Video Game / Blaze Union

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Garlot, our hero.

Blaze Union: Story to Reach the Future is a Turn-Based Strategy game for the PSP produced by Sting Entertainment and published by Atlus. While not a Dept. Heaven episode, it is the prequel to Yggdra Union, Episode II in the series. The game is currently out in Japan, and as of yet there's still No Export for You.

Three years before the events of Yggdra Union—in an era where most of the various countries on the continent were enjoying a temporary peace—the Bronquian Empire alone was mired in suffering. The current Emperor, Soltier, was incompetent and his court corrupt, and the rich lived at the expense of the poor and helpless. With the country slowly rotting beneath that malgovernment, one young man in the slums of the trade city Tiera began to desire power in order to change the country and save his people.

That young man, the Hot-Blooded seventeen-year-old idealist Garlot, and his childhood friends Siskier and Jenon formed a vigilante band in an attempt to protect the poor of Tiera. The turbulent events of their first major battle with the rich attracts the attention of the vagabond Medoute and liberal nobleman Velleman, the latter of whom offers them the chance to become his army and gain strength and influence enough to destroy the banditry and corruption killing Bronquia from the inside. Joined by the mysterious fugitive twins Luciana and Aegina, itinerant prophet and tactician Nessiah, cute orphan girl Eimi, and a whole mess of other people described here, they will delve into the true nature of justice and power while fighting to reach a brighter future for their tormented country.

Blaze Union utilizes a streamlined version of Yggdra Union's systems, with one major exception: There are certain parts of the game where the player will be able to choose missions that he or she prefers to take on. Depending on which missions one undertakes, different cards and allies can be obtained, and ultimately the choices you make in missions will affect the game's Multiple Endings. The plot of the game is more character-driven than that of Yggdra Union, reflecting the effects of Garlot's horrifically abusive upbringing on his psyche and his lingering sense of powerlessness; it combines Slice of Life and Coming-of-Age Story elements with a good hard look at the poor quality of life in Bronquia prior to the revolution.

The game has three routes, which focus on Garlot, Aegina, and Soltier respectively. Much like in a Visual Novel, the climactic events of each route vary wildly, bringing the main characters to vastly differing conclusions.

See also Yggdra Union, the main title; its Gaiden Game spinoff, Yggdra Unison (in which the Imperial Army's story continues towards a more positive conclusion); and Gloria Union, in which one of this game's characters has a guest appearance.


Blaze Union utilizes the following tropes:

  • Abusive Parents: Garlot, whose father was an ass and whose mother is not much better.
  • Accentuate the Negative: A route. Off in the background, Gulcasa is saving the country, pulling himself back together after sustaining massive levels of emotional trauma, and forming deep bonds with Nessiah, Emilia, and Leon. The other ninety percent of this route is taken up by Medoute and Jenon conspiring to betray him out of fear of his demon blood.
  • Action Girl: Pretty much every girl in the party, but special mention goes to Siskier.
  • Action Mom: Baretreenu.
  • Active Royalty: Just like in Yggdra Union, here we have Soltier, Ordene, Aegina, Garlot, and Eimi.
  • Adorkable: Garlot.
  • Ahoge: Siskier.
  • All of the Other Reindeer: Poor Eudy.
  • All There in the Manual: As usual. If you want the entirety of Nessiah's backstory, the details of how Soltier and Lapis met, and various information about the worldbuilding and secondary characters (from trivia to vitally important stuff that's only hinted at in the game), you may want to invest in the artbook, Yggdra Union, Yggdra Unison, and the associated merchandise.
  • Ambidextrous Sprite: Ambidextrous portraits as well, but you have to give the artist credit for drawing all of the expressions.
  • Ambiguously Brown: Lapis and Medoute.
  • Anime Hair: Holy crap, Leon.
  • Anti-Grinding: It's much harder to power up characters in this game.
