. See also
. There are spoilers, so take caution.
Garlot / Gulcasa
"We'll show you the fire of our spirit. To burn the madness out of this world, and change the Empire!"
The protagonist of the story, the seventeen-year-old leader of the Blaze Justice Corps., later renamed to Gram Blaze. A citizen of Tiera, Garlot was raised by his abusive father in the slums, and is a firsthand witness to the plague of corruption that is currently threatening to kill Bronquia. It is this, along with the desire to grow stronger first instilled in him by his father's mistreatment, which gives Garlot his powerful sense of justice and his dream to save his country by whatever means necessary.
Despite his upbringing, Garlot is a remarkably sweet, kindhearted, and empathetic boy, short temper aside
. His friends often scold him for his tendency to rush into things lance-first without thinking, or even considering his own safety. Still, it's Garlot's earnest nature that helps him draw so many allies to Gram Blaze
, many of whom happen to be attracted to him
. (Not that Garlot realizes this
As the story progresses, Garlot is revealed to be a descendant of the original Imperial family of Bronquia, who were contractors with the demon god Brongaa, Dragon of Purgatory. However, while even the current Imperial family's blood is so diluted with time that they're barely more than ordinary humans, Garlot is a pureblooded descendant of Brongaa, the likes of which haven't been seen in centuries. The shock of this realization is softened somewhat by the fact that Garlot has been reunited with Eimi, his very
long-lost little sister.
While Garlot remains the player character and primary protagonist throughout all routes, the A route in particular (often referred to as the "Garlot Route", "Gulcasa Route", or "True Route") focuses on his character development and tests his strength of spirit. As tensions in Bronquia escalate, Garlot is dealt a terrible emotional blow with the death of his first friend and surrogate mother, Siskier—and it just gets worse from there
. So as not to allow the same thing to happen ever again, Garlot decides to embrace his full powers and unseal his demon blood, giving him lifesaving but costly new abilities
and exposing him to Brongaa's soul-warping influence. At this time, he also begins to wear his hair down
and starts calling himself by his birth name, Gulcasa
. During his struggle to wrest control of Bronquia from Emperor Soltier, Gulcasa simultaneously has to deal with desertions and betrayals from friends and allies who fear he is becoming a monster. Refusing to let this break him, Gulcasa just presses forward in Siskier's name, trying to make the peaceful world they dreamed of as children a reality.
Garlot is 5'8" and likes grilled food, particularly fish. He hates milk. He's voiced by Kosuke Toriumi
in this game rather than his old seiyuu in Yggdra Union
, Hiroaki Miura.
- Abusive Parents
- Active Royalty
- Afraid of Their Own Strength: At the end of Route A.
- Ahoge: Has a massive one when berserk.
- All-Loving Hero: Garlot has a deep love for all around him, and his desire to create a world of peace and end the suffering of Bronquia's people drives him.
- Animal Motifs: Lions and dragons.
- Awesome Moment of Crowning: A route, of course.
- Bad Powers, Good People
- The Berserker
- Berserk Button: Don't even think about hurting his loved ones unless you want to die messily.
- Beware the Nice Ones: Holy shit.
- Bi the Way: It can get hard to tell because of the Oblivious to Love, but there's implied attraction to Siskier, along with Nessiah winning in the canon route. While not addressed directly, this is extremely rare for a main character in a story-driven game.
- Big Eater: As Gulcasa.
- Blade on a Stick
- Blessed with Suck: Once his blood has been awakened, he has lots of fun side effects to deal with on top of all the psychological issues he's already facing. Poor guy.
- Broken Hero: The audience starts to learn about his personal problems fairly early, but other than that he's pretty much a textbook example.
- Calling the Old Man Out: Old lady, in route A—at least he tries to. When she starts insisting on a Duel to the Death, he starts backpedaling hard.
- Character Development
- Coming-of-Age Story: Route A. And have we mentioned that Growing Up Sucks?
- Dangerous Forbidden Technique: Genocide.
- Despair Event Horizon: Route B bad ending. His subdued portrayal in the Distant Finale is especially powerful when compared with his Determinator-to-the-very-end role in the rest of the 'verse.
- Dragon Rider
- Expository Hairstyle Change: Route A.
- Good Is Not Dumb
- Hair-Trigger Temper: He cools off pretty quickly, though.
- Heroic BSOD: In route A, following Siskier's death. Also, the route B bad ending.
- I Am What I Am: Route A.
- I Am Who?
- Failure Knight: Route A; also route B's bad end.
- Fiery Redhead
- The Four Loves: Due to his father's abuse, he a lot of trouble differentiating between types of love that he's on the receiving end of. For the most part, he perceives others' affection for him as platonic love, and he personally feels unconditional love for all of his True Companions; it's suggested that Garlot personally is in desperate need of unconditional love in return. (The general state of his relationship with Nessiah in route A implies that he's not completely incapable of understanding romantic love, just that the other person has to be very blunt about it to get him to cotton on. Poor Siskier.)
- Kill It with Fire
- Leitmotif: "Furious Flames" and "Encroachment".
- Long-Lost Relative: Eimi.
- Magnetic Hero
- Messianic Archetype: A gentle and heroic warrior with godly powers, who suffers greatly while trying to improve a Crapsack World
- Oblivious to Love: Justified because of the way he was brought up; abused children sometimes have trouble recognizing people's affection for them because they just don't expect to be on the receiving end of anyone's love.
- The Paragon: Garlot spents the entire game removing corruption and saving the lower and middle classes of Bronguia.
- Parental Abandonment: Twice in the A route—dead father, mother long gone, and he loses his surrogate father and mother figures in one stroke in-story.
- Picky Eater: Hates milk. He'll eat other things he doesn't like (and complain about it the whole time), but he refuses point-blank to drink milk or eat cheese.
- Rapunzel Hair
- Redheaded Hero
- Rousing Speech: As Soltier notes at the end of route A, he's still a little unpolished as compared to Velleman, but boy has he got heart.
- Self-Made Orphan: Route A.
- Ship Tease: Primarily with Siskier and Nessiah, but also with...
- Unwanted Harem: ...most of the party, not to mention several of his enemies, which is remarked upon In-Universe. Garlot himself probably doesn't realize any of this, for obvious reasons.
- Shut Up, Hannibal!
- Sinister Scythe
- Sir Swears-a-Lot: As Garlot. Post-Time Skip in route A, Gulcasa has cleaned up his speech pattern a lot and no longer talks like a delinquent; presumably Nessiah coached him on it. (He backslides occasionally and it's adorable.)
- Skilled, but NaÔve
- Sympathy for the Devil: All the damn time, from the beginning of the game to its end. This has been the cause of many impressed cries of "He's such a good kid" from the fanbase.
- These Hands Have Killed: Killing in the heat of battle doesn't bother him, but beheading almost-sympathetic prisoners really does.
