Video Game: Spider-Man 2

Coinciding with the release of the 2004 movie, the video game adaptation of Spider-Man 2 was developed by Treyarch Studios and published by Activision. Generally speaking, its storyline basically followed the movie's plot, but had several notable diversions along the way.

It was featured in the 2010 book 1001 Video Games You Must Play Before You Die and was considered a vast improvement on the So Okay, It's Average first game.

If you're looking for the similarly named sequel to Neversoft's Spider-Man, see Spider-Man 2: Enter Electro.

Tropes seen in Spider-Man 2 include:

  • Adaptation Distillation: Rather than adapt the film's "Spider-Man No More" storyline, it instead went in the opposite direction by having Peter Parker decide to quit being a civilian instead.
  • Adaptation Expansion: While the game loosely follows the story of the movie, Spider-Man also encounters the Rhino, Mysterio, and Shocker.
  • Alien Invasion: Mysterio's grand illusion. It also helps to justify the goldfish bowl.
  • Anti-Climax: The last encounter with Mysterio. He makes some boasts, a health bar appears next to him, fills up three times... and you take him out with the first hit.
  • Berserk Button: Quentin Beck really hates being mocked.
  • Bonus Boss: Calypso.
  • Boss Rush: Upon beating the game, you can get this as an upgrade at the Spidey Store. Go back to the warehouse where you first fought Shocker, and you get to play rounds against bosses and their mooks. Mysterio is not included and instead replaced by Calypso, though bowlhead's mooks remain. Each round escalates the opponents, including four bosses at once.
  • Bowdlerize: Road rage dialogue in the game is vastly G-rated compared to real life.
  • Bratty Half-Pint / Large Ham: "I LOST MY BALLOO-HOO-HOON!"
  • Buffy Speak: Spider-Man often engages in this.
  • But Thou Must: Spider-Man has the run of New York City (mostly), he can go anywhere on the island, climb any building... but he can only be a good guy.
  • Continuity Nod: You can find The Vulture's feathers in the area where you fought him in the previous game.
  • Curb-Stomp Battle: Spider-Man's last encounter with Mysterio involves him taking him out in one punch. Justified, because he's just a regular human.
  • Dangerously Genre Savvy: Sometimes you'll answer a civilian's call for help... and it turns out to be an ambush set by a gang, wanting revenge.
  • Dating Catwoman: Averted. Spidey and Black Cat hang out several times, but they never actually date.
  • The Dev Team Thinks of Everything: Everything in this game, and in a semi-Tear Jerker moment, you can see the 9/11 memorial at night. Also, one of the first missions in the game involves Peter being late for one of Dr. Connors' lessons. The game doesn't time you on this one like the others, however. If the player simply jumps from building to building without web swinging, the narrator calls them out on it. If the player continues, the narrator does it again.
  • Dramatic Unmask: In the final fight, Peter's mask gets knocked off by... one of Doc Ock's tentacles hitting him. Somehow.
  • Dummied Out: Governor's Island was also supposed to be included as a bonus accessible area along with the Ellis and Liberty islands. Time constraints forced the dev team to remove it, but its title card remained in the game.
  • Exact Words: The narrator says that, after you read all the helper tokens, they will say something different, and says you should try to find them all. This is literal. They all say "something different".
  • Gotta Catch 'Em All: You can find skyscraper tokens, hideout tokens, "secret" tokens, challenge tokens, buoy tokens, and 216 "helper" tokens.
  • Hall of Mirrors: Part of Mysterio's base. Wobbly "clones" of Spidey will emerge from the mirrors and attack.
  • Harmless Villain: Mysterio, when you happen to run into him while he's robbing someone. The cutscene before fighting him portrays him as incredibly powerful, showing a life bar that fills up three times. He goes down in one hit.
  • Mini-Mecha: Some villains will attack in prototype Powered Armor, towards the end of the game.
  • Monumental Damage / Monumental Battle: Mysterio's ersatz alien invasion features his equally-false defacement of the Statue of Liberty.
  • Mooks: Doc Ock and Mysterio have their own special mooks. The Doc's come with grenade launchers that can send Spidey flying, and are tougher than the regular goons.
  • Ms. Fanservice: Black Cat. One of the help tokens even provides her measurements.
  • Mythology Gag:
    • Sometimes when you get the drop on some thugs, you may hear one of them shout, "Look out! Here comes the Spider-Man!"
    • Mysterio's alien fakeout. The second Amazing issue featured a back-up story where Spidey fought the Tinkerer and Little Green Men. Years later, Roger Stern wrote a retcon revealing these "aliens" as men in disguise committing crimes for the Tinkerer and one of them was Quentin Beck.
  • No Fourth Wall: The help tokens. The narrator even cheerfully admits that he's paid by the line.
  • Prank Call: One of the "ambush" citizens says, "Is your refrigerator running? 'Cause I sure am!" Unimpressed, Spidey replies, "No, but I have Prince Albert in a can..."note 
  • Shout-Out:
  • Small Name, Big Ego: Quentin Beck, who is convinced Spider-Man is a fake, and that he can prove it. And then Spider-Man humiliates him on TV...
  • Super Drowning Skills: Spider-Man cannot swim. There are tokens found on life-buoys and boats all around the city.
  • 10-Minute Retirement: In an inverse of the film's plot, Peter decides to give up his civilian life and be Spider-Man 24/7 only to immediately change his mind.
  • Video Game Cruelty Potential: Sure, you can beat up thugs, but you can also throw them against a wall, into water or off a building. After you have beaten them and gotten the points, you can continue to beat on them just for the fun of it. This can also be done to Rhino and Mysterio, the former of which will beg you to stop.
    • You can also have Spidey himself climb to the top of the tallest skyscraper and throw himself off until he smacks against the pavement, since dying means very little.
      • Combining the previous two bullet points, you can grab a mook, haul him to the top of a skyscraper, and piledrive him all the way down to the street.
    • Most satisfying is probably to taunt those kids who've lost their balloons by dancing round them holding the balloon before swinging off round Manhattan.
  • Villain Decay: Mysterio goes from attacking a journalist's convention as a distraction to taking over the Statue Of Liberty to... getting his ass kicked in a cheap convenience store he was robbing.
  • What Happened to the Mouse?: One of the early missions involves getting a briefcase back from a group of thugs. After giving it back to the woman, Spider-Man asks why the thugs wanted it, and the woman responds that she can't tell. It's heavily implied that the briefcase's contents will be important later on in the game.....and is then never mentioned again.
  • Wide Open Sandbox: One of the most awesome examples, and part of what makes this game so great. New York City is your playground.
  • Willfully Weak: One of the green icons explains Spider-Man is strong enough to lift things twice his size, but punches like a mach truck. It's then explained he pulls his punches because otherwise, he'd shatter someone's skull.
  • You Fight Like a Cow: It is good to hear Tobey Maguire fully embody Spidey's wiseacre side.