  • Art Shift:The portraits are little less cute this time to the disappointment of some.
  • A Taste of Power: You get some very strong equipment early in the game. Said equipment is expected to break after facing David almost immediately.
  • Attract Mode: Featuring characters' self-introductions, which also happen to list their height and favorite food.
  • Author Appeal: Chokers and/or high collars. You can count on one hand the number of characters who don't have one or the other.
  • Badass Beard: King Ordene
  • Bad Powers, Good People: Garlot and Eimi, who are technically demons and vulnerable to The Corruption, but heroic.
  • The Berserker: Garlot is a borderline example, but mostly because he's too Hot-Blooded to think before charging into things. In certain routes, this winds up being played even straighter as the story goes on. Even in the True Ending, Gulcasa is one of the nicest people you'd ever meet under normal circumstances, but on the battlefield the guy is just plain scary.
  • Beta Couple: Jenon and Medoute in route A.
  • Bi the Way: Heavily implied with Garlot, though never stated outright.
  • Bittersweet Ending: The True Ending. Bronquia is saved and the people are overjoyed, but Siskier is dead, Gulcasa is deep in a Heroic B.S.O.D. and already showing strain from using Brongaa's power, a number of your allies have left the continent, and everything will come crashing down in Yggdra Union three years later. Conversely, this means your exiled allies will be spared, and there's always Yggdra Unison for a look at what the Imperial Army's more positive fate would be like in this scenario.
    • Also Aegina's ending. She's able to get her revenge on Fantasinia and reconcile with Ordene, but Luciana is dead, and depending on whether the player hits the wrong loserflags, Emilia and Yggdra may be killed, too. It's better than the True Ending by a bit, but still extremely sad.
    • And to round it out, the C end as well. You're able to avoid a major war and even befriend Soltier and Lapis, and Bronquia is in good hands. But the victory cost you Jenon and Nessiah, and Medoute still goes off on her own; you don't even know why Nessiah acted the way that he did.
      • Unless you know his backsotry explained in Yggra Union in which case Nesiah acts the way he does in this ending because the heroes are basically ruining centuries of his work by sealing the Gran Centurio
  • Black Knight: Leon.
  • Big Damn Heroes: Eudy introduces herself to the heroes by rescuing them from Zilva.
    • Same with Eater, who helps the girls fight off a band of would-be rapists when they first meet.
  • Bokukko: Eimi.
  • Bonus Boss: Emilia, in the route B bad end.
  • Breakable Weapons: After a certain number of battlefields, any equipped items and weapons will naturally break. Also, the skill Item Break will cause this, and it can be very frustrating for players when they face it fairly early on in the game.
  • Break the Cutie: Siskier in route C. This is also Nessiah's backstory.
  • Breaking the Fourth Wall: Male!Eater makes fun of the player for forgetting what time of day it is during his bath scene.
  • Bunny-Ears Lawyer: Almost every playable character, but special mention goes to the magicians, who are all supposedly very exceptional in magic.
    • It starts getting lampshaded around the end of chapter 3, and from there on develops into a Running Gag when Nessiah and Eater join the party, with asides and the occasional detailed discussion about how weird they are.
  • Butt-Monkey: Poor Cerica.
    • Inzaghi but not as much as before.
  • Call-Forward: Everywhere, and the writers are not subtle about it in the least.
  • Calling the Old Man Out: A large part of two of the routes.
  • Leitmotif: All the potential allies, along with the major villains. Garlot's cheerful, heroic-sounding theme changes drastically in the True Route into that familiar guitar-heavy, minor-key battle charge when he changes his name to Gulcasa.
  • Like Brother and Sister: Siskier is heavily implied to have a crush on Garlot. He sees her as a combination of older sister and surrogate mom.
  • Lonely at the Top: Gulcasa still has most of his companions at the end of route A, but his three closest friends leave him. One dies, and the other two turn on him.
  • Lovable Rogue: Mizer.
