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- Bleach: Tite Kubo has designed Ichigo and his Aloof Ally Uryuu to be mirrors and contrast each other. Ichigo is headstrong and rushes into battle with minimal planning, whereas Uryuu is cool-headed and is renowned for strategising to the point of over-analysis. As a substitute Shinigami, Ichigo's battle uniform is black kimono overlaying white under-garments. Uryuu's battle uniform is white Western-style clothing, overlaying black inner layers. The author has also stated that Uryuu is left-handed to contrast the right-handed Ichigo. Although Ichigo has one long-ranged attack, he prefers to fight as a swordsman, up close and personal. While Uryuu does have the ability to fight at close-range like a swordsman when forced to, he is a Quincy archer, and almost always fights from a long range. Uryuu once states that Quincies prefer archery precisely because Shinigami prefer swordsmanship.
- In LBX/Danball Senki, Ban and Kazu are still best friends and yet are perfect foils. Ban and Achilles use close range combat with lances and occasionally swords while Kazu uses two handed rifles and occasionally guns.
- The Okumura twins from Blue Exorcist. The Hot-Blooded Anti Anti Christ Rin uses a katana, while his calmer brother Yukio prefers guns. Subverted as they rarely, if ever, work together as Yukio refuses to let Rin help out, despite Rin's dream right now is to be a "demon-slaying brother team."
- In Hajime no Ippo, Ippo is exclusively an in-fighter, as opposed to his chief rival Miyata Ichirou, who is primarily an out-fighter.
- Bullet and Francesca, the legendary assassins from Trash. Bullet uses a handgun modified to fire specially crafted bullets that carries a lot of firepower despite their size. In contrast, Francesca uses a pair of folding axes in addition to her body modifications, all the better to engage her enemies in melee.
- Hawkeye and Mockingbird provide a romantic example — he's a master archer who specialises in making the impossible shot; she's a martial arts master capable of beating up a dozen men at once with her staves.
- X-Men frequently teams up Cyclops (Powers: Long-range Eye Beams, tactical genius) and Wolverine (Powers: Stabbing stuff, surviving getting stabbed back) in this manner. Them being romantic and ideological rivals adds to the depth of their relationship.
- Secret Six had a similar pairing in Deadshot, the fatalistic master sniper, and Catman, the Knife Nut master tracker. They spend almost as much time bickering as they do killing people.
- This pairing describes Gimli the dwarf and Legolas the elf from Tolkien's The Lord of the Rings trilogy. Gimli's preferred weapon is the short broadaxe, while Legolas prefers the longbow. During their battles against the forces of Sauron, Gimli and Legolas sustain a running contest as to which has felled more enemies.
- An early version of this is the Greater Ajax and his illegitimate brother Teucer in The Iliad. Teucer is the Achean's best archer and is depicted hiding behind Ajax's shield picking off Trojans while Ajax is among the Achean's best in melee combat.
- Apply this trope to a faction and you get the Tau and Kroot from Warhammer 40,000. The Tau have awesome guns but are pathetic in close combat, the Kroot are barbarians who live for close combat but don't wear armor. It illustrates their "Greater Good" philosophy, where the weaknesses of one are compensated by the strengths of the other.
- This is also a case of Gameplay and Story Segregation, as it is most certainly true in the fluff, but the Kroot started as mediocre close combat troops with surprisingly cheap firepower and infiltration back in third edition, and this trend just keeps becoming more and more pronounced over time. In sixth and seventh editions, the kroot are incredibly cheap infiltrating snipers who will crumble like tissue paper before any real assault troops.
- The Spy and The Sniper from Team Fortress 2 in-universe are fierce enemies, partly because Snipers are a prime target for quick Spy kills. The Spy's weapon is a knife used for instant-kill backstabs, while The Sniper specialises in long-distance headshots.
- Two of the central characters of Street Fighter, Ryu and Ken, have identical special moves. However, Ryu is geared towards the projectile Hadoken attack while Ken is geared towards the Shoryuken uppercut. Their Super Combos are tailored towards these moves to highlight their preference.
- Lucian and Aaron from Lunar Knights have this arrangement - Aaron has a solar-energy charged gun while Lucian has a sword that gets more powerful at night.
- The Pokémon series has two types named Fighting and Psychic, and Psychic-type attacks are super-effective to Fighting type Pokemon. Fighting-type attacks are usually physical (eg. Karate Chop, Brick Break), while Psychic-type attacks are so universally special moves that moves like Psycho Cut are highlighted in-game as dealing physical damage. Usually physical moves make contact while special moves don't.
- Chariot and Justice from Persona 3 are Dual Boss that can revive each other. Chariot is a giant tank that mainly uses Strike attacks, while Justice is a small turret that uses Pierce attacks.
- Cress from Tales of Phantasia takes on enemies at close range with swords, while his close buddy Chester takes on them with bows and arrows.
