Okay, here's the situation: A contaminated energy drink has turned everyone into mutants. There are survivors, doing whatever they can to get by. And some are dicks, attacking others for their stuff...but it's not all bad. All this place needs is a hero! One who doesn't just survive...but does it with style! Who is this hero? ME!...n-not me? Oh. YOU! Can you survive the many dangers? Can you help others survive? Can you save Sunset City? Can you?! FOR THE LOVE OF GOD, CAN YOU?!?!
...of course ya can. It's a fuckin' video game!
Sunset Overdrive is an open-world Third-Person Shooter developed by Insomniac Games for the Xbox One. It takes place in Sunset City, a locale that suffers from a mutant outbreak after a nefarious company releases a new energy drink. You play as a highly customizable character who takes the turn of events in stride, moving around the city and destroying mutants with glee.Gameplay is reminiscent of Ratchet & Clank with Le Parkour thrown in for good measure. Referred to as "traversals", you are able, and highly encouraged, to run on walls, grind on rails, and use various objects to hurtle yourself upwards in your quest to wipe out the mutants. As you might expect from an Insomniac game, the weapon selection is out there, as your arsenal can consist of a bowling ball launcher, vinyl record gun, toy helicopters with pistols attached to them, and teddy bears strapped with dynamite.The game is to be released in Fall 2014.
Sunset Overdrive provides examples of:
Abnormal Ammo: You can shoot all sorts of unconventional ammo, like bowling balls, vinyl records, and fireworks.
A.K.A.-47: Your standard assault rifle, the "AK-FU", also called the "AK-F*ckyouup".
Arm Cannon: One variety of mutant has a leaf blower for an arm, that it can use to shoot at you.
Camera Abuse: In the gameplay trailer, the main character does this.
Grind Boots: You can grind on rails as part of your parkour moveset.
Impossibly Cool Weapon / Improvised Weapon: Your available weapons include a bowling ball launcher, vinyl record gun, toy helicopters with pistols attached to them, and teddy bears strapped with dynamite. Justified as this is a mutant apocalypse and they do not follow the same rules as regular human enemies, conventional weapons and ammunition will be hard to scavenge for, and the people left behind are an extremely creative bunch.
TnTeddy, the game's equivalent of a rocket launcher.
AK-FU, as mentioned above.
Captain Ahab, a spear based launcher that will impale and kill an enemy in a single shot, or deal massive damage to a larger specimen. It will also spill a delicious puddle of Overcharge to distract enemies.
Excalamune, an upgrade to the baseball bat which is a sword that shoots lightning and fire.
Rule of Fun: In the words of the developers, "Fun trumps realism.", which brought us fun things like the various ways you can respawn, like:
Coming out from the ground in a sarcophogus and walking out mummy style, complete with woman screaming
Teleporting from the ground in a telephone booth
Getting shot out of portals
Landing from space in a rocket ship
Getting dropped off by aliens in their UFO
Two OD's drive by in a van and kick you out the side
Skill Scores and Perks: Amps, which grant you special abilities like causing flames to shoot out when you bounce on cars, or causing tornadoes with each swing of a baseball bat, or even utilitarian perks like air dashing.
The E3 '14 trailer starts off with a army soldier (Who has almost insultingly poor fire discipline and accuracy, possibly as a jab at some of the people that play as them) pinned down by scavengers. Cue the main character appearing quipping "Cover mechanic, right?". He then proceeds to takes out the scavengers with his parkour and homemade weapons before heading off telling the soldier, "You and your crates are safe!" Later, the soldier gets attacked by a lone mutant. Yowch.