- Turn the Other Cheek: Quite a lot, especially over the course of Route A.
- That Man Is Dead
- Unkempt Beauty: As Gulcasa. Aside from the name change, the most important alteration to his character design was giving him a neater hairstyle.
- Walking the Earth: Route B bad ending.
- "Well Done, Son!" Guy: Towards Velleman. This usually doesn't end well.
- Well-Intentioned Extremist: Route A.
- What Is This Feeling?: Expresses confusion over the odd fluttering sensation in his chest when he first meets Nessiah.
- Wreathed in Flames: Genocide.
"I told you, it's fine. Garlot will take care of you."
Garlot's first and best friend, a very cheerful girl who also grew up in the slums of Tiera. Although Garlot doesn't realize it, Siskier has a crush on him; she is always watching over him, and does her best to pick his spirits up when he gets discouraged. When they were kids, she always dragged Garlot and Jenon around to play phantom thieves together (this seems to be how she's so good at stealing in the present day); Garlot remarks once that back then, Siskier was the leader, while he and Jenon were just members of her following.
While not the protagonist, Siskier is a driving force behind Gram Blaze in her own right. She tends to react to things emotionally rather than thinking, although she's still less reckless than Garlot; she also prefers to speak her mind, not making any bones about her distaste for nobles when the Blaze Justice Corps. are first approached by Velleman and even insulting Soltier to his face when they first meet. Her enthusiasm and caring enable her to make fast friends with Zilva after the latter is rescued by Gram Blaze.
There is no particular route where Siskier takes a leading role. In the A route, she dies near the climax of the story, spurring Garlot's transformation into the harsher and more driven Gulcasa; in the B route, she lives, but simply helps support Garlot and Aegina as Gram Blaze moves out against Fantasinia. In the C route, Siskier survives and is implied to win Garlot's heart at last
, but is also forced to suffer through the trauma of losing Jenon, which nearly breaks her.
Siskier is in many ways a typical seventeen-year-old girl; she collects four-leaf clovers, has a keen interest in love, fashion, and sweets, and is not above taking a hot springs break in the middle of battle. Her one weakness is her fear of heights (she tries to force through it with bravado). She is implied to be an orphan. Siskier is 5'3" and her favorite food is salad. She is voiced by Yui Horie
- Action Girl
- Break the Cutie: Route C.
- Cannot Spit It Out: She tries in the A route, but keeps flubbing it—and is then interrupted by Baldus' troops attacking.
- Captain Obvious
- Death by Newbery Medal: Route A.
- Defiant Captive: She's really only hit with the Distress Ball once, and while that hit is one hell of a doozy, she still defies her captor and her fear of heights with a very ballsy and emotional Heroic Sacrifice. Aside from this instance, she's pretty good at carrying her own weight.
- Deer in the Headlights: If she's about to get hit with an enemy Skill, she stops dead and stares, using the bewildered-looking sprite often seen in dialogue scenes.
- Expy: Arguably one of Kylier.
- Genki Girl
- Green Eyes
- The Heart
- Heroic Sacrifice: In the canon route, she jumps off a cliff to settle Velleman's Sadistic Choice herself rather than let Garlot and the resistance die.
- Nice Job Breaking It, Hero: This causes everything to go to hell. Apparently she underestimated just how dependent Garlot really is on her. Poor Siskier.
- I Know Mortal Kombat: Picked up her considerable skills at thieving through childhood games.
- Just a Kid: Siskier is rather disastrously ageist in the B route.
- Leitmotif: "At Least a Flower for My Heart"
- Living Emotional Crutch: To Garlot.
- Love Freak
- Never Got to Say Goodbye: Route C. Discussed, and then narrowly averted at the last second—which is pretty much the only good that came out of the Came Back Wrong incident.
- Sacrificial Lion: Route A.
- Scarf of Asskicking
- Ship Tease: With Garlot and Zilva.
- Sticky Fingers
- Stripperiffic: Lampshaded whenever you go somewhere cold.
- Super Senses: It's never explained how she got them, but she's almost always the first to notice when enemies are sneaking up on the party. This is why she's in charge of the army's scout division.
- Unlucky Childhood Friend: She's heavily implied to have a crush on Garlot. He has no idea.
- Verbal Backspace: Usually brought on by her very vocal belief that All Nobles Are Dirty Scum.
(In an early battlefield, after Siskier expresses doubt that Velleman will use tax money to help the poor) Medoute:
Siskier, you really do hate nobles, huh. Siskier:
It's impossible to like them. (Beat)
Um, but Aegina's different. She's our friend.
(In a later battlefield, talking to Garlot about how far they've come)
- Why Did It Have to Be Snakes?: She's afraid of heights. Bring on those battlefields in high places!
- Wide-Eyed Idealist
- You Are Better Than You Think You Are: To Garlot, in a number of scenes.
- Yui Horie
"Sure, I'll lend you my strength. Of course, I'll let you use my knowledge, too."
Childhood friend to Garlot and Siskier and the brains to round out their Power Trio
, Jenon is an amiable and intelligent young fencer with a bit of a weakness for the ladies
. He's usually the subject of lots of affectionate teasing from the rest of the group for this, along with his penchant for the dramatic ("Besides, showing up when the heroes are in a pinch is much cooler." "You idiot, there aren't any pretty girls standing around, so who are you trying to impress?!" "Th-that's true..."). Before Nessiah joins the party, Jenon serves as the main tactician for Gram Blaze.
Like Siskier, Jenon is a supporting character in all routes, although his fate varies between them. In route A, Jenon leaves the continent with Medoute after the latter betrays and tries to kill Gulcasa; in route B, he remains with the rest of the party as they settle down in Fantasinia. In route C, Jenon disappears after a seeming Heroic Sacrifice
, only to return the next day as a reanimated corpse
. Once freed, he thanks his comrades and is able to pass away peacefully without needing a Mercy Kill
in the truest sense.
Although it's never brought up in-story, conversations with NPCs reveal that Jenon ran away from home in order to fight alongside Garlot and Siskier, and seems to be estranged from his parents. While Jenon winds up with Medoute in route A, the C route reveals that Siskier was his first love, and he still has feelings for her.
Jenon is 5'10" and loves milk. He is voiced by Shinji Kawada
- Aborted Declaration of Love: Route C.
- Beta Couple: With Medoute in route A.
- Butt Monkey: He's the development team's darling, and they show their affection by heaping all the wangst and abuse they can think of on him. Since his issues are still absolutely nowhere near as bad as Garlot's, he's still more of The Chew Toy than a genuine woobie.
- Cosmic Plaything: The creators' abusive love for him is perhaps best shown by the C route—the sole reason for his death was the creators' decision that for this game to fit Sting's MO, no ending could be completely happy. Jenon was their first choice for their hapless victim.
