Magical Land
It's all ooohs and aaahs until you get lost. And those aren't insects.

"Behold! I have emerged from the place of spells and fairies."
Bender, Futurama, "A Pharaoh To Remember"

The "another world" part of Trapped in Another World. It may be down a rabbit hole, at the bottom of a pool, through a mysterious gate, or inside a wardrobe. What is certain is that people from other worlds will be visiting it. Usually the Magical Land is in Another Dimension; but it can also be unexplored territory, an Island of Mystery, or a Lost World. The exact type depends on the age of the work, as geography marches on, the trope has shifted from lost continents to entire other dimensions (or in the case of Science Fiction, far off planets or time periods).

Magical Lands are usually based on Medieval Europe, and while they may be vastly different, they usually have a couple of things in common:

The King in the Mountain may be sleeping here, though not necessarily under a mountain.

Vulnerable to Planetville-ism. The rare democracy that falls under this trope will be Crystal Spires and Togas. This world's version of natural laws are usually the Magical Underpinnings of Reality. If it's really magical, it may be Wackyland.

Super Trope to Land of Faerie. Contrast this with Constructed World which does not have visitors or a gateway from our world. See also Trapped in Another World.


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    Anime and Manga 

    Comic Books 
  • Abadazad, a pastiche of Oz, from the comic book (later illustrated children's book) series of the same name.
  • The Valley from Bone.
  • Gemworld, the setting for the Amethyst, Princess of Gemworld series in The DCU.
    • The DCU also has Skataris (setting of The Warlord) and Myrra (setting of Nightmaster and part of Nightmaster's arc in Shadowpact)
  • The Homelands in Fables is a composite of every other Magical Land where the titular characters from folklore and legend come from.
  • Hellboy: In addition to a Land of Faerie, there is the Thrice-Nine Land, home of Yggdrasil, the Baba Yaga, and various beings from Slavic myth.
  • The Maxx imagined several Magical Lands, called Outbacks. Pangaea appeared prominently in the first Story Arc.
  • The Terrain of Testament from the Ulitmate Warrior's self titled and published comic might be this, or maybe a Mental World. It's not really clear.
  • Meridian - Remember, W.I.T.C.H. was originally a comic book. WITCH readers will also remember Arkantha, amongst others.
  • Tellos from The World of Tellos

    Fan Works 
  • A Crown of Stars: The Empire of Avalon. It is a kingdom spans several galaxies and even a chunk of The Multiverse, ruled by a couple of deities, inhabited by many humanoid and non-humanoid races and where technology and magic coexist. The story begins when Daniel, God-Emperor of Avalon invites Shinji and Asuka to visit his world, and takes them to Avalon through a magical Portal Door.



    Live Action TV 
  • Bottom World in The Legend of Dick and Dom (contains kingdoms like Fyredor and Ovendor, full of WackyWaysideTribes.)
  • The Land of Magic in Merlin (1998).
  • The version of Britain in Merlin (2008)
  • In Mystery Science Theater 3000, when riffing the movie Morozko.
    Crow: Well Mike, I guess it's just a magical land. I HATE MAGICAL LANDS!
  • The Magicians: There is an in-universe series of books about the magical land of Fillory, which is basically Narnia without the villains. Quentin Coldwater, the main character, is ecstatic when he finds out Fillory is real. However, it turns out that while there are many wonderful things about Fillory, in the end it has many dark parts, like any other world. Sexism is rampant, political chaos is the order of the day, the gods are hedonistic idiots (albeit well-meaning ones), and Disproportionate Retribution combined with Might Makes Right is the most common law. Sometimes it seems like the only reason people fall in love with Fillory is because the atmosphere is 0.2% opium. As Quentin notes, that's kind of a cheating way to get you to like a place.

  • Many Cirque du Soleil shows involve a character — and by extension, the audience, given that No Fourth Wall is a favorite trope of theirs — ending up in a Magical Land:
    • Nouvelle Experience was their first example of this, and it crosses over with a Cloudcuckooland; fools, angels, devils, and magic-wielding rulers dwell within it.
    • Mystère's world is inhabited by (among other things) clever birds, playful lizards, and sentinent viruses, and the viewpoint characters are two babies played by adult actors. The newcomer to this world, rather than an everyman protagonist figure, is a troublemaker who constantly needles the emcee who's trying to keep everything in order.
    • Quidam goes Down the Rabbit Hole to a melancholy magical land where the heroine learns about the universiality of loneliness.
    • "O" is set in a magical theater that is based around water and can shift its form on a whim; a troupe of elegant "zebras" provides the show its Ensemble Darkhorse characters.
    • KOOZA transports an Innocent into a kingdom where, if one isn't careful, a troupe of singing and dancing skeletons can be conjured up at a moment's notice.

    Video Games 
  • Fantasy Quest's world has no definite name other than the "magical land of fantasy." How you got there? No one knows.
  • Final Fantasy
  • The Sacred Realm a particularly dark flavor of Magical Land in The Legend of Zelda: A Link to the Past in relation to the more "mundane" Hyrule.
  • The Shantae series has the Genie Realm, the land that the genies returned to after they drained their magic and could no longer sustain themselves in the physical world. In the first game, Shantae actually had the chance to go there to join the full genies, but she refused since doing so would mean leaving her friends.
  • Gensokyo from the Touhou games, complete with visitors and occasional artifacts from the "real" world. Its name also literally means "fantasy land".

  • The Radical Land in The Adventures of Dr. McNinja.
  • In Annyseed the magical land is not so much a secret, but goes unnoticed if you aren't looking for it. It surrounds the real world (which in itself, doesn't quite seem like reality), but the most magical area in Annyseed ’s version of the isle of Skye, is the woodland of Skull Valley, which works as a kind of Monster Town.
  • Bird Boy: When Bali chases the spear into the forest, it turns from winter to summer.
  • The Echo Chronicles The plane where priestesses comes from could be thought of as this in relation to the 'main' plane; Where The Echo Knights reside and where the story starts.
  • Gillitie Wood from Gunnerkrigg Court is implied to be like this. Only the edge of it has been shown, but it is known to be ruled by the Coyote, peopled by The Fair Folk and Living Shadows, and devoid of technology because its inhabitants are Luddites.
    • 'Luddite' really isn't the right term to describe the people of the Wood. They widely use the Ethereal designs that seem to lose effectiveness if studied too carefully. Hence, the philosophy of the Court, which is to discover how the universe works is detrimental to them, setting them up in conflict.
  • Just about everyplace in Homestuck that isn't Earth, but particularly the Incipisphere.
  • The character of Erro from Interdimensional Transfer Student Erro comes from one of these realms - Another Dimension, of course, which is populated by a single species of strange, talking mascot animals (of which he is one).
  • Aylia, the titular character of A Magical Roommate, comes from Umbria. This is a bit of a subversion, however; Umbria is just a country in a much larger world, and the only off-worlders that affect politics are understandably those who married royalty. The jury is out on expanding technology, though.
  • The common subtrope involving a child hero is deconstructed by xkcd in strip number 693.
  • Zoophobia's magical World is actually situated in the centre of a colossal forest, isolated from the rest of the "real world".

    Web Original 

    Western Animation 

    Real Life 
  • Dreams

Alternative Title(s): Magic Land, Magic World