  • Love Dodecahedron: Nessiah/Garlot/Siskier/Jenon, with Garlot's vast harem waiting hopefully in the wings. Complicating matters is that Garlot is completely unaware of Siskier's feelings but knows about Jenon's crush on her and expects her to end up with her other suitor, while Siskier is in turn completely unaware that she has another suitor. There is No Romantic Resolution in route B; routes A and C involve one or two members of the conflict dropping out of the running and couples forming accordingly.
  • Lover and Beloved: This is the type of relationship dynamic Gulcasa and Nessiah wind up with in the A route.
  • Madness Mantra: LET'S FIGHT MORE! MORE AND MORE AND MORE AND MORE AND MORE AND MORE AND MORE AND MORE AND MORE!!
  • Magic Music: Eater attacks using music during the day.
  • The Magnificent Seven Samurai: All of the required playable characters.
  • Meaningful Name: Pandra (which is pronounced "Pandora" in Japanese). Who knows what he'll wind up attacking next...
  • Morality Chain: Elena, to Leon.
  • Multiple Endings
  • Musical Spoiler: If an enemy character whose name is not Soltier or Lapis has their own Leitmotif, chances are high that he or she can join up with you.
  • Nerfing: Kiss the gameshattering attack power Nessiah once had in Yggdra Union goodbye. A screenshot that pictures him at level 10 has his stats as 4/2/3/4.
  • Never Learned to Read: A rather depressingly large chunk of the cast, including Garlot himself. This is yet another detail meant to help express the poor quality of life in Bronquia, and it works.
  • Nice Job Breaking It, Hero!: Depending on which choices you make, there is a chance that you might accidentally send a critical Yggdra Union character to an early grave... which is in some cases.
    • "No, Eimi, don't you dare go out and fight! It's too dangerous, you're Just a Kid!" And Siskier keeps on in this vein even after watching Eimi beat the living shit out of Baldus, Russell, and both their battalions. To a kid with PTSD, self-worth issues, and the highest susceptibility to The Corruption in the whole cast. Oy.
    • Though you really shouldn't let her fight on certain battlefields...or you will have hell to pay.
  • No Export for You: Between the fact that Atlus dug themselves into a hole that's hard to climb out of as far as mistranslated elements of Yggdra Union go, the fact that this game's plot is most accessible to people who've played Yggdra Union, and the fit that the Moral Guardians would throw over all the Attempted Rape incidents, it's not surprising that they've shown no interest in bringing the game over. Probably doesn't make it any less frustrating for people who aren't literate in Japanese, though.
  • Not So Different: Soltier points this out in the A path. Gulcasa is not amused.
  • Obviously Evil: Norn.
  • The Ojou: Yggdra.
  • Omniscient Morality License: Baretreenu.
  • Only Sane Man: Aegina during the bath scenes.
  • Optional Party Member: Byff, Sleip, Mizer, Eudy, and Pamela in chapter 3; Eater and Zilva in chapter 5. It is possible to get all of them in one playthrough, despite the nature of the mission-choosing.
  • The Other Darrin: The twins are played by Mai Nakahara in this game, not their usual voice actress. This is probably due to the Time Skip between the games; significantly younger girls would have less harsh voices.
    • Most of the characters, sadly, have had their voice actors changed just like the twins—with much less logical reason as to why.
  • Paper-Thin Disguise: Redheaded little girl with yellow eyes who's running around looking for her older brother, who she calls Onii-sama. Right, I have no idea who this is. Would you believe that Eimi-is-Emilia is supposed to be a spoiler? If Sting had gone to as much trouble to alter her design as they did Gulcasa's, it might have worked, but changing a character's fashion of choice from gothic lolita to ordinary lolita is not enough.
  • Parental Abandonment: Garlot.
  • Pet the Dog: Nessiah, all-around troll and Magnificent Bastard extraordinaire, is obviously back. What's he up to now? Well, among other things, helping a lonely little girl track down her long-lost big brother...
