At least you're guaranteed to have short lines.
Well, it's garish, ugly, and derelicts have used it for a toilet. The rides are dilapidated to the point of being lethal, and could easily maim or kill innocent little children. Estate Agent:
Oh. So you don't like it? The Joker:
Don't like it? I'm crazy
An Amusement Park
without the amusement, unless you are amused by Everything Trying to Kill You
. Maybe the place has been abandoned for years, everything covered in filth and on the verge of falling apart. The rides are old, rusty, and creak eerily in the wind; if they still function at all they are horrifying deathtraps. Or maybe the park merely has been... refurbished by a new owner or owners; the place seems quite normal until the roller coaster brakes fail and the monster house turns out to be filled with lethal traps or real
monsters... or both.
Whatever the case, there is something unspeakably wrong
with that amusement park, except of course if you happen to be a Monster Clown
or some variety of Eldritch Abomination
, in which case you can go right ahead and make yourself at home. Even better when the Abomination is the amusement park
May have started life as Souvenir Land
before it went deadly. Brother trope to Circus of Fear
Truth in Television
to an extent, since abandoned fun parks are eerie on a level usually reserved for abandoned hospitals
and asylums and likewise suggest a terrible or supernatural presence lurking in wait for the unwary.
- Circus of Fear: If the Amusement Park traveled, it would be a Circus of Fear.
- Crappy Carnival: It might still be creepy, but the only thing that's dangerous here is the food.
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Anime & Manga
- In Yu-Gi-Oh!, Kaiba puts Yugi and his friends through "Death-T", a section of his "Kaibaland" amusement arcade laden with deathtraps, as revenge for the Penalty Game Kaiba was put through in his first appearance. The threats include a game of laser tag against hired mercenaries where the opponents shoot guns that give fatal electric shocks, a booby-trapped haunted house with a Serial Killer running around, and a sealed pit where giant Tetris-like blocks fall from the ceiling.
- In book 8 of Gunnm, the final lair of Desty Nova, Granite Inn, looks like an amusement park, but of the nightmarish kind. The attractions, constituted by his experiments, are alive — for example, the horses of the roundabout are real horses, pinned by the metal poles going through their bodies, but still living.
- In horror-centric Cowboy Bebop episode "Pierrot le Fou", the title mad assassin arranges a showdown between himself and Spike in one of these. Features, among other things, dangerous looking indoor roller coaster, and cute giant robots that don't mind trampling people who get on their parade route. The theme park is a regular affair which wouldn't look too bad if it was working as it normally would. Pierrot just happened to be controlling it at the time.
- In Bobobo-bo Bo-bobo, A-Block Amusement Park is run by Jellly Jiggler and the Hair Hunters who are after the title character; same goes for Halekulani's Hallelujah Land who destroys attractions if they aren't making profits especially with people inside. Then Neo Hair Hunt Land MAX which is the battlefield for the Bo-bobo gang against the former Hair Hunt generals of the previous era.
- Two episodes of Science Ninja Team Gatchaman are set in closed amusement parks that are actually fronts for the Galactor organization. (Both were also adapted for Battle of the Planets.)
- Friend Land in 20th Century Boys, though the "doom" isn't from the ridesnote but the whole place being a brainwashing facility.
- Episode 2 of the three-part OVA Amuri in Star Ocean has the three heroines stumbling across one of these places in a space junkyard. Just the sight of said park triggers a Heroic BSOD in one of the girls, while the other two have to fight off an army of Murderous Mannequins.
- The eponymous Deadman Wonderland is this, though the doom is generally reserved for the employees and prisoners rather than the park-goers. Unless the Wretched Egg were to get in the wrong place...
- In the short manga Jet Coaster, the amusement park employees take a sick delight in watching people suffer and/or die... so in the middle of a roller-coaster ride, they suddenly stop the coaster, at the top of a loop at that, and warn the eight passengers to hold onto the safety bar before dropping their seats out from under them. The eight people must try to hang on for dear life, falling one by one to their deaths until only one remains. And all the employees are in on this, so no one is coming to help them. Also? It's not the first time this has happened.
- The textbook example is any amusement park The Joker has moved into. In The Killing Joke, the story quoted above, he even leaves the grinning corpse of the estate agent sitting on a carousel horse as a "welcome" sign.
