"It's not too scary, I think it's just scary enough."A good scare in a controlled environment can be a lot of fun. Horror movies and roller coasters make their money based on this truth. Well, kids like to be scared as well, and books and movies are produced to do just that. Defanged Horror is a genre of horror created with kids in mind. However, it has to tread a fine line: being genuinely frightening to children without causing their parents any undue concern, so the standard scares of adult horror are not an option here. Instead Defanged Horror will rely on turning the children's imaginations against them. The monster will be vaguely described. The consequences of venturing into a forbidden area will only be hinted at. Victims of the threat will simply disappear rather than having a Kid Hero stumble across their mutilated corpses. This is by no means a put-down of the genre. Hardcore stuff like Se7en or Silent Hill is not really suitable for giving ten-year-olds a good Halloween scare. This is simply the media version of the campfire or sleepover ghost story. On occasion, Defanged Horrors can be more scary than the explicit kind. This happens when what the average imagination can come up with is scarier than what the average Slasher Movie will come up with. (Of course, sometimes, you can scare kids—or anyone, for that matter—without even trying.) Strangely, it is often the adults that they are toning it down for, not the kids. As the above paragraph mentions, kids will probably find Defanged Horrors (done well) and normal horror movies equally scary. It's just the parents that'll complain if their children watch a movie with blood in it, meaning less money. Related to The Taming of the Grue. See also Nothing Is Scarier, where the menace isn't visible but is all the scarier for that.
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- Pokémon uses this sometimes, such as in episodes featuring Ghost Pokemon.
- Mon Colle Knights has one episode where Prince Eccentro gets possessed by a vampire before seizing Professor Hiragi hostage. The Knights must fight their way through a castle filled with zombies, suits of armor, Frankenstein monsters, and more. Saban switched this episode around with a much earlier one, which is understandable (i.e. to tie in with Halloween, which isn't celebrated in Japan).
- Keroro Gunsou. A yukata-clad ghost lives in the Hinata family's basement, Fuyuki is a big fan of the occult, and episodes of the manga and anime center around spooky story contests among the main characters and their friends.
- Spirited Away takes place entirely in a world full of spirits who dislike humans. Both of Chihiro's parents are turned into pigs after eating some of the food there. And that's just the beginning of it all.
- Epic Mickey.
- The Nightmare Before Christmas, directed by Henry Selick.
- Tower of Terror film, based on theme park ride.
- The Watcher in the Woods film. No real gore, the fear is in what we don't see.
- The Haunted Mansion (feat. Eddie Murphy) had a plethora of potentially traumatizing elements (especially considering its rating being PG yet involving suicide and melting faces).
- The Haunted Mansion at Disney Theme Parks.
- Gravity Falls, though like Courage (mentioned below) it will often take its Surreal Horror elements much further than desired.
- Tim Burton owes quite a bit of his career to this trope, especially during his early years as a director (mid-1980s to early '90s) when he was commonly thought of as a slightly unconventional children's filmmaker. Hence the bitter, outraged backlash against Batman Returns: Burton tried to be "funny-scary" and overshot the mark, becoming "scary-scary" - or, at least, that's what many commentators had us believe.
- The Wizard of Oz's Wicked Witch of the West managed to be remembered as one of the scariest—and most iconic—villains in cinematic history, even while appearing in a very family-friendly fantasy musical. She never really does anything particularly violent (aside from trying to burn the Scarecrow and threatening to drown Toto), and she has the rather petty goal of trying to reclaim her dead sister's ruby-encrusted shoes. But with Margaret Hamilton's gleefully psychotic performance, combined with some deeply unsettling makeup and prosthetics, well... There's a damn good reason so many kids are terrified of her.
- Coraline, by Neil Gaiman, and the film adaptation also by Henry Selick.
- Goosebumps. The stories tread a very fine line, often threatening something truly horrible (usually in vague language), but not actually going through with it.
- Taken quite literally with the story Vampire Breath: one of the elder vampires wore fanged dentures because he had no teeth.