    • Zilva, the stoic, emotionless assassin of the night, can gain up to 8000 morale points from a teddy bear, of all things.
  • Picky Eater: In many varieties, although special mention goes to Nessiah (who rarely ever gains Morale from being given food, even if his dialogue suggests that he likes it). Characters also have foods they hate but will reluctantly eat, but here's a list of the ones who'll turn up their noses at things.
    • Mushroom haters: Byff and Sleip
    • Dairy haters: Garlot and Leon
    • Can't handle super-sugary things: Garlot, Medoute, Byff, Sleip, Eudy, Nessiah, Leon, Emilia, Baretreenu
  • Poor Communication Kills: There's a lot of this going around, but the end of the A route has a particularly brutal display of it, culminating in a vicious circlejerk of Shut Up, Hannibal!-Shut Up, Kirk! between Gulcasa and Medoute respectively. Once the former calms down and starts trying to work it out, his attempt to actually try to communicate gets shot down fairly harshly.
  • Power Trio: With Garlot as the ego, Jenon as the superego, and Siskier as the id, though Garlot's temper blurs the lines a little. This eventually evolves into a...
    • Four-Temperament Ensemble: Garlot is choleric, Siskier is sanguine, Jenon is melancholic, and Medoute is phlegmatic. Aegina is supine, going by the "four plus one" formula.
  • Purple Eyes: Eudy, Leon, Elena, and Jenon.
  • Ragtag Bunch of Misfits: Gram Blaze, especially before Velleman whips them into shape.
  • Replacement Goldfish: In the A ending, Siskier, Jenon, Medoute, and Velleman's roles in Gulcasa's life are filled by Nessiah, Emilia, Leon, and Baldus. This is probably necessary considering Gulcasa's codependency (along with all his other issues), and he seems to appreciate it. Since the Siskier-to-Nessiah switch happens first, the parallels between the Garlot/Siskier and Gulcasa/Nessiah relationships are an important undercurrent at the end of that path.
    • It's also implied that Zilva winds up attempting to replace Siskier with Elena, given her makeover by the time of Yggdra Union.
  • Retcon: Aside from Nessiah getting nerfed and the circumstances of Leon and Elena's parents' execution becoming fuzzier, characters' likes and dislikes have been altered from those displayed in Yggdra Unison. Mostly, these are things that can be explained by their tastes changing as they age—Emilia likes milk and dislikes cheese in Blaze Union, and refuses to eat cheese at all in Unison; Gulcasa is no longer an Extreme Omnivore who can put away an entire banquet table and still be hungry, which makes sense as he's not fueling a growth spurt and compensating for overuse of Genocide at the same time anymore. (Interestingly enough, he stops eating dragon meat in Yggdra Unison too.) In other cases, this is Hilarious in Hindsight—Nessiah gets even pickier after the timeskip. Refusal to eat anything lower-quality than Bronquian cuisine, perhaps?
  • The Rival: Leon.
  • Road Cone
  • Sacrificial Lion: Siskier in route A and Luciana in route B.
  • Scary Shiny Glasses: Eudy gets them when squeeing about her cannons.
  • Self-Made Orphan: Garlot in one route; Aegina in another.
  • Serial Romeo: Jenon, going by Garlot's reaction when he gets starry-eyed over Medoute.
  • Sibling Yin-Yang: Luciana and Aegina, Leon and Elena, Soltier and Ike. Garlot and Eimi avert this, though.
  • Ship Tease: Just about anyone past puberty who spends any significant length of time around Garlot at all and has the most remote romantic interest in men will have implications of liking him. Garlot/Siskier and Siskier/Zilva get several nods, and route A essentially beats the player over the head with Gulcasa/Nessiah.
  • Show, Don't Tell: Sting really didn't want us to just take their word for it that Gulcasa Used to Be a Sweet Kid. Part of their efforts to keep the fact that he and Garlot are the same person under wraps was probably because we're not supposed to realize that this trope is in effect until The Reveal.