- Came Back Wrong
- Cannot Spit It Out: Despite displaying the benefits of having been educated all the time, Jenon apparently still hasn't told his own childhood friends about his Blue Blood, though he's probably just worrying about Siskier's reaction. He's also having trouble telling her that he likes her, poor guy.
- Chivalrous Pervert
- Cool Sword
- Curtains Match the Window
- Dogged Nice Guy / Entitled to Have You: Acts like a gentleman because he believes that it's what will appeal to girls the best, but is continually dismissed because he's pretty transparent about his intentions. Jenon's behavior is juxtaposed with that of Garlot, who attracts a lot of affection without doing anything special (much to Jenon's frustration).note The situation is Played for Laughs, since Jenon won't force the issue if he's told "no".
- Et Tu, Brute?: After he drinks Medoute's paranoia Kool-Aid in the A route.
- Forgotten Fallen Friend: In route C, he is mentioned exactly once after he dies for real. Especially ironic in that his actual death was quite well-written.
- Genre Savvy
- Heroic Sacrifice: Route C.
- Heroic Willpower: The only character in any of the games set on Ancardia who was able to successfully fight off Nessiah's control.
- I Can't Believe I'm Saying This
- I Want My Beloved to Be Happy: C route.
- Leitmotif: "The Limit of Wit"
- Meaningful Funeral
- Moment Killer: To Gulcasa and Nessiah in route A.
- Mr. Exposition: Justified due to his being the only member of the Power Trio who's actually educated.
- One of Us
- The Resenter: Hates Nessiah, who he feels usurped his place in Gram Blaze. He does not bother to hide this, which causes the otherwise meticulously polite Nessiah to be quite sharp with him in return.
- Sacrificial Lion: Route C.
- Sad Clown
- The Smart Guy
- Serial Romeo
- Stay in the Kitchen
- Too Many Belts
- Unlucky Childhood Friend: To Siskier in route C.
- You Must Be Cold: Attempts this with Siskier in an early battlefield, but she snubs him in favor of clinging to Byff instead.
- You Shall Not Pass
"Sorry to say, but whenever I see some jerk running around, I start wanting to punch him out. Must be my youthful disposition."
A twenty-one-year-old nomad who runs into Garlot and company in the midst of Walking the Earth
and decides to help them fight off David rather than keep watching due to her own sense of justice. Though this would normally be a sign of the Idiot Hero
, Medoute follows this rescue with a searing lecture on how stupid their Honor Before Reason
philosophy is. She then cooperates to help them fence in David and deal with him for good, and winds up joining their cause out of approval of Garlot's decision to get the strength to back up his ideals.
From this point on, Medoute acts as the experienced big sister to the rest of the team, doling out affectionate guidance and the occasional not-so-affectionate "don't be an idiot". She can be seen as a kind of secondary protagonist, and tends to take the slot of leader whenever Garlot is otherwise occupied.
Her background, like Garlot's, is gradually explored as the narrative continues. Despite the fact that she has traveled the world, Medoute actually hails from Lost Aries, and is the last descendant of Gill the Dragonslayer—making her this generation's dragonslayer, and the natural enemy of Soltier, Garlot, and Eimi. In the B route bad ending, Medoute is the one to break it to the others that Emilia is beyond saving and must be killed, and in the A route, her knowledge of Brongaa's lore and suspicion of the changes in Gulcasa's behavior drive her to attack and try to kill him. Medoute hates her ancestry and does not like to put too much stock in destiny, always resenting her grandfather (the hermit in Lost Aries) for being so proud of the family legacy. The events of all the routes force her to come to terms with her dragonslayer blood, and whether or not she goes back to Walking the Earth
depends on the individual ending.
Medoute is 5'6" and can eat just about anything. She is voiced by Rie Tanaka
- Ambiguously Brown
- An Axe to Grind
- Beta Couple: With Jenon.
- Character Filibuster: Okay, having to explain her background in each route seems understandable. Explaining it in exactly the same terms—to the letter—not so much. She's the default character for delivering An Aesop, too, because of her Mentor and Cool Big Sis status.
- The Conscience: Aspires to be this for Garlot.
- Cool Big Sis
- Detect Evil: More properly, it's "detect active demonic blood", but since Medoute treats that as evil, well...
- Et Tu, Brute?: Turns on Gulcasa in route A.
- Fantastic Racism
- Fantastic Homophobia
- Idiot Ball: Her racism against demons has her scoring a touchdown with the thing at the end of the A route.
- Selective Obliviousness: So you're spying on a conversation between the resident Fallen Angel and recently-awakened demon. The need for Human Sacrifice comes up; Gulcasa balks, but is forced into it by Nessiah because he will die otherwise. Afterward, when Gulcasa is strung out on the use of his powers, Nessiah suggests embarking on further wars; Gulcasa agrees absentmindedly. Obviously the person who's up to no good and must be stopped in this situation is Gulcasa. Obviously.
- Heroic Lineage
- The Lad-ette: Not to say that she doesn't act stereotypically "girly" sometimes—it's just that, as noted by the rest of the women in the party, the things she gets "girly" over are extremely unladylike (shiny weapons, rations at 60% off). Values Dissonance applies.
- Lamarck Was Right: She seems to have inherited not just her dragonslaying powers from Gill, but some sort of genetic memory of Nessiah.
- Leitmotif: "Powerful Conviction"
- Mr. Exposition: Just as much as Jenon and Nessiah, thanks to her having been there and done that already.
- No Sympathy: Pretty much makes an art out of this. Possibly deconstructed—Medoute's way of dealing with emotionally distressing things is to distance herself from them and treat them coldly so as to protect herself. The problem is that she expects others to act in the same way, and is absolutely brutal to Gulcasa and Siskier in the A and C routes respectively while their grief over lost loved ones is making it hard for them to even function.
- Not So Above It All: When she and the Tiera trio get the chance to play with Pandra's cannon in an early battlefield. Lampshaded by Siskier.
- Poor Communication Kills: Medoute really does want to help advise Gram Blaze, but because she doesn't know the amount of emotional trauma Garlot has suffered through, she doesn't fully understand him and is often much too harsh with him. This is also a contributing factor to their parting of the ways in the A route—since Medoute never knew just what Siskier really meant to Gulcasa, she doesn't realize how terrible a blow it was for him to lose her.
- Pre Ass Kicking One Liner
- Purple Eyes
- Sexy Mentor
- Spoiler Opening / Fridge Brilliance: Not that anyone pays it much mind other than a moment of confusion when they first see it, but her first appearance in the OP has her fighting a dragon.
- Walking the Earth: Route B bad ending. Also what she was doing before she joins the party.
- You Can't Fight Fate
- You Keep Telling Yourself That: Tries to argue this at the end of the A route, though she doesn't do a very good job.