- The humourously-titled Deadtime Stories
- The earlier Harry Potter books
- Oh, Deltora Quest... Let us count the ways:
- The slow despair of living under a tyrant for seventeen years with no hope of salvation whatsoever, and the bitterness that comes with it.
- The very real danger of choosing a side in a war of tyrant vs. La Résistance.
- Body Horror galore - the Shadowland prisoners, Fardeep and his "pets", multiple counts of dismemberment at the hands of the Granuous, public branding and execution, not to mention the Ols' true form...
- And, of course, the many psychological horrors - Discovering that everything you've ever been told about your world and your life has been a lie to keep you complacent. Being paralyzed and forced to wait for a horrific monster to eat you. Knowing your loved ones are being tortured for information on your whereabouts and being unable to help them, hiding enemy spies that could literally be anything from your best friend, to the squirrel that just ran past, to the chair you're sitting on. Living every waking moment in fear that someone else is going to die. Honestly, as the series goes on, it's difficult to remember that it was written for kids... particularly if you have a vivid imagination.
- The slow despair of living under a tyrant for seventeen years with no hope of salvation whatsoever, and the bitterness that comes with it.
- The "De Griezelbus" series by the Dutch author Paul van Loon are a perfect example of this. Almost every installment deals with a group of kids whom are forced to listen to the stories of the werewolf, and later vampire/undead writer P. Onnoval, with a climax at the end of each book. The stories are a combination of horror clichés like vampires, werewolves, etc. and a great deal of suspense, and most stories leave the end open, leaving you to wonder what happened.
- The "Adrenalina" series (of two books) by Brazilian author Lilian Spyriano as well. The names and cover art are already indicative - Coração Acelerando◊ ("Heart Going Faster") and Sobressalto◊ ("Jolt", as in Jump Scare). Both are Choose Your Own Adventure, the former set in a forest and the latter in the city. Both go all the way in the Sliding Scale of Comedy and Horror, particularly has most endings are kinda tranquil given what you get on the path: for instance, the protagonist feels an evil presence on the elevator going back to his apartment... but arrives safe at home, where his maid says: "Throw away this underwear! You're too old for me to accept washing it!"
- The Bailey School Kids features a quartet of schoolchildren who constantly run into horror-movie monsters who want nothing more than to... teach and/or coach sports? Of course, the entire premise is Maybe Magic, Maybe Mundane, so the people they run into could be just plain old weird, rather than out-and-out paranormal.
- Roald Dahl featured Defanged Horrors in a lot of his children's stories, but The Witches may be his only book to take the full plunge into this genre.
Live Action TV
- The Goosebumps TV adaptation.
- Are You Afraid of the Dark?, which uses the framing device of a group of friends telling scary stories around a campfire in order to convey stories of a similar calibre.
- Another literal example, but also a parody: the Monty Python's Flying Circus episode "You're No Fun Anymore" features various uses of the title phrase. One of these is a parody of Hammer Horror films, with Count Dracula (played by Graham Chapman) looming menacingly over a sleeping woman. He goes in for a bite...and his fangs fall out. The woman wakes up, looks at him, and says, "You're no fun anymore."
- Space (the Canadian equivalent of the Sci-fi channel) used to have short segments they'd play between shows to fill up their Canadian content requirements. One of the segments was a Blair Witch style 'recovered footage' short story, where we'd watch regular home movies that invariably took a turn for the strange. These where all done without explicitly showing anything evil, for instance the family who are driving along only to be knocked out and awaken in a vast, empty, rock-strewn wasteland. The second was far more scary, and was the tale of a crypt in the middle of a lost-graveyard containing something. We aren't shown what it is, as our camera man refuses to go down. But needless to say, whatever it is, it starts haunting him, and that book of Eldritch lore his friend recovered before 'disappearing' isn't helping matters.
- Doctor Who is a strange example of this. On the one hand, it's a show filled with cheesy CGI and a handful of mild jump scares. On the other hand, some of the villains can be genuinely scary even to adults.
- The Empty Child and The Doctor Dances two-parter takes a fairly traditional zombie movie plot and alters it so there's no blood and no deaths. And it's possibly the creepiest bit of programming ever to be aired on daytime television.
