawny Super-type. Indeed, Kusuha is pretty much the ONLY female in the series solely associated with super robots (though Z2's lack of a super robot original and Esther's nagging implications of importance may lead to her getting one as well).
- She gets a speedy Real in Saisei-hen, But you can choose Crowe's Mid-Season Upgrade, and it does not necessarily have to be the brawler.
- J allows the player to subvert this by choosing the machine separately, but given that Touya starts as Kouji Kabuto's classmate, while Calvina begins aboard the Nadesico, they're definitely steering you that way.
- Subverted in Endless Frontier, where Haken is a gunslinger while Kaguya is the one to swing a big sword.
- In '7Blades', the player can choose between two playable characters - a guy with a sword (or seven, per the title) or a girl with a gun, which she nicknames 'Kittykat'
- Partially invoked by Golden Axe. The Amazon, Tyris Flare has a long-sword, but is the weakest of the three characters in combat, and is much better with her screen-clearing magic attacks. The Dwarf, Gilius Thunderhead, and Barbarian Ax Battler have quite a few more direct attacks, but weaker magic.
- Prince Of Persia The Sands Of Time - The Prince wields a large sword and the dagger of time, Farah uses a bow.
- In The Legend of Zelda: The Wind Waker, The Legend Of Zelda Spirit Tracks, and The Legend Of Zelda Twilight Princess, Princess Zelda fires off Light Arrows to stun the final boss so that Link can slash away at it with his sword.
- The relationship of Vanguard-Reyvateil as a Battle Couple in Ar tonelico series is this. Male vanguard attacks enemies at close range while female reyvateil shoots magic from afar.
- Although it's partially averted with the female vanguards, all of which wield melee weapons: Krusche wields a chainsaw, Amarie a combination between a bow, dual swords and a lyre; and Cocona a hairclip that turns into a bladed battle scepter (Ar tonelico II) and a duet of laser tonfas (Ar tonelico III).
- In Ogre Battle, the starting male class is a swordsman, while the starting female class is an archer. In general, males are better in the front row, though at the most advanced classes, they get some use in the back row.
- Though all three of the playable characters in Kingdom Hearts Birth By Sleep wield keyblades for melee attacks, Aqua, the lone female, is singled out as being an exceptional mage, and most of her unique moves and abilities are spell based.
- Seen as a tendency in League Of Legends in which at one point just under half of the ranged champions were female, while a bit less than a fifth of melee champions were female.
- Riot has since evened the odds somewhat.
- The classes of Dragon Nest sort of falls into this. The male classes, Fighter and Cleric, are both pretty up close and physical. Meanwhile, the female classes are Archer and Sorceress, who are both mostly ranged.
- Super Mario 3 D Land has Boom Boom and Pom Pom, the Dragons of the game. Boom Boom attacks with his fists while Pom Pom throws boomerangs.
- The World Of Warcraft player base seems to have taken it to heart. The World of Warcraft Census Survey found that women disproportionately favor ranged roles in the game.
- Centaur mobs. Female centaurs use magic, no exceptions. Male centaurs use physical attacks, also no exceptions (though some of them do use bows).
- Your initial party in Blaze Union works like this, featuring Garlot the (lance-wielding) knight, Jenon the swordsman, and Siskier the archer. From the point the party begins to expand, though, you accumulate lots of heavy-hitting melee ladies and a couple of ranged-fighter men.
- Inverted in Fallout New Vegas. Your humanoid male companions are a mechanic who uses revolvers, a Cold Sniper, and a doctor who uses energy weapons. Your humanoid female companions are a mutant assassin who uses a helicopter blade as a BFS, a scavenger armed with a Power Fist, and a cowgirl with a Short Range Shotgun. This carries over to the DLC as well; in Honest Hearts, the female companion uses gauntlets while the two males prefer .45 pistols, and the only companion in Dead Money who has a default weapon other than fists is a male ghoul with a 9mm pistol.
- In Max Payne 2, Max's signature weapon is a Beretta pistol, a fairly short-range, close combat weapon. Mona's signature weapon is a sniper rifle.
- Mass Effect 2 is a shooter, so technically everyone shoots, but the two characters most suited for close combat (Grunt and Zaeed) are male. The only female that gets close to her targets does it by teleporting behind them, delivering a deadly backstab, and teleporting back.
- Inverted with human teammates in Mass Effect 1. Ashley is a soldier, Kaidan is a support character better kept to the back ranks.
- Inverted in Immortal Souls. Technically John and Raven both have both ranged and melee attacks to use, but Raven is most commonly depicted in the game's advertising as wielding a large ornate medieval-style sword, while John is more commonly shown dual-wielding typical modern-day revolvers.
- Inverted in Ys Origin - Hugo relies mainly on bombarding the enemy with magic missiles from afar. Yunica, lacking any sort of magical ability, gets in close and goes to work with her axe ( or later on, her father's greatsword).
- In Fairy Bloom Freesia, Listine (the second boss) fights with his sword, while his partner Shynie (third boss) uses her agility and a limitless supply of knives.
- Played straight with the two original characters from Project X Zone. Kogoro uses blades, Mii uses guns.
- In Skies of Arcadia Vyse uses two swords while Aika attacks with a boomerang.