Aegina Eine Artwaltz
"Nothing is decided by fate! Only we can decide how we live and die!"
A fifteen-year-old girl being targeted by the Blessed Papal Army, an organization of assassins. Aegina and her older twin sister Luciana were abandoned children, adopted by a noble named Marquis Albelt and raised in seclusion in his city. However, after Albelt's death, the two of them lost their protection, and were nearly killed by the Blessed Papal Army before Garlot and company intervened. Velleman pressed the girls to join Gram Blaze, so that they would have the army's protection and he would be granted temporary control of their father's lands.
Aegina joins Gram Blaze as an active member, and supports Garlot and the others whole-heartedly with all her strength. She doesn't have a particularly prominent role in the A and C routes, although Eudy and Zilva's scenarios reveal that she has some form of grudge against the Kingdom of Fantasinia. However, she is the lead character of the B route (often called the "Aegina Route"), which explores her background and follows her quest for revenge.
In the B route, Luciana is killed by the Blessed Papal Army; Aegina rushes madly into Fantasinia, trying to find the culprit who ordered their assassination, and Gram Blaze decides to support her. Aegina reveals that she and Luciana were born as the princesses of Fantasinia, but an order to assassinate them came right after they were born. A soldier managed to smuggle them out of the country, after which they were adopted by Albelt, but obviously the assassination attempts didn't end. Aegina was told that she and Luciana were abandoned because of the old superstition that twins were bad luck, and the two of them spent their lives learning to fight so that they could one day kill the father who abandoned them as well as Yggdra, the younger sister who replaced them. During her quest for revenge, Aegina discovers that Ordene was actually deceived by the true murderer, and after killing the culprit, is welcomed back into Fantasinia by Yggdra and their mother. She decides to remain there in both endings to her route, although she loses Yggdra in the bad ending.
Aegina is usually quiet and serious, in comparison to her more fun-loving sister. However, once angered, she tends to refuse to hear reason and reveals herself as extremely passionate. Her favorite food is mushrooms. She is voiced by Mai Nakahara
in this game, replacing Tomoko Fujino, who plays her in the rest of the series.
Nessiah Aries Artwaltz
"My wisdom and experience are the greatest in this world. Of that, you can rest assured."
A blind prophet who lives in seclusion in the Kred forest. Halfway through the game, Velleman sends Garlot and company to go find him and see if he'll join up with them to be their strategist, as his powers of foresight (regardless of whether he can actually read the future or not) will make him a powerful ally. When they find Nessiah, he welcomes them, informs them that they've kept him waiting, and splits hairs with Jenon
about prophecy for a while before declaring that if Garlot wants him to join Gram Blaze, they're going to have to defeat him while he's holding back. When they do, Nessiah expresses his approval and agrees to accompany them back to their base.
Oh, and he's sort-of-subtly flirting with Garlot all through this exchange
From this point on, Nessiah is in charge of Gram Blaze's strategies, and he proves to be extremely adept at manipulating any and every situation to the party's benefit
. Aside from Jenon, who considers Nessiah a rival who has taken his place (though Jenon still handles tactics), Gram Blaze as a whole tends to consider Nessiah to be trustworthy and nice enough, despite his occasional bouts of snarkiness and the fact that he's a little bit... okay, extremely
strange. Nessiah tends to employ rather ruthless tactics, believing that that one cannot let one's emotions influence one's strategies in battle; he keeps Gram Blaze together in high-stress situations like the battle for Tiera.
Depending on the route, the role that Nessiah plays in Chapter 6 is completely different. In route A, Nessiah is the one to suggest pulling the revolution back together, as well as unsealing Garlot's blood; from the point Gulcasa assumes his real name and full powers onward, the two of them are rarely seen apart. Nessiah takes Siskier's place as Gulcasa's confidant and source of support, and is shown to be helping Gulcasa deal with the physical stress of having released Brongaa's blood, essentially keeping Gulcasa alive. However, Nessiah does take advantage of their closeness
to suggest invading other countries at a time when Gulcasa is so out of it that he can't consider questioning what Nessiah is telling him.note
In route B, Nessiah assumes Velleman's former position as Gram Blaze's voice of reason, and makes Garlot and Aegina slow down and reconsolidate their confused forces before the attack on Fantasinia. His role is not as big as in the other two routes, but he stays a benevolent guardian throughout the remainder of the story.
However, in route C, Nessiah is the main antagonist. Due to a combination of impatience and apparent Sanity Slippage
, means Nessiah decides that Soltier would be better for causing trouble than Gram Blaze, and uses the curse-removing surgery as an opportunity to place the Emperor under mind control. When outed by Baretreenu and her very convenient psychic dreams
, Nessiah explains this quite frankly rather than risk her proposed Mind Rape
, apologizes for being unable to stay with Garlot longer, and attacks Gram Blaze. He is killed. It doesn't stick.
Not particularly minding this, Nessiah continues on with his plans, is killed many more times, and attempts to finish Gram Blaze off by using Jenon's corpse to do so. When that doesn't work, Nessiah retreats and tries it again with lots and lots of soldiers while the heroes are trying to seal away the Gran Centurio. This does not work either. Medoute breaks the Gran Centurio, Nessiah has a very big Villainous BSOD
, and he loses the ability to maintain his current body. Exactly why
he takes these actions is never really explained, with the only hints dropped being that he's a Fallen Angel
trying to use the Gran Centurio for revenge of some sort.note
Nessiah appears to be a boy in his late teens, but is roughly a thousand years older than he looks. His original name was Aries, and he is a Grim Angel who was thrown out of Asgard and punished with immortality for refusing his orders to fight in Ragnarok, not that this is explained anywhere other than the supplementary materials
. Because his real body is sealed in the Great Temple on the (currently underwater) island of Ancardia, Nessiah uses a form of transmigration to maintain the daily-use body we see him in. The Gran Centurio is meant to free him from the aforementioned seal, and he is able to reincarnate faster when drawing on its power (it is not what allows him to reincarnate in the first place, though). More information about Nessiah's motives, methods, and backstory can be found in Yggdra Union
, its artbook, and the Dept. Heaven World Guidance series sourcebook.
Ordinarily polite, sweet, and a stealth troll
, Nessiah is indifferent to humans who do not belong to Gram Blaze
(if he doesn't like them, they're just chess pieces), mortal peril (dying doesn't mean much if it doesn't kill you), and food (he doesn't really need it) other than bananas
. He is voiced by Tsubasa Yonaga
in this game, who replaces his former seiyuu, Junichi Miyake.
- All There in the Manual: Seriously. Less is explained about Nessiah in this game than in Yggdra Union, if you can believe that...
- Badass Bookworm
- Blind Seer
- Body Horror: According to Ito, his real body has been wasting away for the past thousand years, and is beginning to rot.