- Marvel Universe:
- The villain Arcade is known for his Murderworld, often by letting his victims think it's a real amusement park before the carousel tries to kill them. It also includes a giant pinball machine of death. Every now and then, the X-Men (and other Marvel heroes) wake up here and say "Oh, Crap, it's going to be one of those days." Arcade's actually making lots of cash lately by letting supervillains use it as a training ground.
- Cable would go on to rent out one of these, and use the deathtrap filled park as a training ground for his team. But then, that's Cable for you.
- This trope is averted, however, by Avengers Arena. There, Murderworld is a massive sealed environment, with trees, mountains, and everything in between.
- Marvel's Slapstick got his start trying to save his friends from Evil Clowns From Dimension X. No, really.
- Many, many examples of this from EC Comics: Tales from the Crypt, The Vault of Horror and The Haunt of Fear. One strip involved a pair of sleazy amusement park owners who agree to buy the design for a brilliant new rollercoaster to revive trade for their dilapidated park, but don't bother to test the ride for safety, with nightmare-inducing results when they agree to take first turn at the unveiling of the rollercoaster. Specifically, the designer they murdered so they wouldn't have to pay him for the rollercoaster hadn't finished testing it for G-forces, and their necks snapped after the first loop. And the cherry on the cake? This is Truth in Television. Read about the early looping coaster The Flip-Flap Railway here.
- Dazzleland from Wonder Woman #122, where the life force is drained of park visitors to maintain the cryogenically frozen corpse of park founder Wade Dazzle.
- Krustyland in The Simpsons follows the trope pretty well. See Western Animation below.
- Tickle Town in the Doctor Who Magazine comic strip "Welcome to Tickle Town" is a Crap Saccharine World version; it looks like a high-tech Souvenir Land (based on the cartoons of Tobias Tickle) until you try to leave, and the holomatronic cartoon characters stop you. If you persist, you're put on a horrifying ride that supposedly shows you how terrible the world outside is, to a parody of "It's a Small World After All":
Oh, the world outside is a scary place,
It's a big fat grave for the human race.
There's no hope you'll survive,
When the plague rats arrive,
It's a mad, bad world outside!
Films — Animation
Films — Live-Action
- Welcome to Westworld, with countless Ridiculously Human Robots for you to interact with! And have sex with, or shoot, or blow to bits with dynamite! Don't worry, we're absolutely certain they're not intelligent, and they're certainly not biding their time, waiting to kill us all!
- Jurassic Park: Let's bring back some of the most fearsome carnivores in (pre-)history, and mix in a bunch of tourists. What could go wrong? Subverted in that the park was never intended to be scary or dangerous. The protagonists just got very unlucky.
- The climax of the film noir The Lady from Shanghai takes place in one of these, famously featuring a Funhouse Mirror of doom.
- In Zombieland the main characters face off against thousands of zombies inside an old amusement park.
- Final Destination 3: The roller coaster "Devil's Flight" breaks and kills a bunch of people, and everything else in the park is a "sign" of the cast's impending death.
- The antagonists in The Texas Chainsaw Massacre 2 live in a kind of a run down theme park.
- Inverted in The Warriors, where (at least for the titular delinquents) Coney Island is the one part of New York City that does not spell doom.
- The After Dark Horrorfest flick Dark Ride was, as the title suggests, set in such a place.
- In the remake of House on Haunted Hill (1999), amusement park mogul Steven Price plays with this, having designed a roller coaster that will fling the train ahead of you off the track, making you think you're about to die horribly... only for you continue along the same stretch completely unscathed. He's kind of a sick bastard.
- The Machinist: When Reznik takes Marie's son Nicholas into the Route 666 "funhouse", which is mostly a terrifying display of criminals being executed for their crimes. Eventually, Nicholas suffers an epileptic fit and Reznik has to abandon the ride to drag him out of there.
- The park in KISS Meets The Phantom Of The Park is tending this way, in a sort of Westworld-lite kind of way, until Kiss saves the day.
- In Carnival of Souls a car-crash survivor is drawn to an abandoned carnival while experiencing mysterious goings-on.