- Blink gives it a run for the money; it's terrifying, considering there are almost no special effects and only two character deaths, both of which are peaceful, non-violent, and off-screen. In it, the villains are angel statues which move only when they're not being observed. So long as you're looking at them, you're safe - unless, of course, you blink...
- The Silence and the Vashta Nerada are also both disturbing. The Silence combine a fairly unsettling costume with a very creative premise (you forget about them the minute you look away) and the Vashta Nerada are a swarm of living shadows who eat victims alive in a split second. In fact, any episode written by Steven Moffat during Russell T Davies' tenure as showrunner will probably have an original and terrifying villain.
- The Haunting Hour
- Wishbone's adaptation of A Tale of Two Cities made the guillotine a menacing specter using only cabbages.
- House of Anubis
- Banjo-Kazooie features a witch who wants to steal Tooty's beauty as the main antagonist. Her lair, filled with things like cobwebs, cauldrons, and goblins, comprises the main section of the game. This trope is especially in play in Mad Monster Mansion.
- Snowboard Kids 2 features a course called Haunted House.
- Super Mario Bros.:
- The entire series has places with ghosts (especially spherical ones called Boos). Most of these are in haunted houses with suitably creepy music, but there are also places such as a haunted forest, a sewer system, and at least two sunken ships. Bowser is also known to reside in a gothic castle at the end of most games.
- Luigi's Mansion revolves around this trope from beginning to end. This is the reason a hunter ghost was cut; he would have been the only explicitly homicidal ghost and was deemed too scary.
- In the EarthBound trilogy, some things fit this trope, such as the Rosemary Manor, the Zombie Apocalypse in Threed (during which no actual death and destruction is shown), and Osohe Castle. Moonside might also count. Other stuff in the games, though... not so tame.
- Pokémon: Certain Pokedex entries in the series (especially about Ghost Pokemon) are this trope. For example, Gengar likes to imitate people's shadows under a full moon, and then laugh at their fright, Banette was a doll who seeks revenge on the child who disowned it, Dusclops traps anyone who looks into its eye into a void, and so on. Of course, none of this actually happens in-game. Some of it averts this, however, such as Hypno being a prime example of Adult Fear. Usually, the pokedex is considered a prime source of nightmare fuel.
- Sonic Heroes: The Hang Castle and Mystic Mansion zones.
- JumpStart Adventures 4th Grade: Haunted Island is this trope of the Survival Horror genre. The gist of the game is you are a 4th grader who is alone on a haunted island trying to rescue the rest of their class from a witch who has turned them into monsters. Of course, everything is trying to scare you on the island - Fortunarely, you can't actually die, but a lot of kids who played the game were quite scared by its atmosphere.
- Star Wars Droidworks went this route, despite not being outright labeled as such. After the training missions are finished, you get to apply what you learned in several new missions, but this time the Empire's assassin droids are running around, and they will hunt you down unless you manage to outwit them. These droids have a fairly dumb AI, contrasting their chilling taunts, but the droid you build can't be equipped with any kind of shielding or weapons, let alone game-saving. What caught many kids off guard is that despite numerous hintings of the droids' presence in the missions, it's never stated that they're actually there until you see one face-to-face.
- Spooky's House of Jump Scares embraces this from the word go: the titular ghost greets you at the door looks like something out of Adventure Time, and the titular jump scares are nothing more than harmless and frankly adorable cardboard popouts of skeletons, ghosts, and the like. After the fiftieth room, this rapidly gets subverted, with genuinely scary monsters and Apocalyptic Logs of the last people to be here.
- The "Gamer" minigame from Game and Wario is Five Nights at Freddy's for kids. You play as 9-volt as he tries to game past his bedtime, but he has to watch for his mother, who you must watch on the TV by paying attention to various cues and not being faked out by false cues. Said mother becomes a creepy gray shadow with flashlight eyes, much of the cues involve suspenseful Psycho Strings, and she can invade 9-volt's room with this playing.