- The Caretaker / Living Emotional Crutch: To Gulcasa in route A. Somewhat atypical in that they still bicker and half the reason Nessiah is doing it is to manipulate him, but the trope is nonetheless there.
- Deadpan Snarker
- Defeat Means Friendship
- Dramatic Irony: The gods are already gone, but since Nessiah wasn't around for the end of Ragnarok, he has no idea.
- Call Forward: Once he finally runs out of patience with Jenon, Nessiah lectures him for always letting his emotions interfere with his tactical better judgment, saying that this is always a fatal mistake. Nessiah's feelings for Gulcasa cause him to mess up at a few crucial moments in Yggdra Union, which ultimately prevents his plans from succeeding in that game.
- Fallen Angel
- Green Eyes: Long ago.
- Good Scars, Evil Scars
- I Am Not Left-Handed
- I Take Offense to That Last One
- Kick the Dog: Jenon in route C. Even if you consider it retaliation for the way Jenon treats him, he still went overboard.
- Kill Him Already: At the end of the A route, he warns Gulcasa that if he doesn't finish Medoute off now, she'll probably come back and get in his way again, and even volunteers to execute her himself if Gulcasa won't. Gulcasa admits that Nessiah is probably right, but tells him to shut up.
- Leitmotif: "A Play of Pawns"
- Morality Pet: Eimi.
- Only Sane Man: During the attack on Tiera (where this is Played for Drama, as he's left holding everyone's coats), as well as the B route.
- Our Angels Are Different
- Passive-Aggressive Kombat
- People Puppets
- Pet the Dog
- Picky Eater: Explicitly stated to have trouble handling sweet things. He also has very little interest in any food whatsoever, probably due to the fact that he doesn't strictly need it (if he dies of starvation, he'll just come back).
- Really 700 Years Old
- Resurrective Immortality: No matter how many times you kill him, he'll always come back to life one more time. Nessiah's plans actually involve fixing this.
- Sanity Slippage: The other possible explanation for his uncharacteristically jumping the gun in route C.
- Ship Tease: With Garlot/Gulcasa, to the point where it's almost on par with the Garlot/Siskier subtext.
- Spell Book
- Stepford Smiler: Simply going by his usual demeanor, you'd have no way of knowing how seriously messed-up he is; all the little clues and eccentricities either have mundane explanations or don't seem like a big deal because everyone in Gram Blaze is a weirdo in some way.
- He seems to qualify as a Type C.
- The Strategist
- Super Senses: Implied. He's able to pick up the sounds of Tiera burning from a few miles away, and is able to tell that a tree is in fruit by its scent. Justified by the fact that he is, after all, a race of angel with heightened physical capabilities—and why wouldn't that include his remaining senses?
- Fridge Brilliance: And this probably really helps when it comes to coping with his blindness.
- That Man Is Dead
- Throw the Book at Them
- Too Clever by Half
- Tragic Dream
- Trauma Conga Line: His backstory. Also route C.
- Treacherous Advisor: Route C. And in route A, you can see the events leading up to his eventual treachery in Yggdra Union.
- Trickster Mentor
- Well-Intentioned Extremist
- Woobie, Destroyer of Worlds
- Words Can Break My Bones: The basis of his magic.
- Yank the Dog's Chain: There is one ending where he actually has a chance at a happy life, that chance is extremely slim, and the ending itself is a Bittersweet Ending that requires the deaths of several other cast members. The path where he's a main character? Sting hits him in the head with the Villain Ball really hard in that one. From what we've seen over the full series, Nessiah is just not allowed to be happy.
- You Are Better Than You Think You Are: To Garlot, especially in route A.
- Zen Survivor
- Zettai Ryouiki: The angle of his unit art makes it impossible to tell, but the production roughs in the artbook are a different story.note
Eimi / Emilia
"Hey, Captain-oniichan. Is it okay if I come with?"
An eleven-year-old orphan girl who is traveling Bronquia in search of her long-lost older brother, Gulcasa. Eimi is the second named character to appear, and makes her entrance as the victim of an attempted kidnapping, which gives Garlot and Siskier all the excuse they need to attack Norn. Eimi introduces herself in the next battlefield, and there parts ways with the heroes, not to be seen again until Chapter 4. When Gram Blaze travels to the forest of Kred to see if Nessiah is a legitimate prophet or not, they find Eimi with him; upon hearing that there was "an awesome prophet who knows everything", she made the trek to pay Nessiah a visit and ask him for help finding her brother, and had been staying with him since. Nessiah tells Eimi that she can't find Gulcasa because of the seal on his blood, but that if she goes with Gram Blaze she will be able to meet him faster. Upon hearing this, Eimi begs her way into Gram Blaze
Eimi is a strange combination of worldly and naive; she's been eyewitness to a number of harsh realities on her journey, but remains cheerful and innocent, nicknaming Garlot "Captain-oniichan" because she doesn't realize at first that "Captain" is a title and not a name. Throughout Chapter 5, Eimi stays in the base with Luciana and Elena, watching the house while nobody's there and apparently helping Luciana play pranks on anyone with the bad luck to run foul of them.
While Eimi's background is not dealt with in the C route, the A and B routes reveal that she is a descendant of Brongaa, although unlike Gulcasa, she isn't pureblooded and thus not quite as strong as he is. Baretreenu sealed Eimi's powers and gave her the name she uses ordinarily; her real name is Emilia. Because she knows her true name, Emilia is capable of breaking the seal on her powers if it is weakened enough beforehand.
In the A route, Emilia reveals her true name after Garlot breaks his own seal and reveals his true identity. She voices anxiety at the thought that she and Gulcasa might be separated now that she's found him, and worries about being able to help him fight, but in this route, her concerns are allayed by the reassurances of the people around her.
In the B route, however, Eimi first sees Luciana get killed in front of her and is unable to do anything, after which she develops intense Survivor Guilt
and feelings of worthlessness. As Gram Blaze moves out to help Aegina, she repeatedly begs the others to let her fight, but Siskier forces her to remain on the sidelines out of well-intentioned but badly-informed ageism
. This subjects her to intense amounts of stress, eventually pushing her over the edge and causing her to break the seal on her powers. She then goes on to shock both Gram Blaze and the soldiers who had previously been boxing them in with her sheer power
and cheerful lust for blood
. Emilia believes that only in battle is she able to stand at the rest of the party's level, and if the player consistently deploys her in every battle after she joins the party, the fear that she'll go back to being worthless if the war ends causes her mind to break down completely, beginning the B route's bad end. In order to make the fighting start again and stay useful, Emilia murders Yggdra and goes completely berserk
, forcing Gram Blaze to take her down
in one of the most difficult boss battles in all of the Ancardia games.