- The Give Yourself Goosebumps line began with Escape from the Carnival of Horrors which was practically made from this trope. The original series even ended (before the 2000 line) full circle with Return to the Carnival of Horrors in which you, a friend from the previous book and a cousin are tricked into coming back.
- Pleasure Island from The Adventures of Pinocchio. It seems just like an ordinary amusement park, until you realize its true purpose is to turn naughty children into donkeys. The Disney version adds another layer by having rides catering to a child's less acceptable impulses — pool halls, smoking rooms, a model home expressly built for demolishing, and the like. One half expects an Opium Den or peep show on the premises.
- Those were described in the book, as well.
- As a representative of Pleasure Island's legal department, I resent your description of our park as a sleazy piece of crap.
- The Goosebumps book One Day at Horrorland and its related media.
- The Point Horror trilogy The Forbidden Game has this as the setting for book 3.
- The thriller novel Utopia by Lincoln Child is set in a futuristic theme park which becomes deadly when a group of terrorists take control of its technology.
- Full Tilt. Survive seven rides, and you get out — not that anybody's ever done so. Fail, and either you're operating the rides for all eternity, or you're dead and your screaming face is somewhere in the scenery.
- The Fun Fair in The Unnatural Inquirer. You know an Amusement Park Of Doom is really bad when even the Nightside crowds avoid it like the plague!
- In Flora's Dare, Flora learns that the Woodward's Gardens & Fun Fair caters to a different sort of clientele after hours.
- The third installment of the Friday the 13th book series Tales From Camp Crystal Lake by Eric Morse, called The Carnival.
- Fantasy World in the Dean Koontz novel Hideaway. It's been abandoned for years and demonic serial killer Vassago lives there now. And he displays the corpses of his victims in the basement of the funhouse.
- Hologram Fun World in Galaxy of Fear. It looks happy and crowded, but as it turns out it's sparsely visited, and with the idea that he can't look like people have lost interest, the proprietor keeps it stocked with holographic crowds. Oh, and the Big Bad is testing something there.
- The Sweet Valley Twins book The Carnival Ghost had one of these where Elizabeth met the eponymous ghost.
- Implied at the end of the Discworld novel Carpe Jugulum, in which the Old Count Magpyr and Igor are adding a fun-fair to the grounds of Dontgonearthe Castle. As Nanny Ogg says, it depends who's having the fun...
- Richard Stark's Parker novel Slayground features an amusement park closed for the winter where Parker is hiding from pursuit. It's Parker starts MacGyvering the rides into traps for his enemies that it enters this trope, in a rare example of the protagonist being the one to create the park.
- The climax of the Relativity story "Master Blankard's Pawn" takes place in an abandoned amusement park that's been converted into a giant deathtrap.
- Ace Lightning: The Kent Brother's Carnival, a.k.a. 'the Carnival of Doom'. Or, as rendered in a Funny Background Event in an early episode, 'the Carnival of Dum', because the original proprietor is apparently something of a shaky speller.
- In the Doctor Who episode "Nightmare in Silver", the Doctor takes his companion (and the kids she's babysitting) to "the biggest and best amusement park there will ever be." Turns out it's been closed down due to people vanishing into thin air — and what's that ominous stomping noise?
- Get Smart: Max and 99 are trapped in a KAOS amusement park in the episode "The Wax Max". Max comments that whoever designed the Tunnel of Love had a lot to learn about togetherness.
- Revolution: In "The Plague Dogs", inhabited by a psycho and his attack dogs.
- The Secret Circle: There is one, described by Faye as "the creepiest place on earth", with Monster Clown statues and murals, dark and dirty rooms, and not improved by the addition of real corpses.
- Star Trek: In the episode "Shore Leave" the crew visits a planet which will read your mind and cater to your wishes, safe or dangerous, with no safety feature except for a nifty method of body repair that, evidently, resurrects any visitors who die on the premises.
- The 5th editon Champions supplement Champions: Battlegrounds is marketed as a series of set piece adventures that feature Superheroes confronting Supervillains in classic genre fight locations. The chapter in which Black Harlequin, a Captain Ersatz of both Toyman and the Joker takes over an amusement park is, by an order of magnitude, the deadliest chapter in the book for bystanders.