  • Slice of Life: For a Low Fantasy story about La Résistance, there's quite a lot of this type of material—which is arguably the entire point of the game, as it's meant to track the progress of a Ragtag Bunch of Misfits into a Badass Army of True Companions.
  • Sneeze Cut: Used in the mission Salt Road.
  • Spell My Name with an "S": As of now, there are no official Romanizations of characters' names, other than the ones who already appeared in Yggdra Union. Given Sting's usual naming conventions, one can see the problem here...
  • Spoiler Opening: All four possible final bosses appear in the opening, as does Eimi on a griffon with her nail bat, when she's an NPC until Chapter 6.
  • Stripperiffic: Most of the new female characters, which is a common complaint about new artist Kousaki's character designs.
    • Fan complaints on practicality were lampshaded in the fanservicey phone cards, of all things, one of which features how easy it would be for those skimpy practically-bikinis to slip.
    • And then again on the Character Blog:
      "It looks like a lot of people are curious about why I dress like this. It's 'cause it's easier to move around in, you know? Mobility's important on the battlefield....Still, it's awful when it gets cold. Whenever the weather is cold, I start thinking, 'Why did I ever pick out these clothes?' and things like that."
  • Start of Darkness: Um, duh?
  • Succession Crisis: Plays a large role in the B and C routes. Another one in the backstory but not brought up in-game was the death of Soltier's father from illness, after which Bronquia nearly fell apart. The reason that he didn't inherit despite being the oldest was because Fantasinia pushed hard to get his quieter and easier-to-manipulate younger brother on the throne as their figurehead. Obviously, it goes From Bad to Worse as Ike stripped Bronquia of its military on Fantasinia's orders, then Soltier came around to build it up again...
  • Summon Magic: Of the Western variety.
  • Suspicious Video Game Generosity: Here's your starting party! Here's their awesome equipment! And here's David and Item Break, have fun with that. In addition to this, towards the very end of the game, two routes hand you Game-Breaker characters. Overusing one is a patently godawful idea that, if you've already completed the route once, will lock you into having to confront the hardest True Final Boss the series has to offer. You can spam the other all you like, and we hope that he'll be able to make up for losing Siskier, Jenon, and Medoute, who you've probably put the most effort into raising.
  • Tactical Rock-Paper-Scissors
  • Take That, Audience!: The aspiring rapists in "The Warriors' Vacation -Girls' Side-" get a scathing This Loser Is You treatment, which is likely a stab at the rather depraved Vocal Minority of stereotypical otaku in the fandom. Said Vocal Minority seems to actually like the attention.
  • Talking to Himself: As in Yggdra Union, most of the side characters' voice actors have two or three different roles. There are a few party members (Eimi and Pamela, Nessiah and Mizer) who share voice actors, too...
  • Tastes Like Chicken: Your party's general consensus on the Dragon Steak. Which even Gulcasa will eat, despite the fact that he technically kind of is one.
  • That Man Is Dead
  • Theme Music Power-Up
  • There Are No Therapists: Which is really unfortunate, seeing as a good therapist might be able to prevent PTSD from being diagnosed as becoming a demon. Medoute, Aegina, and Nessiah could probably stand some therapy, too.
  • Turn the Other Cheek: Oh, Gulcasa. Medoute tries to murder him, spits on his ideals, accuses him of already becoming a monster and disgracing Siskier's memory—and after he subdues her, he's still going "Can't we just talk this out?". When she rejects this, he still refuses to kill her, despite Nessiah pointing out that this is a terrible idea and she'll just attack him again. Instead, Gulcasa puts her in an easily-escapable jail and does not allow anyone to chase her and Jenon when they do run away. Keep in mind that this character is uniquely equipped to kill him and has made her views on demons plenty clear.
  • Third-Person Person: Cerica and Byff.