Eimi has a peculiar speech pattern, a penchant for all things cute, a love for milk and mushrooms, and the most effective creeperface in all of Ancardia◊
. She is voiced by Ai Nonaka
(Playing Against Type
here), and is one of the markedly few characters in Blaze Union
to keep her usual seiyuu.
"Byff will answer your question. Byff came from the north! Na~ntsutte~"
"Ohmygawd, he's so fluffy. Can we keep him?"
—Siskier, speaking for us all
A hulking humanoid white tiger, the familiar
of a magician who lives in a far northern country covered in snow. Byff is in Bronquia in search of a certain book (actually Nessiah's treasured Revelation of the Gods), but it's been slow going, since Byff has been stopping and investigating just about every book to see if it might be the right one. He may not be the smartest familiar
out there, but Byff is cheerful and devoted—as well as easily tempted to join Gram Blaze with the promise of being able to look through Velleman's personal library. Hilarity Ensues
. The official website bills Byff as a nice guy prone to both making and being subject to oyaji gags.
Byff's favorite food is marshmallows. He is voiced by Tsuguo Mogami.
"Hmm? Is there something wrong with being barefoot? ...Hey, you guys are pretty rude."
"...This guy has got to be the world's most talented at running away."
—A very frustrated Garlot, on the subject of Mizer.
An eighteen-year-old sort-of bounty hunter who tends to act like a sugar-rushing ten-year-old most of the time. He is known as "Mizer the Barefoot" for his notable habit of eschewing all footwear.
Something of a noble thief who steals from the rich and the nobility and gives part of what he steals to his fellow lower-class citizens, Mizer hails from Drominos Marsh. Gram Blaze is first sent after him because one of Mizer's subordinates happened to steal an important keepsake of Velleman's. When first caught, Mizer agrees to lead the army to his secret base, but once they draw near, he gives the army the slip and tries to shake them off in the forest. After a long string of battles that largely involve Garlot chasing him, finding him, beating him up, and Mizer escaping at the last second
, he is finally captured by Gram Blaze for good. However, once captured, Mizer pleads with the army to only kill him, and spare his men.
Mizer makes it his personal policy not to wear shoes, although he likes them a lot. When he was a little boy, his family was so poor that they couldn't afford shoes for him, and so for as long as the country is oppressing the poor, Mizer has sworn to go barefoot in order not to forget their pain. Once he finds and returns Velleman's treasure, Mizer joins Gram Blaze. His favorite food is rice balls. He is voiced by Tsubasa Yonaga
in this game, who replaces his old seiyuu, Junichi Miyake.
"...Hic. Whew, that hitsh the spot."
A 23-year-old member of a colony of sea-dwelling Undines who were captured by a noble's ship to be used as a tribute to Soltier. After the long voyage back to Bronquia and the brutal treatment that the Undines received at the hands of their traffickers, Sleip was the only survivor
by the time Garlot led Gram Blaze in an attack against the ship. While the party is horrified at the senselessness of the slaughter, Medoute points out that Undines who live in the sea are so rare that even dead, they would be worth far more than conventional treasure
. Since Sleip sees no point in returning home to the sea now that no one is left, Garlot decides to adopt her into Gram Blaze.
Sleip's way of dealing with the trauma of watching everyone die is by never spending one second sober
. While she still expresses sadness over the loss of her clan, she remains functional (if extremely sloshed) and slurs and hiccups her way through everything, including battle
. While not drinking or beating enemies senseless, Sleip can be found flirting with the boys and occasionally narrowly avoiding ruining a few poor souls' clothes. Her favorite "food" is alcohol, and she hates mushrooms. Sleip is voiced by Asako Dodo.
"Whoa~! It looks like some big nuisances have showed up!!"
A very strange but very powerful young witch who is traveling the world in search of Undines. She attacks Garlot's party and the couriers during the mission you recruit Sleip, intending to get to the courier ship's cargo before anyone else. Pamela is said to appear to be fifteen years old, but due to her powers making her seem ageless, she's likely older than that. Not that you could tell at first glance
. Pamela only joins the party in Blaze Union
if one has Yggdra Union
save data on their Memory Card. She is voiced by Ai Nonaka
"Then, let us go! In order to sublimate the arts with the destructive melody of my artillery!"
A twenty-five-year-old prodigy who despite being at the top of her class was thrown out of her magic academy just before she was supposed to graduate. Ever since then, Eudy has been living as a hermit in the Elruc mountains, doing her research there. In addition to traditional magic, Eudy is well-acquainted with ballistics and is a sort of Gadgeteer Genius
of everything pertaining to cannons. Her unorthodox interests are implied to be why she is considered an outcast by her peers.
Eudy joins the party when Velleman sends Garlot and company to go recruit her, but are ambushed and cornered by the Blessed Papal Army instead. After rescuing them, Eudy agrees to go with them if they'll first help her on a Fetch Quest
wherein they will steal a valuable mineral from Fantasinian couriers in order to further her research. When they are caught by Alanjame, Eudy proves herself to be a quick thinker and smooth talker under fire, and rescues Gram Blaze yet again. From then on, she is a loyal member of the team, appearing not to mind if they find her strange as long as she's being included.
In battle, Eudy provides trivia on cannons, and occasionally cooperates with Nessiah in magical planning. When excited, she often expresses the desire to shoot off a round on her cannon battery. Her favorite food is pickles. In this game, Eudy is voiced by Eimi Okada, who replaces Ai Maeda, her former seiyuu from Yggdra Union
Both female (left) and male (right) personalities.
"Oh, that's quite a nice approach! By the way, would you happen to be strong?"
—Eater's female personality
"Awright! My blood's heating up! Uuuooooooooooooooohhhhh!!"
—Eater's male personality
A cutesy young lady who calls herself a minstrel, and claims to be on a journey to find "wonderful gentlemen" whose exploits she can memorialize in her lyrics. Given that she starts literally drooling over the thought of said wonderful gentlemen, however, she is probably not being a hundred percent forthright about her motives. Eater first appears while the women of the party are fighting off a group of gangsters who are harassing them, investigates said gangsters to see if they are wonderful enough gentlemen, and then promptly declares that they stink and people who don't take baths are no good. Hilarity Ensues
Eater has a split personality that switches based on the time of day; the daytime half is an overly saccharine Proper Lady
, and the nighttime half is a thuggish, Hot-Blooded
boy. Both sides have plenty of appeal
for the demographic of the opposite sex, though.
However, there is more to Eater than fanservice
and general insanity
; she appears to hail from Asgard, and is strongly implied to be a Fallen Angel
—Eater seems to know Nessiah, or at the very least, recognizes what he really is right away. Unlike him, though, she's very interested in humans. (Perhaps a little too
Eater is voiced by Minori Chihara
"Do not let those sisters escape. ...You absolutely can't."