- Some amusement parks invoke this trope on themselves as a means of tongue-in-cheek self-promotion. At Six Flags Great America, crowds waiting in line for "The Demon" are entertained by recorded accounts of how an actual demon has possessed the roller coaster, gets spotted by terrified witnesses, and fiercely resists humorous attempts to kill and/or exorcise it. Likewise, the "Batman" indoor coaster at the same park displays fake newsreels for waiting crowds, some of which imply that The Joker has sabotaged the ride and turned it into this trope.
- Others go the whole nine yards for Halloween. The Pacific National Exhibition in Vancouver hosts "Fright Nights" during the last two weeks of October, during which time half the games are turned over to haunted houses, and "roamers" wander the park dressed as all manner of horrifying abominations. They even have a diabolical circus built into the park, for a two-in-one.
- Universal Studios parks' Halloween Horror Nights. At nighttime, the theme park alters the entire park with their annual horror theme with complex and elaborate haunted houses, street decoration to turn the streets into a zombie apocalypse or carnival covered in freaks and clowns, and various actors (known as "scareactors", rhymes with "characters") who play the part of killers, victims, monsters, and various other horror characters to chase and scare the guests. Even creepier—many of the haunted houses are built in the queue lines of rides. For instance, to get into one, you may find yourself going backwards through the ET ride line, which is darkened to make it look uninhabited. Brrr... Universal is one of many that jumped on the bandwagon after Knott's Berry Farm's annual Knotts Scary Farm attraction, which has been doing the "big theme park converting to a horror-themed park at night" shtick for over 40 years now.
- Disney's Expedition Everest starts out as a fairly simple ride... until about 1 minute in and the track appears to be torn into tiny pieces. The ride then sends you spiraling down a pitch-black tunnel. Backwards! After another minute, you come across a 20 foot yeti that tries to tear your head off... before around 2007. The animatronic got damaged and can only use the strobe light, and the only way to repair it is to tear the whole ride down.
- The proposed Euthanasia Coaster is a roller coaster specifically designed to kill everyone on board "with elegance and euphoria".
- Elvira, Mistress of the Dark dabbles in this for the motion simulator ride "Elvira's Superstition". It starts with Elvira announcing plans to create a "scream park" containing ghoulish treats and rides, before visitors experience a simulation of her favorite ride in the park — The House of Superstition.
- Puzzle Gallery: At the Carnival has a seemingly normal carnival with 40 sections (counting attractions and non-attraction concepts such as the title). Each one of them is either fatal, results in injury, or is repulsive. In some cases, the attraction may end up closed (e.g. First Aid station). There is only one amusement that has no injury on the ride: The Ferris Wheel, but that's not counting falls off said ride. Not even shutting down the park and replacing it with a city stops the bad fortune.
- The Lakeside amusement park in Silent Hill could possibly qualify as this, especially the one from the third game that includes a killer roller coaster, a lethal haunted house and a boss battle on a carousel. Oh, and let's not forget the blood-drenched, Donnie Darko-esque rabbit mascot.
- Area H of Mega Man ZX, which was the amusement park Vent/Aile was in when it was attack by a Maverick Raid ten years ago. Features giant Metool mascots that try to kill you, popcorn machines designed into weapons that try to kill you, and those UFO Catcher things that try to pick you up and drop you into Bottomless Pits in an attempt to kill you. Capping it all off is a fight with Purprill, which is fueled (especially in Vent's case, where he is explicitly told) by rage induced by You Killed My Mother.
- Predating this is Clown Man's level from Mega Man 8. Killer robot and trains that try to run you over on sight. Magic Man's level from Mega Man & Bass has the same theme and obstacles due to resource reuse.
- Tomb Raider: The Last Revelation inexplicably has a level based around one of these, which includes a room with spike pits that can only be seen in a mirror reflection and a target-shooting game that dumps the player into a spike pit if they don't complete it in time.
- Banjo-Tooie had an exaggerated version of this in Witchyworld. The food vendors are unsanitary, the big top doesn't even bother having seats for an audience, the employees are grumpy and tend to attack visitors, security is so lax that a shaman and a medicine woman have set up shop in the park unmolested, and the rides are generally poorly designed. In spite of this, Boggy's children still seem to be enjoying themselves too much to be all that cooperative when it comes time to leave. A sign outside the level announces that the park is closed due to their "appalling safety record", and that it will reopen once the authorities have been bribed. A second sign mentions that anyone surviving all the attractions gets a fanclub membership. Current number of members: 0
- Donkey Kong Country 2 has Krazy Kremland, an amusement park full of brambles and massive Zinger hives, built near a disgusting swamp. The roller coasters are even broken down, making the rides fast paced fights for your life.