- BIONICLE web serials. Especially Tuyet's death
- Avatar: The Last Airbender has lots of very well done instances of kiddy horror.
- The poster boy for Defanged Horrors would certainly be Koh the Facestealer, a massive centipede demon that steals faces. The faceless monkey in front of his lair is a genuine scare, but it's his voice and his words, which are genuinely spine chilling.
- The keeper of the library in the desert is just a very large owl, that's actually very polite and friendly. But it's clearly not a mere mortal creature and it's made very clear that one should not abuse its trust. And when it eventually gets angry, things turn really scary.
- The Blood Red Moon during the season 1 finale.
- Even though it's clearly on the side of the good guys, the Ocean Spirit single handedly (with Aang as a medium) destroying the entire Fire Nation Fleet and its troops, is really a terrible sight to behold. The fact that he's terribly pissed after the Moon Spirit is killed by Zhao helps a lot to drive the hammer home.
- And let's not forget that this is a kids' show set in the middle of a century long war. There's no blood or corpses on screen the entire time, but it's explicitly mentioned many times how relatives died in battle or where executed by soldiers, and it's shown how soldiers abuse helpless farmers or how benders are put to forced labor in concentration camps. There's even a full scale genocide, and open discussions about assassinating the Big Bad. If there's a way to expose eight years old responsibly to these topics, Avatar probably comes closer to it than anything else.
- The scene with Hama when she talks about bloodbending with such pride and pleasure also counts.
- The fate of, uh, Zuko's face in "The Storm" is a good use of three different kinds of discretion shot to get the point across while still being (sort of) family-friendly. As the Discretion Shot summary states, things can be a lot more horrifying to the fertile imagination if you don't show it.
- The creepy smile of Jo Dee.
- Aaahh!!! Real Monsters is a series about, well, monsters that scare humans. All of their "scare scenes" are very effective in showing how the monsters scare humans without scaring the audience in the process, mostly through giving said monsters individual personalities and motives (they're only doing it to complete school).
- And stay alive.
- Teen Titans did this on occasion, such as when Raven pulled Dr. Light into some sort of dark vortex within her cloak, and when he came out he was curled up in the fetal position muttering, "S-so cold. Make it stop. Please make it stop."
- The episode "Haunted" also ranks up there as one of the creepiest pieces of Western Animation targeted towards kids. They took Slade, a villain who's already creepy in his own right, and left the audience constantly unsure whether he was Back from the Dead and torturing Robin, or whether Robin had gone insane and was mutilating himself. The truth is somewhere in between.
- While not borderline scary (at least for the older folks), Danny entering the Ghost Zone for the first time in Danny Phantom was deliberately given an atmospheric, spooky, and naturally ghoulish feel to it; they were really emphasizing just how vastly different this world is compared to Earth. Of course, it's always a little disturbing when numerous skeletons pop out of graves and try to latch onto you.
- This trope is the whole point of Scooby-Doo. Especialy the movies Zombie Island and Witch's Ghost, where the monsters the main characters confront are real, instead of disguised human criminals.
- The Marvelous Misadventures of Flapjack.
- Courage the Cowardly Dog, which often turned the Surreal Horror up a bit too much, and we all learned the hard way that you can't unsee this stuff...
- Wallace & Gromit: The Curse of the Were-Rabbit.
- Some episodes of My Little Pony: Friendship Is Magic including Stare Master and Lesson Zero go into this territory.
- In Japan, a popular children's game is kimodameshi, where kids have to accomplish some minor task in a creepy yet safe environment. Adult guardians will be lurking about to make things interesting for the participating children. (Essentially a less malign version of the American haunted-house tradition; there are no maniacs with chainsaws in a kimodameshi, but there are mysterious lights and noises, and ghosts wearing white shirts spattered with red ink. Their imagination does the rest.)
- Deemed necessary by G. K. Chesterton:
"Fairy tales do not give the child his first idea of bogey. What fairy tales give the child is his first clear idea of the possible defeat of bogey. The baby has known the dragon intimately ever since he had an imagination. What the fairy tale provides for him is a St. George to kill the dragon."