A seventeen-year-old assassin in the employ of the Blessed Papal Army. Zilva first appears as the commander in charge of dispatching Luciana and Aegina, and the party as a whole is unnerved by her emotionless behavior.
This is all the player sees of her unless a specific course of events is taken, which unlocks Zilva's personal subplot. In it, Zilva continually attacks Gram Blaze attempting to complete her mission, but after a number of failures, she is cut out of the Blessed Papal Army, which turns on her and tries to hunt her down. When the party sees this, Aegina asks that they rescue Zilva; Siskier encourages her to try to find a new way to live instead. Zilva explains that she has belonged to the Blessed Papal Army all her life, and has been trained in assassination since she was a little girl. Fighting is all she knows, and she doesn't even understand such concepts as friendship.
If the player chooses to follow through on Zilva's subquest, she eventually joins Gram Blaze, wanting to know more about the bonds between comrades. In all routes, she remains a loyal member of Garlot's army, and is especially attached
to Siskier and the twins. Despite her general attitude, Zilva is a sweet tooth and likes cute things; her favorite food is fish. She is voiced by Rie Tanaka
Mariko Suzuki, who voiced her in Yggdra Union.
"C'mon, everyone aim your lances! Kill 'em! Are you ready?!"
A nineteen-year-old knight with a violent, gruff personality. The party first encounters Leon when Velleman sends them to go get someone to oversee their military drills and help them become organized, but seeing how harshly he treats his soldiers if they make even one mistake, Garlot decides that they can't ask him to join them. Leon, however, decides to challenge them to fight, and after losing to Garlot, becomes obsessed with defeating him and resigns from the Imperial Army.
Leon's little sister Elena explains that Leon used to be a guard assigned to the Imperial Capital, but after their parents were executed for a breach in discipline by Soltier, Leon was also sacked from his post and made a patrol officer instead. The scar on his forehead is from being branded by the Imperial soldiers who forced him out of Flarewerk. Ever since this has happened, Leon became violent and wary, unable to trust in others.
Leon reemerges in Chapter 5, having been hired by Pandra to give his resistance new direction. However, their relationship is extremely rocky, which eventually leads Pandra to use Leon as bait to keep Gram Blaze occupied during the sacking of Tiera. Disillusioned by Pandra's ill-treatment of both Leon and their men, Leon challenges Garlot to a final battle, then finally admits defeat. Afterward, he admits to having lost his way after the deaths of his parents, and decided to refocus himself by hating Garlot
Following this, Leon's storyline comes to a climax when he begs to be given enough time to rescue Elena from Pandra, which would have been a suicide mission if Elena hadn't asked Gram Blaze to save her brother. Garlot rescues him, then scolds Leon for not being willing to live for Elena's sake and protect her himself. The two of them join forces to defeat Pandra, and Leon is able to find faith in Garlot, becoming a permanent member of Gram Blaze
In all three routes, Leon's loyalty to Garlot never wavers, though what he chooses to do after the war varies. Like Garlot, he hates milk; his favorite food is apples. Leon is voiced by Takuya Satou, who replaces his seiyuu from Yggdra Union
, Hidehiko Kaneko.
"Come, young one! You won't defeat Baldus, the Shield of Bronquia, so easily!"
The most famous general in the Imperial Army, Baldus is a grizzled veteran of fifty-two who commands the respect of his soldiers and superiors alike. He is known as the God of War (a title handed down to the most powerful soldier in the Imperial Army) and Bronquia's Shield, and is usually found stationed in either Flarewerk or Ishnad.
Baldus is serious, earnest, and values fair play, unlike many of the other corrupt commanders in the army. His first major storyline appearance is during a military examination in Flarewerk, where Soltier tests nobles' armies and other independent factions by pitting them against his own troops in order to see which can be brought into the Imperial Army and which need to be pegged as possible rebels. Matched up against Garlot's forces, Baldus finds himself enjoying the chance to duel with a Worthy Opponent
and comes to respect Garlot a great deal.
Exactly what happens to Baldus over the course of the story changes based on each route. On the A path, Baldus' troops are the ones sent to preemptively attack Gram Blaze when the plans to rebel are leaked, and later into the game, he is persuaded to join Gram Blaze if the player follows Nessiah's instructions. On the B path, Baldus is sent by Soltier and Velleman to stop Gram Blaze from causing chaos in Fantasinia for fear of the repercussions on Bronquia, and is killed in battle. In the C route, he is also an opponent, ordered by Soltier to keep Gram Blaze from entering Ishnad while he fights Ordene, but he is eventually persuaded by Lapis to disobey orders for Soltier's own good, and survives. Baldus is voiced by Daichi Endou in this game, replacing Tetsu Inada, his former voice actor.
"That is what it means to carry the demon god's blood."
A priestess in her forties who lives in Lost Aries, doing research on Brongaa. Baretreenu only appears in the A and C routes, and is revealed in the A route to be Garlot's Missing Mom
. When Gulcasa was a little boy, he showed signs of being a descendant of Brongaa with exceptionally powerful demonic blood; worried that this would cause her son to be unhappy in the future, Baretreenu placed a powerful seal on his powers, and closed the barrier by changing his name to Garlot. Still, because there was a chance that the seal might break in the future, Baretreenu abandoned her family in order to do more research and find a way to seal her child's demon blood permanently. She never went back, either, not even when she heard that he was being abused by his father.
In the A route, Garlot and company run across Baretreenu in Lost Aries while trying to find a way to break the seal. Baretreenu reveals her identity and explains why she's been gone, but tells Garlot that if he wants his blood unsealed, then he must fight her to the death, because as the one who placed the seal, she has a duty to defend it. Even after being defeated once, she insists that Garlot must kill her, because his mercy is a sign that he is not ready to discard his humanity. Once fatally wounded, Baretreenu breaks the seal willingly by telling Garlot his real name.
In the C route, Baretreenu is called by Velleman as a specialist on Brongaa's blood when Soltier falls deathly ill due to complications with his powers. She joins the party, but does not tell Garlot who she is. Baretreenu is able to guess that Nessiah did something or other after they performed surgery on Soltier to save him despite collapsing from fatigue because of a recurring dream
. She is also instrumental in freeing Soltier from Nessiah's control. Baretreenu is voiced by Asako Dodo.
- Action Mom
- Almighty Mom: The "always right" bit is highly debatable (see the other tropes listed here), but the narrative seems to treat her this way, e.g. how she deals with Cerica in the C route.
- Breaking Speech: She has a rather nasty one each for Garlot (her own son) and Cerica in separate routes.
- Common Mary Sue Traits: Baretreenu is a typical example of a powerful character handled awkwardly—she knows everything about Brongaa's blood and is never, ever wrong, is allowed to be sexist and be applauded for it, has psychic dreams, outwits and exposes Nessiah when he's being very careful, can do no wrong, is secretly related to the hero, and the issue of her horrific parenting and abandoning her son to his abusive father is never brought up.