- Ape Escape (the first one of the PlayStation) had a deadly Amusement Park of Doom to traverse through in the second-to-last level. Everything from an evil killer clown, a deadly remote-controlled car and a deadly roller coaster ride.
- The secret stage from the first episode of Blood is called "House of Horrors" and features among other things a deadly ride on a water slide. It can be accessed from the stage called "Dark Carnival".
- Max Payne 2 features a level in which the hero shoots it out with villains in an abandoned fun house of horror that mirrors his own story. Three times: fighting your way in, fighting your way out (with control of the mechanisms to use as traps), and on fire. The first time is a subversion, as it's a cool-down level in a game that so far featured Everything Trying to Kill You. Even after Max's monologue lampshades the harmlessness of the cliché haunted house animatronics, players are still likely to jump from the non-lethal surprises, with guns drawn.
- Mischief Makers features Spike Land, which as its name suggests is an inexplicable amusement park devoted to Spikes Of Doom.
- Sonic the Hedgehog:
- Sonic Unleashed: Eggmanland. Roller coasters regularly going off the rails, bottomless pits beneath the ferris wheel, open lava pits, free-roaming monsters, and more robots than should even be legal. And the less said of what Eggman used to build this joint in the first place the better.
- Carnival Night Zone from Sonic 3, what with all the spikes, robots, and the infamous red-and-white barrel.
- Dr. Eggman's Incredible Interstellar Amusement Park from Sonic Colors. Not quite the standard look for this trope, what with the bright colors and the food-themed world, but still not a place to take the kiddies thanks to Eggman's robot minions and the alien enslavement. Eggman's PA announcements also indicate this place to be extremely unsafe.
- Toy Kingdom in Sonic Advance 3.
- Twinkle Park in Sonic Adventure. It seems as though Eggman has temporarily managed to take a step towards his goal of world domination - he's managed to take over a theme park and turn it into a giant deathtrap.
- Circus Park in Shadow the Hedgehog.
- The title park from Illbleed.
- The old SWAT Kats SNES game's Madkat level was an amusement park where children had been disappearing, though you only see them in the opening clip and after the boss is beaten. How was he able to get zoning for the tiers of water slides that sometimes drop you off into endless pits? Not that it matters, but you gotta wonder...
- Even RollerCoaster Tycoon had this in the Corkscrew Follies expansion pack. Two Words: Fiasco Forest. The only park of the entire game where if you don't pause in the next 2 seconds, a Dinghy from a Water Slide would get out of the track and explode. It's even called Death Slide. Let alone what players could build...
- The Big Whoop Amusement Park/Carnival of the Damned from Monkey Island 2 and The Curse of Monkey Island.
- One of the stages in Bubsy for the SNES was an alien-controlled fun fair.
- The second campaign in Left 4 Dead 2 is called "Dark Carnival", and features Whispering Oaks Amusement Park as its setting. It was actually a normal park hastily turned into an evacuation center at the start of the Zombie Apocalypse, abandoned not too long before the events of the campaign, as can be seen by the good condition of the structures and rides. Infected entertainers in clown costumes are a common feature, and act as a lesser version of a Boomer in that their squeaky shoes attracts other zombies when they sprint.
- Rocket: Robot on Wheels takes place entirely in a robot-operated amusement park. The "attractions" include a rickety minecart ride and a funhouse with bottomless pits. This is all handwaved as the handiwork of a disgruntled mascot who has taken over the park, but he is only in control for about a minute by the time Rocket enters to discover the above-mentioned changes, as well as a toxic lake, an active volcano surrounded by pools of molten lava, turrets loaded with explosive ordnance, and many more deadly obstacles.
- BioShock 2 features the abandoned amusement park Ryan Amusements. The "of doom" part comes from the fact that, like the rest of this game, it's riddled with crazed mutants you have to fight off. Expect the usual shock horror moments and creepy audiologs, with the added bonus of rather disturbing propaganda designed to scare children out of wanting to leave Rapture and visit the surface world.
