How dare you try to watch online from outside America!
"Somebody made a good Back to the Future game, and it was only in Japan? What the fuck is wrong with this fucking world?!!"
A work can be very well received in its country of origin without being famous elsewhere. Some franchises seem to churn out tons upon tons of merchandise and special content. Internationally, the majority of this stuff sees limited release, if any.
There are a few reasons why this may occur — the language barrier, lack of potential appeal to foreign audiences, licensing difficulties, cultural differences, or censorship — for more, see Analysis.
This is when a work was not released in a country even though there were good reasons to export it there. It has to meet at least one of the following conditions:
- It is part of a franchise which has previously proven to be successful in other regions (e.g. Sailor Moon).
- It was made with the specific intention of being sold overseas (e.g. Sin and Punishment).
- Its genre and/or sensibilities make it the sort of thing that would be exported in the absence of foreign fans clamouring for it.
- TV series — by nature, most television is made explicitly for domestic consumption with little intention of exporting it. The only exception would be if it has already been released in some markets and proven successful.
- Works which are released only in very similar markets, such as Canada and the US. Because these two share so much in common, it isn't a big indicator of success in the rest of the world.
- Many video games never get released outside of their home market, for the same reasons as television shows. Video game examples can be included only if one or more instalments of a franchise have already been released in a different region.
Examples:
- Anime and Manga
- Comic Books
- Film
- Light Novels
- Literature
- Live-Action TV
- Music
- New Media
- Puppet Shows
- Other
- Toys
- Tabletop Games
- Video Games
- Tales Series
- Pokémon note
- Western Animation