- Inverted in Sword Of The Stars with the Zuul. Male Zuul are Squishy Wizards, powerful psychics but not that tough in CQC. Female Zuul on the other hand are combat monsters capable of fighting Powered Armor.
- Subverted in Tales Of Symphonia: Most characters have a combination of melee and ranged attacks, with the exceptions of Regal, who is a physical attacker (with a single healing spell), Raine and Genis (female White Mage and male Black Mage, respectively) and Presea, who despite being a small girl, is the game's resident Mighty Glacier.
- In The Return of Ishtar, the sequel to The Tower of Druaga, Gil focuses on fighting enemies up close with his sword, while Ki focuses on ranged attacks with her magic skills.
- In Pokemon, the male-only mon Gallade specializes in the Attack stat, is Psychic/Fighting, and all his damaging moves are melee attacks of the "Physical" type. His counterpart Gardevoir, which can be either gender but looks feminine, is Psychic only, specializes in Special Attack and all her damaging moves are ranged and of the "Special" type.
- For the first two Pokemon to be gender-divergent, the Nidos, this trope is averted. They are both melee fighters with similar movepools and the same type. However, Nidoran Male specializes in Attack and Speed while Nidoran Female specializes in HP and Defenses.
- In the case of the gendered-counterpart firefly Pokemon, there's an aversion: Only the male (Volbeat) can learn the beam move Signal Beam.
- Also averted with the two bovine Pokemon, Tauros and Miltank. They have the same base stat total of 490, but Tauros specializes in Attack, while Miltank specializes in Defense.
- Sengoku Basara hasn't got that many female characters to begin, with but about half of them are primary ranged weapon wielders. The female characters also account for all but one of the games' ranged weapon users in total.
- The "cover" image for Rise Of The Hutt Cartel, an expansion to Star Wars The Old Republic depicts a female character Dual Wielding blaster pistols and a male character sporting a lightsaber and a clenched fist.
- Averted in Avatar The Last Airbender, where benders of both genders freely mix short-range and long-range attacks. Non-benders can be either. While Mai sticks to knife throwing, Ty Lee and Suki are both melee fighters. Sokka, the main non-bender on the good guy's team, fights at both distances (his signature weapons are a sword and a boomerang).
- In The Legend Of Korra, most benders are both close range and mid-range, including Korra. Lin Bei Fong, Jinora and Ikki tend to favour long range attacks, though they do get close and personal when called for it. Asami fights hand-to-hand.
- Averted in an interesting way in Teen Titans with the Battle Couple of Robin and Starfire - he's a Badass Normal with an array of ranged and close-combat weapons, and she's a Flying Brick with both Super Strength and the ability to fire energy blasts. Both are equally capable of smashing or shooting. For the rest of the team, Cyborg (who has superstrength and a sonic cannon) also does both, but Beast Boy's tends to turn into big, powerful animals to fight at close range, while Raven, though her mystical abilities make her probably the most powerful member of the team, tends to fight from a distance and stay out of direct combat. The Titans pretty much cover the whole spectrum of this trope.
- In Young Justice the male members of the team are either straight hand-to-hand combatants, or include hand-to-hand with their weaponry. The female members of the team, however, have telekinesis and a bow-and-arrow so they do not need to physically touch their opponents. This is more balanced come season 2, where melee female heroes are introduced to the Team in the 5 year gap.
- Furthermore, although Artemis is primarily long-range, she has been shown to be quite good in close-hand combat. Her sister definitely prefers it, fighting with swords.
- The upcoming (as of this writing) Hulk and the Agents of S.M.A.S.H. cartoon seems to have done this to She-Hulk, giving her "energy-projecting punches", while the boys (mostly) just hit things. Subverted in Red Hulk's case, since his gimmick is going to be having lots of guns.
- In Winx Club the Winx girls usually blast their opponents with magic while the male Specialists have to fight with swords and other weapons.
- Ultimate Spider-Man Averted White Tiger specializes in slicing her foes with her electric claws, and inverted for the Frightful Four, Wizard, The Claw, and Trapster use range attacks, while Thundra is The Brute who does all the smashing.
- In many modern militaries, men are the ones who do the close-in fighting, while women, disallowed from such things, will fight using aircraft and the occasional sniper rifle.
- Mostly averted, historically: bows used for war take a lot of strength to use, and so most archers were fairly muscular men. Polearms were more considered "female" weapons in some countries, and can be considered to "distance" the wielder from combat in the manner of the trope, though, such as the Naginata from Japan, which was popular among the women of samurai households because the sharp blade and long shaft took away the strength advantage men had.
- Mongolian tradition, as explained by the lady who was the archery champion there, has "three manly sports": horse racing, wrestling and archery. Women don't wrestle, but put a lot of effort in the other two. And yes, those are composite bows with 50-60 pounds draw even in modern sport.
- Later on though in the 18th century archery "was notable for its popularity with females. Young women could not only compete in the contests but retain and show off their "feminine forms" while doing so. Thus, archery came to act as a forum for introductions, flirtation and romance." According to The Other Wiki. But it makes perfect sense that archery is only feminized once it became a recreational sport (or became a form of entertainment), but not when it was genuine tool of war.