- Bowser Land in Mario Party 2 is an evil theme park in Bowser's own image. It has all kinds of reversed mechanics, like the banks that loan money instead of ask for it, but force anyone who lands on the space to pay it back in full. Or the parade which causes players to lose 2 coins a space as they march back to the start.
- This is the entire setting for CarnEvil.
- Level 6 in Silent Assault combines this with aliens.
- Doki Doki: Yuuenchi, a 8-bit Nintendo game never released outside of Japan, took place entirely in one of these.
- In Disney's Epic Mickey for the Wii, we get to see sweet ol' Disneyland (Walt's original theme park) and Walt Disney World (the biggest and most popular of all Disney resorts) mixed together and then turned into this. The land itself is named Cartoon Wasteland, and was originally created by Yen Sid from Fantasia as a home for forgotten Disney characters. Originally bright and happy, it was completely screwed up after Mickey Mouse accidentally spilled paint thinner on it and caused the Shadow Blot to take over. Forgotten Disneyland/World attractions make appearances as levels or Easter Eggs in addition to current attractions (although a few of them have different, darker names such as "Dark Beauty Castle" a.k.a. Sleeping Beauty's Castle or "Lonesome Manor" a.k.a. Haunted Mansion). As you go through the levels, you can either help rebuild or cause more destruction in the world you're supposed to save by using your paintbrush and tools (namely, regular paint or paint thinner).
- The amusement park in Professor Layton and the Curious Village qualifies.
- Adventures In The Magic Kingdom had you getting the Magic Kingdom at Walt Disney World open for the day. No explanation is given, however, for why the rides have suddenly turned homicidal.
- Author of the Mac/Dos puzzle game At The Carnival wrote the game based on his experience of one. Practically every attraction is a death-trap at best.
- The Goosebumps PC game Escape from Horrorland is fondly remembered by children of the 1990s as the reason they are scared of everything now.
- The "House of Fear" level in Batman Doom. Not an amusement park, as the name implies, but fits the bill all the same. It's a bunch of twisty corridors with false doors and a frequent fire trap or two (as well as an occasional scream to give you a Jump Scare).
- The Joker's Funhouse in Batman: Arkham City, a renovated factory once owned by Black Mask, turned into the Joker's base, complete with a deadly rollercoaster which new recruits to his gang must ride and survive.
- The Wii game Fragile Dreams: Farewell Ruins of the Moon features an abandoned and decrepit theme park where he meets Crow.
- The setting of the second Haunted Museum game or "Frightmare Land".
- Syd Garden in SD Snatcher.
- The setting of Phase 7: Scream Park, in Splatterhouse (2010).
- The carnival section of Goo Lagoon from SpongeBob SquarePants: Battle for Bikini Bottom.
- Harmful Park, a PSX Shoot 'em Up, is entirely set on an amusement park modified by a Mad Scientist. Each level is one of the attractions of the park.
- Dungeonland is pretty much built off this trope.
- Murderworld is arguably the most fun level in Marvel Ultimate Alliance, with its various mini games as well as the plot twist that you originally think it's Castle Doom, though the organ music is the first clue that something isn't right. Other hints include the bad haircut on Doom's pictures all over the place, the way the poles can be bashed open to reveal swirly poles, and the occasional chests that open to reveal large squeaky hammers that hit you on the head.
- The final chapter of The Testament of Sherlock Holmes takes place in an abandoned funfair, now full of Moriarty's goons.
- Funhouse, the fourth world of the first Pac-Man World game, is one of these.
- Ravenwood Park in Enigmatis 2: The Mists of Ravenwood is a long-abandoned attraction magically disguised as a functioning facility in order to lure in sacrificial victims.
- Team Fortress 2 has it's 6th Halloween Special take place in one of these. Complete with carnival games and bumper cars! Possibly subverted, because it's not quite haunted yet (though the mercs will be quick to fix that) and Merasmus ended up using very un-spooky sandalwood scented candles for the ritual.
- In James Farr's Xombie, Zoey and Dirge's car breaks down right in front of one of these.
- This trope provides the setting for Carnies. 