- Max and Grit in Advance Wars. Max's direct attacking units have more power than normal, but his indirect attacking units are weak. Grit is the exact opposite. In the story, they used to be best friends (and romantic rivals for Nell) before Grit defected to the Blue Moon army.
- Fire Emblem
- Tellius games has Heterosexual Life-Partners Shinon and Gatrie. The first mission you use them they introduce their "Thunder and Lightning" tactics; Gatrie smashes into them like thunder, Shinon rains arrows down like lightning.
- In Fates, both crown princes from Hoshido and Nohr, Ryoma and Xander are both swordsmen, when their respective younger brothers Takumi and Leo are long range fighters. Specifically, Takumi is an archer, while Leo is a mage. Supporting the brothers reveals that both younger princes once wielded swords too, but gave up because of an inferiority complex that they will never surpass their respective older brothers. Subverted in Leo's case that in his class he still can wield a sword. Takumi however, has been said to completely give up swordplay, as he cannot use swords in his base class.
- Final Fantasy
- Final Fantasy IV has Cecil, the swordmaster, and his girlfriend Rosa, who specializes in the bow and arrow.
- Final Fantasy VII has a cold and calculating Cloud and a rough-and-gruff Barret, who are at odds with each other at first before becoming Fire-Forged Friends. Cloud uses a two-handed broadsword while Barret does damage using a gun-arm.
- Final Fantasy VIII has Squall's two male allies: Zell and Irvine.
- Final Fantasy XIII has Snow (who uses fists and ice magic) and Sazh (who uses guns and fire magic).
- While both Dante and Vergil from Devil May Cry have an impressive set of sword skills, Dante is happy to mix in some firearms usage as well while Vergil explicitly Doesn't Like Guns.
- The Borderlands series likes this trope.
- The first game has Mordecai, who is designed around sniping as a primarily a long-range character, as is the mostly defensively-oriented Roland. They are contrasted by Lilith, a close-range SMG specialist, and Brick, a titan of a man and melee powerhouse.
- Zer0 from Borderlands 2 is BOTH of these, depending on how he's specced. One branch of his tech tree focuses on sniping skills, while another focuses on melee. While it's technically possible to put points into both branches, it's not advisable, meaning most Zero players will only be one or the other at any given time.
- In a somewhat more general sense, Zer0 is this to Salvador out of the original team of four. Where Zer0 has lots of skills that buff his ability to snipe, Salvador gets a lot of abilities that enhance his ability to simply tank damage at point-blank range, usually while vaporizing enemies with Guns Akimbo. The same is true of Gaige and Krieg, who are definitely better in melee and have skills that favor shotguns.
- Borderlands: The Pre-Sequel! is all over the place with this. You have Wilhelm and Aurelia as primarily long ranged classes (the latter being a very literal Cold Sniper) because their powers are best at range, while Athena primarily fights in melee with her shield and Claptrap is a random bundle of nonsense with proximity-powered abilities. Nisha and "Jack" are a more mixed bag, with the former favoring both pistols and rifles while the latter has holograms to do the dirty work for him.
- League of Legends has Cold Sniper Caitlyn and Lightning Bruiser Vi, Piltover's law-enforcement duo.
- The Mega Man X series has The Hero X who uses an Arm Cannon to shoot foes from afar, and The Lancer Zero who wields a Laser Blade to deal heavy close-range damage.
- In Code Geass: Lost Colors, if he joins the Brittanian Experimental Unit protagonist Rai gets his own version of canon character Suzaku Kururugi's Lancelot. While Suzaku's Lancelot is geared towards moving quickly into close quarters range, Rai's Lancelot Club is equipped with a variable rifle that can switch between sniper mode and assault rifle mode. Both Lancelots have roughly equal speed, but Rai's Club is designed more towards quickly moving to suitable sniping positions while Suzaku goes in close.
- Absolute Despair Girls: Komaru and her Hacking Microphone is the long-range fighter. Syo, using her scissors, is the short-range fighter.
- The Legend of Zelda: Breath of the Wild has Daruk and Revali of the Champions. Daruk is a friendly and boisterous wielder of club-like greatswords who acts as a Big Brother Mentor to Link, while Revali is a smug and egotistical archer who never lets Link forget his disdain for him. Link himself splits the difference, being skilled with both melee weapons and bows.
- XCOM: Enemy Unknown has the Sniper class and the Assault classes, at least on a tactical level. Sniper deal massive damage from afar, but lack the ability to shoot on the move, making large open area their personal kill zones, while Assaults get several abilities to get up close and personal and shoot on the move.
- In the machinima series Red vs. Blue Sarge (leader of the Red Team) wields a shotgun almost everywhere while Church (leader of the Blue Team) uses a sniper rifle, although he has a terrible aim with it.
- A common arrangement in armies is to have military units that specialize in close range work and units that specialize in long range. Usually there is a mobile arm as well leading to the famous "horse, foot, and guns" triad of the eighteenth century. Another example is musketeers and pikemen in armies before bayonets.