  • Token Evil Teammate: Leon.
  • Too Many Belts: Jenon and David.
  • Trailers Always Spoil: Deliberately invoked by Sting, as they "let slip" a number of story details through weekly trailers in order to garner more interest in the game. It worked.
  • Tragic Dream
  • True Companions: The game's themes have been stated on the team's blog to be "the drama of becoming comrades", and the story by definition will be dealing with how the Imperial Army first came together.
  • True Final Boss: Kid Brongaa!Emilia in route B, though the route can end without fighting this character if you don't trip the very Guide Dang It! loserflags.
  • Unholy Holy Sword: GUESS, GUYS.
  • Unholy Matrimony: Soltier and Lapis, commonly referred to as "that love-love pair" and "the stupid couple" by Japanese fans.
  • Unsettling Gender Reveal:
    • Oh, Eater. Rarely is there a character who can do this in quite so many ways...
    • Siskier is also quite shocked to find out that, yes, Zilva is female.
  • Unusual Euphemism: No, those gangsters do not mean I'm Taking Her Home with Me! in the Rena sense of the term.
  • Unwanted Harem: Poor Garlot. The kid's surrounded by interested females, Ho Yay, and Foe Yay.
  • Upbringing Makes the Hero: Played with in all its positive and negative aspects; Garlot wouldn't be who he is without the very specific mix of good things and terrible things that have happened to him.
  • Verbal Tic: Byff's "Nantsutte".
  • Victory Pose: Some characters' victory poses consist of a character breaking out laughing, which can seem strange for personalities like Aegina and Zilva.
  • Walking the Earth: Garlot and Medoute in the route B bad ending.
  • We Cannot Go on Without You: Mostly for Garlot.
    • Sadly for him, since he's a Mounted unit, this gets him in major trouble on plenty of maps, especially early on...
  • We Hardly Knew Ye: David, dead as of the fifth battlefield.
  • We Want Our Jerk Back: Or something. Garlot is constantly berated by Medoute and Velleman for being "too emotional", having too much Sympathy for the Devil, and generally letting his own misgivings get to him and make him unsure about his own objectives. Medoute asks baldly a few times whether he's really capable of making any difference in the world in his state. Naturally, once he becomes Gulcasa in route A and his increased terror of failing causes him to lock up, shelve his sympathy until battles end, and refuse to hesitate, Medoute and Jenon decide that he was better off the way he used to be and choose to interpret the changes in his behavior as his becoming a heartless demon. Of course, this all ends terribly.
  • Well-Intentioned Extremist: Gulcasa. "WORLD, YOU ARE DOING IT WRONG. I SHALL CONQUER YOU AND MAKE YOU DO IT RIGHT."
    • Also Nessiah. Admit it, if what this guy was trying to do didn't tend to have bad consequences for people who aren't related, it would be a lot harder to find fault with him.
  • What Could Have Been: According to the interviews in the artbook, the original script for the game was much darker and more serious, styled like a historical drama; Baretreenu also died right at the beginning. This concept was canned for being too depressing. In addition, the scenario writer from R-Force Entertainment pitches a series of post-B-route's-good-ending drama CDs featuring the repercussions of Ordene dying and Gram Blaze moving to Fantasinia on the rest of the world, involving the cast of Yggdra Union. Sadly, these dramas don't seem to be happening.
  • Why Did It Have to Be Snakes?: Siskier is afraid of heights. Gram Blaze's first mission is on a narrow mountain bridge.
  • Worthy Opponent: Baldus.
  • You Are Better Than You Think You Are: Both Siskier and Nessiah express this to Garlot.
  • You Can't Fight Fate: Medoute laments this in the True Ending. She's Gill the Dragonslayer's descendant, and winds up attacking Gulcasa for fear that he's becoming evil.
  • Zettai Ryouiki: Eimi (a bit weird, as she's only eleven), Siskier, and Nessiah.


http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/BlazeUnion