- The amusement park in anti-HEROES starts out normal enough, but becomes this trope when the enemy shows up.
- The Little House of Wonders in Skin Horse. It was abandoned years ago, and the "It's A Small World" parody ride now has toxic waste instead of water and is dotted with asbestos warning signs. Also, the self-aware animatronics are all cynical and depressed. (To the naturally cynical and depressed Sweetheart, this comes as a relief compared to the wall-to-wall Tastes Like Diabetes she was expecting.)
- An explorable area in Grave Academy is called Deathpark.
- The League of Intergalactic Cosmic Champions visited Disney World only to have it turn into one of these.
- Bucketheadland exists completely on the descriptions given on its web site, probably written in part by Buckethead himself.
- SCP Foundation:
- The SCP-823, aptly named "Carnival of Horrors".
- Nor do you want to get lost in their Mirror Maze
- There's also SCP-097, the remains of a 1969 fairgrounds overgrown with some very strange plant life.
- One of the locations in Survival of the Fittest v4 is an abandoned fairground, with a ferris wheel and carousel, and a Hall of Mirrors nearby. Need we say more? V5 also introduces a second one; the images used to represent it are of the infamous Pripyat amusement park.
- Neopets has the Deserted Fairground in the Haunted Woods. You can play games and buy things there.
- "Mr. Bones' Wild Ride", a memetic story of a rollercoaster someone built in Rollercoaster Tycoon 2. The ride seems innocent enough on the surface... but then the unlucky participants find out it is long enough to take four years to complete. And once they finish the ride? They find themselves walking down the path which leads back to the ride's entrance... Complete with a giant sign which tells them, "The ride never ends".
- The Creepy Pasta "Yellow Brick Road" describes a mysterious string of murders in the abandoned Land of Oz amusement park.
- Twisted Metal Black has a carnival park in the Suburbs level, where you can send the Ferris wheel rolling to crush opponents.
- New Jersey was once the home of Action Park, which came about as close to this trope as a real life amusement park can. A total of six people died either at the park or in offsite hospitals from complications, and an unknown number of other patrons were known to suffer serious injuries. It was eventually closed down in 1996 under a tide of lawsuits; when Intrawest reopened it two years later as Mountain Creek Waterpark, many attractions had to be heavily redesigned or bulldozed entirely. The park's reputation came from a multitude of factors, including: the easy availability of beer in the park, the teenaged staff's indifference towards the safety rules, recklessness on the part of the visitors due to the flouting of said rules, poor design or lack of maintenance on the rides themselvesnote , and the fact that almost none of the employees spoke Spanish even though the park was running ads on Spanish-language radio and TV stations in New York. It got to the point where the Park had to buy the nearby hospitals extra ambulances to deal with the constant traffic of injured streaming out of the park.
- The Chernobyl evacuation zone, off-limits to human occupation since the region was contaminated by radiation, contains an amusement park that was scheduled to open mere days after the nuclear accident. Rusting, unused rides from this real-life APoD were exhibited in the first Life After People.
- The abandoned Six Flags New Orleans, which was possibly the inspiration for the "Dark Carnival" campaign from Left 4 Dead 2.
- While not a park in itself, the infamous Haunted Castle at Six Flags Great Adventure in New Jersey became a symbol of amusement park doom when, in May 1984, a horrific fire roared through it, killing eight. The park operators managed to escape culpability by insisting to the court that it was a case of arson; even if that were true (and the official report doubts that explanation), inspectors still counted a dozen egregious violations of fire codes at the attraction, up to and including a lack of smoke detectors. It had managed to escape inspection before the fire by virtue of its status as a "temporary structure" (even though it had been in place for five years) due to it having been built in seventeen mobile trailers.
- The abandoned Gulliver Kingdom park in Japan, featuring, well, the giant abandoned lifeless corpse of Gulliver. It's also located conveniently close to Aokigahara forest, Japan's number 1 suicide spot, and to the former headquarters of infamous doom cult Aum Shinrikyo.
- An activist looking to raise awareness for recovery efforts after Hurricane Sandy attempted to camp out on top of the wrecked Seaside Heights roller coaster, but was apprehended and arrested because the coaster's skeletal remains were dangerous and off-limits.