- Eleventh Hour Ranger: C route.
- Fantastic Racism
- Knight of Cerebus
- Good Is Not Nice: For all her faults (and the sparkliness meant to blind us to them), Baretreenu did have good intentions when she sealed Gulcasa and Emilia's blood. Said good intentions do not inhibit her from being passive-aggressive, as racist against demons as Medoute, and gunning hard for Ushiromiya Rosa's BEST MOM EVER title.
- Leitmotif: "Absolute Wisdom"
- Luke, I Am Your Father
- Mind Rape: Did it to Gulcasa and Emilia in the past. Their apparent inability to realize that they might be related despite the strong resemblance is actually because of the aftereffects of the trauma. Of course, Baretreenu proposes digging through Nessiah's head too in the C route, but never gets the chance.
- Missing Mom: Garlot's.
- Omniscient Morality License: Naturally, there is nothing wrong with her having abandoned her child to go do research, not even returning to protect him when she hears he's being abused, sealing Gulcasa and Emilia's blood without their consent, and making her child fight her to the death for the right to have his seal broken when she probably could have just told him his true name at that point and had done with it. She's a mother, and parents always do what's in the best interest of their children. Oh, wait...
- Gets to be head-turningly disturbing in the C route, where she proposes that Nessiah let her Mind Rape him to prove his innocence, and this is presented as a perfectly reasonable idea.
- Pet the Dog: Looked after Eimi once for a little while.
- Sinister Scythe
- Strange Bedfellows: Joins your party in the C route.
- Threshold Guardian
- Uncommon Time: Her theme shifts time signature between common time and 7/8.
- Wham Line: "I know because I'm your mother" and "What did you do to the Emperor's body?" in the A and C routes respectively.
- Woman in White
- Yum Yum: Remarks that eating bananas (which she's never tried before) feels rather nostalgic.
"Fine, come and get it. I'll teach you brats how the world works."
A gruff, self-serving mercenary in the employ of Norn. When Garlot and company try to extort the money Norn stole back out of him, however, David has Norn sniped, saying that he and his men already took all Norn's goods on the assumption that he was dead. As he explains to Garlot, David's philosophy is to survive however he can, and surviving means being as unfair as you possibly can.
Shortly after, David is killed by Garlot, Siskier, and Jenon, but he continues to be an important figure in the plot as motivation for Cerica, whom he raised
, to keep chasing after Garlot. He is about 30 years old, loves tea, and is voiced by Kousuke Takaguchi.
"You just called Cerica an idiot again, didn't you?!!"
A nineteen-year-old mercenary who is a part of David's following. Cerica speaks in the third person, is extremely persistent, and tends to go on at length about the value of pincer attacks
a lot, which leads people observing her to call her an idiot. Which Cerica absolutely cannot stand
While her first appearance in the game is relatively lighthearted, Cerica's role becomes more emotional after David's death; as he was the one who raised her
, she becomes obsessed with getting revenge on Gram Blaze by killing Garlot—which she attempts to do several times but obviously never quite succeeds at. Even Garlot feels sorry for her, much to her chagrin
In most routes, Cerica drops quietly out of the story
after chapter 5, but depending on Road Cone
, her subplot can be given closure via (in an optional chapter 5 fight) a botched attack on Gram Blaze that leads to Garlot rescuing her and their talking things out, or (in route C) one last attempted attack on Garlot and a sharp Breaking Speech
courtesy of Baretreenu. This would imply that Cerica survives every route, as in the other two, Garlot is put permanently out of her reach in one way or another. Her favorite food is cherries. She is voiced by Haruka Tomatsu
"Whoa, whoa, looks like a scuffle. Seems like a chance to do my job!"
An eighteen-year-old mercenary who appears various times throughout the game, hired by various employers. Medoute claims to have heard of Inzaghi before, and that he's reputed to be willing to do anything for money. Depending on the player's mission choices in chapter 3, Inzaghi first appears either in that chapter as an emissary to incite rebellion in the city Luciana and Aegina's foster fother ruled, or as Cerica's hired help in Chapter 4.
Inzaghi is extremely lazy and tends to try to get away with as much slacking as he can while still maintaining a paycheck. Extremely hedonistic, he tends not to understand why Garlot and company get so worked up over things, even the sacking of their own city. In all routes, Inzaghi's last appearance is during chapter 5, where Garlot chases him off during the attack on Tiera. He seems to like hats, as all his equipment happens to be headgear.
Inzaghi's favorite food is onions. He is voiced by Atsushi Abe
, who replaces his former seiyuu in Yggdra Union
, Katsuya Fujiwara.
"How about it? Come crush the Empire with us!"
The leader of a resistance army trying to overthrow Soltier. Pandra and his men first appear in chapter 3, on a misson where Velleman takes Gram Blaze to see if Pandra would be a useful ally for them. However, Pandra is lazy, corrupt, and something of a coward, preferring to make his men do everything while he takes the path of least risk; he despises Garlot for deciding to become a noble's pet, and their forces wind up fighting.
Of course, Pandra does not give up because of this; he recruits the disgraced Leon, who helps to give the resistance new direction, and they gather soldiers and begin taking over various cities; in the end, Pandra and Leon attack Tiera, which ends in a huge failure—Leon becomes disillusioned with Pandra, and Pandra himself is chased away by Garlot and Gram Blaze. Directly after this, their forces have another battle when Garlot comes to Leon's aid in rescuing Elena from the resistance. Although Gram Blaze corners Pandra in the mountains, he makes a daring impromptu escape by sliding down the rock face
. In most routes, this is the last time Pandra appears, and his fate is left uncertain; on the C path, however, Pandra appears one last time to attack Flarewerk during Soltier's operation, and displays a more serious attitude. He is finally killed in this battle.
During an optional mission, Pandra explains that he used to be a member of the Imperial Army when Soltier's father was on the throne, but he was sacked when Soltier's little brother became Emperor and started reducing the army. When the taxes went up and army drafts reappeared during Soltier's reign, Pandra decided he had had enough of the government and decided to rebel. Garlot speculates that Pandra must have started out much like him, but gradually fell from grace until he was completely corrupt.
Pandra is in his 20s and likes meat. He is voiced by Tsuguo Mogami.
"Are you disobeying me?!"
A noble who has been exploiting the poor of Tiera. At the start of the story, Garlot and his friends have been chasing him for half a year, and Garlot is more than ready to settle things once and for all. After Norn tries to kidnap Eimi (presumably to sell her as some form of slave or do worse things
to her), Garlot and company attack him, and are able to capture him and convince him to give back all the money he took. However, Norn is killed by David shortly afterward.
Norn is about 50 years old and is voiced by Naomi Kusumi.